hilme Posted August 15, 2025 Posted August 15, 2025 10 hours ago, niknerozz said: Just do not delete it? good idea and it is for the best if I don't know what am I doing hehe, thank you for all the help dude 👍
hilme Posted August 15, 2025 Posted August 15, 2025 (edited) 10 hours ago, Nkro said: A bit slow on the draw here, and it seems Niknerozz filled in, so let me be brief. In [char].info the "mode:" lines usually imply that a class has different modes for operation, base game example is abomination. some modded classes use the same system to store "charges" in modes. One example is THIS class. It uses the modes to store various "1-up" charges, to spend them later on ridiculously powerfull abilities. In total the class has chiyofox_A, chiyofox_A2 ... chiyofox_B7. modes, a whopping total of 11... If I recall correctly. Modes in [char].info are merely to spell out what abilities the different modes can use. look for the (.valid_modes] argument. (And of course the "default" of a class. (.is_raid_default]] The same modes appear in [char].effect and [char].buffs to determine which effects and buffs are applicable to which modes and what they do. If you want to simply remove a mode from a class, then make sure that you don't leave it in a state where a mode shift leaves the class unable to function, this requires a bit more than surface level digging more often than not. Also, side note. Use Dragonbones 5.6.3 instead of Spine for looking at or altering animations in DD. It's worked for me and I'm really close to finishing up a full modded class. Yippee. EDIT! Shit, wait. I didn't answer the question now did I? Just removing the "mode:" line is ill advised, and I'm willing to bet that it'll brick the class, You need to search through both [char].info and [char].effect AT LEAST and properly de-couple/rewrite them. (Removing the .valid_modes arguments in .info... and .set_mode arguments in .effect.) Even then there's probably segments in either trinkets and/or buffs that will make the class function weirdly, or even soft lock. To put it plainly, you need to remove any/all parts of the code that reference back to the mode you want to remove. this gives me more info on what to do and what to look for, thank you dude, I wanna learn more and more and understand what some things do, doing change on stats and effect is easy but I am lost when it comes to this mode change thing that is why I have ask but you guys have help me out a lot thank you for things I can't find right way to make change I will not do anything but at lest now I know that some can be changes with level of my knowledge also gonna try that Dragonbones software thank you dude One more thing and am sorry I ask questions all the time, I had a class mod that I must have unsubscribe by accident or something on steam but I don't know it name right and can't find it, it look like the doom bringer from dota2 and if someone can tell it name or give me steam link to it, then again creator might have delete it so it is gone but when I list on all the class section on steam I can't find it, again thank you all so much for all the info you give me Edit: now that I think of it it might not be on steam, I might have deleted it by accident with some other mods without paying attention Edited August 15, 2025 by hilme I did some search
niknerozz Posted August 15, 2025 Posted August 15, 2025 (edited) 1 hour ago, hilme said: One more thing and am sorry I ask questions all the time, I had a class mod that I must have unsubscribe by accident or something on steam but I don't know it name right and can't find it, it look like the doom bringer from dota2 Since there was Doom Bringer mods, I wonder if there is Drow Ranger mods? Trying not to do copycat b4 proceeding. Edited August 15, 2025 by niknerozz
Nkro Posted August 15, 2025 Posted August 15, 2025 A quick look through my catalogue.. There's a few dota 2 themed classes, but not the ones you're searching for, sorry. Also @hilme there's these two links for you to use and help the learning along. Effects_List and DD_Official_Modding guide. (There's a segment in "Buffs - Rule Types" that should help with diving into the [char].buffs. Off the top of my head, any ".in_mode" arguments should be the priority for you to look at, in reference to what you asked about previously.) 1
niknerozz Posted August 15, 2025 Posted August 15, 2025 1 hour ago, Nkro said: A quick look through my catalogue.. There's a few dota 2 themed classes, but not the ones you're searching for, sorry. Noted. I can do enemy of her, then.
