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Best CPU for Oldrim?


prinyo

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Posted
 skyrim run with a constant 45fps when double-rendered

 

 

I7, 1080+, and memory running at 3 gigs is what you need if you're going to be using extensive mods and an ENB.

Posted

 

 skyrim run with a constant 45fps when double-rendered

 

 

I7, 1080+, and memory running at 3 gigs is what you need if you're going to be using extensive mods and an ENB.

 

 

Seems so. And even if one of those 3 components is missing it will be a bottleneck and will drag everything down.

The problem is that it is not a simple upgrade from even what are considered high-end machines and ironically makes Oldrim one of the most expensive games to play in a stable 3D way.

Posted

 

 

 skyrim run with a constant 45fps when double-rendered

 

 

I7, 1080+, and memory running at 3 gigs is what you need if you're going to be using extensive mods and an ENB.

 

 

Seems so. And even if one of those 3 components is missing it will be a bottleneck and will drag everything down.

The problem is that it is not a simple upgrade from even what are considered high-end machines and ironically makes Oldrim one of the most expensive games to play in a stable 3D way.

 

 

It has become a Holy Grail to achieve high framerates at high resolution while running a heavy ENB preset and mucho 4K. One thing to buy hardware just to play the latest games, and another matter entirely if the upgrades are meant for a single game.

 

I remember how some guy had to sell off a 1070 for a 1050 because he only plays MOBA games and because he bought an overkill GPU.

Posted

Because of the lack of a hardware scheduler, I do wonder if using a card from team red would alleviate at least some of the "CPU bound" stutter.  If AMD ever comes out with a powerful enough solution, may be able to improve the situation of both nvidia adding stress to the CPU and possibly a graphics upgrade(depending on the individuals system), for skyrim, by upgrading the GPU. Not exactly intuitive, replace the GPU to improve CPU perf, but there it is.

 

Also, there is a case to be made for a having a processor with a minimum of 6 or 7 threads.  Nvidias drivers are apparently made to take advantage of "up to" 6 threads.  Consider that you'd likely want a few more threads for windows to do its daffy background shite so it won't impede on game threads, and you're looking at an 8 threaded CPU by default.  This however is a bit more likely to be of greater consideration for other titles and not as much for skyrim.

 

I'd suggest watching this video, and actually checking out the dudes channel.

 

It's all relative though.  Myself I've garbage graphics and CPU so anything would be better, and there are people here running the k variant of the OPs CPU where, for them and their L.O., that extra 400 mhz could be making enough of a difference.

 

Just throwing it out there as clear as mud to making things more confusing...but I do recall from the Fiji launch they had some very impressive fps for skyrim on a graph, but hell if I remember enough to dig up where I remember seeing it.  iirc is was "outlier high" which is why it stuck in me brains, no idea as to why however.

Posted

Question as we have moved onto GPU's, on mine i have the option to let the GPU or the CPU handle PhysX

 

Capture.jpg

 

If peeps are having a CPU bottleneck would amending this sort of setting to the GPU deliver an improvement? (have this on auto myself)

 

 

With Vsync enabled i'm getting 59.8 FPS (according to the ENB counter) which is fairly steady, only real time it drops is if there is lots of sex going on and then it dips down to 51 using the 0.308 ENB from boris' site and AIR ENB preset from nexus (with its associated requirements)

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