znaroks Posted April 12, 2017 Posted April 12, 2017 View File Description I created a SLAL pack with a couple of sexlab animations I made. I will gradually make the pack larger as I create more stuff, but I can't predict how often that will be. Quality will increase over time. Animations Disclaimer - Previews might have looping issues, but the animations themselves don't have this problem. Previews: -ForcedBJ (6 stages) -ForcedBoobJob (6 stages) ForcedMMFBoobJob (5 stages) KnockoutPervertThighFuck (5 stages) -ForcedVaginal (6 stages) I included the 3ds max 2012 animation files themselves, if anyone is interested in that. Feel free to do whatever you want with them. RequirementsSexlab Animation Loader and it's requirements Installation -Install SlalZnaroksPack -Run FNIS for users so the animations appear in Sexlab Animation Loader MCM menu Thanks to everyone that helped. Submitter znaroks Submitted 04/12/2017 Category Animation Requires Special Edition Compatible 4
Yuni Posted April 12, 2017 Posted April 12, 2017 Yay, non-con boobjob! <3 Adding this in. Thank you for your work. <3
Notor100 Posted April 12, 2017 Posted April 12, 2017 Ahh a new animator cub joins in welcome I can't wait to see what you created and will create. It's good to know there are still people who join in to make Skyrim animations. Anub's situation and reason is easy to undestand and made me kind of depresed at what might happen to Skyrim animating comunity. I thank you for making me hope again PS:Oh and just a small question are you going to make only human animation or creature aswell?
Vithiss Posted April 12, 2017 Posted April 12, 2017 I downloaded the SLAL file but FNIS gives an error saying that there are no behavior files? Is this something I did wrong? Thanks
shadow866 Posted April 12, 2017 Posted April 12, 2017 Fun, More animations. But you forgot to add a behavior file with the SLApack.
Tumai Posted April 12, 2017 Posted April 12, 2017 More animations for SL can only be a good thing! Thanks for making and sharing. Cheers
SangriusDarkblade Posted April 12, 2017 Posted April 12, 2017 SLAL pack is giving a FNIS error about missing files.
Aequus Posted April 12, 2017 Posted April 12, 2017 Nice animations, very well done! P.S. I have to generate behavior file myself, you probably forgot to include it to an archive.
znaroks Posted April 12, 2017 Author Posted April 12, 2017 SLAL pack is giving a FNIS error about missing files. Fun, More animations. But you forgot to add a behavior file with the SLApack. I downloaded the SLAL file but FNIS gives an error saying that there are no behavior files? Is this something I did wrong? Thanks Nice animations, very well done! P.S. I have to generate behavior file myself, you probably forgot to include it to an archive. I uploaded a version with the behavior files, please check the downloads now. Everything should be smooth now hopefully.
znaroks Posted April 12, 2017 Author Posted April 12, 2017 Ahh a new animator cub joins in welcome I can't wait to see what you created and will create. It's good to know there are still people who join in to make Skyrim animations. Anub's situation and reason is easy to undestand and made me kind of depresed at what might happen to Skyrim animating comunity. I thank you for making me hope again PS:Oh and just a small question are you going to make only human animation or creature aswell? Thanks. I don't use creature animations myself, so prolly not, but who knows.
Notor100 Posted April 12, 2017 Posted April 12, 2017 Ahh a new animator cub joins in welcome I can't wait to see what you created and will create. It's good to know there are still people who join in to make Skyrim animations. Anub's situation and reason is easy to undestand and made me kind of depresed at what might happen to Skyrim animating comunity. I thank you for making me hope again PS:Oh and just a small question are you going to make only human animation or creature aswell? Thanks. I'm don't use creature animations myself, so prolly not, but who knows. Don't worry I am happy enough if you make only human ones, but I will not lie I do hope you will try to make crature anims aswell XD To be honest I tried to make anim a while back but I just lost interest and gave up... hmm maybe I will try again seeing as my part time job dosen't give me to many hours and I get bored XD. And I want to give something back to this awsome comunity
Forerunner414 Posted April 13, 2017 Posted April 13, 2017 Yay more animations! And a SLAL pack already created (less for me to do!) I'll go through them and probably add my own Apropos files. If anyone else uses Apropos let me know, I'll post them here or somewhere.
Dapper Dan Pomade Posted April 13, 2017 Posted April 13, 2017 Yay more animations! And a SLAL pack already created (less for me to do!) I'll go through them and probably add my own Apropos files. If anyone else uses Apropos let me know, I'll post them here or somewhere. Can't go wrong with more Apropos descriptions. I'd love to see what you've done there.
