Jump to content

Wait for SSE or reinstall oldrim?.


jynxx

Recommended Posts

I'm no modder, I just install them so pardon me if this is a stupid question, but is there progress for SSE?.

Skyrim is one of the best games to be a massive perv to, just so much to choose from, but wildly unstable.

I could never get it running right, even without the larger, more unstable mods, so how's it going for SE?, it'd be real nice to have the same/similar mods without the constant crashing.

 

Is anyone working on SSE?, anything in progress?, are we just waiting for something? script extender maybe?.

 

Sorry if there is a reason I shouldn't have asked, I'm clueless.

 

 

Link to comment

Skyrim SSE will unfortunately not replace old rim since recently the SKSE team reported the release indefinably. And i am also considering getting back to legendary since ENB for SSE are a joke(literally) all essential FX are not there like IBL lighting, SSS, AO, Parallax etc. and Boris doent seem to be very interested in SSE and i can understand her very well.

 

The trick with legendary edition is to avoid mods with tons of scripts and even trying to avoid any mod with scripts since they are the main culprit behind so many ctd.

Link to comment

Ignore the vocal haters, personally I would never touch Oldrim again for nothing. SSE is in almost every way superior and is a genuine pleasure to play.

 

I agree completely.  I'm never touching oldrim again.  My SE game is already much more heavily modded than my oldrim game was, performs better, looks better, and never crashes.  All of my "gotta have it" mods have already been ported over or work without requiring one.  There are some SKSE only mods that are on my wish list but I can do without until SKSE64 is out.

Link to comment

I guess everyone has their preferences.  This is plenty to keep me busy for now though

 

Things I already have:

 

 

 

 

# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Special Edition Patch.esp
SMSkyrim.esp
WinterholdDestruction.esm
Campfire.esm
Falskaar.esm
CompanionArissa.esm
Apachii_DivineEleganceStore.esm
ApachiiHair.esm
ApachiiHairMales.esm
ApachiiHairFemales.esm
Cutting Room Floor.esp
SMIM-SE-Merged-All.esp
EnhancedLightsandFX.esp
You Hunger.esp
Castle Volkihar Rebuilt.esp
MagicalCollegeofWinterhold.esp
Book Covers Skyrim.esp
Reverb and Ambiance Overhaul - Skyrim.esp
Verdant - A Skyrim Grass Plugin SSE Version.esp
reflection-levelupmessages.esp
VioLens SE.esp
VioLens SE - Book Menu.esp
Helgen Reborn.esp
High Level Enemies.esp
Combat Evolved.esp
High Level Enemies - Raised Ability Caps.esp
ethereal_elven_overhaul.esp
SOTFollowMeAndSwimToo.esp
OpulentThievesGuild.esp
Thunderchild - Epic Shout Package.esp
Hothtrooper44_ArmorCompilation.esp
Sacrosanct - Vampires of Skyrim.esp
Predator Vision.esp
Kato's Riverwood.esp
Point The Way.esp
ExpandedWinterholdRuins.esp
AwakenedMagicka.esp
Ordinator - Perks of Skyrim.esp
HarvestOverhaul_Redone.esp
FastTravelSOT.esp
Skyrim Alchemy Fixed - Ordinator.esp
Potions.esp
Blowing in the Wind SSE.esp
Hunterborn.esp
Hunterborn - Soups and Stews.esp
SkyrimImprovedPuddles-DG-HF-DB.esp
BetterQuestObjectives.esp
Hunterborn - Leather Tanning.esp
Frostfall.esp
SofiaFollower.esp
SexLab-AmorousAdventures.esp
Apachii_DivineEleganceStore_Patch.esp
ElysiumEstateSSE.esp
SkyHUD.esp
LeveledItemsLevelWithYou.esp
HearthfireMultiKid.esp
HearthfireMultiKid_LastName.esp
Ars Metallica.esp
Blacksmith Chests.esp
SMSkyrim - Encounters.esp
Better Dynamic Snow.esp
High Level Enemies - Dawnguard.esp
High Level Enemies - Dragonborn.esp
AutomaticItemStorage.esp
High Level Enemies - Increased Max Resists.esp
AmazingFollowerTweaks.esp
InstantMining.esp
SMSkyrim - Meshes.esp
dD - Realistic Ragdoll Force - Realistic.esp
AcquisitiveSoulGemMultithreaded.esp
beltfastenedquivers.esp
Real Roads.esp
IcePenguinWorldMap.esp
DustEffectsSSE.esp
Mighty Dragons SE Medium Cooked.esp
DiverseDragonsCollectionSE.esp
dD - Enhanced Blood Main.esp
dD-No Screen Blood.esp
Thief skills rebalance for Ordinator.esp
Remodeled Armor - Vanilla Replacer.esp
Remodeled Armor - Vanilla Replacer - Dawnguard.esp
Remodeled Armor - Vanilla Replacer - Dragonborn.esp
Simple Soul Gem Crafting.esp
Hunterborn - Campfire Patch.esp
notice board.esp
ForgottenCity.esp
Blacksmith Forge Water Fix SE USSEP.esp
The Paarthurnax Dilemma.esp
ThaneWeaponsReborn.esp
Gildergreen Regrown.esp
Apocalypse - Magic of Skyrim.esp
Elemental_Staffs.esp
Simple AUA.esp
UnreadBooksGlow.esp
Chesko_LoreBasedLoadingScreens.esp
Chesko_WearableLantern.esp
Hunterborn - Wearable Lanterns Patch.esp
Dr_Bandolier.esp
1nivWICCloaks.esp
WetandCold.esp
Hothtrooper44_Armor_Ecksstra.esp
JS Armored Circlets SE.esp
Footprints.esp
SSE High Quality Music.esp
Fantasy Soundtrack Project.esp
Fantasy Soundtrack Project - Combat.esp
Apocalypse - Ordinator Compatibility Patch.esp
SoundsofSkyrimComplete.esp
Immersive Patrols II.esp
OBIS SE.esp
OBIS SE - NoticeBoard - Addon.esp
Diversity - An NPC Overhaul.esp
Schlongs of SkyrimSE - Light.esp
XPMSSE.esp
Improved Eyes Skyrim.esp
Improved Eyes Skyrim - Vamp.esp
BijinAIO_SSE-3.1.1-SV.esp
Brows.esp
Beards.esp
DesyncBirdsOfPrey.esp
SolitudeExterior.esp
WhiterunExterior.esp
Vivid WeathersSE.esp
DarkerNights.esp
CLARALUX SSE.esp
CLARALUX SSE - Point the Way.esp
Imperious - Races of Skyrim.esp
TKAA.esp
Alternate Start - Live Another Life.esp
Immersive Citizens - AI Overhaul.esp
UniqueLocationsRiverwoodForest.esp
Darkwater Crossing.esp
Whistling Mine.esp
iNeed.esp
iNeed - Extended.esp
Shor's Stone.esp
Ivarstead.esp
Helarchen Creek.esp
Kynesgrove.esp
Soljund's Sinkhole.esp
Karthwasten.esp
Relationship Dialogue Overhaul.esp
RealisticWaterTwo.esp
Dragon Bridge.esp
Hunterborn - iNeed Patch.esp
ULALPatch.esp
ULRiverwoodForestKatoPatch.esp
FlowerGirls SE.esp
FlowerGirls SE - Amorous Patch.esp
NPC Override (TKAA).esp
Scarcity SE - Less Loot Mod.esp
Gameplay - Merged Patches.esp
ELFXEnhancer.esp
SoS_ImmersiveCitizens_Patch.esp
SMSkyrim - Alternate Start + General Patch.esp
Water Lights Sound.esp
Bashed Patch, 0.esp
Final conflict patch.esp
DynDOLOD.esp
FNIS.esp
 

Water Lights Sound (ESPs merged):

- Blowing in the Wind - Helgen Reborn

- Blowing in the Wind - SMIM

- CLARALUX SSE - LAL

- CLARALUX SSE - Ordinator

- CLARALUX SSE - USSEP

- CLARALUX SSE - Elysium Estate

- Realistic Water Two - iNeed

- Realistic Water Two - Verdant patch

- SMSkyrim - Realistic Water Two Patch

- SoS_ELFX+Enhancer_Patch

- SoS_VividWeathers_Patch

- MCoW_ELFXEnhancer

- RWT Lod Fix

- RAO - Alternate Start patch

- RAO - ELFX patch

 

