hilme Posted August 22, 2025 Posted August 22, 2025 9 hours ago, Imphy24 said: I think I've seen this one in particular but I can't remember where Anyways its hard to port monsters to heroes due to the lack of iddle and walking (or at least walking if you just put combat as idle). So its unlikely that you can find these. This guy likes to port some monsters and make classes out of them https://steamcommunity.com/profiles/76561198968403984 but most of his stuff are on his afdian, sadly o well it is a dream at least, thank you for telling me dude, maybe one day it will happen, I have found some monsters in to heroes on steam and here but not a lot at least none of this from images also I don't know what that afdian thing is, is that some sort of private page? I try to look in on google but only thing I found is some chinese page or something
Imphy24 Posted August 22, 2025 Posted August 22, 2025 1 hour ago, hilme said: o well it is a dream at least, thank you for telling me dude, maybe one day it will happen, I have found some monsters in to heroes on steam and here but not a lot at least none of this from images also I don't know what that afdian thing is, is that some sort of private page? I try to look in on google but only thing I found is some chinese page or something Afdian is like a chinese patreon. But you need (I think) a baidu account in order to download stuff there (chinese google). And you need a chinese phone number to create a baidu account xD 3
Fnakasjg Posted August 23, 2025 Posted August 23, 2025 (edited) Quote hey guys, this might be stupid of asking but you don't know if you don't ask but here it go, did anyone made any of this monster skins in to hero skins or class mods? if so can you share me a link pleas? I don't think so but at least it is worth to ask, if not would anyone do convert them to work as hero, no need for anything special as long as animations work with 4 skills or one animation that I can work in to make 4 skills or how much a commission would cost? o well it is a dream at least, thank you for telling me dude, maybe one day it will happen, I have found some monsters in to heroes on steam and here but not a lot at least none of this from images also I don't know what that afdian thing is, is that some sort of private page? I try to look in on google but only thing I found is some chinese page or something I making a lot of enemy to heroes convertions (its in fact my beloved pattern - making it possible to really taking into party and REALLY befriend with bandit girls or demon girls ("bad girls" in other words, really love "bad girls" and truly "fix" them|befriend with them)), but i making those only for enemy skins which i like myself and will use in my own game - mostly its Xelsword enemy skins and Sonk enemy skins So - since i dont particulary like any of those from that picture above (they too vanilla-like for me (and some ot them too anime|loli looking for my taste), if it would be like 2020 year - may be, but now its too vanilla-like in compare with other skins from Xelsword, ZIMIK, Kaze, Deovolente, Sonk and some other cool artits) - will not make those myself, sadly)) Edited August 23, 2025 by Fnakasjg 1
weijx99th Posted August 23, 2025 Posted August 23, 2025 do anyone have this translated mod? https://steamcommunity.com/sharedfiles/filedetails/?id=3132616946 i'm kinda sure it's somewhere in this forum but i can't find it 1
hilme Posted August 24, 2025 Posted August 24, 2025 On 8/23/2025 at 12:20 AM, Imphy24 said: Afdian is like a chinese patreon. But you need (I think) a baidu account in order to download stuff there (chinese google). And you need a chinese phone number to create a baidu account xD thank you for telling me dude, yea I am not from china and sad to say no point of me even trying then, I was never able to download anything from baidu, for now it is what it is hhehehe
hilme Posted August 24, 2025 Posted August 24, 2025 (edited) 6 hours ago, Fnakasjg said: I making a lot of enemy to heroes convertions (its in fact my beloved pattern - making it possible to really taking into party and REALLY befriend with bandit girls or demon girls ("bad girls" in other words, really love "bad girls" and truly "fix" them|befriend with them)), but i making those only for enemy skins which i like myself and will use in my own game - mostly its Xelsword enemy skins and Sonk enemy skins So - since i dont particulary like any of those from that picture above (they too vanilla-like for me (and some ot them too anime|loli looking for my taste), if it would be like 2020 year - may be, but now its too vanilla-like in compare with other skins from Xelsword, ZIMIK, Kaze, Deovolente, Sonk and some other cool artits) - will not make those myself, sadly)) dude I know your and your work, I have some cool mods from you, I found them in the forum history here that you posted, I might have miss some