Rtom Posted September 22, 2012 Posted September 22, 2012 Is there a recommended level for testing this mod with the Highwayman? I've tried fighting him around 20 times or so (reloading after death) and the Khajit has yet to be able to knock me down. Tried a new level 01 character with no equipment whatsoever' date=' no luck so far. [/quote'] My straight-out-of-the-gate level 1 character gets KO'd easily. Maybe it's your load order? Maybe its a placebo effect but I feel characters get knocked down easiest from being hit from behind. You could always download a mod like NOAH and set yourself to have max stats, or lvl manipulation for your character.
Jay1646 Posted September 22, 2012 Posted September 22, 2012 my lvl 30 character has trouble going toe to toe with the highwayman. Anyway, 1 more suggestion and I'll shut up. It would be cool if a highwayman captured you, and teleported you to a "slave prison" (which also has other female prisoners) where he throws you in a cell. 5 guys then come in your cell and pass you around until they get tired of you (preferably 2 times each guy). Once they get tired and go to sleep, that's your character's chance to bust out of her cell with a lockpick she managed to smuggle in (like going to jail). You could either be on your merry way, and escape by yourself. Or you can risk being thrown back in by trying to bust out the other girls (each girl you help escape gives you some type of reward). I've got more ideas about this scenario, it's just too much to post, and I don't even know if people would be interested in it.
Ichabod Posted September 22, 2012 Author Posted September 22, 2012 "When my character got enslaved it took like 20 minutes in real time to get free" I shall look at adding in a change to make it easier to escape when the Highwayman dies. ...and possibly harder when not. Perhaps tie it to the new version I am doing with variable escape difficulty levels. Jackdaw: Usually he will just kill you if he does not have the club (changed so they all have it in the next version). Only if a combat rape occurs will he enslave you otherwise (Chaos mode and rear attacks help). "Or you can risk being thrown back in by trying to bust out the other girls" I want to have other slaves in some encounters, so being able to get them out sounds good. The Highwaymen will probably stay as 1 on 1 but I want future encounters to have more parties involved. Feel free to jot down more ideas (I shall pop down current future encounters on the OP later).
darkevilhum Posted September 22, 2012 Posted September 22, 2012 Looking good so far, I think it could do with a faster enslavement. Because once my character had been stripped/ball gag etc equipped, she was stood around for a while. I'm assuming that was when the chest was being filled with her inventory. Other Suggestions: Possible text to sort of que that you're being enslaved by the highway man and instead of following him around when not engaging in sex possible an idle chain pose at his camp or something along those lines? Keep up the good work though!
Rrazz Posted September 22, 2012 Posted September 22, 2012 Downloaded this last night and decided to test it out. Seems to be working great Got knocked out and enslaved rather quickly when I ran across a highwayman (Mostly due to me just standing there and letting him smack me around. However, one thing I found hilarious was that, apparently the knockout club works on NPC's as well. As a Immoral Guard that was patrolling the road he was camping found out just before I ran across him No idea if that was actually part of the mod or what, but it seems the highwaymen are quite capable of knocking out and abusing any females that cross their path. Can't say I'm against it >.>
Jackdaw Posted September 22, 2012 Posted September 22, 2012 Thanks for the help, Ichabod. I hadn't thought to find a highwayman with a club. Although he's still very angry--2/3 of the time, he'll just beat you to death while unconscious rather than bring out the irons.
Ichabod Posted September 22, 2012 Author Posted September 22, 2012 VERSION 0.3 UPLOADED ON OP I may have broken lots of things in my last minute update but I need to get something up here. I will do a load more testing tomorrow when my brain does not hurt.
Jay1646 Posted September 22, 2012 Posted September 22, 2012 O wow new version! I'm going to test this now! thanks!
Jackdaw Posted September 23, 2012 Posted September 23, 2012 Thanks for the update! The situations this mod enables are nothing short of incredible. For instance: My character, Djan, was travelling from Leyawiin. On the bridge over Topal Bay (next to the ruined fort), he was attacked by a bandit. During the battle, a second bandit arrived and knocked Djan from behind, enslaving him. Over the next three days, Djan tried to escape, unsuccessfully, as the bandit paraded him between his tent and the fort. On the third day, the bandit got a little too close to the fort and was attacked by goblins. Once the bandit was killed, Djan hobbled away. Unfortunately, Djan was recaptured by the original bandit by the bridge. When this master got into a fight with someone else, Djan slipped away once again, heading for Bravil as fast as the chains would allow. Djan was promptly enslaved by a mudcrab. The mudcrab, in turn was killed by a third bandit. Djan hobbled away, only to be set upon by yet another mudcrab. This mudcrab as killed by a wolf, which then enslaved Djan. At long last, this wolf master (who really liked to pour foul-tasting drinks down the PC's throat) was killed by a travelling imperial ranger on patrol. Crazy. Ridiculous. And yet awesome.
Jay1646 Posted September 23, 2012 Posted September 23, 2012 Man I'm lovin this mod:heart: but my character isn't:P Just one thing though, It would be nice to be able to toggle which enemies can and can't enslave you.. The notion of a dog being able to enslave my female warrior is kinda silly in a way.. Just some friendly feedback:blush: But other than that this mod is excellent!!!