NPC Override (ESPs merged):

- EE OBIS SE patch

- EEO Imperious patch

- EEO CRF patch

- EEO OpulentThievesGuild patch

- NPCs Protected Redux (minus the navmesh changes)

- NPCs Protected Redux - CRF (minus the navmesh changes)

- TKAA CRF Patch

- Falskaar TKAA Patch

- all NPC changes from the following merged: Dawnguard, Dragonborn, Hearthfire, USSEP, Winter is Coming, Cutting Room Floor, Apachii Hair, Diversity, Helgen Reborn, High Level Enemies, Immersive Armor, Imperious, Ivarstead, OBIS, Opulent Thieves Guild, Remodelled Armor, ethereal elven overhaul, TKAA

 

Gameplay merges (ESPs merged):

- Dawnguard Delayed

- Dragonborn Delayed

- No Vampire Attacks in Towns

- Pickpocket100Chance

- HOR_OrdinatorPatch

- SMSkyrim - Cutting Room Floor Patch

- RDO - AFT

- RDO - CRF

- BetterQuestObjectives - Alternate Start

- BetterQuestObjectives - CRF

- BetterQuestObjectives - PaarDilemma

- LSFX-SSE-Audiosettings

- CC'sEnhancedOreVeins hearthfire patch

- RUSTIC SOULGEMS

- MCoW_Cutting Room Floor

- automatic item storage ordinator patch

- Enhanced Diverse Mighty Dragons

- SAF - Awesome Potions

- Scarcity SE - 4x Merchant Item Rarity

- Scarcity SE - 6x Loot Rarity

- BarenziahQuestMarkers_Droppable

- ABT SE - Kevkas All-in-One (edited)

- tweaked Hunterborn arrow physics to match ABT

 

GAV Categorized Favorites Menu (customized)

 

 

 

 

Things I'm eagerly awaiting:

- newer version of CBBE (using oldrim version now)

- newer version of SkyUI (using 2.2 now)

- CACO (using Skyrim Alchemy Fixed for now)

- CCO (using Ars Metalica for now)

- AH Hotkeys or equivalent (no hotkey mod for now)

- sexlab stuff (Flower Girls works fine though)

- Last Seed (instead of iNeed)

- Full version of DynDOLOD

 

Stuff I'd like to eventually have:

- Immersive College of Winterhold (instead of Magical College of Winterhold)

- Forgotten Magic Redone (Apocalypse is good but I like this one better)

- Simply Knock

- Swift Potion Reborn (Swift Potion loose files edition works)

- some sort of auto harvest that never crashes

- Achieve That

- NPC Knockout Overhaul

- Non Automatic Skill Books (this was already ported and I didn't notice, Yay!)

- Auto save manager (not really required anymore due to stability but still want it)

- Racemenu

- A Matter of Time

- version of Uncapper and Alt - F4 that use SKSE instead of DLL loader

 

Things I'll probably never get:

- Wyrmstooth

 

So for me at least, there's not really that much I'm missing.

Link to comment

SSE is great... if you want to abandon 99% of the mods you use*.

 

 

 

* - unless you're one of the few people who has seen all of their mods ported over, but then you weren't using a very interesting mod selection to begin with.

 

Wow, 99% huh, can you post your mod list from Oldrim? Interesting...

Link to comment

I'm no modder, I just install them so pardon me if this is a stupid question, but is there progress for SSE?.

Skyrim is one of the best games to be a massive perv to, just so much to choose from, but wildly unstable.

I could never get it running right, even without the larger, more unstable mods, so how's it going for SE?, it'd be real nice to have the same/similar mods without the constant crashing.

 

Is anyone working on SSE?, anything in progress?, are we just waiting for something? script extender maybe?.

 

Sorry if there is a reason I shouldn't have asked, I'm clueless.

 

There needs to be sticky on LL saying:

 

  • Is SkyrimSE worth?

A: No it fukking isn't, unless you enjoy vanilla experience and no sex mods.

  • Is SKSE64 out?

A: No it isn't and most likely won't appear anytime soon.

