Fnakasjg Posted August 30, 2025 Posted August 30, 2025 (edited) "Camping", "Investigate" and "Defend" Spoiler So now only combat skill sprites left - around 4 or 5 i guess, or may be even less, since some of them have completly same body position, so will be "copy paste" for those after 1 sprite will be ready I also decided to fix original ZIMIK face and body color mismatch (previously thought to left it as it is in original, but at the end my perfectionism was too uncomfortable with that) - now she has same body and face tone for all sprites (darker face to match body, in simple words) Edited August 30, 2025 by Fnakasjg 6
LZen Posted August 30, 2025 Posted August 30, 2025 15 hours ago, yesnogdf said: Marvin Seo and the fire mod are dependencies.zip 369.71 MB · 13 downloads I appreciated the help, thank you stranger (^w^)/
TheHornyDungeoneer Posted August 31, 2025 Posted August 31, 2025 Anyone care to share the W_S_L Dragonborn class with us? :3
134e Posted September 1, 2025 Posted September 1, 2025 19 hours ago, TheHornyDungeoneer said: Anyone care to share the W_S_L Dragonborn class with us? :3 here you go, and please support w_s_l if you can 300 Dragonborn.zip 11
Fnakasjg Posted September 3, 2025 Posted September 3, 2025 3 sprites left to finish - probably to the end of this week already will be done) (in fact - its just 1 or 2 days of editing, depending of "how much lazy i will be")) And will be left only class remake|rebalance for better fitting for that reskin (probably 1 or 2 days) So - most likely to the end of this week whole mod|edit will be done and released At least thats the plan) 2
thelime1 Posted September 3, 2025 Posted September 3, 2025 Can anyone share the Celestial Witch class from Deovolente? 1
osomandias Posted September 5, 2025 Posted September 5, 2025 Hello i've got this mod. I tried to make the project.xml by myself, but i think i did something wrong, because i can't get the character to show in the stagecoach does someone may know a way to fix it? Yanzhi.rar 3
osomandias Posted September 5, 2025 Posted September 5, 2025 On 9/3/2025 at 4:31 PM, Silver Zero said: Can anyone share Mai Shiranui class by this author? https://www.patreon.com/EvilMeow maishiranui——不知火舞.rar maishiranui——不知火舞.rar 6
Makubex77 Posted September 5, 2025 Posted September 5, 2025 1 hour ago, osomandias said: does someone may know a way to fix it? Your file hierarchy is wrong, is should be "modname/heroes/yanzhi" not just yanzhi
ugxtxixt Posted September 5, 2025 Posted September 5, 2025 On 2025/8/24 at PM11点13分, Zorai said: 安儿泰琳的僵尸皮肤有裸照吗 ?特别是这个,其他的没有。 麻风病人的皮肤有,但我主要想知道僵尸职业 本身有没有裸照。 jiangshi_B.zip 2
TheHornyDungeoneer Posted September 5, 2025 Posted September 5, 2025 (edited) 5 hours ago, osomandias said: maishiranui——不知火舞.rar maishiranui——不知火舞.rar 14.36 MB · 39 downloads PW Protected Sadge Nvm, it's 777 Edited September 5, 2025 by TheHornyDungeoneer 1
Tuzet2 Posted September 5, 2025 Posted September 5, 2025 1 hour ago, osomandias said: Hello i've got this mod. I tried to make the project.xml by myself, but i think i did something wrong, because i can't get the character to show in the stagecoach does someone may know a way to fix it? Yanzhi.rar 14.44 MB · 6 downloads Hi I checked the mod and found the following: It is just the class data, it has no localization, and other files. Its missing a lot of stuff. A good start would be to study another hero mod's folder structure and make the mod's folder structure exactly like that. Darkest Dungeon is very sensitive to folder names and folder location. There are a bunch of effects called in the Yanzhi.info.darkest, but there is no effects folder nor effects.darkest file. This has to be sourced or created. Localization is completely missing, so the hero will only say missing string text like [<combat_skill_name_crusader_battle_heal>], instead of her lines. By the names in the info.darkest files, there are buffs related to this class, but the file containing buffs is missing. No camps skills are defined for her, she will have no camp skills, including shared ones. No upgrade trees are defined for her, it is not possible to upgrade her skills/armor/weapon. I cannot make sense of the info.darkest file, it may or may not be good, but there are multiple definitions of the same combat skill. It should be checked by a more experienced modder. Her generation is town event dependent, but no town events are defined in the mod. This is just the bare bones of the class, it will not work whatever is done to the project.xml For actually fixing it, I recommend picking another class mod and making its files and folders look just like it: https://steamcommunity.com/sharedfiles/filedetails/?id=819597757 this is the official modding guide.