Ichabod Posted September 23, 2012 Author Posted September 23, 2012 Good to see this is working generally as planned for you all. Nice screen shots Jay. Love the story JD. I assume you were being beaten silly with the foul smelling liquid part? I hope so otherwise I have a bad loop there. Just something to help keep the player alive. I should put that on the OP. Cheers. "It would be nice to be able to toggle which enemies can and can't enslave you." I added some criteria to stop the wolves enslaving you in a fight. One of those last changes I did before my brain died last night. Obviously not working as well. Hopefully I can replicate that bug and get it chopped out today. Once you are helpless then someone may give you to an animal as a chew toy. Idea being need fingers to put on the manacles but after that your leash can be attached to a dog collar, etc. I shall see about a toggle for that today if I can.
afa Posted September 23, 2012 Posted September 23, 2012 I haven't been able to get any enslavement happening unless the other person is using the club still. Haven't been able to get creatures to initiate enslavement either. Anyone using this with RaperS and Lovers with PK Extender? On a less technical note, I find majority of the time highwaymen and bandits in the world operate mostly in a fixed area there's not really enough interaction between them and other npcs to show the selling slaves part. I feel like I am missing something here haha
Nepro Posted September 23, 2012 Posted September 23, 2012 What is the best place in load order for the esp?
Jackdaw Posted September 23, 2012 Posted September 23, 2012 I haven't been able to get any enslavement happening unless the other person is using the club still. Haven't been able to get creatures to initiate enslavement either. Anyone using this with RaperS and Lovers with PK Extender? I'm using both mods. The only ones I've seen initiate enslavement are bandits (very rare) or Highwaymen with clubs. Creatures, such as ogres, can "take over" after your initial master dies, but I haven't had any luck with getting them to start the whole process.
Ichabod Posted September 23, 2012 Author Posted September 23, 2012 Generally the frequency of enslavement depends on your combat rape setting. If they get a combat rape off on you, you should be enslaved. Anything that drops your fatigue to < 0. I will see if there is anything I can do to expand the options. The selling part is about 10%. Generally you will only get it within a camp/dungeon where you have a few mobs in a small space. Looking to change that at some point to make the slave buying/selling more interactive/storylike. I have this at the bottom of my list as I am working on it. Note: Today I found a bug which stopped the scanner completely. Fresh save advised for next update. If your fatigue is dropping below zero or you get a combat rape and no enslavement try typing the following in the console: set IchSlaveQuest.TargetAcquired to 0
Rogue13 Posted September 23, 2012 Posted September 23, 2012 Hi Ichabod, Thanks for this mod, great work. You've mentioned a couple of times that 'combat rape' may trigger enslavement. Combat rape is not a feature of the base Lovers. I think it's in RaperS, LandE and Joburg. Which one are you referring to as potentially triggering the enslavement. Thank you again and well done. R13.
Ichabod Posted September 23, 2012 Author Posted September 23, 2012 Cheers R13. RaperS is the one with combat rape I believe. The attackers others are not counted as combatants. There are a couple of RaperS variants out there. The scanner searches for anything in combat with the player and then tests the player's fatigue until it drops below zero. If it does the player is enslaved. If combatant dies it will scan again until it finds another one. Adding paralysis to the test as well as anything else I can think of.
InsaneSergal Posted September 23, 2012 Posted September 23, 2012 Help! The mod isn't working for me! Oblivion loads up just fine and I can get the chain spells and I can find the crystal in the market but none of the highwaymen will inslave me. They knock me down and rape me but thats it they just get up and continue to fight me. Any idea's what might be the issue? please this mod sounds awesome but I can't enjoy it! and I don't know if it matters but my charator is male if that is in an issue is there anyway I can change it so that it works for male PC as well and female?
morvo Posted September 23, 2012 Posted September 23, 2012 Help! The mod isn't working for me! Oblivion loads up just fine and I can get the chain spells and I can find the crystal in the market but none of the highwaymen will inslave me. They knock me down and rape me but thats it they just get up and continue to fight me. Any idea's what might be the issue? please this mod sounds awesome but I can't enjoy it! and I don't know if it matters but my charator is male if that is in an issue is there anyway I can change it so that it works for male PC as well and female? Hi, If you are using Xeo, it is incompatable with the latest version. LoversPayBandit also causess some random issues with the highwaymen so if you use either of those mods you will have to disable them. Edit: it works with male characters aswell as females by default.