Disrok Posted August 15, 2025 Posted August 15, 2025 21 hours ago, Loki15kun said: Does anyone knows if there are more amputee/limbless mods for DD, besides the cumlector and that arbalest class skin? Tried looking, but I just can't find more like it. Would be interesting to have a team full of injured people. Baiken from guilty gear missing an arm. Saw recently Etcher by Anaertailin. Uses 4 mechanical limbs. She is a plague doctor skin but there exists a herald skin and a biochemical carrier class (生化搬运工). Another Anaertailin is Overseer. Think I saw an enemy monk in black reliquary missing an arm but could summon a spiritual werewolf arm and turn full werewolf. Shrapnel (arms) and Fawn (forearm/leg) by Muscarine. W_s_ls skeleton monster girl necromancer. There are some others missing forelimbs n a hand but I will skip those. 1
Lokikun Posted August 16, 2025 Posted August 16, 2025 6 hours ago, Disrok said: Would be interesting to have a team full of injured people. Baiken from guilty gear missing an arm. Saw recently Etcher by Anaertailin. Uses 4 mechanical limbs. She is a plague doctor skin but there exists a herald skin and a biochemical carrier class (生化搬运工). Another Anaertailin is Overseer. Think I saw an enemy monk in black reliquary missing an arm but could summon a spiritual werewolf arm and turn full werewolf. Shrapnel (arms) and Fawn (forearm/leg) by Muscarine. W_s_ls skeleton monster girl necromancer. There are some others missing forelimbs n a hand but I will skip those. Thanks for the recommendations. They are great. Hopefully one day we're able to get one for every vanilla class at least.
hilme Posted August 16, 2025 Posted August 16, 2025 On 8/15/2025 at 12:52 PM, niknerozz said: Since there was Doom Bringer mods, I wonder if there is Drow Ranger mods? Trying not to do copycat b4 proceeding. when i find it I will post here about it, I remember how the character have look like just don't remember the name, I have damn lot of mods install, honest to god I don't know how my game is even running
hilme Posted August 16, 2025 Posted August 16, 2025 On 8/15/2025 at 1:28 PM, Nkro said: A quick look through my catalogue.. There's a few dota 2 themed classes, but not the ones you're searching for, sorry. Also @hilme there's these two links for you to use and help the learning along. Effects_List and DD_Official_Modding guide. (There's a segment in "Buffs - Rule Types" that should help with diving into the [char].buffs. Off the top of my head, any ".in_mode" arguments should be the priority for you to look at, in reference to what you asked about previously.) thank you so much dude, i really appreciate you guys helping me out, wish I can post stuff I have done so far but I have no approval to use any skin I have used
hilme Posted August 17, 2025 Posted August 17, 2025 just wanna post and say that I found the class mod I was looking for, it is not on steam but it is on patreon, name is Doombringer and now am gonna try to make it work with having 7 normal skills and not 9, lets hope I learn some things from all the info you guys give me, wish me luck 🤞
punkdude Posted August 18, 2025 Posted August 18, 2025 On 8/14/2025 at 4:16 PM, WilburTheGreat said: I haven't seen many like that, but it's something I'd be willing to consider making, if the community is interested in it. Count me in as interested! Would prefer these over more monster girl ones.
Zorai Posted August 18, 2025 Posted August 18, 2025 2 hours ago, punkdude said: Count me in as interested! Would prefer these over more monster girl ones. Agreed. I get most people prefer women over men in a ton of these spaces, but it would be nice to see cute men or monster men now and again.
NiTwo Posted August 19, 2025 Posted August 19, 2025 How do you use skills for modded classes with more than 5 skills, like from floss class, lilith and fujin kitsune, am i missing something?
Dynaz Posted August 19, 2025 Posted August 19, 2025 5 hours ago, NiTwo said: How do you use skills for modded classes with more than 5 skills, like from floss class, lilith and fujin kitsune, am i missing something? for lilith and floss at least those extra skill are linked behind other skills/transformations. With lilith for example after you use etherealness (i think its called) you get access to different skills on the hotbar. same with floss one of the skills changes all skills on the hotbar for new ones you unlock that skill at level 3. many of devos classes work similarly
WilburTheGreat Posted August 19, 2025 Posted August 19, 2025 17 hours ago, Zorai said: Agreed. I get most people prefer women over men in a ton of these spaces, but it would be nice to see cute men or monster men now and again. I'm actually working on the futanari version of Xelsword's Jester right now, and one of the requested variants from the Discord is a femboy. 1
Zorai Posted August 19, 2025 Posted August 19, 2025 1 hour ago, WilburTheGreat said: I'm actually working on the futanari version of Xelsword's Jester right now, and one of the requested variants from the Discord is a femboy. Not a fan of Xelsword at all, but I hope it comes out good nonetheless. Especially the femboy one if you end up doing that.
