DarkLassie Posted October 11, 2012 Posted October 11, 2012 - Bug in the script. Solved banal moves back, otherwise, would be an endless sex with the same goblin. P.s. Sorry for my bad English.
Ichabod Posted October 11, 2012 Author Posted October 11, 2012 HerfDerf: Not everything. Some files are there for the future. DarkLassie: That is a bad array script in there. It does nothing except throw out console spam. I shall sort it for next release.
Nepro Posted October 11, 2012 Posted October 11, 2012 I have suggestion for another encounter. It's the cave in which you leave the cursed scamp staff. I had funny encounter there; last scamp at the shrine enslaved me. I have jorbug turned on so aside from that scamp slavemaster, other everscamp from the quest were doing me as well. You can make that when you get to the shrine everscamps team up with other in the cave and you're enslaved. BTW what is the timer when changing the settings (spell)? When submission option is turned on it makes hard to escape but not impossible? What are my chances when my willpower is lowered to 20 and security is skill is still in its infancy (novice)? I don't know if it is worth loading older save before enslavement or not.
Something Posted October 11, 2012 Posted October 11, 2012 BTW what is the timer when changing the settings (spell)? I think it's the time in seconds between rapes/escape attempts/pimping/selling. I noted I set it to its lowest setting and I was getting raped like pretty freakin' often. Are you sure it's 90? Because it feels like half that. Also, if I may make a suggestion. A seemingly innocuous job opportunity has grabbed your attention. A local Duke has a position for maid opened up, so you decide to take a break from adventuring to settle down, dust some furniture, clean some floors, wash some spears, and have bread put in your oven. Whether you like it or not.
RandomOne Posted October 11, 2012 Posted October 11, 2012 I have no idea how hard this must be but an Idea I had was to have your captor maybe randomly put you in various poses if not walking, like the loves bitch doggie or a kneeling pose or a wrist to ankle butt in the air pose, with it breaking back into the regular behind the back whenever your "yanked". Prolly too hard to do but just an idea to float out there.
Nepro Posted October 11, 2012 Posted October 11, 2012 Report: After loading the save the bag was empty, but I still got back the lockpicks from my captor. I need escape code. seems like in the console it gives me only stats like escape chance and number of attempts but no escape code. Excellent after two hours of abuse I managed to escape scamps chamber of torture. Thanks Ichabod for the mod.
Ichabod Posted October 12, 2012 Author Posted October 12, 2012 "BTW what is the timer when changing the settings (spell)? When submission option is turned on it makes hard to escape but not impossible? What are my chances when my willpower is lowered to 20 and security is skill is still in its infancy (novice)? I don't know if it is worth loading older save before enslavement or not." Timer is the time between cycles. Each cycle gives you a chance to escape and a slave activity if you fail. At present willpower only affects escape if it is 1. Your mind snaps like a dry and brittle twig at that point. I am adding in scenarios which can raise it but many will cut off at 10 WP. At that point it is a swift slide into adoring submission. Submission must be on for this to kick in naturally. Security and number of attempts are the main factors. Something: 90 is the lowest. That is a really short time as it counts the time you are being used. Depending on your Lovers settings you could be up and then straight back down again. Nice scenario. Similar to one I have on the cards. I could put this in as a variation on that idea. Nepro: Dang. I thought I had sorted the bag. I will recheck it. Sounds like your escape routine is working though. The exact variables that pop up should be EscapeAttempts, BaseFreeSkill, FreeSkill and EscapeChance (plus Fate if you fail). EscapeAttempts is 1 to 10 and is applied to your BaseFreeSkill (Security) and other factors (Difficulty setting) to give you your FreeSkill. That is compared to EscapeChance to see if you get free. You may see -1 pop in there on FreeSkill in some encounters. That means you cannot escape at that point in the encounter. It should not pop up in generic slavery unless you use the console.
Something Posted October 12, 2012 Posted October 12, 2012 Oh I get it, the timer resets as soon as the action begins. I KNEW it was 45 seconds. And one thing i'd like to see for any sort of maid is a master-provided skimpy maid uniform for the player to wear during the time everything seems normal. The player keeps wearing it when things start to get very interesting instead of the player just going naked as per normal because of the Master's unique tastes and that of his guests. Guests whom might like to come by quite frequently.
