slvsaris Posted July 22, 2017 Share Posted July 22, 2017 Hello, it is normal when I arrive in front of the desk or there is the 4 "book" in front of the director it happens laugh, I take a book then nothing, I talk to everyone, I Reinstall the games + DLC, always nothing, I read on the forum but I can not seem to have how to pass on. This is because the mods is still in development, or 'it's a bug This has probably been answered a dozen times already. The mod is still in development. It does Nothing as of now. OK thank you for your answer Just wanted to mention that I noticed a few wild edits in the mod. The one I remember at the moment is that you seemed to have renamed a vanilla base door instead of duplicating the base. Many doors around Skyrim now are name "dorr to facility" (or something like that) Been awhile since I have played the mod, you may have fixed it already. Great concept btw. Hope you are able to find time to keep working on it. Link to comment
thomas00126 Posted August 5, 2017 Share Posted August 5, 2017 i wonder how this is going? Link to comment
Farmthat Posted August 6, 2017 Author Share Posted August 6, 2017 i wonder how this is going?No significant progress. Have too much on my plate in my life. Not giving up on it though. But I'll notify people when I'm resuming work. Link to comment
thomas00126 Posted August 6, 2017 Share Posted August 6, 2017 is good bud take all the time you need Link to comment
sfeile Posted August 11, 2017 Share Posted August 11, 2017 i dont get past the ''i would love to take a tour'' part and cant interact with anything pls help There is no help at this point, that is all there is. In the opening post it tells you that this is just a cell and characters at the moment. More content will be coming in the future as Farmthat gets time to work on it, but for now it is mostly just a test cell for feedback and bug hunting. Link to comment
Pornucopia Posted August 11, 2017 Share Posted August 11, 2017 i dont get past the ''i would love to take a tour'' part and cant interact with anything pls help There is no help at this point, that is all there is. In the opening post it tells you that this is just a cell and characters at the moment. More content will be coming in the future as Farmthat gets time to work on it, but for now it is mostly just a test cell for feedback and bug hunting. The main page really needs to have a giant, flashing screen that says that it doesn't work. Nobody bothers to read anything aside from the first post. Link to comment
Farmthat Posted August 12, 2017 Author Share Posted August 12, 2017 I'll see what I can do... Link to comment
Sarge Misfit Posted August 12, 2017 Share Posted August 12, 2017 Glad to see you're still working on this Link to comment
pyrobladeich Posted August 12, 2017 Share Posted August 12, 2017 Have you thought about adding moaning sound fx to the beds? Link to comment
SullenMan Posted August 12, 2017 Share Posted August 12, 2017 some props in nurce room is tooooo heavy... game slow down you look at it. maybe you can make it a littel more easy in polygons count? Link to comment
hallaholla3 Posted August 21, 2017 Share Posted August 21, 2017 Looking great. cant wait for the next update Link to comment
Farmthat Posted August 22, 2017 Author Share Posted August 22, 2017 some props in nurce room is tooooo heavy... game slow down you look at it. maybe you can make it a littel more easy in polygons count? You are correct. It's the wall tiles. They're set to be replaced with a low-poly version. Link to comment
human3166 Posted September 4, 2017 Share Posted September 4, 2017 I have a suggestion. I've noticed among the contracts one for convicts. Is it possible to link this to the vanilla crime system? Nothing too complicated. I'm thinking of a dialog option that will transport you to the facility. If you get sent to jail, you could talk to the guard that patrols the prison and say "I don't belong here" or something of the sorts and get sent to the facility. And maybe have a different dialog with the warden once there, so it won't seem as optional as when you just stroll in there. Link to comment
Xi116 Posted September 5, 2017 Share Posted September 5, 2017 this looks really promising, can't wait to see it when it's done! Link to comment
Farmthat Posted September 5, 2017 Author Share Posted September 5, 2017 Thanks for the interest. I'm still alive but not able to work on the project at the moment. I would like to tie it into the prison system, sure. That'd be a really fun way to integrate it. It would be relatively simple to add a dialog option to just to prison guards. My favorite suggestions are easy suggestions! Link to comment
Petardo8 Posted September 19, 2017 Share Posted September 19, 2017 Looks really promising, cant wait until the story progresses for a bit. I wish you had the free time to work on this. Link to comment
Farmthat Posted September 20, 2017 Author Share Posted September 20, 2017 Looks really promising, cant wait until the story progresses for a bit. I wish you had the free time to work on this. You and me both! Going into fall/winter, my schedule gets a lot more open. looking forward to wrapping up work on Suited for Skyrim, and getting back onto this project, too. Link to comment