MsOtaku Posted April 13, 2017 Posted April 13, 2017 Yay more animations! And a SLAL pack already created (less for me to do!) I'll go through them and probably add my own Apropos files. If anyone else uses Apropos let me know, I'll post them here or somewhere. Can't go wrong with more Apropos descriptions. I'd love to see what you've done there. Ditto!
Notor100 Posted April 13, 2017 Posted April 13, 2017 Yay more animations! And a SLAL pack already created (less for me to do!) I'll go through them and probably add my own Apropos files. If anyone else uses Apropos let me know, I'll post them here or somewhere. Can't go wrong with more Apropos descriptions. I'd love to see what you've done there. Ditto! XD Forerunner you are a god when it comes to making SLAL pack but if you post the Apropos files you will go higher than that . Thanks.
Forerunner414 Posted April 13, 2017 Posted April 13, 2017 It works but I have trouble filling out lots of lines. I tend to get way too...excited ...after thinking and writing. So far so good! Oh, I also only do 1st person as that's what I play with. Hopefully sometime tonight I'll have it up!
Reesewow Posted April 13, 2017 Posted April 13, 2017 Very smooth animations, plus its always great to see rarely covered types like boobjobs. A few small glitches I noticed on the boobjob animation trying it out: - on stage 4 - the male actor's left leg below the knee jerks to an odd angle for one frame - on stage 5 - same glitch, but with the female's left leg Other than that alignments and stages seemed great, especially for a first set. Great job!
znaroks Posted April 13, 2017 Author Posted April 13, 2017 Very smooth animations, plus its always great to see rarely covered types like boobjobs. A few small glitches I noticed on the boobjob animation trying it out: - on stage 4 - the male actor's left leg below the knee jerks to an odd angle for one frame - on stage 5 - same glitch, but with the female's left leg Other than that alignments and stages seemed great, especially for a first set. Great job! Thanks. Male actors left leg, as in from males perspective? (If I was the male actor, that would be my left leg) I don't see anything, but theres a unnecessary spasm that he does with his right leg at one point, true that. Or do you mean the pigeon toe angle on the feet?
Vithiss Posted April 13, 2017 Posted April 13, 2017 Just popping back in because I didn't say thanks before, so... Thanks!
Reesewow Posted April 13, 2017 Posted April 13, 2017 Very smooth animations, plus its always great to see rarely covered types like boobjobs. A few small glitches I noticed on the boobjob animation trying it out: - on stage 4 - the male actor's left leg below the knee jerks to an odd angle for one frame - on stage 5 - same glitch, but with the female's left leg Other than that alignments and stages seemed great, especially for a first set. Great job! Thanks. Male actors left leg, as in from males perspective? (If I was the male actor, that would be my left leg) I don't see anything, but theres a unnecessary spasm that he does with his right leg at one point, true that. Or do you mean the pigeon toe angle on the feet? Correct, both lines refer to the actor's physical left legs. Basically the leg snaps to an impossible angle at the knee for a single frame, looks like it "flashes" unless watched closely. I wouldn't worry much about it if it isn't obvious when you play it in-game however, until a few more people have reported it.
znaroks Posted April 13, 2017 Author Posted April 13, 2017 Correct, both lines refer to the actor's physical left legs. Basically the leg snaps to an impossible angle at the knee for a single frame, looks like it "flashes" unless watched closely. I wouldn't worry much about it if it isn't obvious when you play it in-game however, until a few more people have reported it. Could you please make a screenshot of how it looks like? Maybe i'm just blind.
Reesewow Posted April 13, 2017 Posted April 13, 2017 Correct, both lines refer to the actor's physical left legs. Basically the leg snaps to an impossible angle at the knee for a single frame, looks like it "flashes" unless watched closely. I wouldn't worry much about it if it isn't obvious when you play it in-game however, until a few more people have reported it. Could you please make a screenshot of how it looks like? Maybe i'm just blind. Won't be able to test it again for a day or so, but it may be difficult to capture it in a screenshot. If you stare at the male's left foot like a hawk you may be able to spot it "flash" as it gets displaced to a completely different angle. If not, it may be a skeleton issue on my end or something that only shows up at certain framerates (especially since nobody else has mentioned it yet).
Tweens Posted April 13, 2017 Posted April 13, 2017 Won't be able to test it again for a day or so, but it may be difficult to capture it in a screenshot. If you stare at the male's left foot like a hawk you may be able to spot it "flash" as it gets displaced to a completely different angle. If not, it may be a skeleton issue on my end or something that only shows up at certain framerates (especially since nobody else has mentioned it yet). That could be caused by the in game Foot IK adjustment. If the foot is clipping the terrain, Foot Ik tries to adjust it and that can indeed cause a jump or twist. Unfortunately there isn't anything the animator can do to adjust for that. If the animation plays fine on a flat surface, then it isn't a problem within the animation.
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