but I follow you and your post in hope for more, I am sorry if that is upseting but guys like you are my only hope to see monsters as skins or new characters, thank you so much for all your work dude, I am not fan of loli stuff also and not that much in to nude thing, I know it is contradictory to where we are now hehehe and all point of loverslab is nude mods but people make other stuff also, also I do like anime hehehe and not everyone has the same taste in stuff I understand that, it is naturale and personal question dude from me to you, Sonk has made some of the best skins for monsters and I know 2 are turn in to class, I am 99% sure it is by you and I have them in game, do you plan to do more? and if I am wrong and it was not by you then I am really sorry for asking but if am right then pleas do necromancer one he made and again thank you EDIT: also if I may ask, did you ever made any monster skin in to class or skin for hero that is made by w_s_l? Edited August 24, 2025 by hilme small question
Fnakasjg Posted August 24, 2025 Posted August 24, 2025 Quote and personal question dude from me to you, Sonk has made some of the best skins for monsters and I know 2 are turn in to class, I am 99% sure it is by you and I have them in game, do you plan to do more? and if I am wrong and it was not by you then I am really sorry for asking but if am right then pleas do necromancer one he made and again thank you I made Gargoyle ("ArchDevil" class) and Cultist Acolyte ("Wizard" class) heroe class covertions from Sonk skins already (in their final view) Also made Madwoman ("Philomath" class) convertion, but it was among my very-very first attempts of editing|modding so its now still in very dirty version - i will revamp it into final version just when will meet her class in my game, as usual pattern how i chose "which one edit|polish next" And Cultist Brawler with Sonk skin in queue - with decided class and in-game, just didnt meet her yet Necromancer and all others in his skins were pass for me, sadly Also if im not mistacking - he posted his last reskin like 1 or even already 2 years ago Which is for sure sad if he abandoned DD reskinning|modding completly at this point, but "it is what it is")) May be he will return and post more skins at some point - i checking his Steam page from time to time, as far as i know he has no smthing like Patreon or Afdian (at least im unaware about links to them) 1
hilme Posted August 24, 2025 Posted August 24, 2025 7 hours ago, Fnakasjg said: I made Gargoyle ("ArchDevil" class) and Cultist Acolyte ("Wizard" class) heroe class covertions from Sonk skins already (in their final view) Also made Madwoman ("Philomath" class) convertion, but it was among my very-very first attempts of editing|modding so its now still in very dirty version - i will revamp it into final version just when will meet her class in my game, as usual pattern how i chose "which one edit|polish next" And Cultist Brawler with Sonk skin in queue - with decided class and in-game, just didnt meet her yet Necromancer and all others in his skins were pass for me, sadly Also if im not mistacking - he posted his last reskin like 1 or even already 2 years ago Which is for sure sad if he abandoned DD reskinning|modding completly at this point, but "it is what it is")) May be he will return and post more skins at some point - i checking his Steam page from time to time, as far as i know he has no smthing like Patreon or Afdian (at least im unaware about links to them) yep those are the 2 I have in my game, love the gargoyle skin and thank you for doing a class of it as for madwoman I don't know if I have seen that one, also am sorry for don't understanding everything, english is not my first language but when you say "just didnt meet her yet" is it like you did not find the class you made in game? if that is the case I make town event so I can get what I want as soon as I can, I know how to make skins in to class but hero skins, monsters need full rework that is why you are my only hope, you and guys like you so no necromancer? that is sad to know but maybe in future someone will do it, I can only hope heheh I really don't know, I have mix of monsters skins from all kind of people, as of late I really dig skins made by w_s_l and also 2 of his skins are made in to characters so yeeee that is plus for me, I only come back to DD like a month or so ago, did not play or pay attention to mods in years, even forgot a bunch of stuff, god knows how much I have miss in all that time but thank you dude, I hope I can play more monsters turn in to class from you in future
Zorai Posted August 24, 2025 Posted August 24, 2025 Is there an actual nude edit of Anaertailin's Jiangshi skin? This one in particular and not the other one. There was one for the Leper as a skin but I mainly would like to know if there ever was one for the Jiangshi Class itself.
