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Hey, folks!

I've just uploaded a new version 1.7. Compared to the previous one, it includes the addition of Silentwood. It will start if you lose three times to the guy at the Hot Springs. The add-on is already completed, but without some secondary events, mostly where the heroine doesn't play the main role. I plan to add the missing content to the extended version, where I also intend to add a new branch of Dwemer ruins.

Starting tomorrow, I'll begin working on this. When the extended version is completed, I plan to make a comprehensive improved version, where I want to enhance various parts of the mod; some parts will be limited to dialogues, some will have revamped animations, I'll add new branches to some events, and even entire events, revamp Snake's Throat, supplement the pregnancy quest with new characters, and so on. There are many changes planned, so I'll likely release them in parts.

Enjoy playing!

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I have heard good things about this mod. I have never played it and I am curious to try it.

 

I downloaded Thief SE 1.7.1 and checked it for errors in SSEEdit. Unfortunately, quite a few errors were found (listed in spoiler tag below).

 

Spoiler

[00:00] Start: Checking for Errors
[00:00] Checking for Errors in [78] Dogma - Thief.esp
[00:00] bd_blockBMdoortrigger [ACTI:78017AD5]
[00:00]     ACTI \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78017AD6] <Error: Could not be resolved>
[00:01] bd_ScimitarJolda "Jolda's scimitar" [WEAP:78C34EB5]
[00:01]     WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0
[00:01] bd_hs_NorringsDagger [WEAP:78FE90DC]
[00:01]     WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0
[00:01] bd_QuietsBow "Phantom's Bow" [WEAP:7808061C]
[00:01]     WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0
[00:01] bd_WeaponCrop "Whip" [WEAP:780FEF05]
[00:01]     WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0
[00:01] bd_sw_unarmed [WEAP:78193C17]
[00:01]     WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0
[00:01] bd_SanguineRoseEnch "True Sanguine Rose" [WEAP:787EFC6A]
[00:01]     WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0
[00:01] bd_stm_sharpening "Shiv" [WEAP:7888B250]
[00:01]     WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0
[00:01] bd_ScimitarRaig "Raig's scimitar" [WEAP:78C263F0]
[00:01]     WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0
[00:01] bd_sol_ArrestGuard2 "Solitude Guard" [NPC_:780E7AEF]
[00:01]     NPC_ \ Tint Layers \ Layer \ TINI - Tint Index -> <Tint layer index 1 not found in ImperialRace "Imperial" [RACE:00013744]>
[00:01]     NPC_ \ Tint Layers \ Layer \ TINI - Tint Index -> <Tint layer index 2 not found in ImperialRace "Imperial" [RACE:00013744]>
[00:03] WindhelmMalthyrSweepCornerclub4 [REFR:000E73C2] (places SweepIdleMarker [IDLM:00064106] in GRUP Cell Temporary Children of WindhelmNewGnisisCornerclub "New Gnisis Cornerclub" [CELL:0001677F])
[00:03]     REFR -> Record marked as deleted, but contains: Editor ID
[00:04] [REFR:784726A2] (places dunCrystalDriftCaveStaff "Gadnor's Staff of Charming" [WEAP:00046E0B] in GRUP Cell Temporary Children of bd_BeggarsCave "Beggars' Hideout" [CELL:7847256A])
[00:04]     REFR \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7847257D] <Error: Could not be resolved>
[00:04] bd_sug_lever_A1_cellRef005 [REFR:78185CED] (places bd_sug_arena_lever "Lever" [ACTI:780DE1D3] in GRUP Cell Persistent Children of bd_sw_entrance "Skunkway Entrance" [CELL:780DF7FF])
[00:04]     REFR \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780DEFB8] <Error: Could not be resolved>
[00:05] [REFR:000E8085] (places BasicPlate02 "Plate" [MISC:000E2618] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail" [CELL:000A8B23])
[00:05]     REFR -> Record marked as deleted, but contains: Virtual Machine Adapter
[00:06] [REFR:00034B1D] (places BoneHumanFootR [MSTT:000AF5F5] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Skyrim" [WRLD:0000003C] at 22,-2))
[00:06]     REFR -> Record marked as deleted, but contains: Virtual Machine Adapter
[00:06] [REFR:00034B1C] (places BoneHumanLegR [MSTT:000AF5F9] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Skyrim" [WRLD:0000003C] at 22,-2))
[00:06]     REFR -> Record marked as deleted, but contains: Virtual Machine Adapter
[00:06] [REFR:00034B1A] (places DummyHelmet [ARMO:0006A0AF] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Skyrim" [WRLD:0000003C] at 22,-2))
[00:06]     REFR -> Record marked as deleted, but contains: Virtual Machine Adapter
[00:06] [REFR:00034B18] (places BoneHumanRibcage [MSTT:000AF5FA] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Skyrim" [WRLD:0000003C] at 22,-2))
[00:06]     REFR -> Record marked as deleted, but contains: Virtual Machine Adapter
[00:06] [REFR:000399CA] (places BoneHumanFootL [MSTT:000AF5F4] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Skyrim" [WRLD:0000003C] at 22,-2))
[00:06]     REFR -> Record marked as deleted, but contains: Virtual Machine Adapter
[00:06] [REFR:000399CB] (places BoneHumanLegLStatic [STAT:000C49EB] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Skyrim" [WRLD:0000003C] at 22,-2))
[00:06]     REFR -> Record marked as deleted, but contains: Virtual Machine Adapter
[00:06] [REFR:000399CD] (places BoneHumanHandL [MSTT:000AF5F6] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Skyrim" [WRLD:0000003C] at 22,-2))
[00:06]     REFR -> Record marked as deleted, but contains: Virtual Machine Adapter
[00:09] [INFO:78041959] ([G]'You can't decide?  Then I'll surprise you.' in GRUP Topic Children of bd_SQ_ghost_LodSceneFGTopic3_end [DIAL:78041958])
[00:09]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78041963] <Error: Could not be resolved>
