Sarnaath Posted October 30, 2012 Posted October 30, 2012 Thanks for the breakdown, KleptoLizard. I suspected that non-triggering meals wouldn't affect MastersFavour, but it's also a missed opportunity to raise it and finish the whole encounter sooner rather than later. Or maybe 2 opportunities, IIRC I didn't get the option to offer myself to Pellham if a meal didn't trigger. If you only do the nightly sleep with Pellham thing...that's a rather long stay IMO. I didn't know about the positive/negative speech options. I've never had a negative option available in any dialog with him so didn't think to look at the conversation dialog results scripts. Since you can offer yourself to Pellham 3 times a day (at least, when triggering every meal), I was thinking you could potentially earn 9 points a day towards the 50 threshold. So that would take about 5 and a half days. But I guess it would be faster with the positive speech options factored in. But then you'll probably be disobedient a few times just to see the punishment animations, which I thought were very nice. If you could complete encounter 2 by being so disobedient Pellham throws you out, I very well might have gone that route.
Legi0n Posted October 30, 2012 Posted October 30, 2012 Firstly, truly excellent mod. Works almost flawlessly right out of the box. Good job! Secondly, how do you alleviate the "I need my master" health debuff? I've returned to Lord Pellham, tried talking to him, slept in his bed, waited for hours, yet nothing happens. He, as others have already mentions, just remains seated in his chair. Punching him and immediately yielding without him landing a blow will get him up but also run the enslave script all over again, so that doesn't work either. Perhaps implementing a master-slave spell could solve this. Thirdly, a very minor request: is it possible to let the shackles stay on during sex scenes? I think this would make the mod stay more true to the theme as well as 'solve' the somewhat odd shackled-yet-not-shackled sex animations. Lastly, did I mention this is a truly excellent mod?
deadmetal Posted October 30, 2012 Posted October 30, 2012 Thirdly' date=' a very minor request: is it possible to let the shackles stay on during sex scenes? I think this would make the mod stay more true to the theme as well as 'solve' the somewhat odd shackled-yet-not-shackled sex animations. [/quote'] That should already be possible, if your using Lovers with PK extended at least if you go to undressing options after using the spell you should be able to change the hand option to "Wear" the feet should already be set to this by default, that will allow the shackles to stay in place during scenes
Legi0n Posted October 30, 2012 Posted October 30, 2012 Thirdly' date=' a very minor request: is it possible to let the shackles stay on during sex scenes? I think this would make the mod stay more true to the theme as well as 'solve' the somewhat odd shackled-yet-not-shackled sex animations. [/quote'] That should already be possible, if your using Lovers with PK extended at least if you go to undressing options after using the spell you should be able to change the hand option to "Wear" the feet should already be set to this by default, that will allow the shackles to stay in place during scenes Thanks a lot Deadmetal. I'll be sure to look into that!
Dru Posted October 30, 2012 Posted October 30, 2012 Ichabod, is it possible to put things of slave in the inventory of the master? It seems to me so it would be more interesting. Thanks again for the mod. Sorry for bad English.
Something Posted October 30, 2012 Posted October 30, 2012 How do you start the first encounter i dont understand the 90 timescale option cause ive been playing the game for hours with no goblin interference? You have to physically travel to Cracked Wood Cave and let yourself get raped by goblins after turning on enslavement. I think coc crackedwoodcave gets you in there. Anyways, i'm getting CTD during the Fang encounter now I'm gonna go turn off some of my more recently downloaded mods to see if it's a conflict of some sort, this didn't used to happen. Also, why does my game love putting me with Fang so damn much? Every time. EVERY TIME I go through the second encounter, it's every other damn scenario. And i'm sick of it too. Those of you who claim to have never been with him, I envy you. I really do. The Fang scenario is too damn dragged out in my opinion, and I seem to have the misfortune of being with him every other encounter, leading to an unnecessarily long time of waiting until I can finally be maid-ified. Anyways, rant over. The mod is still very solid.