Fnakasjg Posted August 24, 2025 Posted August 24, 2025 (edited) 10 hours ago, hilme said: yep those are the 2 I have in my game, love the gargoyle skin and thank you for doing a class of it as for madwoman I don't know if I have seen that one, also am sorry for don't understanding everything, english is not my first language but when you say "just didnt meet her yet" is it like you did not find the class you made in game? if that is the case I make town event so I can get what I want as soon as I can, I know how to make skins in to class but hero skins, monsters need full rework that is why you are my only hope, you and guys like you so no necromancer? that is sad to know but maybe in future someone will do it, I can only hope heheh I really don't know, I have mix of monsters skins from all kind of people, as of late I really dig skins made by w_s_l and also 2 of his skins are made in to characters so yeeee that is plus for me, I only come back to DD like a month or so ago, did not play or pay attention to mods in years, even forgot a bunch of stuff, god knows how much I have miss in all that time but thank you dude, I hope I can play more monsters turn in to class from you in future My pattern to meet new heroes in my game - no stagecoach (like - at all, i manually set "0" for all levels of newcoming heroes for it, so it always empty), and "no town events for new heroes" (manually seting "first week" for those events to 9000, so its technically will never happen - i never will reach such week i guess) So my only way to encounter and add into party new heroes - seacrh for them right in dungeon, in prison cells, added by this mod https://steamcommunity.com/sharedfiles/filedetails/?id=2708519334 Its making possible to find prison cells with random class (mod classes as well) in all zones same as it was in Courtyard original prison cells (its spawn separatly from treasure secret rooms, so in same dungeon can be found both, and prison cell, and treasure secret room - depending only from random generation and how good is scouting chance (with around 100% scout its making them visible if they spawn in current dungeon, while with basic 25% or around 50% - you can miss them even if they spawned) 15% chance to spawn that prison cell in short dungeons, 25% in medium, 33% in long dungeons Really loving that mod and pattern - making EACH playthrough unique (like - all my last 10 playthroughs i had different roster and heroe comps, while when you playing with stagecoach and town events you always have all heroes and same roster like in 50-100 weeks, boring and predictable), you never know when and who will find, its sort of like playing gacha|lootbox game like Genshin with rolling for heroes )) And also its feeling much more realistic to play like this as for me - people and events are different and random, in real life)) And since i also have self-rule "1 heroe class - 1 man" - so i can have only 1 heroe of each class, so if i will for example encounter Vestal, and after some time - another Vestal - i will skip second one (rescue into Hamlet, but not recruit into roster, with some simple rolpeplays) So - if i found some class and that person die - its gone forever for the rest of this playthrough)) Making it much more interesting, hardcore and realistic)) Its ofcource also making founding of new heroes more difficult - since with "duplicate" findings i just skip, and each "duplicate" was a chance for new not-encountered class, obvious) As for enemies into classes (i calling them "enemies", since they are humanlike, while "monsters" for me more beast-like|abomunations creatures, like spiders or flesh) - my most beloved are Xelsword ones as you probably could spot already I really love most of his skins, especially where it is "alive human girls", not some "beast-likes" or "undead zombies" But ye - mostly all depending from skin itself, i like Sonk or ZIMIK or Kaze or Deovolente skin too just if they are good and fit my taste (even have 1 Anaertaelin skin in my game, even while overall i dont like his style of arts) So - its possible for literally any upcoming in future skin that i will "accept" and add it into my game, just after closer look and in-game check for anims|sprites Edited August 24, 2025 by Fnakasjg 1
hilme Posted August 25, 2025 Posted August 25, 2025 2 hours ago, Fnakasjg said: My pattern to meet new heroes in my game - no stagecoach (like - at all, i manually set "0" for all levels of newcoming heroes for it, so it always empty), and "no town events for new heroes" (manually seting "first week" for those events to 9000, so its technically will never happen - i never will reach such week i guess) So my only way to encounter and add into party new heroes - seacrh for them right in dungeon, in prison cells, added by this mod https://steamcommunity.com/sharedfiles/filedetails/?id=2708519334 Its making possible to find prison cells with random class (mod classes as well) in all zones same as it was in Courtyard original prison cells (its spawn separatly from treasure secret rooms, so in same dungeon can be found both, and prison cell, and treasure secret room - depending only from random generation and how good is scouting chance (with around 100% scout its making them visible if they spawn in current dungeon, while with basic 25% or around 50% - you can miss them even if they spawned) 15% chance to spawn that prison cell in short dungeons, 25% in medium, 33% in long dungeons Really loving that mod and pattern - making EACH playthrough unique (like - all my last 10 playthroughs i had different roster and heroe comps, while when you playing with stagecoach and town events you always