Zorai Posted September 6, 2025 Posted September 6, 2025 (edited) 22 hours ago, ugxtxixt said: jiangshi_B.zip 4.38 MB · 25 downloads Thank you, genuinely. Unfortunately, after testing it out, its a little broken. The Riposte sprite stretches out, and the idle, walk, and combat is broken, but is fixable. As the clothes can just be removed in the base clothed version since Anaertailin doesn't censure it there. That's what I did. Edited September 6, 2025 by Zorai
prrenlosojos Posted September 6, 2025 Posted September 6, 2025 As i can't find a specific post that explains/talks about it i'll ask: How do you replace enemies? I assume that just as basic as renaming all the files of the monster with the namefiles of the monster you are going to substitute. but i swear there was a post in this thread explaining is not that simple.
Fnakasjg Posted September 6, 2025 Posted September 6, 2025 (edited) 4 hours ago, prrenlosojos said: As i can't find a specific post that explains/talks about it i'll ask: How do you replace enemies? I assume that just as basic as renaming all the files of the monster with the namefiles of the monster you are going to substitute. but i swear there was a post in this thread explaining is not that simple. https://steamcommunity.com/sharedfiles/filedetails/?id=2583339977 Replacing skins for enemies completly the same, in term of sprites, "atlas" and "skel" files renaming and matching for sprites inside "art" file Edited September 6, 2025 by Fnakasjg 2
ugxtxixt Posted September 7, 2025 Posted September 7, 2025 2025年9月3日下午9点30分,thelime1 说: 有人可以分享Deovolente的天界女巫课程吗? Eos_Fantasi.zip 3
Disrok Posted September 8, 2025 Posted September 8, 2025 On 8/30/2025 at 3:15 AM, jd2207546 said: What are the best mods that stick closely with the original art style and vibe of the game? Do you mean something like this? https://boosty.to/soggypizza/posts/a792c6aa-2044-41ab-bf27-aa98a3f47408 Meaning eyeless, uses shadows alot, and have a grainy texture? On 9/5/2025 at 12:41 PM, TaiNin said: Has there ever been a combat sex mod? I think Lustiest Lair Expanded (LLE) works on that. There was a Sex Framework prototype but not sure if LLE is trying to work that in. Alot of Niurs skins have tentacles worked in, not sure if that counts. Then there is few and far between mods. There is also some furry, gay and LLE specific mods but I will skip those.
prrenlosojos Posted September 8, 2025 Posted September 8, 2025 On 9/6/2025 at 11:10 PM, Fnakasjg said: https://steamcommunity.com/sharedfiles/filedetails/?id=2583339977 Replacing skins for enemies completly the same, in term of sprites, "atlas" and "skel" files renaming and matching for sprites inside "art" file I found that you don't have to rename the PNG, just the ".skel" and ".atlas" files and leave the pngs names as is. Thanks for your help, now i can use more skins i have collected from this topic
Fnakasjg Posted September 8, 2025 Posted September 8, 2025 (edited) 1 hour ago, prrenlosojos said: I found that you don't have to rename the PNG, just the ".skel" and ".atlas" files and leave the pngs names as is. Thanks for your help, now i can use more skins i have collected from this topic Ye, if you just renaming without using Spine or DB - only "skel" and "atlas" need to be renamed Since mod files reading only inside folder of that mod - its not making any errors if you even have like 10 sprites with same name, just "skel" and "atlas" need to be unique for mod recognition and match class|enemy name To rename all "properly" - you need upload sprite into Spine or into DB (for DB - after convertion, and back-convertion after ending editing), edit here all you need (including file name), and then back-convert into game folder Its need to match name of sprite inside "skel" file, which cannt be edited just with Notepad, need to "dig in" But ye - for simple editing|in-game usage dont bother with that, its already for "more advanced editing|modding", just for fast self-usage need to rename only "skel" and "atlas" title and match sprite name inside "art", and all will work just fine in-game, both for heroes reskins and enemy reskins After you will make that several times you will learn whole "path"|pattern, just self-expirience to figure out) Edited September 8, 2025 by Fnakasjg 2
dwuai Posted September 9, 2025 Posted September 9, 2025 On 2025/8/23 at AM5点10分, hilme said: 哦,至少是个梦,谢谢你告诉我,兄弟,也许有一天会实现。我在Steam和这里都找到过一些英雄里的怪物,但数量不多,至少图片上没有。我也不知道那个afdian是什么,是某种私人页面吗?我试着用谷歌搜索,但只找到一个中文页面之类的。 i am a chinese i can help you what is the website address
jx_pandax Posted September 10, 2025 Posted September 10, 2025 On 7/26/2025 at 3:23 PM, ugxtxixt said: https://mega.nz/file/6MV1XBTS#JV57ZqVTwRRVu5AN-ca73JwbGaRztMnl9ilhcl-39Kg rabbithole class is there an english translation? or do I do it myself instead
dwuai Posted September 10, 2025 Posted September 10, 2025 Does anyone know anything about the number one position? I'd like to know if this author has any other works.
lccccc Posted September 10, 2025 Posted September 10, 2025 Anyone have the Ancient One bye Kaze* nsfw? Can't even find it on his patreon
aloissanjaya Posted September 10, 2025 Posted September 10, 2025 can someone help me to download this for me thank you https://steamcommunity.com/workshop/filedetails/?id=3361012207
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