[00:09] [INFO:78074F75] ([G]'We meet at the south gate at sunrise.' in GRUP Topic Children of hp_QuietQuest_GuardsTopic_pay_Done_Prepaid_accept [DIAL:78074F72])
[00:09]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78074F84] <Error: Could not be resolved>
[00:09] [INFO:7807A7A0] ([G]'Great!  I had Narri bring a spare mug just in case!' in GRUP Topic Children of hp_Kust_LQ_TavernTopic_GetDrink "Sure, why not?" [DIAL:7807A79E])
[00:09]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7807AD1B] <Error: Could not be resolved>
[00:13] [INFO:78185D47] ([G]'Alright, just a sec.' in GRUP Topic Children of bd_SQ_sw_entrancekeeper_exitTopic_y "I'm heading to the surface." [DIAL:78185D42])
[00:13]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [781AFC1D] <Error: Could not be resolved>
[00:14] [INFO:782772E2] ([G]'I'm sorry, but I'm afraid Kruvar's not available at the moment.' in GRUP Topic Children of hp_sw_hall_grun_cleanroomTopic "I'd like my room cleaned." [DIAL:782687EB])
[00:14]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [782772E3] <Error: Could not be resolved>
[00:16] [INFO:7854F3B2] ([G]'As good as it's going to get, at least.' in GRUP Topic Children of bd_sq_help_stm_thief_potionTopic "Is the potion ready?" [DIAL:7854F3B0])
[00:16]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "bd_sq_help "The Belly of the Beast" [QUST:785838C4]">
[00:27] still checking for Errors in [78] Dogma - Thief.esp
[00:30] hp_sol_trader_market [QUST:780F7513]
[00:30]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7811B385] <Error: Could not be resolved>
[00:31] dft_creature [QUST:1200BB1B]
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78017F44] <Error: Could not be resolved>
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78017F46] <Error: Could not be resolved>
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780354E3] <Error: Could not be resolved>
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780354E5] <Error: Could not be resolved>
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780354E6] <Error: Could not be resolved>
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780354E2] <Error: Could not be resolved>
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780354E8] <Error: Could not be resolved>
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780354EA] <Error: Could not be resolved>
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780354ED] <Error: Could not be resolved>
[00:31] hp_sw_hall [QUST:781856FF]
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "hp_sw_hall [QUST:781856FF]">
[00:31] hp_sw_brot_t "Squeaky Mast Basement" [QUST:7853A3B4]
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7868710C] <Error: Could not be resolved>
[00:31] bd_sq_sol "Solitude" [QUST:780E64AA]
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #0 \ Object v2 \ FormID -> [78114A03] <Error: Could not be resolved>
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #1 \ Object v2 \ FormID -> [78114A05] <Error: Could not be resolved>
[00:32] hp_ [QUST:78661335]
[00:32]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7803090F] <Error: Could not be resolved>
[00:32] bd_Sq_ghost [QUST:78039A95]
[00:32]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "bd_Sq_ghost [QUST:78039A95]">
[00:32]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7803F251] <Error: Could not be resolved>
[00:32]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7803F251] <Error: Could not be resolved>
[00:32]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7803F251] <Error: Could not be resolved>
[00:32]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7803F251] <Error: Could not be resolved>
[00:32] bd_MQ "Thief!" [QUST:7801263A]
[00:32]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78018105] <Error: Could not be resolved>
[00:33] hp_sol_bards [QUST:780F9C7C]
[00:33]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "hp_sol_bards [QUST:780F9C7C]">
[00:33] bd_SQ_riding "RIDING" [QUST:78026DAB]
[00:33]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7802E208] <Error: Could not be resolved>
[00:33]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7802E207] <Error: Could not be resolved>
[00:33]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7802E1FF] <Error: Could not be resolved>
[00:33]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "bd_SQ_riding "RIDING" [QUST:78026DAB]">
[00:34] hp_hs_misc_qs [QUST:78909A47]
[00:34]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7893E966] <Error: Could not be resolved>
[00:37] [PACK:78101BCF]
[00:37]     PACK \ Package Data \ Data Input Values \ Value \ PTDA - Target \ Target Data \ Target -> <Warning: Quest Alias not found in "bd_sq_sol "Solitude" [QUST:780E64AA]">
[00:41] bd_sq_help_24_ngi_ending [SCEN:78797E7D]
[00:41]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78797E7E] <Error: Could not be resolved>
[00:43] bd_sq_hs_10_NalionLeiv_06_intro3_NoHlar [SCEN:789E0504]
[00:43]     SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[00:44] hp_hs_sleep__intro [SCEN:78A622E1]
[00:44]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78B356CD] <Error: Could not be resolved>
[00:44] hp_hs_wk_qs_AU_sex_helper [SCEN:78A96E6A]
[00:44]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #1 \ Object v2 \ FormID -> [78D2FF98] <Error: Could not be resolved>
[00:45] hp_hs_sleep__sleep [SCEN:78BE5AF9]
[00:45]     SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[00:46] hp_hs_misc_qs_tavern_sugan_meet_night [SCEN:78CD3C46]
[00:46]     SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[00:48] dft_test_test [SCEN:780153A9]
[00:48]     SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[00:48] dft_test_test2 [SCEN:780153AE]
