NNS10 Posted January 29, 2022 Share Posted January 29, 2022 On 11/20/2021 at 3:30 PM, Erstam said: Great news - PapyrusUtil has been updated to Skyrim AE. That means that this version of SOS, which only depends on SKSE and PapyrusUtil, works on the 1.6.318 exe: SOS PapyrusUtil version Beta 4 (UPDATE).7z 61.39 kB · 9,910 downloads Some important things first: This is an update to SOS SE and only contains the changed esp and scripts. It's not the full mod. So install the files over your existing SOS installation. As long as you have a working SKSE and PapyrusUtil (either for AE or older SE versions), you're good to go. Best remove, hide, or move your SchlongsOfSkyrim.dll. It shouldn't really hurt when it's trying to load, but it will cause warnings in the logs. I've done no testing on 1.6.318 (I'm running a partially downgraded 1.5.97), but it runs fine on my Skyrim installation, and I'm pretty sure it will also work with the new exe, provided you have installed the requirements. After some testing on 1.6.318 I can confirm that it does work. So how does this work? I've replaced all the functions from the dll with corresponding functions from PapyrusUtil. It looks like the SOS dll was actually forked from an early version of PapyrusUtil, so many functions are identical. Other functions are emulated in Papyrus script. Of course that's much slower than native code, but I took a lot of effort in optimizing them. Particularly the function that randomly picks a schlong for new actors, depending on race and MCM probabilities. Now it caches the values in lists according to race and gender. For example, the first time a Nord gets a schlong, the process is still slow, but subsequent Nords are schlongified much faster. The cache is invalidated when you install or remove addons, or enable/disable addons for certain races in the MCM, or change their probabilities. Further optimizations have been done all over the place. PapyrusUtil functions were often wrapped in multiple layers of convenience functions. I've inlined those where speed does matter. Also fixed some bugs - for instance, when schlongs have been lost (often due to load order changes), the recovery code would run twice. This version cannot read old exported settings from SOS.json. It's using JsonUtil now (part of PapyrusUtil), and the format is different compared to SchlongsOfSkyrim.dll. But I think it's not a big deal, you can easily export your settings in the new format. For the functions emulated in Papyrus script, how often do those trigger? For example, if you have a large battle will it trigger for all NPCs when they load in at once? Or does it only trigger when an NPC equips a schlong for the first time? Link to comment
TotalTryhardTrip Posted January 29, 2022 Share Posted January 29, 2022 Good day to all! I'm having a relatively minor issue when it come to my SOS installation. First off, I'd like to state I'm playing on Skyrim Special Edition, and I use Vortex as my mod manager. Now, my issue is that all of the schlongs are pointed somewhat to the left for seemingly no reason whatsoever... Animations that change the schlong position don't adjust it left or right, only up and down, so it's most apparent during them. This also is off the bat too, before anything happens, at the literal start of a playthrough. Below are screenshots of each of the 3 standard SOS schlongs: Smurf Average, VectorPlexus Regular, and VectorPlexus Muscular respectively. Is there anything I can do to solve the issue? Any would be most certainly appreciated! Sincerely, TTT 1 Link to comment
ShinsFortress Posted January 30, 2022 Share Posted January 30, 2022 1 hour ago, TotalTryhardTrip said: Good day to all! I'm having a relatively minor issue when it come to my SOS installation. First off, I'd like to state I'm playing on Skyrim Special Edition, and I use Vortex as my mod manager. Now, my issue is that all of the schlongs are pointed somewhat to the left for seemingly no reason whatsoever... Animations that change the schlong position don't adjust it left or right, only up and down, so it's most apparent during them. This also is off the bat too, before anything happens, at the literal start of a playthrough. Below are screenshots of each of the 3 standard SOS schlongs: Smurf Average, VectorPlexus Regular, and VectorPlexus Muscular respectively. Is there anything I can do to solve the issue? Any would be most certainly appreciated! Sincerely, TTT *snip* That's weird. I have never seen that before. It looks like someone's done done a bad edit in nifskope so the skeleton is out of whack. Link to comment
