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Zoophilia with WickedWhims


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19 minutes ago, R-Lo said:

 

How can you talk about your work being stolen when you're only editing someone's else's work?

 

We have never edited TURBODRIVER's code, we leave the original Wicked Whims files untouched. We just add ours on top of it like an add-on, very much like Nisa's Wicked Perversions mod does. But we respect LoversLab rules, that's why we don't share the mod here, neither we want to! And if people want to find us, don't ask random people here and risk getting banned, Google is your friend. :)

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5 minutes ago, HARKI5 said:

We have never edited TURBODRIVER's code, we leave the original Wicked Whims files untouched. We just add ours on top of it like an add-on, very much like Nisa's Wicked Perversions mod does.

 

Not going to get into the other discussion, as it is not what this topic is about.

 

But you say it is just like Nisa's Wicked Perversions mod, but that mod doesn't modify/replace Wicked Whims. It is an actual addon with separate files that don't overwrite Wicked Whims. So if your mod is an addon like Wicked Perversions, then why not make it an actual addon with it's own separate files instead of modifying Wicked Whims?

 

I'm sure if you did it that way instead of just modifying Wicked Whims, it would work out much better. Then you could even have different modules for the different features and be allowed to host it here (well, the animal parts of it of course. Not the other stuff). It would get more exposure and maybe then animators will start supporting it, since it is no longer considered "forbidden".

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22 minutes ago, ColonolNutty said:

I was looking for a Whitelist of sites, rather than a Blacklist. If you DO know of sites for which ya'll are willing to visit let me know and I shall look into it.

 

If it exists you'd already have found it, I think pickings are slim but hey I'm not an expert,

 

19 minutes ago, HARKI5 said:

We have never edited TURBODRIVER's code, we leave the original Wicked Whims files untouched. We just add ours on top of it like an add-on, very much like Nisa's Wicked Perversions mod does. But we respect LoversLab rules, that's why we don't share the mod here, neither we want to! And if people want to find us, don't ask random people here and risk getting banned, Google is your friend. :)

 

If you're adding to a mod it's still an edited or hacked version,

If you're sharing a mod that works standalone without WW as its base then fair enough.

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8 minutes ago, Spyder Arachnid said:

 

Not going to get into the other discussion, as it is not what this topic is about.

 

But you say it is just like Nisa's Wicked Perversions mod, but that mod doesn't modify/replace Wicked Whims. It is an actual addon with separate files that don't overwrite Wicked Whims. So if your mod is an addon like Wicked Perversions, then why not make it an actual addon with it's own separate files instead of modifying Wicked Whims?

 

I'm sure if you did it that way instead of just modifying Wicked Whims, it would work out much better. Then you could even have different modules for the different features and be allowed to host it here (well, the animal parts of it of course. Not the other stuff). It would get more exposure and maybe then animators will start supporting it, since it is no longer considered "forbidden".

As I said, we don't overwrite or replace Wicked Whims code, all Wicked Whims code is left untouched, we do override some functions of Wicked Whims, note that Nisa Wicked Perversions does this too! The only reason we include Wicked Whims original files is to make it easier for users. And as ColonolNutty said, the mod is not yet 100% modular, but it's something we are working on. There's already some stuff that you can safely delete if you do not wish to have it.

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11 minutes ago, Spyder Arachnid said:

 

Not going to get into the other discussion, as it is not what this topic is about.

 

But you say it is just like Nisa's Wicked Perversions mod, but that mod doesn't modify/replace Wicked Whims. It is an actual addon with separate files that don't overwrite Wicked Whims. So if your mod is an addon like Wicked Perversions, then why not make it an actual addon with it's own separate files instead of modifying Wicked Whims?

 

I'm sure if you did it that way instead of just modifying Wicked Whims, it would work out much better. Then you could even have different modules for the different features and be allowed to host it here (well, the animal parts of it of course. Not the other stuff). It would get more exposure and maybe then animators will start supporting it, since it is no longer considered "forbidden".

That is an excellent idea, however we don't modify the original WW files, we just repackage them for ease of use. The other problem with the vanilla code is that a whole lot of it only allows Humans for things. Such as initiating sex, it strictly prohibits anything not of HUMAN (It is an enum hence the casing) species. It doesn't even support pet bodies for equipping penises and things.

4 minutes ago, R-Lo said:

If you're adding to a mod it's still an edited or hacked version,

If you're sharing a mod that works standalone then fair enough.

You do realize that an ADDON to Wicked Whims still requires Wicked Whims, right? You contradicted yourself.