[00:48]     SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[00:48] bd_SQ_riding_campbonus [SCEN:78028400]
[00:48]     SCEN \ Phases \ Phase \ Start Conditions \ Conditions \ Condition \ CTDA - CTDA \ Comparison Value -> Found a NULL reference, expected: GLOB
[00:48] dft_test_horse [SCEN:78032840]
[00:48]     SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[00:48] hp_QuietQuest_ImpGuardsEscortNorthRoad [SCEN:780749BE]
[00:48]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78075016] <Error: Could not be resolved>
[00:49] hp_KustLQ_FarmersOutside [SCEN:7808EF34]
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78095C95] <Error: Could not be resolved>
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78095C96] <Error: Could not be resolved>
[00:49] syq_butthurts_stand [SCEN:780982EC]
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780B7124] <Error: Could not be resolved>
[00:49] hp_QuietQuest_ImpGuardsEscortIvastread [SCEN:78099360]
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7809997C] <Error: Could not be resolved>
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7809997D] <Error: Could not be resolved>
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7809997B] <Error: Could not be resolved>
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78099F32] <Error: Could not be resolved>
[00:49] bd_SQ_sol_01_Loader_DeliveryPlayer [SCEN:780E809D]
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780E80A6] <Error: Could not be resolved>
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780E809F] <Error: Could not be resolved>
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780E80A0] <Error: Could not be resolved>
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780E80A7] <Error: Could not be resolved>
[00:49] bd_SQ_sol_01_trader_to_town [SCEN:780F74E9]
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "hp_sol_winkingskeever [QUST:781064A2]">
[00:50] bd_SQ_sol_02_ImpressTalkIntro [SCEN:78100540]
[00:50]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [781032C0] <Error: Could not be resolved>
[00:50]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [781032C9] <Error: Could not be resolved>
[00:50] hp_sol_loaderQS_tavern_sex_base [SCEN:78105F14]
[00:50]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "hp_sol_loaderQS [QUST:780FB87B]">
[00:50] hp_subway_base_meet_guide [SCEN:7810D4F3]
[00:50]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7810FF7B] <Error: Could not be resolved>
[00:50] hp_sol_madam_petit_intro [SCEN:7810EF01]
[00:50]     SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[00:50] hp_sol_winkingskeever_madam_wait_for_intro [SCEN:7810EF02]
[00:50]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7810EF03] <Error: Could not be resolved>
[00:50] hp_sol_dealer_house_trap [SCEN:78111016]
[00:50]     SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[00:50] hp_sol_dealer_house_ship [SCEN:781112D2]
[00:50]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [781112EA] <Error: Could not be resolved>
[00:50] hp_sol_winkingskeever_rapist_02_hello_solo [SCEN:781546B0]
[00:50]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78156307] <Error: Could not be resolved>
[00:50] hp_sol_date_05_2_sex [SCEN:7815A5DC]
[00:50]     SCEN \ Phases \ Phase \ Completion Conditions \ Conditions \ Condition \ CTDA - CTDA \ Parameter #1 -> Found a NULL reference, expected: FACT
[00:50] hp_sol_trader_market_meet_1_table [SCEN:7816829B]
[00:50]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [781682B8] <Error: Could not be resolved>
[00:51] hp_sol_trader_market_bj_end [SCEN:781698E0]
[00:51]     SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[00:51] bd_SQ_sw_02_thief_room_intro [SCEN:7818AC1F]
[00:51]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "bd_SQ_sw [QUST:78115B88]">
[00:51]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "bd_SQ_sw [QUST:78115B88]">
[00:52] hp_sw_brot_00_Intro_ToRoom [SCEN:781AF0E9]
[00:52]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #0 \ Object v2 \ FormID -> [781AF0FD] <Error: Could not be resolved>
[00:52] hp_sw_brot_sys_rec_wait_for_enter [SCEN:781BA2C3]
[00:52]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [789FBE97] <Error: Could not be resolved>
[00:52]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78658247] <Error: Could not be resolved>
[00:53] hp_sw_h_valasman_vms_10_talk [SCEN:78408C8E]
[00:53]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78408CCC] <Error: Could not be resolved>
[00:53] hp_sw_h_valasman_vms_12_trak_meet_06_forcesex [SCEN:784232F4]
[00:53]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78426205] <Error: Could not be resolved>
[00:53] hp_mem_oudt_02 [SCEN:78466968]
[00:53]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "hp_mem [QUST:780D8E7D]">
[00:56] bd_sq_help_stm_milking_Call [SCEN:785849EE]
[00:56]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78584A52] <Error: Could not be resolved>
[00:57] bd_sq_help_11_begg_kiss06_End [SCEN:785983DB]
[00:57]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78692CB6] <Error: Could not be resolved>
[00:57] hp_thief_coast_death_qs_waitfordeath [SCEN:78599732]
[00:57]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78599733] <Error: Could not be resolved>
[00:57] bd_sq_help_12_Marsus_03_booze_knockdoor [SCEN:785A12A6]
[00:57]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [785A12C0] <Error: Could not be resolved>
[00:57] bd_sq_help_22_PlayersAfterMemIfNO250 [SCEN:785C2AB3]
[00:57]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [785C2ABB] <Error: Could not be resolved>
[00:57] hp_test_1_scene [SCEN:785C2AC0]
[00:57]     SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[00:59] Done: Checking for Errors, Processed Records: 105344, Errors found: 78, Elapsed Time: 00:59

