greg100 Posted January 20, 2025 Posted January 20, 2025 23 hours ago, DeadManRising1219 said: I'm having an issue with "Enter the Lair". I have exhausted every dialogue option with Sonia and Hermes and slept in the bed for multiple days but nothing seems to be progressing. Is there anything I'm missing to get through the "Accept your fate" quest stage. getstage BBC01 then. add 10 onto the number. example setstage BBC01 10+10= BBC01 20
nmagod Posted January 24, 2025 Posted January 24, 2025 On 6/2/2024 at 1:26 AM, Deviancy said: You probably installed the sleevless outfit via vortex like I did I keep seeing this issue with Vortex where it doesn't place all of the files, and that's the only thing I've ever seen about Vortex. I can only conclude that it's inherently broken, but people keep using it over Mod Organizer for some reason. However, I believe it has an overwrite directory that you could put the "missing" files in for them to be loaded, if you insist on sticking to a busted loader like that.
TexasRaiderz Posted February 8, 2025 Posted February 8, 2025 I didn't see it mentioned anywhere recently in the thread, so if you need Eli's Sleeveless Outfits, but don't have AWKCR.. No AWKCR and AE For Mods File Dump at Fallout 4 Nexus - Mods and community
nmagod Posted February 8, 2025 Posted February 8, 2025 Is there a problem with AWKCR that I haven't seen people talk about? It's a requirement for a bunch of mods, so installing it isn't really an issue.
UsernameTaken666 Posted February 8, 2025 Posted February 8, 2025 2 hours ago, nmagod said: Is there a problem with AWKCR that I haven't seen people talk about? It's a requirement for a bunch of mods, so installing it isn't really an issue. It’s outdated and bloated imho, but afaik that opinion is widespread. YMMV of course but lots of us avoid it if at all possible.
greg100 Posted February 9, 2025 Posted February 9, 2025 On 1/24/2025 at 4:56 PM, nmagod said: I keep seeing this issue with Vortex where it doesn't place all of the files, and that's the only thing I've ever seen about Vortex. I can only conclude that it's inherently broken, but people keep using it over Mod Organizer for some reason. However, I believe it has an overwrite directory that you could put the "missing" files in for them to be loaded, if you insist on sticking to a busted loader like that. The collection packs for vortex
Mimirue17 Posted March 27, 2025 Posted March 27, 2025 going to try this mod again and do not remember how the sleeveless outfit worked with fusion girl, don't recall issues with Jade but wanted to ask here as I looked through most of the comments and only saw it responded to on 57 that is should work. Is there an actual fusion girl conversion out there somewhere? or which actual outfit is it (there are 5 in the pack I think) and maybe I can figure out how to do it in outfit studio. 1
vessna Posted March 27, 2025 Posted March 27, 2025 do we really need CBBE, or can we use Fusion Girl mod?
katrina.balanchuk Posted April 5, 2025 Posted April 5, 2025 Is there a console coomand so I cna set "jade available as companion"? Its been a while since i played but I remember i had to slog thru a bit of fighting stuff that doesnt fit my character to get here and several of the better quests dont trigger unless she is available
Kaotik Posted April 8, 2025 Posted April 8, 2025 So, I spoke with Brooke at the Dugout inn and now I'm supposed to go to Dunwhich Borers and she'll follow me there. Is there a way to just meet her there without her following me everywhere or do I need to load before I talked with her? I really didn't plan on going there this early in the game.
nmagod Posted April 8, 2025 Posted April 8, 2025 unfortunately I think you're stuck with her until you do it and given how unresolved a LOT of this mod's bugs are, you should just reload a save
Nightlistic Posted April 9, 2025 Posted April 9, 2025 Great mod been using it for quite awhile. Just annoyed that some of the quests like the one for Curie takes you to a DLC Main Story location forcing you to progress that story if you haven't. Would've been more immersive to avoid that stuff. 1
Raven 54 Posted April 17, 2025 Posted April 17, 2025 On 3/27/2025 at 7:22 AM, Mimirue17 said: Is there an actual fusion girl conversion out there somewhere? Any luck finding an FG conv???? If so please post a link here. Thanks
Mimirue17 Posted April 17, 2025 Posted April 17, 2025 1 hour ago, Raven 54 said: Any luck finding an FG conv???? If so please post a link here. Thanks its shows up in bodyslide as an option when building outfits in FG so guess it has bodyslide files for it. 1
Raven 54 Posted April 18, 2025 Posted April 18, 2025 @pepertje Thanks for the mod, your work and support. I must say I am disappointed there was no use of the player, no dialogue that told her she was infected with the Breeder virus, no use of her for breeder purposes, no random orgasm's when thinking or seeing others have sex as a breeder. Are there plans to implement any of this?? Plans on extending this mod?? Thank You.