WilburTheGreat Posted August 19, 2025 Posted August 19, 2025 2 hours ago, Zorai said: Not a fan of Xelsword at all, but I hope it comes out good nonetheless. Especially the femboy one if you end up doing that. Honestly, Xelsword's style isn't my favorite either, but it's the most comprehensive and well-done set of NSFW heroes I could find, so it's what I picked up when I decided to learn how to animate. I'm still learning, really, but the goal is to eventually start doing my own stuff from scratch. 3
Zorai Posted August 19, 2025 Posted August 19, 2025 16 minutes ago, WilburTheGreat said: Honestly, Xelsword's style isn't my favorite either, but it's the most comprehensive and well-done set of NSFW heroes I could find, so it's what I picked up when I decided to learn how to animate. I'm still learning, really, but the goal is to eventually start doing my own stuff from scratch. I can understand that, especially starting out. As a suggestion, I think Hazu has made some really good ones, while small, are a lot better themed for the game and look better personally. And their NSFW variants are on Nexus. Especially their Jester and Helion, as well as the Plague Doctor (Which would be my favorite if it had her actual mask). Plus those skins don't replace the skeleton either. Other then that, Anaertailin has been around a long time and has some pretty good stuff too. Replaces the skeleton unfortunately but the quality is there.
NiTwo Posted August 20, 2025 Posted August 20, 2025 Are there any inventory expansion and stacking mod compatible with lustiest lair expanded and its ui?
hilme Posted August 20, 2025 Posted August 20, 2025 hey guys, this might be stupid of asking but you don't know if you don't ask but here it go, did anyone made any of this monster skins in to hero skins or class mods? if so can you share me a link pleas? I don't think so but at least it is worth to ask, if not would anyone do convert them to work as hero, no need for anything special as long as animations work with 4 skills or one animation that I can work in to make 4 skills or how much a commission would cost? 1
Disrok Posted August 20, 2025 Posted August 20, 2025 10 hours ago, NiTwo said: Are there any inventory expansion and stacking mod compatible with lustiest lair expanded and its ui? there is this one but it looks out of date: https://www.nexusmods.com/darkestdungeon/mods/1541 2
Deated Posted August 20, 2025 Posted August 20, 2025 someone have some nsfw curios skins mods that are not on nexus?
Xk9988 Posted August 21, 2025 Posted August 21, 2025 Hey guys, while using the Lustier Lair Expanded, I am getting an error where the character skeleton/texture is all messy. It seens to be a conflict between LLE and any skin mod that replaces the vanilla heroes, since it seens the LLE now also changes the heroes. For what I recall, I dont remember having this problem before, neither the solution if I had. Does anyone know how to solve this? The modlist is in this order (and only these), from up to down: 1- MAFE PATCH... 2- Clairs Jornal 3- LLE 4- Skin mod of highwayman. (already tried other skins and others heroes) I am thinking of trying to convert all the skins that replaces to a standalone one if needed, but I am looking for a easier solution.
SomeoneGaming Posted August 22, 2025 Posted August 22, 2025 8 hours ago, Xk9988 said: Hey guys, while using the Lustier Lair Expanded, I am getting an error where the character skeleton/texture is all messy. It seens to be a conflict between LLE and any skin mod that replaces the vanilla heroes, since it seens the LLE now also changes the heroes. For what I recall, I dont remember having this problem before, neither the solution if I had. Does anyone know how to solve this? The modlist is in this order (and only these), from up to down: 1- MAFE PATCH... 2- Clairs Jornal 3- LLE 4- Skin mod of highwayman. (already tried other skins and others heroes) I am thinking of trying to convert all the skins that replaces to a standalone one if needed, but I am looking for a easier solution. Just put the skin mods above LLE 1
Imphy24 Posted August 22, 2025 Posted August 22, 2025 On 8/20/2025 at 1:25 PM, hilme said: hey guys, this might be stupid of asking but you don't know if you don't ask but here it go, did anyone made any of this monster skins in to hero skins or class mods? if so can you share me a link pleas? I don't think so but at least it is worth to ask, if not would anyone do convert them to work as hero, no need for anything special as long as animations work with 4 skills or one animation that I can work in to make 4 skills or how much a commission would cost? I think I've seen this one in particular but I can't remember where Anyways its hard to port monsters to heroes due to the lack of iddle and walking (or at least walking if you just put combat as idle). So its unlikely that you can find these. This guy likes to port some monsters and make classes out of them https://steamcommunity.com/profiles/76561198968403984 but most of his stuff are on his afdian, sadly 3
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