Billyy Posted June 5, 2023 Author Posted June 5, 2023 On 6/4/2023 at 2:01 PM, PeepoLeFrog said: One of my favorite SL animators out there, together with Anubs. I'm trying to find animations that makes proper use of HDTs and physics with the scenes. After seeing some of Anub's and Billy's animations, the older ones just look stiff and outdated. I can't get enough. LOL Just a one question tho, I was able to find a Billy's SLAL animation RAPE Redux file, are those animations separate or are they included in this pack? Thanks, friend. Yeah, the Skyrim animations have come a long way. Still room to improve, but even my old/oiriginal animations don't stack up. As for that redux file, negative, it's not a file managed by myself. So unless author is sneaking his own in then it's just a filtering of my existing animations for those only looking for that kind of content. 2
ebbluminous Posted June 6, 2023 Posted June 6, 2023 10 hours ago, xiaojin80 said: what are the new animations in 6.7 Not old ones
btasqan Posted June 9, 2023 Posted June 9, 2023 (edited) In 6.7 we now have two "Billy (Goat) Doggy" animation with the same name in game. The animations are different, only the names are the same. Would be cool to have the names different. No big deal though. Thanks for the great animations. Edited June 9, 2023 by btasqan
SSDDHRM66 Posted June 13, 2023 Posted June 13, 2023 (edited) im having issues with the spriggan tentecles not loading in anims does anyone have a fix? i fixed it, if anyone else has this problem turn off match creature gender Edited June 16, 2023 by SSDDHRM66 i fixed it, if anyone else has this problem turn off match creature gender
Guest Posted June 13, 2023 Posted June 13, 2023 is there a way to update/port the latest version to SE/AE? the port that exists is like 3 years old now without updates
ebbluminous Posted June 13, 2023 Posted June 13, 2023 4 hours ago, CMFZ said: is there a way to update/port the latest version to SE/AE? the port that exists is like 3 years old now without updates You mean other than the SE version that is always posted when LE is updated. I think you need to pay attnetion more...
Tokyoghoul67 Posted June 16, 2023 Posted June 16, 2023 Don't know what is wrong but I've downloaded this 5 times and the Rieklings are blue and there is no folder for them in the downloads. Am I missing something???
ebbluminous Posted June 16, 2023 Posted June 16, 2023 21 minutes ago, Tokyoghoul67 said: Don't know what is wrong but I've downloaded this 5 times and the Rieklings are blue and there is no folder for them in the downloads. Am I missing something??? Blue Rieklings means missing textures
Tokyoghoul67 Posted June 17, 2023 Posted June 17, 2023 6 hours ago, ebbluminous said: Blue Rieklings means missing textures I know and when I look at the folder on the drive it has every creature except them. The other folders have all of the data associated with the creature such as the werewolf, Draugr, Troll etc. It just doesn't have the Rieklings in it when I download this mod.... Any ideas as to what may cause this?
Billyy Posted June 17, 2023 Author Posted June 17, 2023 2 hours ago, Tokyoghoul67 said: I know and when I look at the folder on the drive it has every creature except them. The other folders have all of the data associated with the creature such as the werewolf, Draugr, Troll etc. It just doesn't have the Rieklings in it when I download this mod.... Any ideas as to what may cause this? I've seen this issue myself ways back when I installed ABC and toggled the riekling option thing during install, but didn't have the "End All Be ALL - Rieklings" installed. That's in theory the direction to look anyway, I don't modify creature textures.
Tokyoghoul67 Posted June 17, 2023 Posted June 17, 2023 13 hours ago, Billyy said: I've seen this issue myself ways back when I installed ABC and toggled the riekling option thing during install, but didn't have the "End All Be ALL - Rieklings" installed. That's in theory the direction to look anyway, I don't modify creature textures. Thank you. I just downloaded the End All Be ALL - Rieklings and now the textures are normal. It's weird because I never had an issue with your mods before, just this one was missing it. But hey, keep up the great work! I love your mods!
CowboyBlues Posted July 2, 2023 Posted July 2, 2023 I never knew you were still updating I'm still using v2.91,lol I hope I have the space for it. Thank You Billy for this.