Ichabod Posted October 30, 2012 Author Posted October 30, 2012 "is an animation supposed to play while you cook and or prepare the table?" No...that is for a different type of cooking There is a count for Pellham to eat after you finish serving a meal. He should get up after and then you can ask to serve him in other ways. Don't wait until he gets up as the count will not finish (may have to change that). I think a few more evp could be needed in there if he is being a lardass. Fang should not be 24 hours (the talk is just fluff). He does go on a while though. "how do you alleviate the "I need my master" " Go to Pellham and ask him to use you. "is it possible to put things of slave in the inventory of the master?" Your original enslaver will have your more expensive objects. Other stuff just gets left in the bag. Damn your unlucky Something. Fang is the rarest one as I remember. For those wanting to skip the training camp part the following command in the console will do it (use when in the pen to be safe) set ichsqtraffic.trainingcount to 10
Something Posted October 30, 2012 Posted October 30, 2012 Damn your unlucky Something. Fang is the rarest one as I remember. If my experience, with absolutely no break in pattern is anything to go by. Furthermore, the rarest one is the mistress using you.
hehhreh Posted October 31, 2012 Posted October 31, 2012 Lord Pellham's AI package IchPellhamAmble has condition: IchSQ01ReluctantHousemaid.TeaParty == 0 Dialog's "You are such a naughty little slave. Very well. I will use that beautiful body of yours." sets IchSQ01ReluctantHousemaid.TeaParty to 1 That's why after you serve him, he sit in chair all day. To fix it add "if" to check for quest stage in dialog's "You are such a naughty little slave. Very well. I will use that beautiful body of yours." and "I am busy slave. Attend to your duties." result scripts: If GetStage IchSQ01ReluctantHousemaid == 30 set IchSQ01ReluctantHousemaid.TeaParty to 1 EndIf
Guest Posted October 31, 2012 Posted October 31, 2012 Yeah I've had that same problem with him. The way I fix it is by getting him up using adultplayplus. After moving around a bit (let's go somewhere more private) and having consensual sex, that'll usually get him to start doing stuff again.
Wheelhouse Posted October 31, 2012 Posted October 31, 2012 "8. Glenvar Castle addon causes terrain glitch" Just wondering what the conflict is with this (and is it fatal)? I don't know when this was added to the known issues list so not sure which of the 66 pages it's talked about (if at all), but I have Glenvar, so not sure if I should install this latest version (the one I courrently have is the one that first added the goblin encounter).
Sarnaath Posted October 31, 2012 Posted October 31, 2012 "8. Glenvar Castle addon causes terrain glitch" Just wondering what the conflict is with this (and is it fatal)? I don't know when this was added to the known issues list so not sure which of the 66 pages it's talked about (if at all)' date=' but I have Glenvar, so not sure if I should install this latest version (the one I courrently have is the one that first added the goblin encounter). [/quote'] I posted about that here. It's not fatal, just an eyesore. You can fix it by cleaning PlayerSlaveEncounters with TES4Edit. Link to instructions on my post. By the way, there are specific cleaning instructions for Glenvar Castle in that link too. Apparently Glenvar raises some water out near Deepscorn Hollow.
banshe Posted October 31, 2012 Posted October 31, 2012 I'm not sure if it's a glitch or not. Maybe I'm just doing something wrong and I'm not aware, but I just wanted to report that during the Goblin encounter, when given the option to ignore the boar or present yourself, I see the message "The boar takes you anyway" as if you had ignored it, even if you selected "Present yourself". The NPC Lona seems to react as if you were resisting as well, later in the dialog. Since it's my first time trying this encounter I'm not 100% on what's up. Anyway, cool mod you got here. Quick edit: Oh yeah, just remembered, the first time the boar choice came up, even with presenting yourself choice, the boat raped Lona instead. It was rather amusing, but clearly an error on his judgment... Or maybe he just likes pregnant women more. It seems that even when I select to present myself to the boar and the boar either takes Lona or if it gives me that "The boar rapes you anyway" message, that I'm still being 'recorded' as resisting by the game. Is there any way to check my status via console? Maybe a variable that I can see via "show" command?
Wheelhouse Posted November 1, 2012 Posted November 1, 2012 "8. Glenvar Castle addon causes terrain glitch" Just wondering what the conflict is with this (and is it fatal)? I don't know when this was added to the known issues list so not sure which of the 66 pages it's talked about (if at all)' date=' but I have Glenvar, so not sure if I should install this latest version (the one I courrently have is the one that first added the goblin encounter). [/quote'] I posted about that here. It's not fatal, just an eyesore. You can fix it by cleaning PlayerSlaveEncounters with TES4Edit. Link to instructions on my post. By the way, there are specific cleaning instructions for Glenvar Castle in that link too. Apparently Glenvar raises some water out near Deepscorn Hollow. Thanks for the link. I've had Glenvar installed for quite some time, but never really gotten too far along with it, so no idea about the Deepscorn issue, either.
