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Posted
44 minutes ago, Voronves said:

Well, you are told to deliver all gathered items at the evening gathering, not immediately after finding them.  As for the basement, you are told that it's impossible to sneak past the giant so if you get there by using console or other mods the script will trigger, but the quest won't update because you didn't do previous steps. "Thief" is designed in a way to play and participate in the story, not to skip content. I think the fastest way to get to the basement is via Krost or Ragnela route that are avalible at 2nd or 3rd day if you know what to do.

Ah ok I didn't know I had to hold it till the end, there is not any journal descriptions explaining anything and I can only see what I'm supposed to do by reloading a save and talking to quest givers again.

Posted
5 hours ago, AzureFlare said:

 

When you go from the lake to the farm house layer, 
you can go direct from the rock by the chicken pen instead of the setps.
It will save several seconds.

Thanks to your advice, I was able to win the all championship.

 

By the way, are there any events in Silentwood where you can get someone pregnant or get married?

I recall the quest introduction mentioning marrying someone in the village, but you have to leave the village after 14 days.

Posted
1 hour ago, Skyrim_WGuard said:

Thanks to your advice, I was able to win the all championship.

 

By the way, are there any events in Silentwood where you can get someone pregnant or get married?

I recall the quest introduction mentioning marrying someone in the village, but you have to leave the village after 14 days.

Yea but the possible fathers and marriage in Silentwood will be introduced later in development, probably after the whole revision ends. 

Posted
On 10/8/2025 at 6:58 AM, StrayHALO_MAN said:

I wanted to try this one but I uninstalled when I saw it conflicted with LOTD.

You can use console, chroose the building and disable it.

Posted

To learn how to solve the puzzle in the Doomer Ruins, you must receive Norring's 12 o'clock sermon. However, even if you sit in the chair at 12 o'clock and the event begins, Norring remains seated at the entrance and does not move, preventing the event from progressing further.

Posted
7 hours ago, Skyrim_WGuard said:

To learn how to solve the puzzle in the Doomer Ruins, you must receive Norring's 12 o'clock sermon. However, even if you sit in the chair at 12 o'clock and the event begins, Norring remains seated at the entrance and does not move, preventing the event from progressing further.

I think you need to talk to Risi and/or kids in the crypt for the sermon to actually start.

Posted
On 10/4/2025 at 4:15 AM, WAlter2K said:

I wonder if dogma is still reading this thread?

Regarding updates or new mods for the Rogue,
I suggest designing some replayable, sexually harassing, and interactive part-time jobs (like being a waitress or dancer) similar to those in "Karin's Prison" and "The Life of an Innocent Waitress."

After all, the heroine of "Theif" isn't someone who starts out with her legs spread wide open;
The tacit interactions between the player and the NPCs are the most engaging.
I think adding these elements would help enhance the game's replayability.1.png?token-hash=CllDKjIBrcZA2BA08pnzTyFIxm_RbCoGH2ZoEW-qxX8%3D&token-time=1760832000image.png.4ab72f8dc59407dcaae0ccc9c9775799.png卡琳监狱 KARRYN'S PRISON [Remtairy (レムテイリー)]1.png?token-hash=eTkAOLndaxyzWXx7dtD9_qXnPE1PkCwRTlRrB-QAELU%3D&token-time=1760832000

This waittress game is actually pretty good lol do you know any other games like this

Posted
On 10/11/2025 at 10:48 PM, zittonⅡ said:

You can use console, chroose the building and disable it.

 

It will conflict in more that just building location as it allows fast travel into Solitude when the city is locked down. Really you shouldn't play this mod with LOTD installed anyway.

Posted (edited)
12 minutes ago, WaterRabbit said:

 

It will conflict in more that just building location as it allows fast travel into Solitude when the city is locked down. Really you shouldn't play this mod with LOTD installed anyway.

I have played this mod, if you just do not transfer into solitude and start lotd's after finished the main content of  the thief, everything work good.

Edited by zittonⅡ
Posted
On 9/29/2025 at 7:26 AM, Highborn said:

Try to use a mod that let you pick NPCs IDs and use console command "moveto player" after. There are a couple of frameworks that let you use those commands within an interface.

After I read Haelga's diary, then in the memory scene, Haelga just kept standing at the bar counter and nothing happened. Why am I stuck here? Hello, can you help me?

Posted
6 hours ago, jdhgdbvf said:

After I read Haelga's diary, then in the memory scene, Haelga just kept standing at the bar counter and nothing happened. Why am I stuck here? Hello, can you help me?

If you have any mod that makes changes to Haelga's Bunkhouse, like HS or JK mods, it can cause conflict.

Posted
On 10/4/2025 at 5:15 AM, WAlter2K said:

I wonder if dogma is still reading this thread?

Regarding updates or new mods for the Rogue,
I suggest designing some replayable, sexually harassing, and interactive part-time jobs (like being a waitress or dancer) similar to those in "Karin's Prison" and "The Life of an Innocent Waitress."

After all, the heroine of "Theif" isn't someone who starts out with her legs spread wide open;
The tacit interactions between the player and the NPCs are the most engaging.
I think adding these elements would help enhance the game's replayability.1.png?token-hash=CllDKjIBrcZA2BA08pnzTyFIxm_RbCoGH2ZoEW-qxX8%3D&token-time=1760832000image.png.4ab72f8dc59407dcaae0ccc9c9775799.png卡琳监狱 KARRYN'S PRISON [Remtairy (レムテイリー)]1.png?token-hash=eTkAOLndaxyzWXx7dtD9_qXnPE1PkCwRTlRrB-QAELU%3D&token-time=1760832000

 

I agree. The mod is magnificent but it lacks a finishing touch to seal it… what I mean is that, once the main story of the mod ends, the game continues... and those spicy things that used to happen with the mod no longer happen, which breaks the immersion a bit.