NotAnakinSkywalker Posted July 2, 2023 Posted July 2, 2023 Having a bit of trouble trying to get the new animations to play, all the older ones are working fine but some just end up with both actors in an A pose. Any help is appreciated
Neo72 Posted July 2, 2023 Posted July 2, 2023 I'd like to say thank you Billyy for the great animations and for spending time at it. For all who use and like those animations,pls support Billyy and the animators left.They spend time to keep the skyrim spirit up.Its a lot of work to make these animations and it takes just a little money to keep these great work alive. For all who support people on Patreon and won't trust pixiv a.o...it is just the same . Let me say,it'll worth a try?
shiagwen Posted July 4, 2023 Posted July 4, 2023 This time Billy was quicker than me.... Hello Billy i am somewhat confused about your new invisible furniture animations. how will they work ? i finally made the invis furnitures working with the help of this mod : as you can see that mod is a year old. so how to move your new animations into that ? The way it works : usually when sex will start a window opens and asks if nearby bed shall be used. if you dont want an invis anim for beds, you say no. then a second window of same type opens and asks if you want to use furniture. you say yes and the animation starts at the nearby furniture with perfect adjustment. now with your new animations this second window must also be told no , i dont think that your animation will start then. better to upgrade that mod.
Billyy Posted July 4, 2023 Author Posted July 4, 2023 12 hours ago, shiagwen said: This time Billy was quicker than me.... Hello Billy i am somewhat confused about your new invisible furniture animations. how will they work ? i finally made the invis furnitures working with the help of this mod : as you can see that mod is a year old. so how to move your new animations into that ? The way it works : usually when sex will start a window opens and asks if nearby bed shall be used. if you dont want an invis anim for beds, you say no. then a second window of same type opens and asks if you want to use furniture. you say yes and the animation starts at the nearby furniture with perfect adjustment. now with your new animations this second window must also be told no , i dont think that your animation will start then. better to upgrade that mod. Ughh, ya, I'm not sure how the counter animations will work. I manually align them before the scene starts by just facing the counter. I imagine there is potential for a mod to include them though if they utilize the counter lean markers. The animations should work from either side of the counters.
深淵の神 Posted July 6, 2023 Posted July 6, 2023 On 7/4/2023 at 4:02 AM, shiagwen said: This time Billy was quicker than me.... Hello Billy i am somewhat confused about your new invisible furniture animations. how will they work ? i finally made the invis furnitures working with the help of this mod : as you can see that mod is a year old. so how to move your new animations into that ? The way it works : usually when sex will start a window opens and asks if nearby bed shall be used. if you dont want an invis anim for beds, you say no. then a second window of same type opens and asks if you want to use furniture. you say yes and the animation starts at the nearby furniture with perfect adjustment. now with your new animations this second window must also be told no , i dont think that your animation will start then. better to upgrade that mod. That should work just like the Sexlab Utility Plus furniture system, just tag properly all your animations (Adding/Removing missing/wrong tags)
Lyman the Lunatic Posted July 6, 2023 Posted July 6, 2023 Umm... I'm not sure if this is the place to ask, but I guess I'll try anyway. So I woke up 1 day & the custom sex animations are broken. Yours included. The problem is, the boobs turns spiky during animations. The sex animations from sexlab doesn't have this problem, though. Just the custom ones. Spoiler I use MO 2. Here is the modlist I used for this save. plugins.txt This is also the papyrus. Papyrus.0.log
blahity Posted July 6, 2023 Posted July 6, 2023 7 hours ago, Lyman the Lunatic said: Umm... I'm not sure if this is the place to ask, but I guess I'll try anyway. So I woke up 1 day & the custom sex animations are broken. Yours included. The problem is, the boobs turns spiky during animations. The sex animations from sexlab doesn't have this problem, though. Just the custom ones. Hide contents I use MO 2. Here is the modlist I used for this save. plugins.txt 3.11 kB · 0 downloads This is also the papyrus. Papyrus.0.log If I had to guess, I'd say its a skeleton issue. Try reinstalling your skeleton and running FNIS again. Sidenote: What location is that? It looks pretty spooky and cool! 1
Billyy Posted July 6, 2023 Author Posted July 6, 2023 12 hours ago, Lyman the Lunatic said: Umm... I'm not sure if this is the place to ask, but I guess I'll try anyway. So I woke up 1 day & the custom sex animations are broken. Yours included. The problem is, the boobs turns spiky during animations. The sex animations from sexlab doesn't have this problem, though. Just the custom ones. Reveal hidden contents I use MO 2. Here is the modlist I used for this save. plugins.txt 3.11 kB · 0 downloads This is also the papyrus. Papyrus.0.log Skeleton related indeed I believe. Try updating your xp32 skeleton, or perhaps more likely make sure it's not being overwritten by an older one.
Lyman the Lunatic Posted July 7, 2023 Posted July 7, 2023 14 hours ago, blahity said: Sidenote: What location is that? It looks pretty spooky and cool! It's Riften, but from a mod. https://www.nexusmods.com/skyrim/mods/31669
Lyman the Lunatic Posted July 7, 2023 Posted July 7, 2023 11 hours ago, Billyy said: Skeleton related indeed I believe. Try updating your xp32 skeleton, or perhaps more likely make sure it's not being overwritten by an older one. MO2 said XP32 aren't being overwritten by anything. I didn't install any skeleton mods at all.
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