Wheelhouse Posted November 1, 2012 Posted November 1, 2012 So I messed around with this for the last couple of hours, and here's a few observations. 1 - There seems to be a lot of manual things to do to get the newer stuff to "work" I got myself enslaved (by a bandit from Crowded Roads - I have slightly edited that mod to spawn only bandits), and for about an hour I was just marched up and down the road from Leyawiin to Bravil. That was the same as my prior version of this mod (was using the last one before the goblin encounter was added. 1a - After nothing happening for that hour, I decided to read through this thread to see what was supposed to happen. I used the "wait" function, and using it while enslaved by one of these scripted bandits (they have scripts to move them up and down the roads) leaves you too far away from your enslaver to teleport back to him (or perhaps the NPC is removed - I'm not sure), and after waiting you are just standing there, and many buttons no longer work (such as the arrows on the wait timer, and the "wait" and "cancel" buttons on the wait screen). These errors don't happen with stationary (vanilla) bandits. 2 - I then got myself enslaved by a known stationary bandit, and used the trader toggle thing to spawn the trader (at this point I really didn't want to spend another real hour waiting). The trader spawns and buys me, and marches me to the camp, but then the camp just starts talking about Oblivion gates being open all over the world (I've saved Kvatch, and that's as far as I have gotten in the MQ). I stood there for about 15 real minutes and absolutely nothing happened beyond random vanilla conversations. My event timer is on 90 seconds, and so at least some rape of some kind should have happened, but I noticed that once I did the trader toggle to 1, no events happen at all (I did it once with the buggy bandit, and while the trader showed up, he just stood in front of me - probably because my owner was no where to be found). With the stationary bandit - same thing - after toggling the trader, no events. 3 - One other try I did was running directly into the camp and getting enslaved. Again, about 10 minutes of nothing (but I did NOT spawn the trader so every 90 seconds events happened) seemingly having to do with the camp specifically happening. I guess overall it seems to me that the way to get something (with regards to slave trading and Pelham) to happen is to get enslaved and then watch TV for a couple hours, but surely that can't be correct? I can't really DO anything except attempt escape (and that sort of defeats the purpose of seeing the added content), so there's not much to do but watch my character walk behind a slaver, or stand in the middle of a slave camp listening to gossip. My time in the camp didn't even have any of the slavers do anything with the caged slaves, or say anything slave-related. I hope this doesn't come off as bad as I'm thinking it is, because I love the idea, but I guess I'm wondering if my install is bugged or if it's supposed to be so much...waiting? And if there are any other tips on getting the quest to progress?
Something Posted November 1, 2012 Posted November 1, 2012 I dunno what's up with you, but I haven't had any problems with running into the camp at all, except the Fang scenario is severely overplayed, but that's just my luck. If you go straight to the camp, you SHOULD be getting abused within seconds. I dunno what's going on at your end but I would try disabling some Lovers mods as there might be some coding coagulation or something.
Wheelhouse Posted November 1, 2012 Posted November 1, 2012 I dunno what's up with you' date=' but I haven't had any problems with running into the camp at all, except the Fang scenario is severely overplayed, but that's just my luck. If you go straight to the camp, you SHOULD be getting abused within seconds. I dunno what's going on at your end but I would try disabling some Lovers mods as there might be some coding coagulation or something. [/quote'] Getting enslaved inside Rock Milk Cave seemed to solve the camp problem. At least at first. Trader handed me over to an orc, then I was following the Dunmer lady, who put me in the cage for a bit, then took me out and over to the Ogre. After a few goes, she put me back in the cage and walked to the middle of the camp. But 17 minutes later and nothing had happened (it was 13 after the hour, so I watched the rest of an episode of Big Bang Theory), and she was still standing in the center of the camp. Did try a 12 hour "T" wait and then a 24 hour "T" wait, and 5 or so minutes later, still nothing. The Rock Milk Cave thing seemed to fix the state of the camp NPCs. Not that I know a ton about modding, but perhaps if, when you are taken over by the trader, the camp NPCs are already loaded then they don't work properly? After the Ogre, there was no small talk at all in the camp. Eventually the slave trader visibly ran off, the 3 dudes wandered around a bit aimlessly, and the dunmer lady never moved from her spot. The caged slaves also did nothing. I've got to have some kind of conflict, but I have no real idea how to start checking. No Joburg stuff even happens (and my settings are such that if I am standing somewhere naked for 17 minutes, something would have happened to either myself or one of the other ladies in the area).
