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Posted

I can't for the life of me figure out how to make this work. At first, SKSE wasn't working bc I downloaded an old version, so I redownloaded the newer one. Then I was told that the DLL wasn't working or something and I had to download some kind of address library mod from nexusmods. After that, I got a message saying the DLL plugin wasn't working and I needed an updated version, which im guessing is the address library one? Author hasn't updated or responded to bug comments. What do I do? I'm new to modding so I know nothing about how to use them other than slap them all into vortex mod manager and hope for the best. Also, the second message I got gave me the option to continue the game anyways with errors or the possibility of data not saving, so i went in anyways and the new load where you start off in the carriage on the way to helgen? well the horses were bugging, walking in place and we were all outside the carriage just awkwardly standing there and character's mouths weren't moving. Please help 

 

Posted
19 minutes ago, abfonskjgvnjdzxnjd said:

What do I do?

There are 2xways.

Hard way, learn how to mod, search how everything works. Time consuming way.

Or

Download one of those collections and refrain from adding stuff yourself.

 

Hint:

If you search this site, you will find very good instructions.

Posted

Hey yall , i need some help installing this mod 

 

No matter what i do i get the missing dll error when i get in game like many others , i tried afew solutions alredy but none worked .. 

From what i can tell i meet all req , am i missing something ? 

 

If anyone here had this problem and actually fixed please share :)

Posted
1 hour ago, abfonskjgvnjdzxnjd said:

some errors

Read this.

This will be the only link I post.

I am not going to do the work for you. 

 

 

Posted

Can a schlong be assigned via xedit instead of the MCM? Or through any other means that is more targeted than the MCM? I’m trying to apply a specific schlong to a predetermined group of NPCs. Is there a way to script this in xedit maybe? I tried adding them to the schlongified faction (xedit script that worked fine) but that didn’t actually assign a schlong. I could also accomplish what I need if there is a way to change SOS to read Sexlab gender instead of the game gender if that’s possible. 

Posted
8 hours ago, cbeyond8027 said:

Can a schlong be assigned via xedit instead of the MCM? Or through any other means that is more targeted than the MCM? I’m trying to apply a specific schlong to a predetermined group of NPCs. Is there a way to script this in xedit maybe? I tried adding them to the schlongified faction (xedit script that worked fine) but that didn’t actually assign a schlong. I could also accomplish what I need if there is a way to change SOS to read Sexlab gender instead of the game gender if that’s possible. 

 

There is a mod called SOS Uncloaked here on LL that will assign them via Spell Perk Item Distributor.

Posted
27 minutes ago, Mertz said:

 

There is a mod called SOS Uncloaked here on LL that will assign them via Spell Perk Item Distributor.

Perfect, thank you. I’ll just add everyone on the list to a custom faction in xedit and adjust the distro.

Posted

What is the "install make skeletons" parameter responsible for when installing the mod? Do I need to flag this if I'm going to install XP32?

Posted
4 hours ago, The_XXI said:

What is the "install make skeletons" parameter responsible for when installing the mod? Do I need to flag this if I'm going to install XP32?

i don't use it , work great in xp32.

Posted
On 10/29/2022 at 12:30 AM, abfonskjgvnjdzxnjd said:

I can't for the life of me figure out how to make this work. At first, SKSE wasn't working bc I downloaded an old version, so I redownloaded the newer one. Then I was told that the DLL wasn't working or something and I had to download some kind of address library mod from nexusmods. After that, I got a message saying the DLL plugin wasn't working and I needed an updated version, which im guessing is the address library one? Author hasn't updated or responded to bug comments. What do I do? I'm new to modding so I know nothing about how to use them other than slap them all into vortex mod manager and hope for the best. Also, the second message I got gave me the option to continue the game anyways with errors or the possibility of data not saving, so i went in anyways and the new load where you start off in the carriage on the way to helgen? well the horses were bugging, walking in place and we were all outside the carriage just awkwardly standing there and character's mouths weren't moving. Please help 

 

Try this solution from the SOS AE thread.
 

