Jump to content

More Nasty Critters Legendary Edition


Recommended Posts

Posted
10 hours ago, MadMansGun said:

those "bash" things like to mess up the armor's armature settings (among other things)

I can't seem to figure it out lol. It's ok though. Thank you for trying to help.

 

Edited, crisis averted on my characters HDT body after removing batched patch. 

Posted

Sorry if this isn't the right place for this and if this has already been addressed/fixed but I've just spent literally every waking moment on this site going thru forums about this mod looking for a fix for a missing animation/behavior, or the animation/behavior itself to fix this problem with absolutely no luck at all and its driving Me nuts!!! If anyone here can help Me resolve this issue I'd greatly appreciate it, and thanx in advance for any/all help with this ...  Each & every time I run FNIS I get this warning about a missing animation/behavior file from this mod, then it says that it will be ignored, and if its ignoring the entire mod then all My skyrim is fucked >.<   I have followed all the install instructions and this keeps coming up ...

 



 

FNIS Behavior V7.4.5 XXL   3/22/2019 7:07:53 PM
Skyrim 32bit: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
Patch: "GENDER Specific Animations" 
Patch: "SKELETON Arm Fix" 
Patch: * xp32's "New Animation for 1H Weapon" 

Installing FNIS PCEA2
Reading AnimationsByLeito V1.0 ...
Reading AnimationsByLeito_Aggressive V1.0 ...
Reading AnimationsByLeito_Creatures V1.0 ...
Reading AnimationsByLeito_Furniture V1.0 ...
Reading ArousedSexyIdles V?.?  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 3 alternate animations) ...
Reading BaboHorribleHarassment V5 ...
Reading Bathing in Skyrim V?.? ...
Reading BeeingFemale V2.8 ...
Reading Bestialityrap V?.? ...
Reading Billyy_Creature V1.0 ...
Reading Billyy_CreatureBeasts V1.0 ...
Reading Billyy_CreatureConstructs V1.0 ...
Reading Billyy_CreatureFurniture V1.0 ...
Reading Billyy_CreatureHumanoids V1.0 ...
Reading Billyy_CreatureInsects V1.0 ...
Reading Billyy_CreatureMisc V1.0 ...
Reading Billyy_Human V1.0 ...
Reading Billyy_HumanDD V1.0 ...
Reading Billyy_HumanFurniture V1.0 ...
Reading Billyy_Legacy V1.0 ...
Reading CoverSelf V?.?  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 40 alternate animations) ...
Reading DD V4.0.0  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 493 alternate animations) ...
Reading DD2 V4.0.0  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 330 alternate animations) ...
Reading DD3 V4.1.0  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 102 alternate animations) ...
Reading DDSL V4.0.0 ...
Reading EstrusChaurus V4.35 ...
Reading FNISBase V7.4.5 ...
Reading FNISCreatureVersion V6.1 ...
Reading FNISFlyer V1.3 ...
Reading FNISSexyMove V7.1  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 162 alternate animations) ...
Reading FNIS_PCEA2 V1.3  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 557 alternate animations) ...
Reading HAnimations V1.4.0 ...
Reading MME V6.07  ( 2 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading MiasLair V4.0 ...
Reading MoreNastyCritters V1.0 ...
>>Warning: AnimationList found in  "Animations\MultiPunchSpell", but no corresponding Behavior file. Incomplete mod IGNORED.<<

Reading NibblesAnims V1.0 ...
Reading PeeAndFart V2.0 ...
Reading Private Needs V?.? ...
Reading PrivateNeeds V?.? ...
Reading SerialStrip V1.1.4 ...
Reading SexLab V1.62 ...
Reading SexLabAroused V?.? ...
Reading SexLabCreature V1.61 ...
Reading SexLabTDFAggressiveProstitution V?.? ...
Reading Virgin V6.7  ( 6 furniture, 11 offset, 0 paired, 0 kill, 0 chair, 27 alternate animations) ...
Reading XPMSE V7.2  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...
Reading ZaZAnimationPack V8.00  ( 276 furniture, 45 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading milkypack V1.7 ...
Reading sanguinesDebauchery V?.?  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 17 alternate animations) ...

