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Dead Or Alive Xtreme Venus Vacation - Modding Thread and Discussion -


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Posted

After I use CostumeCustomizer & SwimsuitSwapper,this message keeps coming up,at the same time,CostumeCustomizer became nude when the game started,I think there is a conflict between the two,does someone know?

DOAX_VV 2020-07-03 17-54-20.png

Posted
13 hours ago, tyaonyann said:

764253237_DOAX_VV2020-07-0305-51-04.jpg.6e6bbc4df5d0be25f72f83801e1aaeb6.jpg

Daiquiri_V2.6_ini_update.rar 16.16 kB · 153 downloads

It's a small update.
Implemented "Marie" & "Honoka" type transparency.

 

Transparency.

Marie=C+6

Honoka=X+6

 

----------How to update ----------

Copy all the files in the unzipped folder into "Swimwear" of "Daiquiri_V2.5".

Press F10 to update.

You can also download the updated "Daiquiri_V2.6" with "ModManager".

Daiquiri_V2.5

how can a person transfer one set swimsuits to another girl from blender . 

Posted

This is a mod of Ayane's Fylgja swimwear.
The x key is for the upper body and the z key is for the lower body.
Please enable it with ctrl + 1 or 2.

 

 

Google Translation

SSR.Ayane.Fylgja.zip

Posted
6 hours ago, gaoge said:

After I use CostumeCustomizer & SwimsuitSwapper,this message keeps coming up,at the same time,CostumeCustomizer became nude when the game started,I think there is a conflict between the two,does someone know?

DOAX_VV 2020-07-03 17-54-20.png

I think you just have to press F10 once and it will disappear

Posted
20 hours ago, avenger54 said:

纹身Mod v2

 

Zzxiaoyi  制作的新版mod  ,我曾协助编写代码。现在具有阴毛选项。

目前缺少Monica和Sayuri,将在以后的更新中添加它们。

 

tatoo2.thumb.jpg.effe17aa9dcbc33981d74fe9ea1417c0.jpg

 

控制项:

M + 1-更改纹身

M + 3-开启和关闭阴毛

 

第二个女孩使用M + 2和M + 4

 

下载:https//mega.nz/file/FMUBwIrB#AEjx_k0miG62nXeU9cLSPeyenX7PfVEmyudbU0xpDRk

 

也可以通过Mod Manager的在线存档下载。

Thank you for sharing

But this mod is not compatible with the latest V4 skin

As a result, the shortcut key for skin switching cannot be used

Posted
On 6/29/2020 at 3:27 AM, siresully1 said:

I need some help, I'm trying to get this swimsuit see through . i having a very hard time getting it to work, i've  been working on this for 2 days.  please i need the help

DOAX-VenusVacation_200629_024721.jpg

I believe there is no 'body' underneath this swimsuit. You must paint 'transparency' into texture to give appearance of transprency. However this is difficult unless youa re good artist, and also it will not look good for different skintype such as patty. Or replace the body mesh and redraw the swimsuit. I do not know much about this sorry.

Posted
5 hours ago, sakuravs said:

Thanks. Can you also do the white color for Marie?

Without Mary's SSR, someone will do it later.

Posted
13 hours ago, sakuravs said:

Thanks. Can you also do the white color for Marie?


The hash of Marie's texture is the same as kasumi,kokoro.

So if you replace the texture file of @bbva's mod with kasumi or kokoro texture file, you should be able to make Marie's swimsuit white.

 

I tried to change the color of Marie's texture with GIMP, but that wasn't possible with my technique.

Posted
11 hours ago, Blarraven said:

I tried to edit Marie bikini

  Reveal hidden contents

353061544_Screenshot2020-07-0414_15_48.png.a68e087312e5dc72e272067d78be0586.png

 

but the result is like this

  Reveal hidden contents

1814885844_Screenshot2020-07-0414_14_58.png.47d7bc30a78b2ceab350ce4544fe4fd8.png

 

Anyone know how to fix it?

 

Maybe adding the "drawindexed = auto" will solve the problem, as in the code below.

[TextureOverrideBra]
hash = xxxxxxxx
match_first_index = xxxxxx
vb0 = ResourceBraVB
ib = ResourceBraIB
drawindexed = auto
handling = skip
....

 

Posted
19 hours ago, 打飞机 said:

Snag_184d93f0.png

 

Not these. I put a screen in another topic with the Alice body,I'll see if I can find it... Same style jeans (different color) on Type V... and they fit on that body,at least from the side and back. These aren't single piece armors,they go on as accessories for mix and match so clipping problems can come up.

Posted
1 hour ago, tk2004 said:

 

Maybe adding the "drawindexed = auto" will solve the problem, as in the code below.


[TextureOverrideBra]
hash = xxxxxxxx
match_first_index = xxxxxx
vb0 = ResourceBraVB
ib = ResourceBraIB
drawindexed = auto
handling = skip
....

 

I already did, that's the result

hash = 931ad0b5
match_first_index = 8076
vb0 = ResourceBraVB
ib = ResourceBraIB

handling = skip
drawindexed = auto

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