have all heroes and same roster like in 50-100 weeks, boring and predictable), you never know when and who will find, its sort of like playing gacha|lootbox game like Genshin with rolling for heroes )) And also its feeling much more realistic to play like this as for me - people and events are different and random, in real life)) And since i also have self-rule "1 heroe class - 1 man" - so i can have only 1 heroe of each class, so if i will for example encounter Vestal, and after some time - another Vestal - i will skip second one (rescue into Hamlet, but not recruit into roster, with some simple rolpeplays) So - if i found some class and that person die - its gone forever for the rest of this playthrough)) Making it much more interesting, hardcore and realistic)) Its ofcource also making founding of new heroes more difficult - since with "duplicate" findings i just skip, and each "duplicate" was a chance for new not-encountered class, obvious) As for enemies into classes (i calling them "enemies", since they are humanlike, while "monsters" for me more beast-like|abomunations creatures, like spiders or flesh) - my most beloved are Xelsword ones as you probably could spot already I really love most of his skins, especially where it is "alive human girls", not some "beast-likes" or "undead zombies" But ye - mostly all depending from skin itself, i like Sonk or ZIMIK or Kaze or Deovolente skin too just if they are good and fit my taste (even have 1 Anaertaelin skin in my game, even while overall i dont like his style of arts) So - its possible for literally any upcoming in future skin that i will "accept" and add it into my game, just after closer look and in-game check for anims|sprites WOW dude that is really interesting way to play DD, I even might try it one day but really no joke it does sound intriguing, I did not even know about that mod and that something like that can be done, I on the other hand play it bit as a gacha game but imagine gacha with cheat that you can have any hero, I treat it like pokemon hehhehe, got to have them all and I make myself small roleplay when I play it as a lord sending his heroes to do a job and I like colecting stuff but only one of each, don't need like 5 crusaders even if I did add skins to him, right now I have more then 200 characters in DD and still no crashing, I must be lucky or something, we will see how far I can push the number of custom class mods I am also not that much in to realistic stuff, I like to keep it close to vanilla game when it comes to art style and stuff but it is not set in stone, I like all kinds of thing, for example I have few class mods that I think are long forgotten and most likely people don't even know they exist like for example original torchbringer and some that dose not fit the art like witch that I think you made using Xelsword necromancer monster skin and others, as I said I like to stay close to vanilla game but when I like something I don't care for art style, for example your favorite are Xelsword skins as I think it is not something for me, don't get me wrong his work is master level but not something I enjoy the most but some are so good that I really don't care about rest hehehe, I also made a pack of skins for myself and turn it in to mod so that I can switch from monster girls to vanilla monsters and back when I want to, I also did not like one of the dungeons so I replace it for the one from black reliquary (here it is NewWarrens.rar if anyone wanna try it) and I wish you best of luck and I can't wait to see what will you do next, for now you are my only hope to see monsters or enemies as heroes, pleas never stop making them 1
Fnakasjg Posted August 25, 2025 Posted August 25, 2025 (edited) 5 hours ago, hilme said: so that I can switch from monster girls to vanilla monsters and back Btw i myself using "Monster Variety Project" (and its addons - Spells and Crimson Court enemy pack) https://steamcommunity.com/sharedfiles/filedetails/?id=2604264042 for exactly that reason - so i be able same time to have in-game and female, and male version of enemies, for realism|divercity For example - vanilla Bandit Cutthroat as male, and Xel skinned Bandit Cutthroat as female, or vanilla Swine Chopper for vanilla enemy, and Xel skinned Swine Chopper for "Monster Variety" copy of it, so without any swap or reload - i can meet both of them, randomly This mod is kinda heavy expansion for more enemy types in-game, and its adding a lot of mashes for vanilla zones (Ruins, Warrens, Weald, Cove) but as for me very cool and interesting to play with that mod, its also adding plenty of interesting trinkets and items as addition Main goal to have it ofc is divercity for implementing male|female versions of most enemies existing in-game at the same time Also keep in mind that in heavy mod-pack heavy mod like this can cause instability, so if you will use it - use it for your own risks)) In my game its mooostly stable working, but sometimes still causing some crashes, not without it (when you playing like 200+ mods - some random crashes are not rare from time to time, main here that the crash would be one-time, not constant in same conditions (which is technically already save corruption, if you cannt go out from this crash circle moment situation) Edited August 25, 2025 by Fnakasjg 1