All Anim Lists scanned. Generating Behavior Files...
 16 GENDER modifications for Animations\male
 18 GENDER modifications for Animations\female
Alternate Animation mods: 11 sets: 87 total groups: 295 added file slots: 2654 alternate files: 1895

Create Creature Behaviors ...
Reading Billyy_CreatureConstructs V1.0 ...
Reading MoreNastyCritters V1.0 ...
Reading Bestialityrap V?.? ...
Reading Billyy_Creature V1.0 ...
Reading Billyy_CreatureBeasts V1.0 ...
Reading NibblesAnims V1.0 ...
Reading SexLabCreature V1.62 ...
Reading AnimationsByLeito_Creatures V1.0 ...
Reading Billyy_CreatureHumanoids V1.0 ...
Reading Billyy_CreatureFurniture V1.0 ...
Reading Billyy_CreatureInsects V1.0 ...
Reading Billyy_CreatureMisc V1.0 ...
Reading Virgin V1.00 ...
Reading Billyy_Legacy V1.0 ...

 10329 animations for 49 mods successfully included (character).
 3924 animations for 14 mods and 45 creatures successfully included..
 1 Warning(s).

 

Posted
16 hours ago, VexyRage said:

Sorry if this isn't the right place for this and if this has already been addressed/fixed but I've just spent literally every waking moment on this site going thru forums about this mod looking for a fix for a missing animation/behavior, or the animation/behavior itself to fix this problem with absolutely no luck at all and its driving Me nuts!!! If anyone here can help Me resolve this issue I'd greatly appreciate it, and thanx in advance for any/all help with this ...  Each & every time I run FNIS I get this warning about a missing animation/behavior file from this mod, then it says that it will be ignored, and if its ignoring the entire mod then all My skyrim is fucked >.<   I have followed all the install instructions and this keeps coming up ...

That warning is actually unrelated to MNC, it just shows up right after it because animation mods are listed by alphabetical order.

Posted

sigh guess no way to get immesive horses to work with mnc right for the unique horses as even when set their gender to male they still use female horse mesh

 

Posted

hmm i got the problem, that the mcm menu will not show up since my new install of the game...

i´ve got all pre-requisites and it´s working with most creatures...

i already tried re installing...

 

help appreciated....

Posted
On 3/26/2019 at 6:08 AM, sidfu said:

sigh guess no way to get immesive horses to work with mnc right for the unique horses as even when set their gender to male they still use female horse mesh

every time i think i have fixed the problem it turns out i have not.

 

4 hours ago, MetZwerg said:

hmm i got the problem, that the mcm menu will not show up since my new install of the game...

i´ve got all pre-requisites and it´s working with most creatures...

i already tried re installing...

 

help appreciated....

what MCM menu is missing? Creature Framework or SLAL?

Posted
5 hours ago, MadMansGun said:

every time i think i have fixed the problem it turns out i have not.

well the mod itself is nice but the issue is that even if u fix that issue the mod it self still screws up your ui so your scrolling message boc on the top left corner goes frm being 3-4 or so spaces  in size to going over the bottom of your screen and some mods messages will be all way across screen

 

Posted

Thanks for the update! I checked the changelogs and saw that hentai gargoyle is now a random spawn (that's awesome! I was wondering when a mod would add devious creatures that would roam in the night). Does that mean HentaiCreatures is now required for the gargoyle to spawn?

I wasn't sure if HentaiCreatures only added spells to summon them.

Posted
40 minutes ago, MetZwerg said:

the creature framework mcm....

Quote

 

Creature Framework Troubleshooting:

 

"Creature Framework API reference not found" error and/or the MCM for Creature Framework is missing:
you need to install the .bsa file from Sexlab Aroused to fix this problem.
http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/

 

Aroused mesh not getting applied during animations:
go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
note: if you have SexLab Aroused fully installed you may need to lower the "Arousal threshold" setting in the Creature Framework MCM.

