Simss3 Posted July 31, 2017 Posted July 31, 2017 i have a new problem as always.npc or pc high up through the sky when they begin to make sex.they high up and when sex finish,they fall to the ground.as a result they die.what a kind of problem is this i have got. please help me.in addition some people disappear when they begin sex.i have lost much npc because of that.
Zoranus Posted July 31, 2017 Posted July 31, 2017 What is your mod list? I used to get this, but not recently after changing my mod list. Want to see if you had anything I used to have. Note if you do an animation after this instance, it won't happen again (Set yourself to invulnerable so you don't die).
PubliusNV Posted August 1, 2017 Posted August 1, 2017 I have had this happen to me once, and once only, during several thousand hours of play in Skyrim with sexlab. I don't know what caused it, and I don't know why it hasn't happened again for me in a long time. I have seen others report it. It always seems that your PC is placed high in the air over the giant camp west of Whiterun. I am wondering if this is perhaps the center of the map, and the Skyrim engine is somehow placing you at some central co-ordinates. Are you using HDT? If so, you might consider using Bazinga's Naturalistic HDT xmls, found here: http://www.loverslab.com/topic/54417-naturalistic-hdt-356-beast-hdt-051/ I'm not on the latest version, but an earlier version of his mod solved some HDT problems I was having, perhaps it will help with this.
asianboy345 Posted August 1, 2017 Posted August 1, 2017 I have had this happen to me once, and once only, during several thousand hours of play in Skyrim with sexlab. I don't know what caused it, and I don't know why it hasn't happened again for me in a long time. I have seen others report it. It always seems that your PC is placed high in the air over the giant camp west of Whiterun. I am wondering if this is perhaps the center of the map, and the Skyrim engine is somehow placing you at some central co-ordinates. Are you using HDT? If so, you might consider using Bazinga's Naturalistic HDT xmls, found here: http://www.loverslab.com/topic/54417-naturalistic-hdt-356-beast-hdt-051/ I'm not on the latest version, but an earlier version of his mod solved some HDT problems I was having, perhaps it will help with this. Just to throw in my confirmation that yes, I also get this issue. If it's in-door, sometimes SL will teleport the PC to the giant camp and shoot them up into the air. Sometimes though animation refuses to start because SL keep saying : "Playing Animation:" at the top corner but it's blank. It's just some weird stuffs and it might be due to mods using outdated, old SL scripts running wild. Or maybe it's script lag, who knows.
Simss3 Posted August 1, 2017 Author Posted August 1, 2017 What is your mod list? I used to get this, but not recently after changing my mod list. Want to see if you had anything I used to have. Note if you do an animation after this instance, it won't happen again (Set yourself to invulnerable so you don't die). are you sure that examine my mod list? here this is for you I have had this happen to me once, and once only, during several thousand hours of play in Skyrim with sexlab. I don't know what caused it, and I don't know why it hasn't happened again for me in a long time. I have seen others report it. It always seems that your PC is placed high in the air over the giant camp west of Whiterun. I am wondering if this is perhaps the center of the map, and the Skyrim engine is somehow placing you at some central co-ordinates. Are you using HDT? If so, you might consider using Bazinga's Naturalistic HDT xmls, found here: http://www.loverslab.com/topic/54417-naturalistic-hdt-356-beast-hdt-051/ I'm not on the latest version, but an earlier version of his mod solved some HDT problems I was having, perhaps it will help with this. yes you're right i usually teleport a giant camp whenever this problem happens.once i teleported somewhere that doesnt look like any other skyrim places ,i found my lost npcs in there as dead.currently i have lost jenessa.to find and resurrect her,im supposed to be die. i hope that mod you advice would help,but im afraid of having a new bug.are you sure?
hexenhaus Posted August 1, 2017 Posted August 1, 2017 Maybe SL Defeat + no animation (due to filtering and such)? I did encounter this issue before and if I remember right it was always a Defeat triggered scene (fits to your collateral follower damage). Additionally my characters were always impaired by Devices hence the filtering....
27X Posted August 1, 2017 Posted August 1, 2017 This is a physics issue caused by having a crap xml or potato computer or both. or also not having crashfix installed.