TotalTryhardTrip Posted January 30, 2022 Share Posted January 30, 2022 39 minutes ago, ShinsFortress said: That's weird. I have never seen that before. It looks like someone's done done a bad edit in nifskope so the skeleton is out of whack. The skeleton, huh? Lemme redownload XPMSSE and see if it helps. I've also unchecked the "Male skeleton" option in the SOS FOMOD, so I'll try selecting that too. Link to comment
arkane14 Posted January 30, 2022 Share Posted January 30, 2022 If not that try the settings in showracemenu. one setting can make penis go left or right. 1 Link to comment
TotalTryhardTrip Posted January 30, 2022 Share Posted January 30, 2022 Update: neither worked. To be fair, I've played with these exact settings before with no issues, so I didn't expect them to work anyway... Link to comment
TotalTryhardTrip Posted January 30, 2022 Share Posted January 30, 2022 8 minutes ago, arkane14 said: If not that try the settings in showracemenu. one setting can make penis go left or right. The thing is, I'm worried this might be the issue for EVERY schlongified character in game, which would make this strategy rather unhelpful. If not, I'll just try that for now. Link to comment
Akzyra Posted January 30, 2022 Share Posted January 30, 2022 3 hours ago, TotalTryhardTrip said: Good day to all! I'm having a relatively minor issue when it come to my SOS installation. First off, I'd like to state I'm playing on Skyrim Special Edition, and I use Vortex as my mod manager. Now, my issue is that all of the schlongs are pointed somewhat to the left for seemingly no reason whatsoever... Animations that change the schlong position don't adjust it left or right, only up and down, so it's most apparent during them. This also is off the bat too, before anything happens, at the literal start of a playthrough. Below are screenshots of each of the 3 standard SOS schlongs: Smurf Average, VectorPlexus Regular, and VectorPlexus Muscular respectively. Is there anything I can do to solve the issue? Any would be most certainly appreciated! Sincerely, TTT I think it's SMP XMLs. Been a while and I changed not just SMP stuff, but it went away after that. Keep in minds some mods like BHUNP include SOS XMLS. Cannot test in-game ATM, but I use this https://www.patreon.com/posts/bakas-sos-addon-37684959 Link to comment
TotalTryhardTrip Posted January 30, 2022 Share Posted January 30, 2022 Odd, I redownloaded SOS SE a second time (without selecting "Male skeleton") and the problem fixed itself..... ...for now. Link to comment
TotalTryhardTrip Posted January 30, 2022 Share Posted January 30, 2022 28 minutes ago, Akzyra said: I think it's SMP XMLs. Been a while and I changed not just SMP stuff, but it went away after that. Keep in minds some mods like BHUNP include SOS XMLS. Cannot test in-game ATM, but I use this https://www.patreon.com/posts/bakas-sos-addon-37684959 Hmm, I have used this before with great success, let me redownload it. Thanks for the suggestion! Link to comment
TotalTryhardTrip Posted January 30, 2022 Share Posted January 30, 2022 (edited) 11 minutes ago, TotalTryhardTrip said: Odd, I redownloaded SOS SE a second time (without selecting "Male skeleton") and the problem fixed itself..... ...for now. ...nvm. edit: Screenie didn't load so just use the last ones as reference. Edited January 30, 2022 by TotalTryhardTrip Link to comment
TotalTryhardTrip Posted January 30, 2022 Share Posted January 30, 2022 Aaaaaaaaaaaaaaaaaaaaand it's fixed again...?? Apparently the Baka SOS SMP file I downloaded un-fixed it... It probably has something to do wit those "SMP XMLs" that User Akzyra suggested... Idfk what I'm doing so I'm not touching this any further But thanks for the speedy replies guys! Glad to know the Skyrim SE (adult) Modding Community is still alive and well! Link to comment
Daemia Posted January 30, 2022 Share Posted January 30, 2022 Hey guys! How to make the penis collide with the vagina and behave naturally? What do I need and in what order? Link to comment
APL Avatar Posted January 31, 2022 Share Posted January 31, 2022 Racemenu Option is not available to edit. Other than that seems to be working. Any fix? Link to comment