 

Creature Framework not registering mods or stuck in a registering loop:
try reinstalling JContainers.
https://www.nexusmods.com/skyrim/mods/49743/?

 

 

 

25 minutes ago, LT Roarke said:

Thanks for the update! I checked the changelogs and saw that hentai gargoyle is now a random spawn (that's awesome! I was wondering when a mod would add devious creatures that would roam in the night). Does that mean HentaiCreatures is now required for the gargoyle to spawn?

I wasn't sure if HentaiCreatures only added spells to summon them.

that's not what i meant by random spawn, the Hentai spell for them will randomly spawn different versions/colors of them when used.

 

also dawnguard already makes gargoyles spawn in the world, so you don't need a mod for that.

Posted

tried everything yesterday....

 

just fired the game up did change nothing from my last try...

"new mcm menu registered"....

 

sometimes i think the game just wants to get me angry....

thanks for the help...

 

 

Posted
3 hours ago, MetZwerg said:

sometimes i think the game just wants to get me angry....

that's because it does.

Posted
4 hours ago, g1montcalm1 said:

though when i go near a horse i get a ctd in Version v11.4E but in v11.4D everything is fine

 

any tips ?

i'm not having crashing problems with them so i don't know what the problem could be, is it all horses or just some?

a possible cause may be another horse mod (but i can't think of any that would make the game crash)

 

4 hours ago, Fylix_Aerou said:

What is the update procedure when going from 11 4C to 11 4E? (I use Mod Organizer btw) Do I need to delete MNC, save, then reinstall the updated mods? Do I need to make a new save?

i think it's just "delete and install new version", you don't need to do anything with the saves.

Posted
1 hour ago, Fylix_Aerou said:

Can also confirm that the new update crashes when near horses. Happening to me around whiterun stables and only when I approach. Also I only use convenient horses and I don't bash patch it.

Similarly - 11E, regular CTD, returned 11D, everything became normal

Posted

I just updated to 11E last night. I'm not getting any crashes though. Loaded a save outside of the CD shop and was able to have sex with the horse there. Fast traveled to whiterun stables and had sex with a horse there. Then traveled to windhelm stables. Didn't try sex there, but still no crashing. The only thing I have that I'm aware that changes any horses in my game is a flaming body mod for Arvak. Was able to ride him around with no issues though.

Posted
4 hours ago, btasqan said:

Are Paulgreens patches still needed in 11.4E?

 

https://www.loverslab.com/files/file/5337-sexlab-162-fixes/

yes, those are for SexLab v1.62 problems.

 

7 hours ago, Fylix_Aerou said:

Can also confirm that the new update crashes when near horses. Happening to me around whiterun stables and only when I approach. Also I only use convenient horses and I don't bash patch it.

hmm...maybe something is wrong with the convenient horses patch.

Posted
3 hours ago, MadMansGun said:

yes, those are for SexLab v1.62 problems.

 

hmm...maybe something is wrong with the convenient horses patch.

What does the convenient horses patch do? Just noticed that I have CH installed but have never used its MNC patch.

Posted
10 hours ago, vjnmrf said:

Similarly - 11E, regular CTD, returned 11D, everything became normal

I also have crashes when near horses with the new update, and I don't use any horse mods and no compatibility patches.

 

Edit: Deleting skeleton.hkx in the meshes/actors/horse/character assets folder seems to fix it, but I will test it more.

Posted
2 hours ago, btasqan said:

What does the convenient horses patch do? Just noticed that I have CH installed but have never used its MNC patch. 

basicaly it changed the mesh/texhre path so they directly use mnc versions.

Posted
2 hours ago, btasqan said:

What does the convenient horses patch do? Just noticed that I have CH installed but have never used its MNC patch.

convenient horses has some sort of texture based animation event inside it's meshes that is used to remove the horse's mane when armors are equipped, the patch adds the adult bits onto these meshes, it also adds a aroused mesh for a horse named "Serana".

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...