greyspammer Posted September 25, 2017 Share Posted September 25, 2017 A thought that just occured to me: Since you seem to have trouble with the whole animation thing, how about making some assets where that's not an issue? Like furniture? Girls in rubber used to act as lamps, chairs, beds, door wings, sarcophagus, that sort of thing. Completely encased, of course. With stuff like that, the modder can offer an explanation as to why no one is moving. Furniture isn't supposed to move, so they're either paralyzed, or the rubber is too thick or rigid to allow movement, or it's just a statue and not real, or something to that effect. I was thinking along somewhere along the line of these artworks: https://heveti.deviantart.com/art/BDSM-Furniture-High-Chair-C-475030120 https://furrlery.deviantart.com/art/New-Lamp-for-SL-641352471 https://lorddragonmaster.deviantart.com/art/DC-P-Game-Over-121491288 https://heveti.deviantart.com/art/Vacuum-Cube-558784480 https://phantomdotexe.deviantart.com/art/T-H-R-O-N-E-370753111 https://mmoser55.deviantart.com/art/Sailor-Scout-Home-Remodel-Intertellar-Wine-Cellar-580307677 https://helixjack.deviantart.com/art/Welcome-to-the-gallery-671983688 Obviously, not exactly that. But something like that. For instance, the Mistress in my mod would probably like an elaborate throne made out of several well arranged rubber slaves, and have some erotic rubber decoration standing around. And it may be easier than other stuff. A lamp or a "rubber sarcophagus prison" like in the last link, for example, they don't need to move at all or interact with anything. And I don't know how usable furniture works in Skyrim, but maybe it's easier than full character animations. Maybe, if you tailor the "rubber slave chair" to the exact dimensions of some existing "normal" chair, you can just copy & paste the metadata. I still want you to animate those vacbeds, mind you. You're not off the hook there! But perhaps this would be something you'd have fun with in the meantime. Just food for thought. Link to comment
Farmthat Posted September 27, 2017 Author Share Posted September 27, 2017 A thought that just occured to me: Since you seem to have trouble with the whole animation thing, how about making some assets where that's not an issue? Like furniture? Girls in rubber used to act as lamps, chairs, beds, door wings, sarcophagus, that sort of thing. Completely encased, of course. With stuff like that, the modder can offer an explanation as to why no one is moving. Furniture isn't supposed to move, so there either paralyzed, or the rubber is too thick or rigid to allow movement, or it's just a statue and not real, or something to that effect. I was thinking along somewhere along the line of these artworks: https://heveti.deviantart.com/art/BDSM-Furniture-High-Chair-C-475030120 https://furrlery.deviantart.com/art/New-Lamp-for-SL-641352471 https://lorddragonmaster.deviantart.com/art/DC-P-Game-Over-121491288 https://heveti.deviantart.com/art/Vacuum-Cube-558784480 https://phantomdotexe.deviantart.com/art/T-H-R-O-N-E-370753111 https://mmoser55.deviantart.com/art/Sailor-Scout-Home-Remodel-Intertellar-Wine-Cellar-580307677 https://helixjack.deviantart.com/art/Welcome-to-the-gallery-671983688 Obviously, not exactly that. But something like that. For instance, the Mistress in my mod would probably like an elaborate throne made out of several well arranged rubber slaves, and have some erotic rubber decoration standing around. And it may be easier than other stuff. A lamp or a "rubber sarcophagus prison" like in the last link, for example, they don't need to move at all or interact with anything. And I don't know how usable furniture works in Skyrim, but maybe it's easier than full character animations. Maybe, if you tailor the "rubber slave chair" to the exact dimensions of some existing "normal" chair, you can just copy & paste the metadata. I still want you to animate those vacbeds, mind you. You're not off the hook there! But perhaps this would be something you'd have fun with in the meantime. Just food for thought. Haha, good thought! I *believe* it would be a fairly simple matter to duplicate furniture objects and simply replace the model. I'll have to take a look at that. Other "art pieces" would be similar to the chair thing I made in my last release. Quite easy to make. I had also started on a kind of honeycomb-like cell that had a slide-out table that a prisoner could get folded up/bound to. Ran out of momentum on that one though. It'd be cool to have a wall of pods with little windows you could look into though. I would be honored to take a stab at a throne piece if you have some ideas on scale. Jarl throne? That slouch is pretty funny but might have some interesting applications. Link to comment
greyspammer Posted September 27, 2017 Share Posted September 27, 2017 I would be honored to take a stab at a throne piece if you have some ideas on scale. Jarl throne? That slouch is pretty funny but might have some interesting applications. Well, I've spoken with the Mistress and she's kind of flexible on this. The Windhelm throne from your screenshot is quite big, which means it might not fit everywhere. But on the other hand, that also means there's a lot of room to show... stuff. But if ShipKatariahThrone01 or MarkarthKeepThrone are easier and/or less work for you, those would be fine, too. Link to comment
Vallen666 Posted September 28, 2017 Share Posted September 28, 2017 finally found it, had a little trouble navigating due to being blindfolded and bondage boots from devious devices. returned after getting unbound, and have to say I'm impressed. Two questions, though. I advanced to the part where you sign the contract, and can't seem to go beyond that. (she offers the tour, but stays seated at the desk) If you don't want spoilers in the comments, pm me with how to advance through the quest (I don't want to setstage, but if I have to, I have to). Question 2, are there plans to eventually be able to volunteer as a test subject, or is that just dialogue? Link to comment