Nordrian Posted January 31, 2022 Share Posted January 31, 2022 21 hours ago, Daemia said: Hey guys! How to make the penis collide with the vagina and behave naturally? What do I need and in what order? HDT-SMP: HDT-SMP conversion by DykkenTomb (using collision branches by cOJzZ and Senpo) can be downloaded from the link below; install using your favourite mod manager. Schlongs_of_Skyrim_SE_HDT-SMP - v1.1.rar Link to comment
mmods12 Posted February 1, 2022 Share Posted February 1, 2022 Well the mod has worked fine, however randomly it is now giving all male characters the thong/underwear, and there's no option to give them an actual penis. is there some patch that I don't have that just came out? Link to comment
ShinsFortress Posted February 1, 2022 Share Posted February 1, 2022 22 hours ago, Nordrian said: HDT-SMP: HDT-SMP conversion by DykkenTomb (using collision branches by cOJzZ and Senpo) can be downloaded from the link below; install using your favourite mod manager. Schlongs_of_Skyrim_SE_HDT-SMP - v1.1.rar On 1/30/2022 at 3:52 PM, Daemia said: Hey guys! How to make the penis collide with the vagina and behave naturally? What do I need and in what order? That HDT-SMP SoS (which doesn't really do what you ask, but anyway....) I have tested in current latest SSE-AE and it was not good. It may have been good before but it isn't now. If you are still on 'old' SSE or downgraded, good luck. Otherwise, SoS Lite or this SoS + AE patch are the best bets for something that actually works right and consistently. Link to comment
Daemia Posted February 1, 2022 Share Posted February 1, 2022 10 hours ago, ShinsFortress said: That HDT-SMP SoS (which doesn't really do what you ask, but anyway....) I have tested in current latest SSE-AE and it was not good. It may have been good before but it isn't now. If you are still on 'old' SSE or downgraded, good luck. Otherwise, SoS Lite or this SoS + AE patch are the best bets for something that actually works right and consistently. Thank you for the answer and help ❤️ Link to comment
APL Avatar Posted February 2, 2022 Share Posted February 2, 2022 Mod seems to be working fine but I am unable to change the size. I only get the options in SOS menu but not racemenu. I am using BHUNP/Tempered Skins and this. ANy idea what I might be doing wrong? Maybe the wrong installation options? 1 Link to comment
thecybergrape Posted February 3, 2022 Share Posted February 3, 2022 On 1/31/2022 at 10:03 PM, mmods12 said: Well the mod has worked fine, however randomly it is now giving all male characters the thong/underwear, and there's no option to give them an actual penis. is there some patch that I don't have that just came out? having the same problem Link to comment
thecybergrape Posted February 3, 2022 Share Posted February 3, 2022 no matter what i do, everyone is still in there "never nude" style thongs, no schlongs in sight Link to comment
Sandatharius Posted February 3, 2022 Share Posted February 3, 2022 1 hour ago, thecybergrape said: no matter what i do, everyone is still in there "never nude" style thongs, no schlongs in sight That's usually a load order issue. It's best to use the XPMSSE skeleton, as opposed to the one in the SoS installer. So - In your manager, SoS should load first. Then any male body textures, such as Tempered Male Skins, and finally, XPMSSE should load LAST. It's the same with any female bodies/skins you may have. Nothing should overwrite XPMSSE. 2 Link to comment
effrenatus Posted February 3, 2022 Share Posted February 3, 2022 Is there a way to stop stripping for males who wear outfit marked as "revealing"? Link to comment
LuxRunelight Posted February 5, 2022 Share Posted February 5, 2022 Anyone know how to play around with the sizes? No matter what I do in menu's I cannot adjust the size of anything. Link to comment
KevinBakin Posted February 5, 2022 Share Posted February 5, 2022 (edited) I tried the PapyrusUtil patch (Update 4), could swear I had all my textures and such sorted right and patched appropriately, but I still got the dreaded underwear issue where the schlong is long gone and all you get is a shitty cloth. So I went and tried the DLL fix earlier in the thread and that one worked. With Alternate Start, underwear stayed for a few seconds until activation, at which point the floppy man meat appeared. What I'm saying is, if PapyrusUtil doesn't work, try the other DLL patch and see if that works. Added pics for proof of penis Edited February 5, 2022 by KevinBakin Adding pics to prove I am no liar Link to comment
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