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Posted

Oblivion ShackleChains ported to a skyrim furniture...I think I will let the overlay simply inside...double chains look more immersive (it´s not disturbing me):

 

-will come also in rusty and black rust and gold and shiny metal and copper....

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Posted

You are super ambitious tara, i love it. When would you say the new zap will be done? Either way, ill wait till next year if need be im just happy you are making new things!

Posted

at the moment I think it can be ready from 2 weeks to about a month - not exactly sure for now (it can be suddenly quick or maybe I will stuck in different problems)

 

Here´s the perfect furniture: 1) -chains "in rest",  2) -using the furniture while chains are "under tension" ,   3) - and finally the chained stuff in rest position after leaving again:-)) :)  :D

 

(i let both version inside the pack-you can choose what you prefer to have - both do work as a real furniture)

 

(this is not the last one of this type - now I know how to do it well)

 

 

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Posted

body gibbets with and without pole...

I´ll work to get that overall irons more round and in different textures (this simply is portet and then changed to work with skyrim, last pic shows the oblivion "prisonhall04")

 

Solid, I remember those being used for a small mod for Oblivion way back. Looking forward to release.

 

Posted

at the moment I think it can be ready from 2 weeks to about a month - not exactly sure for now (it can be suddenly quick or maybe I will stuck in different problems)

 

Here´s the perfect furniture: 1) -chains "in rest",  2) -using the furniture while chains are "under tension" ,   3) - and finally the chained stuff in rest position after leaving again:-)) :)  :D

 

(i let both version inside the pack-you can choose what you prefer to have - both do work as a real furniture)

 

(this is not the last one of this type - now I know how to do it well)

Woah. Sooo horny!

Posted

"A stage is no problem - maybe you can show a picture how you like to have that or create a drawing for that...pencil-drawing would be best - I want to see the heigth and the overall dimensions, something with stairs maybe and created of different wood - everything´s NO problem...show me your idea:-))"

 

The stage you allready created for the gallows ist fine, but I have problems to "copy and paste" it with cell builder. I only grab parts of it, so I cannot build a stage on a market place etc.

 

So a stage should be in one piece of furniture. Is that possible? 

Posted

hi, possible-but not the common way: furnitures have to be very small, if not, you can always use them from far away because they are sensitive by their collision and a whole stage is an immersive big object and can cause not wanted effects.

The gallow static object is not ideal for that (to high, too narrow) - as I told - I want a picture.

 

And what shall be contence of such a furniture???...I´d suggest to have only a static object and to fill such an area with individual seats, leaning-markers and simply some slaves in gibbets or in chains (Offset-animation-that will come in chains-style). All the rest must be done by AI packs and scripting.

 

It´s absolutly crappy to want one furniture with some seats, only to have in mind, that it can be handled probably not by cell-binder (who knows if that tool will work all right with such a new model).

I´ll create some stuff (static-only) but I will not guarantee that the cell builder can access that stuff allright.

"A stage is no problem - maybe you can show a picture how you like to have that or create a drawing for that...pencil-drawing would be best - I want to see the heigth and the overall dimensions, something with stairs maybe and created of different wood - everything´s NO problem...show me your idea:-))"

 

The stage you allready created for the gallows ist fine, but I have problems to "copy and paste" it with cell builder. I only grab parts of it, so I cannot build a stage on a market place etc.

 

So a stage should be in one piece of furniture. Is that possible? 

 

Posted

I thought the same and wanted to create some more---and it´s not so much heavy for the game engine: that sort of chains do not consume too much polygons and they nevertheless look pretty realistic- the original textures are also not bad done imo:-)

(the most important work has been the scaling and sizing for the wrists, ankles and neck and the chain-winding-directions around the rings!)

 

They have not been part of a mod, I took them from a static interior-part-it may be that they are also been picked up by another oblivion interior-dungeon mod-maybe...but I like always to work with the vanilla stuff.

I´ll create now some other poses because I found a very simple way, to let the chains be exchanged during the furniture use-that´s looking quite well-only restriction is that the pose has to be quiet and nearly without movement...breathing and small struggle at the right parts are spending the illusion, that the victim is trapped into hard and heavy chains...for a furniture it is really enough and it creates a "wonderful" pose that lets some headroom for the gamer´s fantasy...in other words: a realistic havok-based swinging and shuttering, noisy chain would not be much more "better".

(thanks)...!

 

I will try to create this "oblivion ankle and wrist-cuffs" to become a skeleton-bone depending animated object for the body like the wrist and ankle cuffs/ropes of zap as an alternative to the zap-styled ones. This will be a base for some offsets, and/or other poses.

 

Wow those chains look really nice =)    Great work as always.

 

Posted

I´ll also try to pick up some ideas of the elder scrolls online and maybe I ´ll prepare the "two-places-pillory" and the cages (the way rest-guiloutine is done btw.)...

 

Posted

 

hi, possible-but not the common way: furnitures have to be very small, if not, you can always use them from far away because they are sensitive by their collision and a whole stage is an immersive big object and can cause not wanted effects.

The gallow static object is not ideal for that (to high, too narrow) - as I told - I want a picture.