 

Link to comment
1 hour ago, Herowynne said:

I have heard good things about this mod. I have never played it and I am curious to try it.

 

I downloaded Thief SE 1.7.1 and checked it for errors in SSEEdit. Unfortunately, quite a few errors were found (listed in spoiler tag below).

 

  Reveal hidden contents

[00:00] Start: Checking for Errors
[00:00] Checking for Errors in [78] Dogma - Thief.esp
[00:00] bd_blockBMdoortrigger [ACTI:78017AD5]
[00:00]     ACTI \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78017AD6] <Error: Could not be resolved>
[00:01] bd_ScimitarJolda "Jolda's scimitar" [WEAP:78C34EB5]
[00:01]     WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0
[00:01] bd_hs_NorringsDagger [WEAP:78FE90DC]
[00:01]     WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0
[00:01] bd_QuietsBow "Phantom's Bow" [WEAP:7808061C]
[00:01]     WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0
[00:01] bd_WeaponCrop "Whip" [WEAP:780FEF05]
[00:01]     WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0
[00:01] bd_sw_unarmed [WEAP:78193C17]
[00:01]     WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0
[00:01] bd_SanguineRoseEnch "True Sanguine Rose" [WEAP:787EFC6A]
[00:01]     WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0
[00:01] bd_stm_sharpening "Shiv" [WEAP:7888B250]
[00:01]     WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0
[00:01] bd_ScimitarRaig "Raig's scimitar" [WEAP:78C263F0]
[00:01]     WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0
[00:01] bd_sol_ArrestGuard2 "Solitude Guard" [NPC_:780E7AEF]
[00:01]     NPC_ \ Tint Layers \ Layer \ TINI - Tint Index -> <Tint layer index 1 not found in ImperialRace "Imperial" [RACE:00013744]>
[00:01]     NPC_ \ Tint Layers \ Layer \ TINI - Tint Index -> <Tint layer index 2 not found in ImperialRace "Imperial" [RACE:00013744]>
[00:03] WindhelmMalthyrSweepCornerclub4 [REFR:000E73C2] (places SweepIdleMarker [IDLM:00064106] in GRUP Cell Temporary Children of WindhelmNewGnisisCornerclub "New Gnisis Cornerclub" [CELL:0001677F])
[00:03]     REFR -> Record marked as deleted, but contains: Editor ID
[00:04] [REFR:784726A2] (places dunCrystalDriftCaveStaff "Gadnor's Staff of Charming" [WEAP:00046E0B] in GRUP Cell Temporary Children of bd_BeggarsCave "Beggars' Hideout" [CELL:7847256A])
[00:04]     REFR \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7847257D] <Error: Could not be resolved>
[00:04] bd_sug_lever_A1_cellRef005 [REFR:78185CED] (places bd_sug_arena_lever "Lever" [ACTI:780DE1D3] in GRUP Cell Persistent Children of bd_sw_entrance "Skunkway Entrance" [CELL:780DF7FF])
[00:04]     REFR \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780DEFB8] <Error: Could not be resolved>
[00:05] [REFR:000E8085] (places BasicPlate02 "Plate" [MISC:000E2618] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail" [CELL:000A8B23])
[00:05]     REFR -> Record marked as deleted, but contains: Virtual Machine Adapter
[00:06] [REFR:00034B1D] (places BoneHumanFootR [MSTT:000AF5F5] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Skyrim" [WRLD:0000003C] at 22,-2))
[00:06]     REFR -> Record marked as deleted, but contains: Virtual Machine Adapter
[00:06] [REFR:00034B1C] (places BoneHumanLegR [MSTT:000AF5F9] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Skyrim" [WRLD:0000003C] at 22,-2))
[00:06]     REFR -> Record marked as deleted, but contains: Virtual Machine Adapter
[00:06] [REFR:00034B1A] (places DummyHelmet [ARMO:0006A0AF] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Skyrim" [WRLD:0000003C] at 22,-2))
[00:06]     REFR -> Record marked as deleted, but contains: Virtual Machine Adapter
[00:06] [REFR:00034B18] (places BoneHumanRibcage [MSTT:000AF5FA] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Skyrim" [WRLD:0000003C] at 22,-2))
[00:06]     REFR -> Record marked as deleted, but contains: Virtual Machine Adapter
[00:06] [REFR:000399CA] (places BoneHumanFootL [MSTT:000AF5F4] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Skyrim" [WRLD:0000003C] at 22,-2))
[00:06]     REFR -> Record marked as deleted, but contains: Virtual Machine Adapter
[00:06] [REFR:000399CB] (places BoneHumanLegLStatic [STAT:000C49EB] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Skyrim" [WRLD:0000003C] at 22,-2))
[00:06]     REFR -> Record marked as deleted, but contains: Virtual Machine Adapter
[00:06] [REFR:000399CD] (places BoneHumanHandL [MSTT:000AF5F6] in GRUP Cell Temporary Children of CradlecrushRockExterior [CELL:000095EA] (in Tamriel "Skyrim" [WRLD:0000003C] at 22,-2))
[00:06]     REFR -> Record marked as deleted, but contains: Virtual Machine Adapter
[00:09] [INFO:78041959] ([G]'You can't decide?  Then I'll surprise you.' in GRUP Topic Children of bd_SQ_ghost_LodSceneFGTopic3_end [DIAL:78041958])
[00:09]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78041963] <Error: Could not be resolved>
[00:09] [INFO:78074F75] ([G]'We meet at the south gate at sunrise.' in GRUP Topic Children of hp_QuietQuest_GuardsTopic_pay_Done_Prepaid_accept [DIAL:78074F72])
[00:09]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78074F84] <Error: Could not be resolved>
[00:09] [INFO:7807A7A0] ([G]'Great!  I had Narri bring a spare mug just in case!' in GRUP Topic Children of hp_Kust_LQ_TavernTopic_GetDrink "Sure, why not?" [DIAL:7807A79E])
[00:09]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7807AD1B] <Error: Could not be resolved>
[00:13] [INFO:78185D47] ([G]'Alright, just a sec.' in GRUP Topic Children of bd_SQ_sw_entrancekeeper_exitTopic_y "I'm heading to the surface." [DIAL:78185D42])