  • Is SkyrimSE Stable?

A: Yes it is, but its hard to tell since there are not many *script-intensive* mods ported out, and running SE with 50 followers and 200 armour mods does not means it runs well. Also loads faster than Oldrim, but who doesn't have Oldrim installed on SSD anyways?

  • But Oldrim is less stable than Newrim

A: If you know how to manage your files, and don't go yolo with certain mods Oldrim can be as stable as Newrim.

  • But ENB!

A: Oldrim ENB will never reach the same as Newrim ENB. Says bye to many crucial ENB settings like subsurface scattering or reflections. Reshade is mostly post-processing effects, it does not affect directly in-game Skyrim shaders.

 

 

There is nothing agressive in this post towards the OP, no worries.

Link to comment

Personally I would have to disagree with most of the posters here, Legendary edition can be stable. Notice I say 'can', not 'is'. It really does depend on your computer and your mods, but I disagree with the idea that any scripted mod unequivocally causes CTD. At the risk of turning this into yet another argument on stability and scripts, most scripted mods won't kill your game. Yes, some mods with scripts can be bad, one that comes to mind right now is Footprints which attaches a script for every individual footprint if I remember correctly. That will have a discernable effect on performance. Captured Dreams on the other hand does use scripts, but as with so many mod makers who know what they are doing those scripts don't run constantly, so it doesn't have a drastic, "uninstall this immediately and avoid like the plague" effect on your game.

 

I don't mean this rudely OP, I apologise if it comes across that way, but if your game was constantly crashing even without scripted mods you were likely doing something wrong on your end. It's worth another try if that is the case, because in my opinion the sheer number of mods that ​don't ​work for SSE vastly outweighs the added experience of those that do. But I guess that comes down to personal preference.

Link to comment

What it comes down to is whether SKSE dependent mods are crucial to your enjoyment (e.g. SkyUI, MCM etc...), even then I've found SSE to be better for executing mod builds without worry of whether it's going to be stable. Oldrim has more to offer as mods go but I prefer SSE tbh as I've found I'm able to get it to look fantastic with less mods required and it runs smoothly.

 

Once SKSE is ported over I don't think I'll ever go back to Oldrim.

Link to comment

In the end it just boils down to why you are still playing Skyrim in the first place.

Because you like to roleplay in a medieval fantasy setting? Choose SSE and never look back. Many mods worth having are already ported.

But if you share this mindset and want a rebalanced game to make it all less levelscaled because levelscaling kills all real challenge then there's still only one option if you don't want to install a myriad of rebalancing mods: The Skyrim version of what OOO was for Oblivion, Requiem.

And that means you have to install Oldrim, because while Newrim might have a lot of fancy options for larpers and people who want to improve the story aspects of the game there are still many very important gameplay changing mods that are not ported to SSE.

 

If you are playing it for the modded in sex simulator (I do, for me the "roleplaying game" somewhere in there is broken as fuck and not very good, the story is a letdown and there are no mods out there that fixed that aspect other than ones offering new questlines that don't make the base game less shitty or complete overhauls like Enderal) then just stay with Oldrim, you don't really have a choice.

Link to comment

SSE doesn't have sex mods at the moment and the ENB is vastly inferior to the classic version. The former issue might change eventually but I wouldn't hold my breath for the ENB.

 

That's not the worst part though. There are still pretty awful engine bugs in SSE (some of which were already in classic but fixed by SKSE plugins, and also new ones) and unfortunately it looks like Bethesda is done patching the game.

Example 1

Example 2

 

SSE is superior if you want a minimalist mod list and aren't too anal about having the best possible graphics.

Link to comment

There wont be HDT physics,

 

BBP and TBBP are not even remotely the same as HDT physics.

Sorry just sorry, stop dreaming or smoking,,

 

Also please share what your smoking I'd like to be so blazed out of my goard that I actually believe that SSE is better than my modded Legendary version of Skyrim....That'd be freaking awesome.

Link to comment

There wont be HDT physics,

 

BBP and TBBP are not even remotely the same as HDT physics.

Sorry just sorry, stop dreaming or smoking,,

 

Also please share what your smoking I'd like to be so blazed out of my goard that I actually believe that SSE is better than my modded Legendary version of Skyrim....That'd be freaking awesome.