That’s why I once mentioned the protagonist’s ‘soliloquies’ and ‘thoughts,’ since that also breaks immersion a bit—because such things don’t exist in the rest of the game. But I understand it would be extremely difficult to remove that. However, applying your idea would probably be ‘easier.’ By that, I mean creating repeatable missions (waitress, prisoner, slave, at the sawmill, magic teacher, etc.), repeatable situations, maybe some NPCs that move into your house, kidnappings, NPC approaches, and so on. I think this mod is ideal for fully recreating the game... plus its animations are smoother than SL’s, which is appreciated on low-end computers.

 

 

Posted (edited)

Ran out of things for the treehouse to help out with since I did most of them myself before finishing the request/demand chain. To get around this do I have to go back to a save where I still have stuff for them to do so I don't have this one request outstanding I cant get rid of or another way to clear this.

 

Edited by Deathwalker512
Posted (edited)

Hi guys, I was going back cheking and screenshoting some scenes, going through the mod but Im stuck with Hidaras hut.

I am unable to go back inside after collecting the seed samples, the door won't funtion.

I remeber there used to be the same issue back at the release of dragon bridge.
Does anyone know how to procced ?
Do I coc somewhere of reload and go through the collection again ? 

Edited by Veta
Posted
On 10/13/2025 at 6:55 PM, zittonⅡ said:

I have played this mod, if you just do not transfer into solitude and start lotd's after finished the main content of  the thief, everything work good.

 

I find this mod is much more stable the fewer other mods one has loaded. LOtD is a huge mod that touches almost everything in the game. So is it possible to run both at once? Sure. Is it advisable? Probably not.

Posted
5 hours ago, Shadichero3276 said:

Hi, Is there anyway to skip to the Silent Wood part ( console command ) ? I keep crashing when the talking to the Guy in Hot Spring @@

You can use the skip feature before starting the quest, but otherwise using console commands to skip quest stages can cause bugs to crop up later.

Posted
7 hours ago, theliddtin said:

You can use the skip feature before starting the quest, but otherwise using console commands to skip quest stages can cause bugs to crop up later.

Hi, where to use the skip feature , it's in the MCM ?  If i use the skip feature , should I use before meeting the Stranger in Bee & Barb in or after ? Thanks for your help !

Posted

I got knocked out by the Phantom, woke up in the cellar (lighting was still normal), then went up the ladder and got totally flashbanged. What in the goddamn?? How did this even happen 😭 (further attempts to replicate only yielded a black world. RIP lighting)

 

I got around it by loading an earlier save and shooting Phantom (thank you mod author for including alternate paths). Honestly, it's probably the scripts buckling under the weight of my mods. Fixing it would probably require me to post a Papyrus log, which takes more effort than I'm willing to go through for a wank, so simply bear witness to whatever the hell smashed my lighting 🫡

 

image.thumb.png.9fe42f950c73cb4ade7c290c900c5fb2.png

Posted

You have to change the weather.

6 hours ago, Risoma said:

ฉันโดน Phantom กระแทกจนสลบ ตื่นขึ้นมาในห้องใต้ดิน (แสงยังปกติอยู่) แล้วก็ปีนบันไดขึ้นไป โดนแฟลชแบงเต็มๆ นี่มันเกิดอะไรขึ้นเนี่ย  😭  (พยายามเลียนแบบต่ออีก ปรากฏว่าได้โลกสีดำเฉยเลย หลับให้สบายนะแสง)

 

ผมแก้ปัญหานี้ได้ด้วยการโหลดเซฟเก่าแล้วยิง Phantom (ขอบคุณผู้สร้างม็อดที่ใส่เส้นทางอื่นเข้ามา) จริงๆ แล้วน่าจะเป็นสคริปต์ที่พังเพราะม็อดของผม การแก้ไขคงต้องโพสต์บันทึก Papyrus ซึ่งต้องใช้ความพยายามมากกว่าที่ผมเต็มใจจะทำเพื่อสำเร็จความใคร่ ดังนั้นก็แค่เป็นพยานในสิ่งที่มันทำลายแสงของผมไป  🫡

 

รูปภาพ.thumb.png.9fe42f950c73cb4ade7c290c900c5fb2.png

 

Posted
13 hours ago, Shadichero3276 said:

Hi, where to use the skip feature , it's in the MCM ?  If i use the skip feature , should I use before meeting the Stranger in Bee & Barb in or after ? Thanks for your help !

Yeah, it's in the MCM menu and can only be used before you first talked with him at the Bee and Barb

Posted
On 10/22/2025 at 6:28 PM, Risoma said:

I got knocked out by the Phantom, woke up in the cellar (lighting was still normal), then went up the ladder and got totally flashbanged. What in the goddamn?? How did this even happen 😭 (further attempts to replicate only yielded a black world. RIP lighting)

 

I got around it by loading an earlier save and shooting Phantom (thank you mod author for including alternate paths). Honestly, it's probably the scripts buckling under the weight of my mods. Fixing it would probably require me to post a Papyrus log, which takes more effort than I'm willing to go through for a wank, so simply bear witness to whatever the hell smashed my lighting 🫡

 

image.thumb.png.9fe42f950c73cb4ade7c290c900c5fb2.png

It's a weather mod bug. To fix it, open the console and enter 'fw 0000015e' to change back to the default weather. It will be resolved immediately.

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