sfeile Posted September 28, 2017 Share Posted September 28, 2017 finally found it, had a little trouble navigating due to being blindfolded and bondage boots from devious devices. returned after getting unbound, and have to say I'm impressed. Two questions, though. I advanced to the part where you sign the contract, and can't seem to go beyond that. (she offers the tour, but stays seated at the desk) If you don't want spoilers in the comments, pm me with how to advance through the quest (I don't want to setstage, but if I have to, I have to). Question 2, are there plans to eventually be able to volunteer as a test subject, or is that just dialogue? Right now you have gotten as far as you can go other than exploring the facility. Th plans are to have it fully functional as soon as Farmthat gets time to work on it. It's up for testing and feedback at the moment. Be patient, it's coming along. Link to comment
Vallen666 Posted September 28, 2017 Share Posted September 28, 2017 finally found it, had a little trouble navigating due to being blindfolded and bondage boots from devious devices. returned after getting unbound, and have to say I'm impressed. Two questions, though. I advanced to the part where you sign the contract, and can't seem to go beyond that. (she offers the tour, but stays seated at the desk) If you don't want spoilers in the comments, pm me with how to advance through the quest (I don't want to setstage, but if I have to, I have to). Question 2, are there plans to eventually be able to volunteer as a test subject, or is that just dialogue? Right now you have gotten as far as you can go other than exploring the facility. Th plans are to have it fully functional as soon as Farmthat gets time to work on it. It's up for testing and feedback at the moment. Be patient, it's coming along. thank you, I'll try to be patient. Meaning I won't post my rants about demanding people take time out of their busy schedule to advance the mod lol. But so far the only problem I had was with the bondage boots (pony, if I recall) from Devious Devices, made it a gold plated pain to get around on the stairs. otherwise, looks great. Link to comment
Farmthat Posted September 28, 2017 Author Share Posted September 28, 2017 finally found it, had a little trouble navigating due to being blindfolded and bondage boots from devious devices. returned after getting unbound, and have to say I'm impressed. Two questions, though. I advanced to the part where you sign the contract, and can't seem to go beyond that. (she offers the tour, but stays seated at the desk) If you don't want spoilers in the comments, pm me with how to advance through the quest (I don't want to setstage, but if I have to, I have to). Question 2, are there plans to eventually be able to volunteer as a test subject, or is that just dialogue? Right now you have gotten as far as you can go other than exploring the facility. Th plans are to have it fully functional as soon as Farmthat gets time to work on it. It's up for testing and feedback at the moment. Be patient, it's coming along. thank you, I'll try to be patient. Meaning I won't post my rants about demanding people take time out of their busy schedule to advance the mod lol. But so far the only problem I had was with the bondage boots (pony, if I recall) from Devious Devices, made it a gold plated pain to get around on the stairs. otherwise, looks great. The spiral stairs at the entry? Or the ones leading downstairs? Probably both... they kind of require hopping at times and if that's disabled by any devices that could be pretty frustrating, yeah. I can add more to the spiral stair (kinda tedious to adjust timing but eh--gotta do it) and the stair modules leading downstairs just need to get swapped out with a different kit of parts in the creation kit. The generic kit of parts I started with are patently a bit broken. Glad you're liking things so far! Link to comment
Vallen666 Posted October 7, 2017 Share Posted October 7, 2017 finally found it, had a little trouble navigating due to being blindfolded and bondage boots from devious devices. returned after getting unbound, and have to say I'm impressed. Two questions, though. I advanced to the part where you sign the contract, and can't seem to go beyond that. (she offers the tour, but stays seated at the desk) If you don't want spoilers in the comments, pm me with how to advance through the quest (I don't want to setstage, but if I have to, I have to). Question 2, are there plans to eventually be able to volunteer as a test subject, or is that just dialogue? Right now you have gotten as far as you can go other than exploring the facility. Th plans are to have it fully functional as soon as Farmthat gets time to work on it. It's up for testing and feedback at the moment. Be patient, it's coming along. thank you, I'll try to be patient. Meaning I won't post my rants about demanding people take time out of their busy schedule to advance the mod lol. But so far the only problem I had was with the bondage boots (pony, if I recall) from Devious Devices, made it a gold plated pain to get around on the stairs. otherwise, looks great. The spiral stairs at the entry? Or the ones leading downstairs? Probably both... they kind of require hopping at times and if that's disabled by any devices that could be pretty frustrating, yeah. I can add more to the spiral stair (kinda tedious to adjust timing but eh--gotta do it) and the stair modules leading downstairs just need to get swapped out with a different kit of parts in the creation kit. The generic kit of parts I started with are patently a bit broken. Glad you're liking things so far! No need to change it, it's part of the challenge of playing with the Cursed Loot mod. Was just bringing it to your attention so that people don't whine and complain about it with you not knowing about it in advance. May I suggest a warning in the mod description? Link to comment
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