LZen Posted August 25, 2025 Posted August 25, 2025 Can someone help me get this if it's not hassle, I appreciate the help https://steamcommunity.com/sharedfiles/filedetails/?id=3186785051&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=2615190806&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=1697037179&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=3063258394&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=2640294598&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=3303417614&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=2525329346&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=2472629364&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=3369827338&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=3459861152&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=3450987382&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=3416185615&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=1607991008&searchtext=exor https://steamcommunity.com/sharedfiles/filedetails/?id=1205784606&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=971313538&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=3337718904&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=2377934884&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=1747389796&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=2505955762&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=2497069197&searchtext= Some of it were not available on skymods (T . T)
NeptuneStarPrime Posted August 25, 2025 Posted August 25, 2025 On 7/5/2025 at 9:14 PM, NeptuneStarPrime said: Can someone make barefoot versions of Xelsword hero mods Can somebody make this mod for me or not. not trying to be rude 1
Nefermandias Posted August 25, 2025 Posted August 25, 2025 1 hour ago, NeptuneStarPrime said: Can somebody make this mod for me or not. not trying to be rude Man, everything is better when barefoot. That would be really awesome. 1
SAshura Posted August 25, 2025 Posted August 25, 2025 On 8/21/2025 at 9:25 PM, SomeoneGaming said: Just put the skin mods above LLE Get rid of the Mafe and Claire patches, too. They're not needed anymore and cause more problems than they fix now.
hilme Posted August 25, 2025 Posted August 25, 2025 15 hours ago, Fnakasjg said: Btw i myself using "Monster Variety Project" (and its addons - Spells and Crimson Court enemy pack) https://steamcommunity.com/sharedfiles/filedetails/?id=2604264042 for exactly that reason - so i be able same time to have in-game and female, and male version of enemies, for realism|divercity For example - vanilla Bandit Cutthroat as male, and Xel skinned Bandit Cutthroat as female, or vanilla Swine Chopper for vanilla enemy, and Xel skinned Swine Chopper for "Monster Variety" copy of it, so without any swap or reload - i can meet both of them, randomly This mod is kinda heavy expansion for more enemy types in-game, and its adding a lot of mashes for vanilla zones (Ruins, Warrens, Weald, Cove) but as for me very cool and interesting to play with that mod, its also adding plenty of interesting trinkets and items as addition Main goal to have it ofc is divercity for implementing male|female versions of most enemies existing in-game at the same time Also keep in mind that in heavy mod-pack heavy mod like this can cause instability, so if you will use it - use it for your own risks)) In my game its mooostly stable working, but sometimes still causing some crashes, not without it (when you playing like 200+ mods - some random crashes are not rare from time to time, main here that the crash would be one-time, not constant in same conditions (which is technically already save corruption, if you cannt go out from this crash circle moment situation) I never even consider that mod, thank you dude am gonna try this out and see how it will go, divercity dose sound cool, lets hope I don't mess something up but so far I did good with what I know, I did think to use few other mods that add more enemies but when I look at the comment section of those mods they don't sound that stable to me and I don't wanna brake my savefile and have my game crash all the time, so far I only have class mods, skins and utility mods like 3 trinket mods and stuff like that I pack in to single pack for easy use and I did read that if you go over 180 mods it will be problem to hold stable game and it will crash all the time but so far I never had a single crash that I did not do myself, it is when I edit a class and I did bad edit and it would crash but when I fix the thing I did bad it would work just fine also it might be that I don't have any super big mods in my game that do too much change, as I said I like vanilla game and to just add to it, next time when I am in game I will take a picture to show the number of class mods I have install, I just love having them
Fnakasjg Posted August 25, 2025 Posted August 25, 2025 25 minutes ago, hilme said: I never even consider that mod, thank you dude am gonna try this out and see how it will go, divercity dose sound cool, lets hope I don't mess something up but so far I did good with what I know, I did think to use few other mods that add more enemies but when I look at the comment section of those mods they don't sound that stable to me and I don't wanna brake my savefile and have my game crash all the time, so far I only have class mods, skins and utility mods like 3 trinket mods and stuff like that I pack in to single pack for easy use and I did read that if you go over 180 mods it will be problem to hold stable game and it will crash all the time but so far I never had a single crash that I did not do myself, it is when I edit a class and I did bad edit and it would crash but when I fix the thing I did bad it would work just fine also it might be that I don't have any super big mods in my game that do too much change, as I said I like vanilla game and to just add to it, next time when I am in game I will take a picture to show the number of class mods I have install, I