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Player Slave Encounters Version 0.63 (Updated 10 Mar 13)


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I encountered dremora near fake oblivion gate and she enslaved me but after dark screen game just crashes, it seemed that some textures are missing but I installed all packages u pointed in original post, addons, encounter ESP and PSP meshes, textures, etc. What sort of problem is it?

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Cheers R13. RaperS is the one with combat rape I believe. The attackers others are not counted as combatants. There are a couple of RaperS variants out there. :)

 

The scanner searches for anything in combat with the player and then tests the player's fatigue until it drops below zero. If it does the player is enslaved. If combatant dies it will scan again until it finds another one.

 

Adding paralysis to the test as well as anything else I can think of. :)

 

I'm not finding I ever get enslaved, be it from 0 fatigue or combat rape.

 

Is there a recommendation of where to put it in the load order? I currently have it pretty low (after everything except IdlesAnims at the bottom).

 

I did get the prior version to work with a highwayman, but robbers, bandits and marauders - no luck with this version. After they are done they just stroll away for a couple seconds, then re-engage in combat. Tried the console command to reset the variable to 0 - no luck there.

 

Also - with a level 1 character - I have an incredibly hard time to get anything to knock me to 0 fatigue. I have to jump a lot and block a lot to get to drop to 0.

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Thought it might be helpful for you to know about this:

if(ModelPathIncludes "\Dog\" == 0)
; do stuff when this isn't running on a dog
endif

 

Swap out "Dog" with any creature type (from the "Data\Meshes\creatures" folder). That way you only filter out the creatures that don't make sense enslaving people.

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This better at all?

 

 

Oblivion.esm

Lovers with PK.esm

LoversCreature.esm

MathFunctions.esm

BreakUndies.esm

BUDungeon.esm

Unofficial Oblivion Patch.esp

Ring of console.esp

DLCShiveringIsles.esp

DLCOrrery.esp

DLCThievesDen.esp

DLCFrostcrag.esp

DLCVileLair.esp

DLCBattlehornCastle.esp

DLCSpellTomes.esp

DLCMehrunesRazor.esp

FlyingCameraMod.esp

Update My Statue.esp

Drake Dragon Race.esp

Slof's Snow Leopard Race.esp

Slof's Boners! v5.esp

Slof's Oblivion Robe Trader.esp

PsychosDisrobeSpell.esp

Slof's Oblivion Pillow Book.esp

Slof's & Orc's Armours.esp

Minotaur Companion.esp

MaleBodyReplacerV4.esp

CTAddPose_ bondage_sex_modi.esp

RTFemaleReplacerV12.esp

realMoogles.esp

Slof's Oblivion Better Beasts.esp

Hyaeninfull.esp

Slof's Better Bodies.esp

KT_CustomRaceFix.esp

LoversRaperS.esp

Lovers with PK.esp

Lovers with PK Extender.esp

LoversAdultPlayPlus.esp

LoversRapeSlave.esp

LoversJoburg.esp

Chain it!.esp

LoversSlavePlay.esp

LoversBed.esp

LoversStopCombatEx.esp

LoversHelpRapeVPlayer.esp

LoversFSE.esp

LoversSpermSplashEx.esp

LoversEscapeRapeVPlayer.esp

LoversVoiceSlave.esp

LoversCalm.esp

LoversSoundVolumeDown.esp

LoversHideMenus.esp

LoversPower.esp

LoversContraception.esp

BUDequipment.esp

BUDungeonAppend.esp

BUDungeonCore.esp

BUDSercen.esp

BUDequipmentNA.esp

LoversMB2.esp

PrisonIrons.esp

LoversAdultPlayPlusforSSP.esp

LoversCreature.esp

LoversMagicEx_0_1.esp

LoversBitch.esp

LoversHooker.esp

LoversVoiceSSPplus.esp

LoversSlaveTrader.esp

LoversUnicorn.esp

LoversIdleAnimsPriority.esp

LoversAnimObjectsPriority.esp

ZAZHorseRidesYou.esp

LoversAdultPlayPlusforSSP_HookerPatch.esp

PlayerSlaveEncounters.esp

 

 

 

 

 

No it isn't. Match your lovers plugins against the list in the link I gave you "exactly".

 

Any plugins that are not on the list can go after Loverscreatures.esp

but MUST be above:

LoversMB2.esp

LoversIdleAnimsPriority.esp

LoversAnimObjectsPriority.esp

 

Your BU dungeon esp files should be just above your lovers files.

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I just realised I don't have BBB enabled when in enslaved walk... What would cause this?

 

Wondering which skeleton Is best overall now... any suggestions?

 

Growlf's universal skeleton - use the controllable version: http://oblivion.nexusmods.com/mods/37596

 

BBB requires three things to function:

1. BBB mesh - this can be clothing\armor\nude body

2. BBB skeleton - see Growlf's universal skeleton above.

3. BBB animation - the walk (or whatever animation you are trying to use) must have BBB built into it or no bouncing will happen.

 

If you are missing just one of the above then there won't be any bouncing.

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I just realised I don't have BBB enabled when in enslaved walk... What would cause this?

 

Wondering which skeleton Is best overall now... any suggestions?

 

Growlf's universal skeleton - use the controllable version: http://oblivion.nexusmods.com/mods/37596

 

BBB requires three things to function:

1. BBB mesh - this can be clothing\armor\nude body

2. BBB skeleton - see Growlf's universal skeleton above.

3. BBB animation - the walk (or whatever animation you are trying to use) must have BBB built into it or no bouncing will happen.

 

If you are missing just one of the above then there won't be any bouncing.

