Kargrin Posted May 14, 2017 Posted May 14, 2017 Heads up: In the latest patch, many mods that rely on item tables stopped working ( because of the new items) So anything with new/modified armors/weapons/ wheel of pain don't work ATM.Unless the modder update. Skimpy armors and nude skins work tho.
Adenan Posted May 14, 2017 Posted May 14, 2017 With the latest patch item tables are no longer a problem.Modders can now add new item tables to the game.
Kargrin Posted May 15, 2017 Posted May 15, 2017 With the latest patch item tables are no longer a problem.Modders can now add new item tables to the game. You mean.. like.. new thrall tables and stuff?
Chekist Posted May 15, 2017 Posted May 15, 2017 Certain datatables will expand with datatables from mods. Blueprints still overwrite each other though;(
The Lonesome Spirit Posted May 15, 2017 Posted May 15, 2017 I have an update almost ready with some new animations and some fixes. Just doing some animation finishing touches. Out of curiosity, hows the update looking, can't wait to see it:)
Serethal Posted May 15, 2017 Posted May 15, 2017 Should be up in a couple of hours. Was supposed to release it yesterday, but it turned out to be a busy Sunday.
Serethal Posted May 15, 2017 Posted May 15, 2017 Here it goes! v1.14 -New animations. Courtesy of Leito86! -Penis positioning fixes -Breast physics SexilesMod 1.14.rar Immediate to-do list: -Improve transitions (might have an update today) -More animations (doggy coming very soon) -Further improve existing animations Mid term goal list: -Improve first person camera (no clipping) -Thrall on Thrall sex animations -Simple Erection button Longer term goals: - Transition to the Conan built in radial menu - Direct pose transitions. While I'm by no means new to scripting, UE4 is new to me, so I'm still learning things, which means it will take some time to do the mid and late term goals. The focus at the moment is on maintaining the existing framework and polish/add new animations. Please report any issues you may find, clipping, animations acting weird and so on.
Serethal Posted May 15, 2017 Posted May 15, 2017 Not yet, no. There's no need at the moment, as it's self contained and doesn't touch any other data tables.
WrylyLL Posted May 15, 2017 Posted May 15, 2017 Mod controllers are not only for datatables. Sexiles is hooked in before BaseSurvivalChar and also PersistentHumanoidNPC. Because of this they are added to the mod when it is cooked and have a chance to break things when the game updates. You probably know this as you fixed it. Thank you by the way http://conanexiles.gamepedia.com/Modding_DataTables_and_Components Has an example on how to avoid updates breaking it. Also an example on radial menus if you need.Hope this helps. Oh if you are not on the Mod discord they are very friendly
merctime Posted May 15, 2017 Posted May 15, 2017 Serethal... Just one player here that wants to give you a great big THANK YOU! Shout out for picking up the torch on this!! Your efforts, I'm sure, will certainly be appreciated... I know I do!!!
The Lonesome Spirit Posted May 15, 2017 Posted May 15, 2017 Here it goes! v1.14 -New animations. Courtesy of Leito86! -Penis positioning fixes -Breast physics SexilesMod 1.14.rar Immediate to-do list: -Improve transitions (might have an update today) -More animations (doggy coming very soon) -Further improve existing animations Mid term goal list: -Improve first person camera (no clipping) -Thrall on Thrall sex animations -Simple Erection button Longer term goals: - Transition to the Conan built in radial menu - Direct pose transitions. While I'm by no means new to scripting, UE4 is new to me, so I'm still learning things, which means it will take some time to do the mid and late term goals. The focus at the moment is on maintaining the existing framework and polish/add new animations. Please report any issues you may find, clipping, animations acting weird and so on. Thanks man!!! appreciate it! Keep up the good fight.
Drunkenhobo86 Posted May 16, 2017 Posted May 16, 2017 Awesome work! I look forward to seeing more! Perhaps though, you should start a new thread? So we have all the new updates and stuff on the front page?
WrylyLL Posted May 16, 2017 Posted May 16, 2017 Got around to testing. Is Sexiles still disabling punching for anyone else ?
Kargrin Posted May 16, 2017 Posted May 16, 2017 Just noticed that pressing e during the animation despawns the thrall lolNevermind lol
Dragoonhentai Posted May 16, 2017 Posted May 16, 2017 Actuall it isnt despawning it...its going into your inventory. Need to add in a boolean somewhere where when Thrall E is if In sexile animation false branch. that the easiest / quickest way to solve it.
Serethal Posted May 16, 2017 Posted May 16, 2017 Thralls can get stuck when transitioning, picking them up is the fastest/easiest way to reset them if something goes wrong.
Kargrin Posted May 16, 2017 Posted May 16, 2017 Actuall it isnt despawning it...its going into your inventory. Need to add in a boolean somewhere where when Thrall E is if In sexile animation false branch. that the easiest / quickest way to solve it. Oh of course, silly me lol (e is the button to recover the thrall..)
GoddessV Posted May 16, 2017 Posted May 16, 2017 20170516001233_1.jpg 20170516000200_1.jpg 20170516001043_1.jpg Just noticed that pressing e during the animation despawns the thrall lol If I'm not mistaken, the original Grand author of Sexiles (oxyg1n) indicated that he did not yet have a way for us using any other (non-Sexiles) commands while engaged in the animation. He did recommend not to try to do so, as it might interrupt the act; but to only use the keys that control the act, or ends the act during those times. So yes, pressing "E" picks up the Thrall; and using "E" for any other purpose, just won't work, lol. I'm also not sure if our equally as Grand Serethal has mentioned anything to change this (not that I have seen written here), or if it is future plans. Hope this information is helpful
jdods13 Posted May 16, 2017 Posted May 16, 2017 Got around to testing. Is Sexiles still disabling punching for anyone else ? Yes this seems to make it so My wife and I cannot punch. Is this a known issue or something on our end? Would be nice to be able to defend ourselves with new characters. Also the mod still shows as version 1.13, is this correct?
WrylyLL Posted May 16, 2017 Posted May 16, 2017 From what I understand of the issue Conan's last game update changed some base classes and Sexiles is using / is based on older versions of those classes and that is causing punching not to work.You are still using the old version if it shows version 1.13
Serethal Posted May 16, 2017 Posted May 16, 2017 The versioning is an error on my part, I forgot to change it when cooking. I'll look into the punching bug, I do not get it though, are you guys using any other mods?
WrylyLL Posted May 16, 2017 Posted May 16, 2017 Mod version shows as 1.14 for me.We got the punching bug on the serve I play on after the Conan trap update under version 1.13 of Sexiles. One other mod is on the server but it is an item table mod.Under Sexiles 1.14 I get the punching bug playing in single player no other mods. Have not tested on the server yet due to the bug.When cooking 1.13's source it gives a warning for fist weapons. Something about a node not being used. I have not looked into the why of it yet.
merctime Posted May 17, 2017 Posted May 17, 2017 EDIT: I'm silly, I didn't notice that the controls .jpg changed, showing that tab controls the action. Still, I must report also having the no punching bug.
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