LovePassionStudios Posted March 7, 2017 Posted March 7, 2017 === Introduction === Azura Bay - Chapter 1: Rosie is an English visual novel and a hobby and educational project that I have been working on since June 2016. It uses RPG Maker MV as its engine, but it doesn't actually use most of its features: It is very much a visual novel, not a JRPG. During the development of the game I tried to focus on offering choices for the player that have actual concequences (which most visual novels sadly lack) and that are not just black-and-white choices with an obvious answer.If you want to give constructive criticism, just leave it in the comments and I will take a look at it. === Disclaimer === Since I am a writer and programmer and not an artist, I used the CG from Bishoujo Mangekyou - Wasurenagusa to Eien no Shoujo to give the game some visual eye candy (I also used a few background CGs from some other visual novels). All credit for the art goes to their respective owners and I highly encourage you to support Omega Star and Happoubi Jin. Because I do not own the art in this game, I do not intend to earn money with this visual novel in any way. Developing this visual novel was something I simply thought would be fun. === Story === Alex just moved from New York to a quiet town called Azura Bay to finish his graduation year at Old Charna High School. After meeting his new neighbour and classmate, a quiet yet beautiful girl called Rosie, he starts to wonder if there could be more than simple friendship between them. After discovering that Rosie is being bullied by one of her classmates, Alex tries to find out what happened between the two and what he can do to fix it. === Version History ===Version 1.0: https://mega.nz/#!BYZREA5B!kLp8BZ8OevBDApYH3hum64XacEZ4n5Uc_B5_-w7tJgI
windpl Posted March 7, 2017 Posted March 7, 2017 I honestly recommend twine engine for VN. It is quiet easy to handle and It can store custom variables. And it is free. https://twinery.org/
visby Posted March 7, 2017 Posted March 7, 2017 Honestly for someone of even a skilled hobbyist level of programming in ether Java or C# it's probably easier to simply write your own program for something like a VN.
XJ347 Posted March 7, 2017 Posted March 7, 2017 Yeah I agree with windpl, try Twine. It's surprisingly easy. I'll be honest I'm not a huge fan of RPGMaker even though I play a ton of those types of adult games lately. I will try your VN tonight.
LovePassionStudios Posted March 10, 2017 Author Posted March 10, 2017 If I ever decide to make a follow up to this VN (which I probably will, it's not called Chapter 1 for nothing), I might look into Twine or maybe even Ren'py. If I do decide to switch engines, I might just take visby's advice however. I have enough C# experience, so I might just use something like MonoGame to create my own engine to have a deeper level of control than you probably would have with Twine or Ren'py. I'll look into it later, when I have the time. As for which type of content and fetishes are in the VN, it's mostly just romantic stuff. It isn't very fetish heavy (no incest, rape, tentacles, etc.). It's mostly just regular sex (though you can have a handjob-thing while riding a bike if that's your thing). There is one thing that could be considered a fetish, but it's more part of the story than that is part of the sex, so revealing it would spoil a big part of the story (and one of the major choices in the game). And as for what I plan to add in the future: nothing. I consider this project finished and I don't think I'll add any more content to it. It's very much completed, even though I might one day upload a version 1.1 with some bug fixes and spelling fixes or something.
windpl Posted March 11, 2017 Posted March 11, 2017 Custom engine for vn is an overkill, you would spend more time on making engine than on adding content. Unless you have long last plans for it, i do not see it efficient. For some reason I have grudge against renpy, maybe because it runs on python which i never learned, or maybe it is because it is hard to hack.
myuhinny Posted March 28, 2017 Posted March 28, 2017 @windpl Depending on what you are trying to do it might be easier to go through the save file when trying to alter something for a renpy game but it depends on the renpy game save files some can have lots of stuff while others have not so much. It also depends on the author some rigged their game to make sure your character fails. Cheat engine doesn't work with them because the variables change too much between scans but it works on many unity games. Other thing to use for renpy games is a hexeditor.
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