pepertje Posted April 18, 2025 Author Posted April 18, 2025 2 hours ago, Raven 54 said: @pepertje Thanks for the mod, your work and support. I must say I am disappointed there was no use of the player, no dialogue that told her she was infected with the Breeder virus, no use of her for breeder purposes, no random orgasm's when thinking or seeing others have sex as a breeder. Are there plans to implement any of this?? Plans on extending this mod?? Thank You. Development of this mod has been halted for years now, so no, I have no plans to add in a situation where the player "learns" they are infected. When I made it, there were no sex animations to trigger the infection, and once the animation frameworks did come around I found them too confusing to work with (especially with 2 of em bouncing about), and then I lost interest in the modding part of the game. 2
Raven 54 Posted April 18, 2025 Posted April 18, 2025 (edited) 4 hours ago, pepertje said: Development of this mod has been halted for years now, so no, I have no plans to add in a situation where the player "learns" they are infected. When I made it, there were no sex animations to trigger the infection, and once the animation frameworks did come around I found them too confusing to work with (especially with 2 of em bouncing about), and then I lost interest in the modding part of the game. Thanks for the reply, I appreciate your work nonetheless! Wiki link is a dead end. Edited April 18, 2025 by Raven 54 1
pepertje Posted April 19, 2025 Author Posted April 19, 2025 16 hours ago, Raven 54 said: Thanks for the reply, I appreciate your work nonetheless! Wiki link is a dead end. Thanks for the reminder, I kept forgetting to remove the references to the wiki 1
Mr_Finger Posted April 21, 2025 Posted April 21, 2025 does anyone know where the "script inductor" is for Dr wolfe.
Archon459 Posted June 1, 2025 Posted June 1, 2025 (edited) On 7/6/2020 at 2:40 PM, snarfies said: II searchd the thread and don't see it mentioned, so I'll mention this bug that's happened to me on two different playthroughs in "A Family Affair." I get to the point where Jean askes me to take a walk with her. She walks past the water tower things, past the yellow pipe, into the middle of nowhere. Then she turns around and comes back and goes to the pipe. Some radroaches pop out and Jean shoots them. I assume something else is supposed to happen? Because nothing does, she just stands there for the rest of time with no dialogue. For me, she stopped at a small patch of grass near some mirelurks. Even if they're dead, she refuses to move from that spot. I think she has some kind of scripting problem. I had to use the "moveto player" command to even get her to move away from her house at all. Then she followed me to the patch of grass past the tower and the pipe to where the mirelurks were. Edited June 1, 2025 by Archon459 added second paragraph
Archon459 Posted June 14, 2025 Posted June 14, 2025 On 2/12/2017 at 7:12 AM, pepertje said: Alright, you're gonna have to do some console magic. If I'm not mistaken, the code for the quest is "BBM05", use "Getstage BBM05" to see your current stage. Then, use "SetStage BBM05 XX". (XX is the stage you got from GetStage + 10) On 3/20/2017 at 7:16 AM, Nickolos1818 said: BBM08- Caught in the Middle. Finished that quest line. Everything went well for me. Only issue I had was that Katie's dialogue during the negotiation was not showing, although the camera panned to her and she spoke, just no dialogue showed. Tested friendly fire on both her and Amber, did not flag hostile for me. Both Katie and Amber returned to Jamacia Plain after rescuing Amber. Also the quest target for Eliminate Slavers/Raiders showed for me. Just putting these two together since I had to scroll.
Archon459 Posted June 16, 2025 Posted June 16, 2025 (edited) On 2/13/2017 at 12:58 AM, E_Nigma said: I gotta say if you ever decided to make another mod not so centered on pregnancy it would be astoundingly awesome based on how good this is. I'm pretty impressed by the scenarios and the scripting. Separate concern: I'm having a problem with question BBM15 at stage 115. When Maria says "I'm going to kill Diego!" she draws a gun, walks a few feet, and then puts her gun away and stops moving. I tried setting the stage to 125 but that didn't work. I then set it to 120. It worked, and it gave me a quest marker to talk to Deborah at the castle, but the quest marker on Maria never went away. Also, during the conversation with Deborah, she completely stopped talking and all interaction with her stopped. I physically walked away and came back to her, and restarted the conversation, but it stopped at the same point: "Just use your imagination here. Imagine a swarm of them attacking a Raider camp." She speaks that line, and then stops doing anything at all (aside from standing there). I then manually set the stage to 130, and that advanced the quest. The marker for Maria (at Lynn Pier) was still there, but Maria was nowhere to be found. Meanwhile, when I set the stage to 130, I never got the on-screen message to transport Angie to Neptune (although the quest log did update when viewing "pip boy ==> data ==> sixty minute man"). Edited June 16, 2025 by Archon459
Verasmile2 Posted June 18, 2025 Posted June 18, 2025 I've played these quests several times, but it's the first time I'm having troubles with the BBM03B. I should be "ambushed" by the Deathclaws upon returning to the base, but it doesn't happen. The hornets are all in the HQ and the Deathclaws stay still. The quest refuses to proceed and even if I force it via console, neither April nor Wolfmother talks to me. Could it be because, for the first time, I rescued Wolfe only AFTER starting April's quests?
Nightlistic Posted June 22, 2025 Posted June 22, 2025 I love this mod, but its also one of the most infuriating, and frustrating mods ever. I spend more time in the console commands having to move the stages of the quests along because there are so many uncontrollable facts that can break the quest progressions, for example the quest with Strong (BBM14). Strong and Mia just stand, say nothing, then go sit, and say nothing. The quest doesn't tell you how are to help make sure its successful for Strong, and if you've never been to that settlement, and the lady in charge approaches you as Strong and Mia begin talking. It breaks the quest. You end up having to keep console commanding to the next stage or you will never complete the quest. There's just WAY to much delay with the dialog, like 60+ seconds between dialog progressing to the next response, and a lack of summary or information once a quests starts in the quest data. If you miss any of the dialog, or your mouse just moves slightly and breaks line, or an NPC interrupts the dialog, or bumps into you, you're lost because the dialog will stop, and then the subtitles will vanish, and everyone just stands. Basically. I like the characters, and the story, but the mechanics of the mod are more broken than Skyrim on release date. To much of the mod is factored around the player already basically doing almost everything in the game so that staged vanilla events don't break quest progression. 2
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