 

And what shall be contence of such a furniture???...I´d suggest to have only a static object and to fill such an area with individual seats, leaning-markers and simply some slaves in gibbets or in chains (Offset-animation-that will come in chains-style). All the rest must be done by AI packs and scripting.

 

It´s absolutly crappy to want one furniture with some seats, only to have in mind, that it can be handled probably not by cell-binder (who knows if that tool will work all right with such a new model).

I´ll create some stuff (static-only) but I will not guarantee that the cell builder can access that stuff allright.

"A stage is no problem - maybe you can show a picture how you like to have that or create a drawing for that...pencil-drawing would be best - I want to see the heigth and the overall dimensions, something with stairs maybe and created of different wood - everything´s NO problem...show me your idea:-))"

 

The stage you allready created for the gallows ist fine, but I have problems to "copy and paste" it with cell builder. I only grab parts of it, so I cannot build a stage on a market place etc.

 

So a stage should be in one piece of furniture. Is that possible? 

 

 

Please forgive my ignorance. 

I thought about something like this:

 

(All pics from https://victorzulu.deviantart.com/favourites/64613551/Slave-Trade)

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Posted

This examples are very well choosen and I do not see any problem for that...

-nice add on  for skyrim !!

 

I´ll of course add that soon:-))  -i´ll create a mix from pic 2 and pic 3 with a serious build....I´ll create it in T-form to be like a stage with a middle walk-way with two different heigth and different access-points (all will be made of wood like the riverwood bridges-and gateway at the river)

 

ps: (is that a "game" or only a 3d-pic-engine?....)

 

 

 

 

 

hi, possible-but not the common way: furnitures have to be very small, if not, you can always use them from far away because they are sensitive by their collision and a whole stage is an immersive big object and can cause not wanted effects.

The gallow static object is not ideal for that (to high, too narrow) - as I told - I want a picture.

 

And what shall be contence of such a furniture???...I´d suggest to have only a static object and to fill such an area with individual seats, leaning-markers and simply some slaves in gibbets or in chains (Offset-animation-that will come in chains-style). All the rest must be done by AI packs and scripting.

 

It´s absolutly crappy to want one furniture with some seats, only to have in mind, that it can be handled probably not by cell-binder (who knows if that tool will work all right with such a new model).

I´ll create some stuff (static-only) but I will not guarantee that the cell builder can access that stuff allright.

"A stage is no problem - maybe you can show a picture how you like to have that or create a drawing for that...pencil-drawing would be best - I want to see the heigth and the overall dimensions, something with stairs maybe and created of different wood - everything´s NO problem...show me your idea:-))"

 

The stage you allready created for the gallows ist fine, but I have problems to "copy and paste" it with cell builder. I only grab parts of it, so I cannot build a stage on a market place etc.

 

So a stage should be in one piece of furniture. Is that possible? 

 

 

Please forgive my ignorance. 

I thought about something like this:

 

(All pics from https://victorzulu.deviantart.com/favourites/64613551/Slave-Trade)

 

 

Posted

This sounds really great! Especially the T-form for making the slaves doing the model walk.

 

Does anybody know a means to gather an audience in front of such a stage? Something like Spectator Crowds, but triggered not only by sex...

 

P.S. About the pics: I do not know how they are made. Ther are from https://victorzulu.d...51/Slave-Trade)

Posted

I can´t join the link but it´s allright..I saw what is needed.

You can put chairs there or let the audience stand around...it´s of course very much more easy if you create an official mod with CK, instead to jingle around with "positioner"-mods..(I did the same in the past but.... :blink:  :blink:  :blink:)

This sounds really great! Especially the T-form for making the slaves doing the model walk.

 

Does anybody know a means to gather an audience in front of such a stage? Something like Spectator Crowds, but triggered not only by sex...

 

P.S. About the pics: I do not know how they are made. Ther are from https://victorzulu.d...51/Slave-Trade)

 


 

Posted

Chain-Work-Part 2

 

I am curious about these poses.  I don't think I've ever seen victims locked in a standing M.  I have only seen chained A, T or Y poses.

 

EDIT: I meant inspiration or source of these poses.

 

Posted

hi, this is a job for the quest mods, this is a resource only - please keep in mind if you want npc´s to get into the furnitures, that you will uncheck the "ignored by sandbox" - field inside of the furniture - edit - window of your mod that uses the pack...

 

Hey there, I have a question. I cant figure out how how to lock an NPC into the furniture.

Any help ? thanks in advance.

 

Posted

 

Chain-Work-Part 2

 

I am curious about these poses.  I don't think I've ever seen victims locked in a standing M.  I have only seen chained A, T or Y poses.

 

EDIT: I meant inspiration or source of these poses.

 

 

also new:

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Posted

.....

chair tied

saddle roped

chandlier hanging

bar stool

pillory kneeling

rope dancer

ceiling wheeled

..........

........

vampire supply

sacrificial pillars

slave table

dream catcher

pet hook

sacrificial tables (3x)

hanging rope (up and down)

circus wheel 

imperial chandelier

imperial wall shackle (last 2 pics-censored :cool: )

.....

All water wheels now with working Animated Objects (nosdregamon´s  :heart:  stuff is on board again and this time working with all multi-poses)

 

 

 

 

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