Nepro Posted October 13, 2012 Posted October 13, 2012 Ichabod can you help me with the slavemaster from Cracked Wood Cave? http://www.loverslab.com/showthread.php?tid=111&pid=257040#pid257040 I set in CS that most goblins have viable boners, but no matter how many times I edit the record for Bloody Hand Slavemaster he just don't have boner in the game even if the record in Construction Set shows otherwise.
Ichabod Posted October 13, 2012 Author Posted October 13, 2012 Something: Perfect! Just what I had in mind. I shall chat to the author and see if he/she minds me using it (If I can find them). This one looks good too http://oblivion.nexusmods.com/mods/42124 Nepro: I have added it to my esp and it is appearing fine. I shall be including this in the next update as the model options are probably being overridden by my mod. I put this almost last in my load order as I am working on it which may make a difference.
idonotlikeusernames Posted October 13, 2012 Posted October 13, 2012 Will any of the specific encounters be for male characters too? Because it seems these first two aren't.
DaSanvich Posted October 13, 2012 Posted October 13, 2012 I'm rather enjoying the flexibility of this mod, especially how it seems to inadvertently work with other plugins! Just a few thoughts... I know you want as few mod dependencies as possible, but the 'LoversVoiceSSPplus' plugin does have a very large amount of Master/Slave lines that could be directed to during events as opposed to the traditional ones. Possibly could the use of the cuffs be optional? I only ask as those things have wonky effects even if I load another game, need to restart Oblivion to be able to cast, open inventory, ect if I leave before my character is freed. Also feel it might hinder development as it doesn't give the option to talk to the slaver (Hey, high personality, could smooth talk your way out). Although I suspect the 'leash' feature is tied into the cuffs. EDIT: Er, maybe not, did some rummaging in the scripts, though am a complete noob when it comes to them. I'm not sure if this has been mentioned (Thirty nine pages is alot to sort through) but something along the lines of indentured servitude would be interesting. As in let's say you owe 2000 in fines, but can't pay, so the character is sold into slavery to pay their debts. I gotta say though, fine work! I find it fits in very well with Lovers as it's just subtle enough that I forget it's activated till some bandit gets a lucky bonk on the head.
Mike4doa Posted October 13, 2012 Posted October 13, 2012 This mod is coming a long a good way. I've been testing it outside the the event cave (since that is the only encounter so far. But i had some questions, cuz I read the post in here but i got (into) some strange situations. 1) What does "submission" do? i turned it on and off and it did'nt do much??? I don't really get if it already works. 2) Somehow i got enslaved while losing to the black bow orc quest in Telepe (leywiin quest). Can this already be? I was un der the impression that i had to cast "enslave me" to be enslaved anywhere outside the goblin cave encounter. My character is a goody good melee fighter, willpower as it was at the start, never added to security. health, stamina and fighting skills upgraded. I did encounter this while on the highest setting (almost impossible to escape, animal owner on event 90 and submission on). Quid?
Nepro Posted October 13, 2012 Posted October 13, 2012 Nepro: I have added it to my esp and it is appearing fine. I shall be including this in the next update as the model options are probably being overridden by my mod. I put this almost last in my load order as I am working on it which may make a difference. I edited your esp you don't mind? Actually when I edited your esp and changed the record for slavemaster and added boner to him it worked.
Ichabod Posted October 13, 2012 Author Posted October 13, 2012 idonotlikeusernames: Not likely you will see specific Male encounters although there is nothing to stop enslavement as a male with this. The Goblin cave is female specific as it is a breeding storyline...and even goblins are not that dumb. Where appropriate I will be keeping male slavery available (such as the new update). DaSanvich: Good to see you like it. Dropping part way through can mess up the controls. The keys are not enabled when you load a new game. "indentured servitude would be interesting" Future update will be Rough Justice. An alternative to jail/fines. Mike4doa: 1. Submission only kicks in when you reach 1 Willpower. At that point your mind breaks and you cannot escape on your own. You will need to be helped/rescued. 2. Slave Mode: When this mode is active almost ANYTHING can enslave you (depending on your Animal Owner choice). You can be enslaved anywhere there is someone looking to beat your character to a pulp. Cracking Nepro. Glad it is working now. I have done the updates so they will be in for next time. This next stage is a bit complicated so it is taking a while.
oblivioner Posted October 13, 2012 Posted October 13, 2012 Love the mod, Just some ideas I'd like to throw out there: -Any way to tie the player down in the goblin obedience sessions? The idea I had was to have her default to one of the lovers positions and have the goblins only use that position? There would be issues with the usual kick-out post sex and swapping positions/partners, but it'd be a nice touch IMO. -Add an option that you only get out of some of the restraints? I.E. stay hobbled and gagged but free of hands and leash? Or free of Leash and hobble?