InsaneSergal Posted September 23, 2012 Posted September 23, 2012 Hi, If you are using Xeo, it is incompatable. LoversPayBandit also causess some random issues with the highwaymen so if you use either of those mods you will have to disable them. Im not using ether of thous mods at the moment If you tell me how to post my load order I will I just can't remember how to do that
gregathit Posted September 23, 2012 Posted September 23, 2012 If you tell me how to post my load order I will I just can't remember how to do that Please read this post (note that the spoiler code is at the bottom of the OP): http://www.loverslab.com/showthread.php?tid=6133
InsaneSergal Posted September 23, 2012 Posted September 23, 2012 thanks ^^ here is the load order I have [spoiler=LOAD ORDER] Oblivion.esm CM Partners.esm Lovers with PK.esm LoversCreature.esm MathFunctions.esm BreakUndies.esm BUDungeon.esm Ring of console.esp LoversRaperS.esp Lovers with PK.esp Drake Dragon Race.esp DLCOrrery.esp DLCFrostcrag.esp DLCThievesDen.esp Unofficial Oblivion Patch.esp FlyingCameraMod.esp Update My Statue.esp Slof's Boners! v5.esp Slof's Oblivion Robe Trader.esp CM Partners.esp Slof's Snow Leopard Race.esp DLCVileLair.esp DLCMehrunesRazor.esp PsychosDisrobeSpell.esp realMoogles.esp DLCSpellTomes.esp KT_CustomRaceFix.esp DLCShiveringIsles.esp DLCBattlehornCastle.esp Lovers with PK Extender.esp Slof's Oblivion Pillow Book.esp Slof's & Orc's Armours.esp MaleBodyReplacerV4.esp RTFemaleReplacerV12.esp Minotaur Companion.esp CTAddPose_ bondage_sex_modi.esp Hyaeninfull.esp Slof's Oblivion Better Beasts.esp LoversAdultPlayPlus.esp LoversRapeSlave.esp LoversJoburg.esp Chain it!.esp LoversSlavePlay.esp LoversBed.esp LoversStopCombatEx.esp LoversHelpRapeVPlayer.esp Slof's Better Bodies.esp LoversFSE.esp LoversSpermSplashEx.esp LoversEscapeRapeVPlayer.esp LoversVoiceSlave.esp LoversCalm.esp LoversSoundVolumeDown.esp LoversHideMenus.esp LoversPower.esp LoversContraception.esp BUDequipment.esp BUDungeonAppend.esp BUDungeonCore.esp BUDSercen.esp LoversMB2.esp BUDequipmentNA.esp PrisonIrons.esp LoversAdultPlayPlusforSSP.esp LoversCreature.esp LoversMagicEx_0_1.esp LoversBitch.esp LoversHooker.esp LoversVoiceSSPplus.esp LoversSlaveTrader.esp LoversUnicorn.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp ZAZHorseRidesYou.esp LoversAdultPlayPlusforSSP_HookerPatch.esp PlayerSlaveEncounters.esp Edited by: Gregathit Reason: Added spoiler code Please use spoilers for load orders.
gregathit Posted September 23, 2012 Posted September 23, 2012 Your load order is a wreck. Please go back to the thread I gave you before and click on the spoiler there for a sample of a working load order for lovers. Oblivion and lovers is very load order sensitive.
InsaneSergal Posted September 23, 2012 Posted September 23, 2012 This better at all? Oblivion.esm Lovers with PK.esm LoversCreature.esm MathFunctions.esm BreakUndies.esm BUDungeon.esm Unofficial Oblivion Patch.esp Ring of console.esp DLCShiveringIsles.esp DLCOrrery.esp DLCThievesDen.esp DLCFrostcrag.esp DLCVileLair.esp DLCBattlehornCastle.esp DLCSpellTomes.esp DLCMehrunesRazor.esp FlyingCameraMod.esp Update My Statue.esp Drake Dragon Race.esp Slof's Snow Leopard Race.esp Slof's Boners! v5.esp Slof's Oblivion Robe Trader.esp PsychosDisrobeSpell.esp Slof's Oblivion Pillow Book.esp Slof's & Orc's Armours.esp Minotaur Companion.esp MaleBodyReplacerV4.esp CTAddPose_ bondage_sex_modi.esp RTFemaleReplacerV12.esp realMoogles.esp Slof's Oblivion Better Beasts.esp Hyaeninfull.esp Slof's Better Bodies.esp KT_CustomRaceFix.esp LoversRaperS.esp Lovers with PK.esp Lovers with PK Extender.esp LoversAdultPlayPlus.esp LoversRapeSlave.esp LoversJoburg.esp Chain it!.esp LoversSlavePlay.esp LoversBed.esp LoversStopCombatEx.esp LoversHelpRapeVPlayer.esp LoversFSE.esp LoversSpermSplashEx.esp LoversEscapeRapeVPlayer.esp LoversVoiceSlave.esp LoversCalm.esp LoversSoundVolumeDown.esp LoversHideMenus.esp LoversPower.esp LoversContraception.esp BUDequipment.esp BUDungeonAppend.esp BUDungeonCore.esp BUDSercen.esp BUDequipmentNA.esp LoversMB2.esp PrisonIrons.esp LoversAdultPlayPlusforSSP.esp LoversCreature.esp LoversMagicEx_0_1.esp LoversBitch.esp LoversHooker.esp LoversVoiceSSPplus.esp LoversSlaveTrader.esp LoversUnicorn.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp ZAZHorseRidesYou.esp LoversAdultPlayPlusforSSP_HookerPatch.esp PlayerSlaveEncounters.esp
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