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SexoutBreeder [v5.9.3] New Data Pack [v12] and experimental plugin


Guest user29

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Posted

So 29 other people download it anyway. That's funny. Not sure what you guys are doing with it.

 

Anyway, I've got time and an itching to work on the farm episode over the weekend. I'll have an update sunday with whatever i get done. Still trying to think of how Deb is going to "give you" the cow mutation.

Posted

So 29 other people download it anyway. That's funny. Not sure what you guys are doing with it.

 

Anyway, I've got time and an itching to work on the farm episode over the weekend. I'll have an update sunday with whatever i get done. Still trying to think of how Deb is going to "give you" the cow mutation.

 

 

How about Debbi doesnt. Um. whats her name does. The girl who likes being a cow. Her name has escaped me.

 

Or perhaps Debbi is tricked into giving to you. Or threatened by a third party.

Posted

It is indeed the "go to" mod if you're into seeing girls getting railed by deathclaws lawl.

Posted

Mod absolutely incredible, and Riverside missions especially good! Best quest mod for NV ever! :) Great thx to author!

P.S. Sorry for poor english. :(

Posted

how about a lalelurk episode that could be a nod to H.P Lovecrafts "Shadow over Innsmouth" The episode could be ste up in a small town called innsmouth similiar to the deathclaw episode. The episode could invole your character investigating and then being initiated into the cult that controls the town,which of course involves interspecies breeding with the local lalelurk population. Glad to see your interested in continuing the bighorner episode. I think it should include your character helping to run the farm with deb. However i liked the creepy farmer mcdonald character and i think an interesting twist would be for him to return and take back control of the farm, enslaving your character again, this time for the purpose of keeping you in a constant state of pregnancy to be mikled every day with a bunch of girls you helped recruit with deb. I guess you might need more animations for this scenario though. I think a centaur episode would be cool too purely for the gross out tentacle factor.

Posted

You say that you will work on the farm. Well..the crops need "harvesting" soon.

Seriously though, I can't really think of something for the mutation that doesn't tie in the Deathclaw campaign. That plan goes off of the idea that after getting the mutation removed, the character's DNA is left unstable and can be injected with traits from other species via viral infection. This viral infection could come from a "diseased" bighorner that was locked away by Pan under McDonald's orders or the infection can come from a syringe that Pan gets you with just after removing the collar. Going off of either idea, the mutation progresses as you complete tasks for Deb.

Posted

I think the Perma-banned controls, not-really-sex scenes were because it needed a clean save. It cleared up after the clean save...well, except for the stains from prolonged use of this mod and lots of free time.

Posted

It could be a plan by mcdonald to produce a human bighorner hybrid for milking. You shouldn't be the only one who goes through the mutation, there should be a group of females all setup in a milking shed. I think mcdonald needs to be kept in the story for the creepy slavery.

Posted

So 29 other people download it anyway. That's funny. Not sure what you guys are doing with it.

You called it titties, what did you expect, next time call it tea&scones :)

Posted

 

So 29 other people download it anyway. That's funny. Not sure what you guys are doing with it.

You called it titties, what did you expect, next time call it tea&scones :)

 

In which case I'd download it just to see if I could set up a tea party. <monocle>

Posted

I'm really toying around with the idea of bulldozing the current farm or starting a different "farm" scenario. The old farm's frame work that I wrote annoys me tremendously. 

 

Thoughts? And if you're for it, if you have ideas or things you'd like to see kick them at me. I'm going to have a little time this week even to work on it, so if when I dont get the update out today fear not.

Posted

Yeah, it'd be somewhere else.

Posted

have u thought of moving it somewhere else so run lucky38 would be compatible or maybe even tie it on to dc stuff 

 

Seconded, and sorry, I've not gotten to the farm yet. Just started playing again after I played it on release on XBox. (God I love you guys and PC modding, thanks)

Posted

I think it would work best(atmosphere wise) to keep it in that section of  Vegas. There are a couple of hills in the area that could house the farm, hell I even found a hill with a half moon ravine surrounding it that could work great.

Posted

give me a picture of the spot and the map location.

Posted

If you're referring to Crescent Canyon, east of Mojave Outpost, there's a vanilla Ant Mound there (or maybe its a scorpion cave) that might be bad for any Breeder sites added nearby.

Posted

Is there any way i can get rid of fenris besides loading back before i gave the pack mother the pups. He is very glitchy (looks like a colorful piñata and respawns next to me after he leaves my current cell, won't go home, ect... Its terribly annoying and i would rather avoid progress made during the time he was growing up.

Posted

After he's taken you to his den,  you can leave him there.

Posted

Kainschilde

I was referring to an area near the original site. Shoulda worded it better the first time, but what's done is done.

 

user29

I'll try to find the location again. All I can remember is that it's on the right side of the road a little ways past where you start seeing green on the first time heading to Jacobstown.

Posted

- One house in particular has floating items where a table was supposed to be, but isn't.

 

Thanks. In the future, tell me what house it is ;)

In case someone hasn't responded earler, if so Sorry.

It is the house right next to the sheriff while he is standing in the middle of Riverside. If you are facing the sheriff turn right and enter the building. Or Right of your house if your facing the building. It is in the room to the left as you enter.

 

While we are on the texture issue there are other floating grass by the deathclaw promotory on both sides of the water. Not sure if it is your mod that is doing it or another mod that has been added by me. Can't be sure but also can imagine the grass etc being changed by my mods that I have loaded.

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