  

On 10/28/2022 at 1:43 AM, Panda5 said:

For anyone on 1.6.640, use this as long as you don't have custom races: 
Very simple to use. Install it via Mod Manager for FOMOD. Make sure you have the correct PapyrusUtil for your game version.

 

 

Posted
On 10/17/2022 at 12:13 AM, dkahil said:

I have a strange bug, everything is working but when I get killed and reload my penis doubles or triples in size and I have to manually readjust via race menu...everytime. Has anyone else run into this  issue.

 

Did you ever figure this one out?

Posted

@gnomenclatureThank you, I kept getting an error message saying papyrus was being overwriting some of my mods so I went to reddit to ask for help and apparently its a huge mess i need to fix ? for now I'll just do what I can and see if I can fix it, and if not i just wont get the mod. But thank you for the link, I havent tried that version yet

Posted (edited)
3 hours ago, abfonskjgvnjdzxnjd said:

Tlam99Nobody asked you to do the work

Hi nobody

No, I will not post a link and do the search for you.

Edited by Tlam99
Posted (edited)

So, I'm not sure what my issue is but I'm certain its on my end. Any help would be appreciated! I've tried searching for a solution but there is a lot to comb through and I'm never sure whether or not older posts are relevant anymore with more current updates!

 

Everything functions normally, except for when the penis is hanging flaccid. It clips down through the balls awkwardly as it hangs. Otherwise - everything is functioning normally (I think.)

 

I'm on AE 1.6.640 and using Faster HDT-SMP and haven't had any noticeable issues with physics and collisions. I've downloaded and installed both the SoS main files and the HDT-SMP patch on the OP through a current mod manager.

 

 

 

Do I need something like this or the non DLL version of SoS? - 

 

 

 

EDIT: It appears after some testing, MALES do not have this issue and this is likely related to a separate, futa related mod as SOS is functioning correctly on its own. I will be searching elsewhere in more relevant places for my fix! Leaving this up and will include a fix if I find one in case anyone else looks here for this same problem.

Edited by ivraell
Posted (edited)

So there's been no word on an update then? Had the thing running all fine and well for AE before the update--ah, I just installed the version without the DLL.  I had been using the DLL fix previously. It seems to work now but haven't tested in detail

Edited by LrNZo
Posted

Having a bit of trouble with this mod in regards to transforming into a werewolf, in that the game will freeze up and stop working about 5-10 seconds after I do so with SOS enabled in Mod Organizer. After turning on and off various mods to narrow down the culprit, I arrived at SOS being the root of it. I've dumped just about every mesh/skeleton/animation file relating to werewolves in the mod and still no success in preventing this from happening, so I'm wondering if its maybe something in the scripts causing the issue here. Any help with this would be greatly appreciated.

Posted

For those that have not yet got SOS to work with 1.6.640, I have found a workable solution.

 

I first did a search on Nexus for "Schlongs" and came across a page schlongs of Skyrim settings loader  when I looked into it's requirements, it had two links listed, one was SOS 1.1.4 without the DLL and the other link was with the DLL,  I chose the non DLL version, downloaded and installed via MO2 and SOS is now working as it should with Skyrim SE version 1.6.40.

 

 

A big thanks to Discord9999 for getting this to work. 

Posted

I keeping on getting a message saying missing masters in vortex and when I click it says this.  I downloaded Schlongs of skyrim light SE and Schlongs of skyrim SE. I'm not sure where to find this Schlongsofskyrim.esp file

Screenshot 2022-11-13 135544.png

Posted (edited)

Close your nexus, reopen it and check the dissabled plugins, it's a bug i frequently have with nexus when i'm too impatient.

 

 

Basically when you install too many mods in several batches, without waiting for nexus to sort the new plugins, some of them aren't activated correctly.

Edited by Shonen17000
Posted

using SOS 1.1.4 , game 1.5.97, skse 2.0.20. I just keep received "SOS Warnings. Cannot find 3 schlongs add on" everytime loading a save, then it restored, and cycle again again. Anyone know how to fix?

(tried XPMSSE 4.51, 4.6.1 4.81 nothing work)
tried skse 2.0.17 2.0.19 2.0.20 nothing work)

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