[00:13]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [781AFC1D] <Error: Could not be resolved>
[00:14] [INFO:782772E2] ([G]'I'm sorry, but I'm afraid Kruvar's not available at the moment.' in GRUP Topic Children of hp_sw_hall_grun_cleanroomTopic "I'd like my room cleaned." [DIAL:782687EB])
[00:14]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [782772E3] <Error: Could not be resolved>
[00:16] [INFO:7854F3B2] ([G]'As good as it's going to get, at least.' in GRUP Topic Children of bd_sq_help_stm_thief_potionTopic "Is the potion ready?" [DIAL:7854F3B0])
[00:16]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "bd_sq_help "The Belly of the Beast" [QUST:785838C4]">
[00:27] still checking for Errors in [78] Dogma - Thief.esp
[00:30] hp_sol_trader_market [QUST:780F7513]
[00:30]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7811B385] <Error: Could not be resolved>
[00:31] dft_creature [QUST:1200BB1B]
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78017F44] <Error: Could not be resolved>
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78017F46] <Error: Could not be resolved>
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780354E3] <Error: Could not be resolved>
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780354E5] <Error: Could not be resolved>
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780354E6] <Error: Could not be resolved>
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780354E2] <Error: Could not be resolved>
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780354E8] <Error: Could not be resolved>
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780354EA] <Error: Could not be resolved>
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780354ED] <Error: Could not be resolved>
[00:31] hp_sw_hall [QUST:781856FF]
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "hp_sw_hall [QUST:781856FF]">
[00:31] hp_sw_brot_t "Squeaky Mast Basement" [QUST:7853A3B4]
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7868710C] <Error: Could not be resolved>
[00:31] bd_sq_sol "Solitude" [QUST:780E64AA]
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #0 \ Object v2 \ FormID -> [78114A03] <Error: Could not be resolved>
[00:31]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #1 \ Object v2 \ FormID -> [78114A05] <Error: Could not be resolved>
[00:32] hp_ [QUST:78661335]
[00:32]     QUST \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7803090F] <Error: Could not be resolved>
[00:32] bd_Sq_ghost [QUST:78039A95]
[00:32]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "bd_Sq_ghost [QUST:78039A95]">
[00:32]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7803F251] <Error: Could not be resolved>
[00:32]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7803F251] <Error: Could not be resolved>
[00:32]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7803F251] <Error: Could not be resolved>
[00:32]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7803F251] <Error: Could not be resolved>
[00:32] bd_MQ "Thief!" [QUST:7801263A]
[00:32]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78018105] <Error: Could not be resolved>
[00:33] hp_sol_bards [QUST:780F9C7C]
[00:33]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "hp_sol_bards [QUST:780F9C7C]">
[00:33] bd_SQ_riding "RIDING" [QUST:78026DAB]
[00:33]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7802E208] <Error: Could not be resolved>
[00:33]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7802E207] <Error: Could not be resolved>
[00:33]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7802E1FF] <Error: Could not be resolved>
[00:33]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "bd_SQ_riding "RIDING" [QUST:78026DAB]">
[00:34] hp_hs_misc_qs [QUST:78909A47]
[00:34]     QUST \ VMAD - Virtual Machine Adapter \ Aliases \ Alias \ Alias Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7893E966] <Error: Could not be resolved>
[00:37] [PACK:78101BCF]
[00:37]     PACK \ Package Data \ Data Input Values \ Value \ PTDA - Target \ Target Data \ Target -> <Warning: Quest Alias not found in "bd_sq_sol "Solitude" [QUST:780E64AA]">
[00:41] bd_sq_help_24_ngi_ending [SCEN:78797E7D]
[00:41]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78797E7E] <Error: Could not be resolved>
[00:43] bd_sq_hs_10_NalionLeiv_06_intro3_NoHlar [SCEN:789E0504]
[00:43]     SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[00:44] hp_hs_sleep__intro [SCEN:78A622E1]
[00:44]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78B356CD] <Error: Could not be resolved>
[00:44] hp_hs_wk_qs_AU_sex_helper [SCEN:78A96E6A]
[00:44]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #1 \ Object v2 \ FormID -> [78D2FF98] <Error: Could not be resolved>
[00:45] hp_hs_sleep__sleep [SCEN:78BE5AF9]
[00:45]     SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[00:46] hp_hs_misc_qs_tavern_sugan_meet_night [SCEN:78CD3C46]
[00:46]     SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[00:48] dft_test_test [SCEN:780153A9]
[00:48]     SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[00:48] dft_test_test2 [SCEN:780153AE]
[00:48]     SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[00:48] bd_SQ_riding_campbonus [SCEN:78028400]
[00:48]     SCEN \ Phases \ Phase \ Start Conditions \ Conditions \ Condition \ CTDA - CTDA \ Comparison Value -> Found a NULL reference, expected: GLOB
[00:48] dft_test_horse [SCEN:78032840]