RandomOne Posted November 1, 2012 Posted November 1, 2012 Only problems I've had are conflicts with other mods that I can't live without like nudeshy but that's my problem not Ichabods. The struggle to please lord pellham was epic. Mess up and he gets displeased, serve him right and he gives one chance to earn more disposition (Ihink of yourself as desert not a between meal snack). He expects to cum and doesn't like you cumming 1st.Its fine to wait or sleep but be up BEFORE the next meal, get to the kitchen early to begin immediately when it's time to cook, be waiting for him at the foot of his bed before he retires for the night. I almost carried fangs child to term before I finally was doing everything as he wanted, got him to 100% and he let me go back out in the world, yet I still have this yearning for him. It is truely epic if you go in with mindset that you are really enslaved and these slavers are not there for your entertainment- you're there for theirs. P.S. I gave birth to fangs kid on the road back to get my stuff
Mailamea Posted November 1, 2012 Posted November 1, 2012 What is the conflict it makes for nudeshy and PSE? I'm using nudeshy to, I haven't notice anything at the moment cause I avoided encounter.
RandomOne Posted November 1, 2012 Posted November 1, 2012 What is the conflict it makes for nudeshy and PSE? I'm using nudeshy to, I haven't notice anything at the moment cause I avoided encounter. [/q It made the dalk elf lady slaver run away a few times when she had sex and didn't put her cloths back on leaving me shackled to the stone and stuck with fang because when she was coming to get me the ogre raped her so she ran away, leaving me stuck. The lady at the dinner party was cowering instead of having sex with everyone else.
Uriel Posted November 1, 2012 Posted November 1, 2012 What do you guys think about this: That's a tribal symbol of a Bloody Hand goblin tribe, also used to mark their slaves. I think i will try moving it a little, change it's color to look more like blood(they're BLOODY hand tribe after all), maybe make it a little smaller, but you get the idea. Going to do a slave mark of some kind.
MrMan11 Posted November 1, 2012 Posted November 1, 2012 Looks good, did you make that body texture/gloss yourself?
Legi0n Posted November 1, 2012 Posted November 1, 2012 What do you guys think about this: That's a tribal symbol of a Bloody Hand goblin tribe' date=' also used to mark their slaves. I think i will try moving it a little, change it's color to look more like blood(they're BLOODY hand tribe after all), maybe make it a little smaller, but you get the idea. Going to do a slave mark of some kind. [/quote'] That's an excellent idea, Uriel! Good thinking.
Mike4doa Posted November 1, 2012 Posted November 1, 2012 I see some console commands coming up in the posts here. However I want to ask if there is a possibility to add in some sort of progress meter to how close we are to become sellable slave material and/or a decent house maid to pellham. My reason is obviously cuz i can't seem to pass encounter 2 i'm ingame already 10 days busy pleasing pellham. I get only two meals to serve him ask him to use me andthen get next to his bed to let him take me for a spin during the night. But no completion yet... Seems like there isn't much change in there...
Nepro Posted November 1, 2012 Posted November 1, 2012 What is the easiest way to get the player dragged off to the slavers' camp? In what area should I get my player captured so she won't have to walk across half of Cyrodill to get to the slaver camp? Please don't disclose to me the true location of the slavers' camp. Too much of a spoiler. What do you guys think about this: That's a tribal symbol of a Bloody Hand goblin tribe' date=' also used to mark their slaves. I think i will try moving it a little, change it's color to look more like blood(they're BLOODY hand tribe after all), maybe make it a little smaller, but you get the idea. Going to do a slave mark of some kind. [/quote'] Excellent! Excellent!!! :D :D Could you please upload the texture? Pretty please. I will just manually replace once the goblins get hold of my player.
Recommended Posts