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1 minute ago, HARKI5 said:

As I said, we don't overwrite or replace Wicked Whims code, all Wicked Whims code is left untouched, we do override some functions of Wicked Whims, note that Nisa Wicked Perversions does this too! The only reason we include Wicked Whims original files is to make it easier for users. And as ColonolNutty said, the mod is not yet 100% modular, but it's something we are working on. There's already some stuff that you can safely delete if you do not wish to have.

 

Ah I missed that about the modular thing, my bad. That's all that really needs to happen then honestly.

 

Best of luck to you guys on getting it modular, as I'm sure many people will be happy when that happens! :)

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5 minutes ago, ColonolNutty said:

You do realize that an ADDON to Wicked Whims still requires wicked whims, right? You contradicted yourself.

No contradiction, 

I'm saying make it a mod in its own right,

Something that isn't dependant on wickedwhims.

 

 

7 minutes ago, ColonolNutty said:

That is an excellent idea, however we don't modify the original WW files, we just repackage them for ease of use. The other problem with the vanilla code is that a whole lot of it only allows Humans for things. Such as initiating sex, it strictly prohibits anything not of HUMAN (It is an enum hence the casing) species. It doesn't even support pet bodies for equipping penises and things.

 

If you're repackaging a mod to accept your code it's still an edited mod

 

Your better off with sharing as separate files here and let users assemble it themselves.

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Just now, Spyder Arachnid said:

 

Ah I missed that about the modular thing, my bad. That's all that really needs to happen then honestly.

 

Best of luck to you guys on getting it modular, as I'm sure many people will be happy when that happens! :)

I'll be happier for it as well, I'm really in it for the pets (and more control over futanari content), however I have an open enough mind and stronger morals than most to enable the other questionable content for those who gave me this opportunity in the first place. As with all porn throughout the internet, don't like it? don't look at it (Change your settings so you can avoid it).

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1 minute ago, R-Lo said:

No contradiction, 

I'm saying make it a mod in its own right,

Something that isn't dependant on wickedwhims.

 

If you're repackaging a mod to accept your code it's still an edited mod

But... if we did that THEN we would be stealing someone else's code. Why would we make something that already exists?

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1 minute ago, HARKI5 said:

But... if we did that THEN we would be stealing someone else's code. Why would we make something that already exists?

 There are no existing animal sex mods,

If you make a mod that specifically handles pets and nothing else then it's not as you say

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10 minutes ago, R-Lo said:

Something that isn't dependant on wickedwhims.

"Add zoophilia to wicked whims, but don't depend on wicked whims"? Well, if the mod doesn't depend on wicked whims, then what is the mod even doing?

 

It'd be like saying, create a mod for the sims 4, but don't depend on the sims 4 for your mod to work. I mean, WHAT?!

 

I don't think you understand how mods work.

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Just now, ColonolNutty said:

"Add zoophilia to wicked whims, but don't depend on wicked whims"? Well, if the mod doesn't depend on wicked whims, then what is the mod even doing?

It would be done in the same way animation mods add to wicked whims, if they don't depend on wicked whims, what do the animation mods even do at that point? They put animations in your game that can't even be used?

 

People just want to see pets shag Sims and vice versa,

 

When did being part of wickedwhims become such a critical issue??

 

There are many mods that work without it so why is it such a huge deal?

 

All people want is an animal animations player with a few moodlets,

 

Leave turbo to do what he's doing and your mod isn't subject to whatever he decides to do with his.

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6 minutes ago, R-Lo said:

 There are no existing animal sex mods,

If you make a mod that specifically handles pets and nothing else then it's not as you say

 

I think you're misunderstanding what they are saying.

 

Like for example, your animations require Wicked Whims. Otherwise, they do nothing on their own. In order to use your mod, we have to have Wicked Whims as well. That is what they are talking about when it comes to making an addon for Wicked Whims. It will be it's own separate files that just requires Wicked Whims. Like Wicked Perversions that was mentioned earlier. It doesn't modify the files, it is just an addon to Wicked Whims.

 

Why create an entirely new sex framework when there is already one that exists that we can make addons for? Like Wicked Perversions, a mod that adds extra features to Wicked Whims. This would do the same thing. It would be an addon to Wicked Whims to allow pet animations. It would still be completely optional and if you didn't want it, you just didn't install that addon. Just like Wicked Perversions or any animations you don't want. They are addons, they don't replace Wicked Whims' files, they just add extra features to it.

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Just now, Spyder Arachnid said:

 

I think you're misunderstanding what they are saying.

 

Like for example, your animations require Wicked Whims. Otherwise, they do nothing on their own. In order to use your mod, we have to have Wicked Whims as well. That is what they are talking about when it comes to making an addon for Wicked Whims. It will be it's own separate files that just requires Wicked Whims. Like Wicked Perversions that was mentioned earlier. It doesn't modify the files, it is just an addon to Wicked Whims.