[00:48]     SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[00:48] hp_QuietQuest_ImpGuardsEscortNorthRoad [SCEN:780749BE]
[00:48]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78075016] <Error: Could not be resolved>
[00:49] hp_KustLQ_FarmersOutside [SCEN:7808EF34]
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78095C95] <Error: Could not be resolved>
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78095C96] <Error: Could not be resolved>
[00:49] syq_butthurts_stand [SCEN:780982EC]
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780B7124] <Error: Could not be resolved>
[00:49] hp_QuietQuest_ImpGuardsEscortIvastread [SCEN:78099360]
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7809997C] <Error: Could not be resolved>
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7809997D] <Error: Could not be resolved>
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7809997B] <Error: Could not be resolved>
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78099F32] <Error: Could not be resolved>
[00:49] bd_SQ_sol_01_Loader_DeliveryPlayer [SCEN:780E809D]
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780E80A6] <Error: Could not be resolved>
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780E809F] <Error: Could not be resolved>
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780E80A0] <Error: Could not be resolved>
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [780E80A7] <Error: Could not be resolved>
[00:49] bd_SQ_sol_01_trader_to_town [SCEN:780F74E9]
[00:49]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "hp_sol_winkingskeever [QUST:781064A2]">
[00:50] bd_SQ_sol_02_ImpressTalkIntro [SCEN:78100540]
[00:50]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [781032C0] <Error: Could not be resolved>
[00:50]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [781032C9] <Error: Could not be resolved>
[00:50] hp_sol_loaderQS_tavern_sex_base [SCEN:78105F14]
[00:50]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "hp_sol_loaderQS [QUST:780FB87B]">
[00:50] hp_subway_base_meet_guide [SCEN:7810D4F3]
[00:50]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7810FF7B] <Error: Could not be resolved>
[00:50] hp_sol_madam_petit_intro [SCEN:7810EF01]
[00:50]     SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[00:50] hp_sol_winkingskeever_madam_wait_for_intro [SCEN:7810EF02]
[00:50]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [7810EF03] <Error: Could not be resolved>
[00:50] hp_sol_dealer_house_trap [SCEN:78111016]
[00:50]     SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[00:50] hp_sol_dealer_house_ship [SCEN:781112D2]
[00:50]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [781112EA] <Error: Could not be resolved>
[00:50] hp_sol_winkingskeever_rapist_02_hello_solo [SCEN:781546B0]
[00:50]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78156307] <Error: Could not be resolved>
[00:50] hp_sol_date_05_2_sex [SCEN:7815A5DC]
[00:50]     SCEN \ Phases \ Phase \ Completion Conditions \ Conditions \ Condition \ CTDA - CTDA \ Parameter #1 -> Found a NULL reference, expected: FACT
[00:50] hp_sol_trader_market_meet_1_table [SCEN:7816829B]
[00:50]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [781682B8] <Error: Could not be resolved>
[00:51] hp_sol_trader_market_bj_end [SCEN:781698E0]
[00:51]     SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[00:51] bd_SQ_sw_02_thief_room_intro [SCEN:7818AC1F]
[00:51]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "bd_SQ_sw [QUST:78115B88]">
[00:51]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "bd_SQ_sw [QUST:78115B88]">
[00:52] hp_sw_brot_00_Intro_ToRoom [SCEN:781AF0E9]
[00:52]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #0 \ Object v2 \ FormID -> [781AF0FD] <Error: Could not be resolved>
[00:52] hp_sw_brot_sys_rec_wait_for_enter [SCEN:781BA2C3]
[00:52]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [789FBE97] <Error: Could not be resolved>
[00:52]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78658247] <Error: Could not be resolved>
[00:53] hp_sw_h_valasman_vms_10_talk [SCEN:78408C8E]
[00:53]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78408CCC] <Error: Could not be resolved>
[00:53] hp_sw_h_valasman_vms_12_trak_meet_06_forcesex [SCEN:784232F4]
[00:53]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78426205] <Error: Could not be resolved>
[00:53] hp_mem_oudt_02 [SCEN:78466968]
[00:53]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "hp_mem [QUST:780D8E7D]">
[00:56] bd_sq_help_stm_milking_Call [SCEN:785849EE]
[00:56]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78584A52] <Error: Could not be resolved>
[00:57] bd_sq_help_11_begg_kiss06_End [SCEN:785983DB]
[00:57]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78692CB6] <Error: Could not be resolved>
[00:57] hp_thief_coast_death_qs_waitfordeath [SCEN:78599732]
[00:57]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [78599733] <Error: Could not be resolved>
[00:57] bd_sq_help_12_Marsus_03_booze_knockdoor [SCEN:785A12A6]
[00:57]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [785A12C0] <Error: Could not be resolved>
[00:57] bd_sq_help_22_PlayersAfterMemIfNO250 [SCEN:785C2AB3]
[00:57]     SCEN \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [785C2ABB] <Error: Could not be resolved>
[00:57] hp_test_1_scene [SCEN:785C2AC0]
[00:57]     SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[00:59] Done: Checking for Errors, Processed Records: 105344, Errors found: 78, Elapsed Time: 00:59