RandomOne Posted October 13, 2012 Posted October 13, 2012 When I become enslaved everything works perfect .When I get arrested I become overburdened ,even with being under weight limit by over 80. I talk to a guard while having a bounty, I pick the "go to jail" option, I get stripped then shackled then I get the overburdened message and thus I'm planted in place. The guard keeps walking away and walking back because I can't follow him. I can't see whats adding the weight because I can't access my inventory and I don't see any error messages. Does anyone else have this problem? Does anyone have any Ideas what might be causing this?
xartom Posted October 13, 2012 Posted October 13, 2012 Does every combat rape end up with enslavement or is it chance?
herfderf Posted October 13, 2012 Posted October 13, 2012 Is it possible to make articles of clothing equippable? (i.e. Mastercchris' ponygirl gear, other S&M things,) and I noticed a lot of stuff in the extras files that doesn't appear to be used, is that just waiting for a new update to be implemented?
Meddlesom Posted October 14, 2012 Posted October 14, 2012 Is forward movement, or the left mouse button, disabled by this mod when enslaved? It makes it difficult to use the TFC camera. Or is it disabling the left mouse button because it's the default attack key?
Ichabod Posted October 14, 2012 Author Posted October 14, 2012 oblivioner: Glad you are enjoying it. I would like to see a lot more bondage in general but I have not learnt any animation skills presently. I do not know much about animation handling in general. Would be nice to see that in the future though. RandomOne: Is this for ZMC? This mod does not touch arrest yet. There are issues if you get in a barney and lose to the guards as they enslave you and then free you with lots of teleporting around. If you choose Go To Jail then there is no problem. sroro: Every combat if your fatigue drops to zero (E.g. combat rape) or you get paralysed. Next version has the option to set chances. herfderf: There is a lot of material in ZMC and kindly supplied by others which I would like to implement. Some items in the file are waiting for the next and future updates. Meddlesom: Left button is attack so yes. Middle mouse for camera rotation is active. F/B/L/R also available for TFC. Back sometimes gets disabled if your leash was being pulled at the time. Forward should not be affected.
Uriel Posted October 14, 2012 Posted October 14, 2012 Why "disablekey 256"/"enablekey 256" is used at all? I think it's better to use "disablecontrol 4"/"enablecontrol 4", because it will work with custom control assignments. I've made a little improvements to my replacer: 1) bondage will not be stripped off during PSE sex scenes anymore 2) tamago pregnancy check added, bondage will not replace pregnant body anymore i'll run a couple of tests and release it today. edit: ok, it works for me. Here's the full version. If you have previous installed, you can just update the esp's from the attachment below.
DaSanvich Posted October 14, 2012 Posted October 14, 2012 I've been trying to get the Cracked Woods Cave encounter to work, but doesn't seem to want to take, any idea how?
Guest Posted October 14, 2012 Posted October 14, 2012 When I become enslaved everything works perfect .When I get arrested I become overburdened ' date='even with being under weight limit by over 80. I talk to a guard while having a bounty, I pick the "go to jail" option, I get stripped then shackled then I get the overburdened message and thus I'm planted in place. The guard keeps walking away and walking back because I can't follow him. I can't see whats adding the weight because I can't access my inventory and I don't see any error messages. Does anyone else have this problem? Does anyone have any Ideas what might be causing this? [/quote'] If you become over-encumbered a simple way to fix that is to go into console and type "tgm", you'll go into god mode and can move even if you're over-encumbered.
RandomOne Posted October 14, 2012 Posted October 14, 2012 When I become enslaved everything works perfect .When I get arrested I become overburdened ' date='even with being under weight limit by over 80. I talk to a guard while having a bounty, I pick the "go to jail" option, I get stripped then shackled then I get the overburdened message and thus I'm planted in place. The guard keeps walking away and walking back because I can't follow him. I can't see whats adding the weight because I can't access my inventory and I don't see any error messages. Does anyone else have this problem? Does anyone have any Ideas what might be causing this? [/quote'] If you become over-encumbered a simple way to fix that is to go into console and type "tgm", you'll go into god mode and can move even if you're over-encumbered. thx, didn't think of that, not sure which mod is having the guards parade me to jail. I just assumed this one because I get the gag ball and hands behind back animation, my bad.
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