 

aren't they calling skyrim "oldrim", because the ones that aren't switching to the "superior" sse are just

 

 

the vocal haters, personally I would never touch Oldrim again for nothing. SSE is in almost every way superior and is a genuine pleasure to play.

 

they had less problems when they had to go back to helgen, with less mods

it's another story a few months later :D

Link to comment

Frankly it seems like sex sim modding for these games has gotten into a sort of cul de sac

 

The problem is that the intensive modding for Skyrim happened when it was "hot" for several years and tons of people were working with it - both lots of people working on it, and a high demand for product, which encouraged people to work on it.  It's no longer "hot", so the release of SSE, although it offers more potential and probably could be made to be super-spinky-spanky with the same number of peoples working on it as worked on Skyrim in its period of hotness, the same degree of revamping is not going to happen.

 

It seems that basically if you want to to play Skyrim as more or less just Skryim, then the mods for SSE are good enough for that, but if you want your beautiful, occasionally stunningly hyper-real sex sim, you have to stick with Oldrim.  But I don't think there's much chance now of SSE getting the same detailed degree of sex sim treatment as Skyrim did, or if so, just very, very slowly. 

 

We're probably going to have to wait for the next big hotness from Bethesda for the next intensive period of lots of people working enthusiastically for an enthusiastic audience of players.

 

The situation for Fallout 4 seems to be roughly similar - there's enough good mods for an enhanced Fallout experience with a bit of added glamour and sex, but there's nothing like the degree of detail, especially for sex simminess, that was created for the earlier Bethesda Fallout games up to NV, and what does get added gets added at a glacial pace because there are only a few people working on these sorts of things, and not the same amount of demand.

 

Effectively, this means that Oldrim, Skyrim and Fallout 4 are more or less "frozen", because none of them now have enough people working for a big enough receptive audience any more.  Things will no doubt improve a bit here and there, because there are still a few enthusiasts beavering away, but any improvement will come, as I said, very, very slowly.

Link to comment

in all honesty i didnt use many mods with SKSE 

 

the mods i do use are for the most part ported, those that arnt i make personal SE ports and or workarounds to create functionality 

 

oldrim was for the most part fun for me, but SE is is very enjoyable 

Link to comment

SSE is great... if you want to abandon 99% of the mods you use*.

 

 

 

* - unless you're one of the few people who has seen all of their mods ported over, but then you weren't using a very interesting mod selection to begin with.

 Wow, 99% you say? Man, that's some hardcore SAS style secret squirrel modding right there. Give us a look at your load order, so we can see what we're all missing? Can't wait for that......

Link to comment

 

SSE is great... if you want to abandon 99% of the mods you use*.

 

 

 

* - unless you're one of the few people who has seen all of their mods ported over, but then you weren't using a very interesting mod selection to begin with.

 Wow, 99% you say? Man, that's some hardcore SAS style secret squirrel modding right there. Give us a look at your load order, so we can see what we're all missing? Can't wait for that......

 

 

:lol:  :lol:  :lol:

Link to comment

There ARE sex mods for SSE, I use Flower Girls SE x with its patches for among other things Amorous Adventure and it works like a charm. Recently started using Dolomite Weathers - Natural Lighting Vivid Atmospherics II as well and was blown away by how awesome it made the game look and feel.

 

And it runs smooth as fuck, no stutters, no crashes, fast loading and no worries. So you could say that there are very few things at the moment that I miss from 32 bit Skyrim.

Link to comment

While I would offer a kingdom for a game engine that doesn't crash left and right as soon as you look funny at it, and while I can appreciate SSE being solid as a rock compared to that utter mess that is the Oldrim engine, at this point it's just not worth it. The problem is really boiling down to pretty much everything we're doing here being created using a script extender that got all but abandoned by its creators and likely will never be available for SSE (or FO4 for that matter). I guess nobody of us saw SSE coming, or that the SKSE team would essentially dissolve. But that's how things are, and why would I bother with a version of Skyrim that cannot even run my own mods?

 

I guess I'll have to live with the instability. *shrug*

Link to comment

Archived

This topic is now archived and is closed to further replies.

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use