 

The mod is still a wip and after the current quest is done, it will be all revised. That said, it's playable and recommended to be played in a profile with just essential mods enabled due to compatibility, since interiors and some city locations will be slightly altered. 

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13 hours ago, curthell said:

so whats new??

 

Depends on the version you played. The last public version ended up after the first day in Silent Wood, when your character passes the trial. Since December of last year, there was a patreon beta version that allowed the character to take each House's tasks to become champion of champions, there were multiple scenes in order to achieve this goal - but the story was paused as soon as you were declared champion. Now Dogma has added the scene with Hokki (the hot springs boy) after you become champion and added two alternative branches to reach the chief's basement without having to go through all the House's quests (there is a different scene with Hokki if you go through these alternative branches). 

 

So, if you played only the public version, the new content uploaded here should have the 7 days period in which your character will try to become champion of all the houses doing multiple tasks to achieve and then obtaining access to Hokki and discovering the whereabouts of the Thief so you can leave Silent Wood and progress to the main quest.

 

If you already played the closed beta at patreon, the new content should be the access to Hokki and his scene, the two alternative ways to get to basement without having to become champion (that will grant a different scene with Hokki and two with Korst, the gatekeeper) and two more scenes with Hamvir the fisherman, which was a secret affair you could unlock in the closed beta - that already had two scenes.

 

33 minutes ago, heartlesskiwi said:

In the newest update

  Hide contents

...how do you activate the repeatable scenes with Korst? After the first scene in the house it's impossible to start any dialogue with him.

 

Try meeting with him at the evening in the same day you had the scene in the house

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5 minutes ago, Highborn said:

Depends on the version you played. The last public version ended up after the first day in Silent Wood, when your character passes the trial. Since December of last year, there was a patreon beta version that allowed the character to take each House's tasks to become champion of champions, there were multiple scenes in order to achieve this goal - but the story was paused as soon as you were declared champion. Now Dogma has added the scene with Hokki (the hot springs boy) after you become champion and added two alternative branches to reach the chief's basement without having to go through all the House's quests (there is a different scene with Hokki if you go through these alternative branches). 

 

So, if you played only the public version, the new content uploaded here should have the 7 days period in which your character will try to become champion of all the houses doing multiple tasks to achieve and then obtaining access to Hokki and discovering the whereabouts of the Thief so you can leave Silent Wood and progress to the main quest.