 

thanks for fast reply grega :)

 

Strange thing is I have all 3 :/... Is there at least BBB during gagged walk for others than me?

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Ok I just set my load order as close as I could to yours but its still not working and now I hear thumping in the background.

 

 

 

Oblivion.esm

Lovers with PK.esm

LoversCreature.esm

MathFunctions.esm

BreakUndies.esm

BUDungeon.esm

BUDequipment.esp

BUDequipmentNA.esp

BUDungeonAppend.esp

BUDSercen.esp

BUDungeonCore.esp

LoversFSE.esp

LoversVoiceSSPplus.esp

LoversStopCombatEx.esp

LoversRaperS.esp

LoversJoburg.esp

LoversBed.esp

LoversPower.esp

LoversContraception.esp

Lovers with PK.esp

LoversBitch.esp

LoversCreature.esp

Lovers with PK Extender.esp

LoversSpermSplashEx.esp

LoversEscapeRapeVPlayer.esp

LoversRapeSlave.esp

LoversSlavePlay.esp

LoversUnicorn.esp

LoversSlaveTrader.esp

LoversVoiceSlave.esp

LoversAdultPlayPlusforSSP.esp

LoversHooker.esp

LoversHideMenus.esp

LoversAdultPlayPlusforSSP_HookerPatch.esp

LoversHelpRapeVPlayer.esp

LoversAdultPlayPlus.esp

LoversSoundVolumeDown.esp

LoversMagicEx_0_1.esp

LoversCalm.esp

Unofficial Oblivion Patch.esp

Ring of console.esp

DLCShiveringIsles.esp

DLCOrrery.esp

DLCThievesDen.esp

DLCFrostcrag.esp

DLCVileLair.esp

DLCMehrunesRazor.esp

DLCBattlehornCastle.esp

DLCSpellTomes.esp

PlayerSlaveEncounters.esp

FlyingCameraMod.esp

Update My Statue.esp

Drake Dragon Race.esp

Slof's Snow Leopard Race.esp

Slof's Boners! v5.esp

Slof's Oblivion Robe Trader.esp

PsychosDisrobeSpell.esp

Slof's Oblivion Pillow Book.esp

Slof's & Orc's Armours.esp

Minotaur Companion.esp

MaleBodyReplacerV4.esp

CTAddPose_ bondage_sex_modi.esp

RTFemaleReplacerV12.esp

realMoogles.esp

Slof's Oblivion Better Beasts.esp

Hyaeninfull.esp

Slof's Better Bodies.esp

KT_CustomRaceFix.esp

Chain it!.esp

PrisonIrons.esp

ZAZHorseRidesYou.esp

LoversMB2.esp

LoversIdleAnimsPriority.esp

LoversAnimObjectsPriority.esp

 

 

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Try this to get rid of the thumping: http://oblivion.nexusmods.com/mods/15677

 

I think you need to check your non lovers plugins as lovers ones should not be adding any thumping noises.

 

Oh, and move "All" of your official dlc esp files up to be just under the first esm file. The official dlc (and any UOP patches if you install those) should be above lovers plugins.

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Apologies to those unable to get the enslave to work. Could be you are inflicted with the tracking bug. Try this in the console:

set IchSlaveQuest.TargetAcquired to 0

 

It could also be due to the script not getting time to run before your combat status changes. Amendment in progress now.

 

I will hopefully have an improved version 0.31 shortly. :)

 

.............

 

Cheers for the idea Chase. Nice bit of code to know. :)

Still would need me to list the ones I need but worth thinking about.

Possible Master tester function for later versions.

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I encountered dremora near fake oblivion gate and she enslaved me but after dark screen game just crashes' date=' it seemed that some textures are missing but I installed all packages u pointed in original post, addons, encounter ESP and PSP meshes, textures, etc. What sort of problem is it?

[/quote']

 

Anyone?

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Not sure what could cause this Adradox. I imagine any textures you have missing would mean no head, etc. As long as you have the original PlayerSlave and the addons that would cover this mod. There are minimal textures.

 

It may be caused if she zones while you are getting up. There can be issues with zoning with your master (usually into tight corridors/combat) it seems but in my tests today that is an infinite loading screen rather than a CTD.

 

Do you get this with every enslavement or just that particular one?

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Thank you for a very good and much needed mod.

But I would like to mod activated from the start game that there was a crystal in inventory PC. Otherwise it is not convenient. And it is good to mount a greater dialogue between the PC and the invader.

Thank you.

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Version 0.3.1 added.

 

DO NOT UPGRADE TO V0.3.1 WHILE STILL ENSLAVED!

It WILL screw up your faction statuses.

 

Hopefully this will solve your enslavement issues. If you want to check it is going OK, wait until you are in a fight and use the console to

player.modav fatigue -300 (or whatever is needed). At that point you should find yourself enslaved if your attacker is close enough (1000 units).

 

I have been playing today and it seems OK. Let me know how it goes. I will continue to test.

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Oh god, I dont know what I'm doing wrong, I re-downloaded every piece of PS mods that were released, compilated meshes/textures/etc in one and still dremora take me away and game crashes. Maybe some aspect of mod requiement were missed in discription? I don't know, I feel like I'm missing something, really want to make this to work. =\

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Oh god' date=' I dont know what I'm doing wrong, I re-downloaded every piece of PS mods that were released, compilated meshes/textures/etc in one and still dremora take me away and game crashes. Maybe some aspect of mod requiement were missed in discription? I don't know, I feel like I'm missing something, really want to make this to work. =\

[/quote']

 

what dremora?

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