Strager Posted November 13, 2017 Posted November 13, 2017 Just found this picture: http://i.d.g5378.com/forum/201709/02/172556ycma6ym4xkqx7izc.jpg Just HOW did they do that (collisions and shape)? Any help?
Jexsam Posted November 13, 2017 Posted November 13, 2017 That cannot be a Skyrim screenshot. Everything about it is... off.
Strager Posted November 13, 2017 Author Posted November 13, 2017 Sorry. I've just realised that you are right. It's sad to be stupid. :C But anyway is there any possibility to achieve something LIKE it?
myuhinny Posted November 13, 2017 Posted November 13, 2017 Almost kind of looks like a oblivion screenshot.
winny257 Posted November 13, 2017 Posted November 13, 2017 3 hours ago, Strager said: Sorry. I've just realised that you are right. It's sad to be stupid. :C But anyway is there any possibility to achieve something LIKE it? no, not for skyrim, because a body does not have a fixed mesh grid! even the HDT physics is faulty, at Animations are sometimes the hands in the body, even clothing HDT does not work properly. ;)
27X Posted November 13, 2017 Posted November 13, 2017 4 hours ago, Strager said: Sorry. I've just realised that you are right. It's sad to be stupid. :C But anyway is there any possibility to achieve something LIKE it? SMP.
myuhinny Posted November 13, 2017 Posted November 13, 2017 If it's a oblivion screenshot. All the person did was take a take the body from the pose and make a pose using 2 copies of the body as there is a pose where a person is standing and holding a glass sheet and they have the glass sheet pressed up against their chest making them flat and looking through the glass shows the flat and spread out.
winny257 Posted November 13, 2017 Posted November 13, 2017 29 minutes ago, myuhinny said: If it's a oblivion screenshot. All the person did was take a take the body from the pose and make a pose using 2 copies of the body as there is a pose where a person is standing and holding a glass sheet and they have the glass sheet pressed up against their chest making them flat and looking through the glass shows the flat and spread out. Spoiler
27X Posted November 13, 2017 Posted November 13, 2017 35 minutes ago, myuhinny said: If it's a oblivion screenshot. All the person did was take a take the body from the pose and make a pose using 2 copies of the body as there is a pose where a person is standing and holding a glass sheet and they have the glass sheet pressed up against their chest making them flat and looking through the glass shows the flat and spread out. Not oblivion either.
winny257 Posted November 13, 2017 Posted November 13, 2017 7 minutes ago, 27X said: Not oblivion either. I can only laugh about that, hot HDT! Spoiler https://youtu.be/vFsnewimwdQ https://youtu.be/J4jvTdg-uOI Hands in the Breast!!
27X Posted November 13, 2017 Posted November 13, 2017 PE and SMP aren't the same thing, so I haven't the faintest what your point of posting three year old videos is.
winny257 Posted November 13, 2017 Posted November 13, 2017 30 minutes ago, 27X said: PE and SMP aren't the same thing, so I haven't the faintest what your point of posting three year old videos is. I wanted thereby say that it is not good (Collision). also SMP is faulty, because the bodies in Skyrim have no fixed structure! it is a net but hollow inside and penetrable. https://youtu.be/9MM0UdIccPI at the beginning of the video, Arm is in the Breast.
27X Posted November 13, 2017 Posted November 13, 2017 SMP is not even a kind of faulty in terms of collisions and is still in beta to boot. As for this goes into that, that is a shittily written xml and nothing more. SMP was able to do full mesh non overlapping collisions a year and half ago, much less now. Whether the user has a rig capable of handling that and the ability to actually write a non shit xml is a completely different matter. If you eat a chicken breast cooked at 140 degrees Fahrenheit for three minutes and get salmonella, the problem is you, not the chicken.
Strager Posted November 14, 2017 Author Posted November 14, 2017 10 hours ago, 27X said: SMP is not even a kind of faulty in terms of collisions and is still in beta to boot. As for this goes into that, that is a shittily written xml and nothing more. SMP was able to do full mesh non overlapping collisions a year and half ago, much less now. Whether the user has a rig capable of handling that and the ability to actually write a non shit xml is a completely different matter. If you eat a chicken breast cooked at 140 degrees Fahrenheit for three minutes and get salmonella, the problem is you, not the chicken. It was written in one of smp topics that it causes memory leaks =>ctd. And that it depends on your pc memory. Is it true? With this condition 8 gb looks like A LOT of ctds
27X Posted November 14, 2017 Posted November 14, 2017 If you're using the mempatch, cfixes and .319 with proper settings, you shouldn't have memory issues, all the info is in the SMP section.
cordate Posted November 14, 2017 Posted November 14, 2017 This is by an artist on DeviantArt/Affect3d https://gazukull.deviantart.com/art/Dead-Tide-4-Preview-Boob-Smash-414804808 You might be able to ask them what engine it was created with. As folks said above, it's very unlikely to be Skyrim.
Dinosaurus Posted November 14, 2017 Posted November 14, 2017 1 hour ago, cordate said: This is by an artist on DeviantArt/Affect3d https://gazukull.deviantart.com/art/Dead-Tide-4-Preview-Boob-Smash-414804808 You might be able to ask them what engine it was created with. As folks said above, it's very unlikely to be Skyrim. Based on looking at the deviantart and the artist saying that image is from "Dead Tide 7", which is apparently some Visual Novel the artist makes, it seems likely the images are being done in Poser, Daz, or some program like that. Especially since their deviant art Profile says their "Tools of the Trade" are PC / Poser / PSHOP / Dazstudio.
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