 

Why create an entirely new sex framework when there is already one that exists that we can make addons for? Like Wicked Perversions, a mod that adds extra features to Wicked Whims. This would do the same thing. It would be an addon to Wicked Whims to allow pet animations. It would still be completely optional and if you didn't want it, you just didn't install that addon. Just like Wicked Perversions or any animations you don't want. They are addons, they don't replace Wicked Whims' files, they just add extra features to it.

 

That makes total sense,

So really all they need to do is upload their work here without Turbo's code and the 'forbidden' options

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3 minutes ago, Spyder Arachnid said:

Why create an entirely new sex framework when there is already one that exists that we can make addons for?

I couldn't have said it better myself. :)

Making a new sex framework is just not viable at this point. Not to mention the eventual incompatibilities that could occur!

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Just now, R-Lo said:

 

That makes total sense,

So really all they need to do is upload their work here without Turbo's code and the 'forbidden' options

 

Yep! ;)

 

That's what they were mentioning about making it modular. So they could upload the "acceptable" stuff here for others to use, and then animators could build off of it.

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3 minutes ago, HARKI5 said:

I couldn't have said it better myself. :)

Making a new sex framework is just not viable at this point. Not to mention the eventual incompatibilities that could occur!

 

I'm not fully convinced it's not viable but I understand the various reasons,

An add-on is probably the best way to go here,

You mentioned eventual incompatibility... If Turbo had already taken steps to prohibit anything not human it could be possible he may take another course of action,

Nobody wants to see things get ugly so in the long run, a framework of its own may worth considering

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2 hours ago, ColonolNutty said:

Or you could just NOT steal the hard work I've done.

 

If you weren't aware, THAT can be toggled off to only enable zoophilia. For those who want only zoophilia, you won't even see THAT in the game. Try reading the description next time before going on a witch hunt. (It does not include pictures anywhere in it, so you don't need to worry about seeing atrocities while reading through it).

 

If something isn't hiding as it should, bring it to my attention immediately, it WILL become my top priority.

 

Furthermore, if that site is such a problem, what location would be better suited for it? I've been working to modularize the mod itself, so these moral debates could eventually die out. So, if anyone has some good suggestions as to a location they ARE willing to go and download the mod (I will exclude the parts of it that actually cause these moral debates in that location), let me know.

No theft was implied in my post. Rather collaboration which would have potentially involved a party who had expressed interest in the content previously, a suggestion made only because it was so near to the start of your tenure as the steward and principal contributor to the CNLoli variant of Wicked Whims including the Zoophilia oriented content.

For all that I knew, you would make your mark then leave the project by the wayside as Alec15 did before you (or as the modder formerly going by the handle of SickotikMods did for his own work).

Obviously, I was mistaken and you have so far gone the distance.

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7 minutes ago, FauxFurry said:

No theft was implied in my post. Rather collaboration which would have potentially involved a party who had expressed interest in the content previously, a suggestion made only because it was so near to the start of your tenure as the steward and principal contributor to the CNLoli variant of Wicked Whims including the Zoophilia oriented content.

For all that I knew, you would make your mark then leave the project by the wayside as Alec15 did before you (or as the modder formerly going by the handle of SickotikMods did for his own work).

Obviously, I was mistaken and you have so far gone the distance.

I've owned it since the Seasons patch, so I'm not that new to it. I do sometimes take a break (fixing bugs when they crop up), but I've never left one of my mods unattended completely.

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For you LL folks:

Alright, here is my plan for the future. Once I figure out how, I will upload the base CN WW mod alongside a Zoophilia module to LL. Excluding the questionable portions of the mod.

 

For you non LL folks (Ignore if you're squeamish!):

If you want those questionable portions of the mod, they will be available at the same place as always on the site that shall not be named *queue voldemort meme* as modules that can be inserted into the base mod mentioned above (No I will not give you a link, find it yourself).

 

 

Doing the above, everyone can be happy! Yay! If you don't agree to that, then ya'll can do without zoophilia for now!

 

Edit: In the mean time, I'll be putting this plan into action. Hopefully I can get it done before the end of this week.

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19 hours ago, HARKI5 said:

We have never edited TURBODRIVER's code, we leave the original Wicked Whims files untouched. We just add ours on top of it like an add-on, very much like Nisa's Wicked Perversions mod does. But we respect LoversLab rules, that's why we don't share the mod here, neither we want to! And if people want to find us, don't ask random people here and risk getting banned, Google is your friend. :)


As if that changes anything, you're like parasites using WW as a host for your sick ulterior motives.  You're better off not being found at all. 

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