Nazzzgul666 Posted August 1, 2017 Posted August 1, 2017 It is not only physics issue, if at all. I know at least 2 (other) mods that can be a reason, and two more where a bug causing it was fixed (sexlab itself and DD). For the two remaining mods: in both cases it's technically not a bug, it means that that something went wrong before (like stack dumps) and a script is broken. So, one of them is Cursed Loot, it has it's own library for bound animations and it's possible that stack dumps brake the library or the access to it. If that happens you can experience the teleporting. The only way to fix it in this case is afaik reload a game before the stack dump or start a new game. The other one is either DA or Defeat, or maybe both combined, not sure. It happens to me sometimes when i'm (or a follower is) send to bleedout several times in a short time, i.e. before the related scripts could be finished. In those cases (fast)traveling to another location and starting sex (interior) by any mod fixed it for me. It may happen that your follower won't talk anymore after that, then just use the cleaning option in Defeat. I don't really know why animations always seem to work if i'm interior when DA/Defeat is the reason, but appearently it's rather a papyrus problem then (only ) physics... that i'm teleported from interiors was only once or twice and that was years ago, before a fix in sexlab was added. The problem with Playing animation: may be related, but it doesn't have to. It's not the same, the reason why it happens might be the same. It means that the animation(s) which are allowed to be played by the mod triggering (or in case of DD, restricting) it can not be found, or the list of allowed animations is empty. For example at a certain point sex slaves tries to play one specific of the outdated animations that are disabled by default in new sexlab versions. If animations are triggered by tags it can be possible that after filtering no animations are left, either because of bad filters in that mod, or a broken script trying to filter stuff, or... not sure. In that case i'd need to know which mod is triggering the animation and if it also happens with other mods. Papyrus log would help as well. In any case: it's not a new bug, don't worry.
Neodarkside Posted August 1, 2017 Posted August 1, 2017 I have a pretty good PC and I get this on occasion, sometimes defeat triggers it or eager NPCs. It used to happen alot more frequent in the past but unsure how or why its corrected itself. I have crash fixes installed, so maybe that cut down on the number of times it happens. Before when it happened I'd say once every 10 or so outdoor sex events, now its maybe once every 50+. Seen it happen maybe twice in my last playthru (40+ hours). My suggestion, every now and then zap a follower or random NPC in the world with the matchmaker spell. I've noticed that if I get the game to trigger that odd teleport on them, it won't for me.
27X Posted August 1, 2017 Posted August 1, 2017 It is not only physics issue, if at all. I know at least 2 (other) mods that can be a reason, and two more where a bug causing it was fixed (sexlab itself and DD). For the two remaining mods: in both cases it's technically not a bug, it means that that something went wrong before (like stack dumps) and a script is broken. So, one of them is Cursed Loot, it has it's own library for bound animations and it's possible that stack dumps brake the library or the access to it. If that happens you can experience the teleporting. The only way to fix it in this case is afaik reload a game before the stack dump or start a new game. The other one is either DA or Defeat, or maybe both combined, not sure. It happens to me sometimes when i'm (or a follower is) send to bleedout several times in a short time, i.e. before the related scripts could be finished. In those cases (fast)traveling to another location and starting sex (interior) by any mod fixed it for me. It may happen that your follower won't talk anymore after that, then just use the cleaning option in Defeat. I don't really know why animations always seem to work if i'm interior when DA/Defeat is the reason, but appearently it's rather a papyrus problem then (only ) physics... that i'm teleported from interiors was only once or twice and that was years ago, before a fix in sexlab was added. The problem with Playing animation: may be related, but it doesn't have to. It's not the same, the reason why it happens might be the same. It means that the animation(s) which are allowed to be played by the mod triggering (or in case of DD, restricting) it can not be found, or the list of allowed animations is empty. For example at a certain point sex slaves tries to play one specific of the outdated animations that are disabled by default in new sexlab versions. If animations are triggered by tags it can be possible that after filtering no animations are left, either because of bad filters in that mod, or a broken script trying to filter stuff, or... not sure. In that case i'd need to know which mod is triggering the animation and if it also happens with other mods. Papyrus log would help as well. In any case: it's not a new bug, don't worry. Not talking about HDT, talking about Havok itself in the vanilla format.
Nazzzgul666 Posted August 1, 2017 Posted August 1, 2017 Not talking about HDT, talking about Havok itself in the vanilla format. Ok, i can't say for sure if it would be possibly happen without Havok, all i can tell is that i saw it happen with perfectly working physics but broken scripts and/or bad filters. And i have crash fixes and my PC is at least a pumpkin.
Slorm Posted August 1, 2017 Posted August 1, 2017 I read in another thread that this was caused by the camera losing co-ordinates. I don't know if it is the case here, but I've certainly seen something similar with Touring Carriages (it's 100% reproducible), if the pc is in the cart and somehow gets hit by something (rare but it can happen with Mage NPC's) then when the pc leaves the cart at the end of the animation she is then placed at the centre of the cell high up and then falls to the ground. I've seen other similar things as well with TC if another mod fires while in the cart, sometimes the camera loses track of what it's looking at and will eventually ctd once the gameworld turns blue. May or may not be relevant
PubliusNV Posted August 2, 2017 Posted August 2, 2017 The Bazinga mod I mentioned above fixes the HDT boobs stretch to infinity problem, so it sounds from other comments like it's not relevant to the OP.
MasterGa Posted January 8, 2021 Posted January 8, 2021 Well I am not certain but in my case it was the loading order, I had ZAZ under DD and this teleportation but when I placed ZAZ above it got fixed. Just try to remember your latest changes and act upon it. Edit: Also make sure to batch build and run FNIS.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.