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Everyones characters?


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She's a cutie! Where's that first armor from' date=' the bikini top?

[/quote']

 

If you ask me, the bikini top is from the Indigo Armor (theres a BBB replacer in Nexus too, I link the normal one) :

 

http://www.tesnexus.com/downloads/file.php?id=16645

 

And the panties are from Undies Underneath (not an armor, but underwear for HCEG nude body):

 

http://www.tesnexus.com/downloads/file.php?id=15767

 

The boots are from Apachii Goddess Store, I think Freda sell them

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She's a cutie! Where's that first armor from' date=' the bikini top?

[/quote']

 

If you ask me, the bikini top is from the Indigo Armor (theres a BBB replacer in Nexus too, I link the normal one) :

 

http://www.tesnexus.com/downloads/file.php?id=16645

 

And the panties are from Undies Underneath (not an armor, but underwear for HCEG nude body):

 

http://www.tesnexus.com/downloads/file.php?id=15767

 

The boots are from Apachii Goddess Store, I think Freda sell them

 

Great pics J Dragon!

 

Thanks, Sashalag.

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ScreenShot66.jpg

 

The battle against evil takes many forms, and the good do not always triumph. Not even Ace Flashheart.

 

ScreenShot70.jpg

 

But we can find supportive friends and allies in our fight, others who believe that love is stronger than hate.

 

ScreenShot62.jpg

 

Ace knows that he must love those lost in darkness, and believes that they will find the light, through the power of cock.

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^All you need is a master file, like MBP since it has the most races and hairs. Add a dependent mod to it which adds the needed character races, hairs, clothings, etc. Body types are the problem though..

 

I agree though it's difficult. :(

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normalidle.png

Alicia - maid outfit from Uriel.

But problem is normal idle, dont know what mod cause it, but look at the picture, she didn't stand normal, a bit spin whole body to right.

This idle issue is happening for me both npc and player, do someone know which animation file define it?

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ignoring the body types for now (not saying we wont come to that, im just waiting for the converting tool to be ready)

 

is it possible to have all these pretty characters to be npcs in our game world such as how this mod has done so with other people's characters:

http://tesnexus.com/downloads/file.php?id=24847

 

i understand that they would all have the same body type but i know how to get around that as once vorb is done, we can easily just create a few template bodies and assign the characters their respective body type.

 

the question is, is it possible to have npcs have the same face and skin colour as the way there are in the screenshots such as a moonelf is a moonelf. I dont want it all to rely just on vanilla races. I know this will create dependencies on the mod but hey whats an awesome mod without awesome foundation?

 

what i hope is that someone is ABLE and WILLING to undertake this task and make this mod. it would make oblivion so much more fun to play as now there will be hero/heroines to fight and yea whatever you want to do. ;D

 

perhaps since we will be using characters from this forum, why not have every1 chip in a little into this mod.

 

i would like to once again say that im not a modder (sadly) so i really do not know what is needed and i hope im not stepping on anyone's shoes by making it look as if such a task is so easy to do. However, if someone is wiling to take up this task, i will do my best to support it and be extremely grateful :D

 

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Depends on how Vorb works - if you can set different bodies via the Construction set then all is good. If not, it will require the player to set things up first in game which might be a bit of a hassle.

 

Aside from that, however, it doesn't seem to hard or complex enough to trouble me - I would gladly give it a go.

 

Or at least get the ground work up and running.

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Depends on how Vorb works - if you can set different bodies via the Construction set then all is good. If not' date=' it will require the player to set things up first in game which might be a bit of a hassle.

 

Aside from that, however, it doesn't seem to hard or complex enough to trouble me - I would gladly give it a go.

 

Or at least get the ground work up and running.

[/quote']

It's not possible via the CS, however, there is an easy way. You just need to find the body-skeletons in meshes/characters/_male which look like what you want, and copy them. Then you'd rename them skel_special_#.nif

That way wyre will know to assign it to your NPC.

 

 

Concerning Old Book's post. I'm affraid it doesn't work that way with VORB. VORB uses skeletons to shape the body, so clothes are also shaped the right way.

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It's easy enough with one of the set body spells to go through changing body types as needed. In the screen shots I posted' date=' I don't think more than two NPCs had the same body.

[/quote']

That doesn't work to anyone with armors though. I think VORB is our only choice here.

 

@luffyboy

Aside from body types, I don't think there'll be a lot of problems. You can import a character's face with Bash, and setting up the races and textures needed won't be a problem. It'll be a huge compilation though and will surely require a lot of dependencies which depends on how many NPCs you'd like to create.

 

Anyway ;D

270781_ScreenShot5781.jpg

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Well everyone has pretty much posted up their characters so thought i would post up mine too since i am bored ;). Her name is Ciúin Scéimh and have been playing with her since Cute Elfs mod came out pretty much. She is a sneak/archer specialist or thats how i play her hence the name Ciúin Scéimh which means Silent Beauty.

ciinscimh.jpg

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Woah very nice Jinsanx!  You using a mod to get your character to show up cell shaded? @_@

He's probably using OBGE.

Note that if you'd want to use it, unless you plan on using either SSAO, remove those two from the shader map.

Otherwise, load-time (after save-load) will be hefty.

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