 

If you already played the closed beta at patreon, the new content should be the access to Hokki and his scene, the two alternative ways to get to basement without having to become champion (that will grant a different scene with Hokki and two with Korst, the gatekeeper) and two more scenes with Hamvir the fisherman, which was a secret affair you could unlock in the closed beta - that already had two scenes.

 

Try meeting with him at the evening in the same day you had the scene in the house

How to go to gatekeeper house?, he always said he forgot telling his wife

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21 minutes ago, Highborn said:

Try meeting with him at the evening in the same day you had the scene in the house

 

That's what I've been doing. The first scene ends, I'm sent to the steps in front of the giants in a new morning, I wait until the evening and Korst does not have any dialogue available. Hm, must be sth on my end then.

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4 hours ago, curthell said:

How to go to gatekeeper house?, he always said he forgot telling his wife

Go to the giant and ask to talk with Nancy

3 hours ago, heartlesskiwi said:

 

That's what I've been doing. The first scene ends, I'm sent to the steps in front of the giants in a new morning, I wait until the evening and Korst does not have any dialogue available. Hm, must be sth on my end then.

It worked for me, but I played with the version before the last one released yesterday. You waited until the afternoon/the moment of the gathering or night? I think you should select afternoon when waiting. It's a bit confusing.

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We definitely need a full walkthrough this time lol. As much as like Dogma's work, sometimes it can become quite overwhelming to play it.

 

Other than that, YAY new update! Thank you Dogma for amazing work you provided for us for years, long live my friend!

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15 hours ago, Highborn said:

and two more scenes with Hamvir the fisherman, which was a secret affair you could unlock in the closed beta - that already had two scenes.

 

 

How to do the scenes with Hamvir?

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5 hours ago, ZeroMagOne said:

Quick question, as of this release, how much exhibitionist and bestiality content is there in the mod?  I can only think of the scene with the cart driver and hamlof and the horse and troll scenes in it.

If by exhibitionist, you mean having sex in public while people watches it, there is the Lod first scene outside his house (it was updated by Dogma some time ago, first versions didn't have the NPCs stopping to watch) and a scene in Silent Wood with Tolgan in the crypt. These two involve a crowd watching. But there are other several scenes in which one or two people can watch the player having sex throughout the questline. In Silent Wood you'll often being spotted, like one scene at the bath house, the scene with Nalion, the scene in the Hunter's house, final scene with Hamvir, etc. 

 

Regarding the bestiality, it's not really much. If you consider werewolf, there is the scene in the Skunkway. There is also the scene with the riekling there too. There are giants and dogs in Silent Wood, but unless there is some secret scene no one found out, I don't think there are scenes with them.

1 hour ago, lampard said:

How to do the scenes with Hamvir?

You need to break the tackle 3 times while fishing (each time you'll notice Hamvir scolding the player). After the third time the player will start arguing with him and then Orm will intervene saying that if the two want to blow off some steam, to go behind the bath house. After that, you'll need to go fish again, cast it at the lake and put the fishing rod at hold (if you break the 3 tackle at the same day you won't be able to do it, you'll have to ask Ondy for more tackle at her house, but only the next day). Then go to the back of the bath house and Hamvir should go there and start a scene which is repeatable every day.

 

After the first scene, if you don't go to the back of the bath house during the day and go to participate in the evening circle while there is no change of champion on that day, stand next to Hamvir and he will propose sex (remember, if you already had sex behind the bath house that day, he won't propose).

 

After the second scene in the evening circle, the third scene should happen when you go to sleep at the crypt, but it has the lowest priority, meaning that if you have some debt scene with Tolgan or if you decided to meet with the lumberjacks at night for example, it won't trigger. Depending on your choice during this third scene (basically don't do anything and let people find out about your affair), you can meet him for a fourth scene by going to his bed at night when he is sleeping/going to sleep.

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18 minutes ago, runingjack said:

Can you tell me what is included in this update? More silent wood or falkreath.

Only Silent Wood. The conclusion of the plot, basically. There are two scenes with the hot springs boy depending on how you entered the basement, two scenes with Korst the gatekeeper and the conclusion of the Hamvir affair branch with 2 more scenes (there were 2 scenes with him before but it was a secret that wasn't in the walkthrough).

 

There will still be more Silent Wood content in the next extended version for top tier patreons that will be about alternate branches (Dwemer Ruins and Tree House mostly). But the main plot in Silent Wood is finished.

 

 

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2 hours ago, Sweettits said:

Fun mod, but i am ready to move on until the next update, but how to I delete all the files? considering over 15000 of them, more specifically the animations files.

If you used a mod manager like Vortex or MO then just disable it tho it may corrupt your save if you do that, so you'll want to start a new game. If you installed it manually, good luck. You're gonna have to track down each folder from the mod and remove them yourself.

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4 hours ago, Sweettits said:

Fun mod, but i am ready to move on until the next update, but how to I delete all the files? considering over 15000 of them, more specifically the animations files.

That's why you should use a mod organizer like MO2 or Vortex, just disable/uninstall it and then run FNIS again

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