just love having them Just make back-up save file before installng big mods like "MVP" (i also would recomend to make back-up save even just in playthrough progress, usually each 10-20 in-game weeks, just to be safe if we talking about 200-300+ weeks playthrough) I myself using plenty of big enemy pack mods ("MVP", "Home for lost monsters", "Here be monsters", "Talon brigands", "Cultist incursion", "KCC" and may be few others), which adding and enemies, and mashes, and trinkets (and most of those just perfect for that gender divercity i described - so i can have and male, and female versions of same enemies same time in-game, realistic and interesting)) And most of the time all working just fine But backup save file is always good idea - helping to get out from crash point sometimes, which in other condition would be save corruption if you have no back-up 1
hilme Posted August 26, 2025 Posted August 26, 2025 13 hours ago, Fnakasjg said: Just make back-up save file before installng big mods like "MVP" (i also would recomend to make back-up save even just in playthrough progress, usually each 10-20 in-game weeks, just to be safe if we talking about 200-300+ weeks playthrough) I myself using plenty of big enemy pack mods ("MVP", "Home for lost monsters", "Here be monsters", "Talon brigands", "Cultist incursion", "KCC" and may be few others), which adding and enemies, and mashes, and trinkets (and most of those just perfect for that gender divercity i described - so i can have and male, and female versions of same enemies same time in-game, realistic and interesting)) And most of the time all working just fine But backup save file is always good idea - helping to get out from crash point sometimes, which in other condition would be save corruption if you have no back-up see that is a good idea of making backup of the save game just in case I do brake something really bad also I did add home for lost monsters mod to my game and so far it works ok, I did not have any crash or anything bad like that, they are bit stronger then vanilla monsters so I will edit that a bit, I am not in to super hard game like most people, I play DD for the gameplay yes but I don't want to suffer as I play, also I like the story and visual art of the game, it is just something that makes it special, there are other games like DD that try to do it but they fail so hard for me also here is image of the number of class I have in my game, there are few more I need to get but it is around that number and I plan to add more, the only problem I had so far is that if I add more then 15 slots to stagecoach the game would crash but rest is ok, bit hard to get them when the game has a pool of over 200 to draw from and town events I don't put chance over 100 so that other events can happen
Fnakasjg Posted August 29, 2025 Posted August 29, 2025 (edited) Started from "afflicted" and "virtue", since those 2 most hard for in-game tests (a lot of mid-test reloading after each affliction|virtue proc, while rest of sprites can be tested without any reloading, in single battle (for skill sprites) or on 2-3 curious (for "investigate" sprite)) Those most likely "final versions" - made and polished them already, and made in-game check of how they are looking, as for my taste - looking nice )) 1st - original ZIMIK SFW version, 2nd - my NSFW edit for 2nd skin variant ("topless") Spoiler Edited August 29, 2025 by Fnakasjg 6
thelime1 Posted August 29, 2025 Posted August 29, 2025 Any w_s_l subscribers that would be willing to share the new Dragonborn class he posted on his Patreon yesterday?
yesnogdf Posted August 29, 2025 Posted August 29, 2025 On 8/25/2025 at 4:37 AM, LZen said: Can someone help me get this if it's not hassle, I appreciate the help https://steamcommunity.com/sharedfiles/filedetails/?id=3186785051&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=2615190806&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=1697037179&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=3063258394&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=2640294598&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=3303417614&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=2525329346&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=2472629364&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=3369827338&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=3459861152&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=3450987382&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=3416185615&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=1607991008&searchtext=exor https://steamcommunity.com/sharedfiles/filedetails/?id=1205784606&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=971313538&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=3337718904&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=2377934884&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=1747389796&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=2505955762&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=2497069197&searchtext= Some of it were not available on skymods (T . T) Marvin Seo and the fire mod are dependencies.zip 3
jd2207546 Posted August 30, 2025 Posted August 30, 2025 What are the best mods that stick closely with the original art style and vibe of the game?
Disrok Posted August 30, 2025 Posted August 30, 2025 On 8/24/2025 at 12:59 AM, weijx99th said: do anyone have this translated mod? https://steamcommunity.com/sharedfiles/filedetails/?id=3132616946 i'm kinda sure it's somewhere in this forum but i can't find it Maybe this guy can help you?
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