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You two-faced bitch!


MsOtaku

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Posted

 

Courier related, you have an option of being a bitch yourself. There are other couriers you can run into on the road who say they don't have time to stop. You can kill them or pick their pockets and find a letter from a location boss to a patron asking for more money or supplies after a drawback. Reading the letter will mark a random location in your current hold on your map similar to the Treasure Hunter or Mercenary "on the way to some trouble nearby."

 

 

I learn new things every day. That is brilliant. I'm definitely going to play a bandit now. :D

Posted

Let me know if that Immersive Speechcraft mod works for you... half the time I do not get a dialog option and I haven't seen the Mugging option yet.

Posted

It'll be a bit of a while when I do create my bandit since I'm playing around with my vampire. But, I promise to let you know how that mod works out for me.

Posted

Funny thing is the sickiy farmer is named Kolfinna after healing.

I put a hentai collar on her. Wolf is having his way with her. Charge me, ha.

 

Do you have another mod that might have named her?

 

Of course, now that she has a name and might be unique, if anything bad happens to her she might send goons or an assassin after you. :P

Posted

Same I usually don't start trouble but many of my followers like too. I once during one run through had a mod that added a child orphan to the orphanage you could go pick her up and she would follow you around she was afraid of her own shadow unless it was something like a skeever or spider anything bigger and she would run away. She was great for looting dungeons though. You sneak around she didn't and would get seen by a bandit she would then yell get away and the whole dungeon would take off after her. I would then stand up and start grabbing whatever I could till I was like shit here they come again and I would then kneel again and here they would come running by yelling help get away from me. Swipes stuff while they are running by and would eventually go help after I had cleaned out the dungeon.

 

A little later we were outside in the country side when I turned and started walking past her and was like WTF where the hell did you get that war hammer from give that to me here I am running around with this little pig sticker and here you have this big ass war hammer on your back that you'll never use. So I took it away from her and gave her something else that she could use. We were close by a giants encampment I took off running only to hear some kind of commotion I turn around just in time to see her ass run up to a mammoth and punch it in fricken the head. I shook my head turned around and started running away yelling back at her. - Let me know how that worked out for you-. Later that day I came back and she was still there getting her ass kicked but now I was strong enough too kill the mammoth. I do not know what possessed her to run up and punch that mammoth but I think she learned her lesson as I never had her do it again.

Posted

Here's another creative use of the environment for sadistic giggles.

 

There is a small bandit camp under a ledge overhang on the road from Falkreath to Helgen, past Pinewatch. A couple bedrolls, bear traps, camp fire, skinning rack and some rabbits and pheasants hanging.  And a chest. A locked chest that if you try to open, doesn't matter if you pick it or not, will cause 3-4 bandits to spawn and enter the camp. 

 

I was going to pass by tonight when I heard, and then saw, a troll a little ways away from the camp. Near where the bandits would spawn if I went into the camp from the road and opened that chest. Needless to say the ambushers got bambushed.

Posted

I'm a two-faced bitch. The fugitive comes running up to me and asks to keep stolen enchanted axe. I take it and kill him. The owner comes up and asks if I've seen the fugitive. Nope, haven't seen him. ( dead fugitive laying at our feet ) Then later on the 3 thugs come to teach me a lesson.

Posted

I'm a two-faced bitch. The fugitive comes running up to me and asks to keep stolen enchanted axe. I take it and kill him. The owner comes up and asks if I've seen the fugitive. Nope, haven't seen him. ( dead fugitive laying at our feet ) Then later on the 3 thugs come to teach me a lesson.

 

OMG I laughed so much!

 

I was a major bitch a couple of days ago - I created a new male character and a lot of my mods were not working! I was still in the cell before talking to the statue of Mara and configuring my MCM menus and simple mods like Face Light Plus was not working! I have never had a problem with that mod or others that I always use. When I finally got them fixed and started my new life as a Companion, I wasn't getting any quests!!! Even the citizens with little side quests didn't have anything for me. I was so infuriated and lost all of my patience, then out of no where a courier came running up to me so I could pay my taxes (Taxes of the Nine Holds) and I killed him, the guards and citizens that came after me.

Same I usually don't start trouble but many of my followers like too. I once during one run through had a mod that added a child orphan to the orphanage you could go pick her up and she would follow you around she was afraid of her own shadow unless it was something like a skeever or spider anything bigger and she would run away. She was great for looting dungeons though. You sneak around she didn't and would get seen by a bandit she would then yell get away and the whole dungeon would take off after her. I would then stand up and start grabbing whatever I could till I was like shit here they come again and I would then kneel again and here they would come running by yelling help get away from me. Swipes stuff while they are running by and would eventually go help after I had cleaned out the dungeon.

 

A little later we were outside in the country side when I turned and started walking past her and was like WTF where the hell did you get that war hammer from give that to me here I am running around with this little pig sticker and here you have this big ass war hammer on your back that you'll never use. So I took it away from her and gave her something else that she could use. We were close by a giants encampment I took off running only to hear some kind of commotion I turn around just in time to see her ass run up to a mammoth and punch it in fricken the head. I shook my head turned around and started running away yelling back at her. - Let me know how that worked out for you-. Later that day I came back and she was still there getting her ass kicked but now I was strong enough too kill the mammoth. I do not know what possessed her to run up and punch that mammoth but I think she learned her lesson as I never had her do it again.

 

That is insanely hilarious! What orphan/follower mod are you using?

 

Here's another creative use of the environment for sadistic giggles.

 

There is a small bandit camp under a ledge overhang on the road from Falkreath to Helgen, past Pinewatch. A couple bedrolls, bear traps, camp fire, skinning rack and some rabbits and pheasants hanging.  And a chest. A locked chest that if you try to open, doesn't matter if you pick it or not, will cause 3-4 bandits to spawn and enter the camp. 

 

I was going to pass by tonight when I heard, and then saw, a troll a little ways away from the camp. Near where the bandits would spawn if I went into the camp from the road and opened that chest. Needless to say the ambushers got bambushed.

 

Funny thing is the sickiy farmer is named Kolfinna after healing.

I put a hentai collar on her. Wolf is having his way with her. Charge me, ha.

 

You both are evil, sadistic bastards. I LOVE it!  :heart:  :heart:  :heart:

Posted

@MsOtaku

 

The orphans name was Clover. http://www.nexusmods.com/skyrim/mods/14373/?

 

I tried modifying her at one time to make her stronger with spells and weapons and learned on thing never ever give her *any* high level spells she will literally burn the hairs off your ass cheeks if you are in her way. Tight corridors or pathways in a dungeon and she will be behind you hitting you with lightning spells. Pretty soon your like hit me again and I'll stick those hands of yours up your ass and the next time you cast it we'll use your glowing eyes to lead us out of this dungeon. It didn't take me long to add back the old .esp with no spells added to her.

Posted

@MsOtaku

 

The orphans name was Clover. http://www.nexusmods.com/skyrim/mods/14373/?

 

I tried modifying her at one time to make her stronger with spells and weapons and learned on thing never ever give her *any* high level spells she will literally burn the hairs off your ass cheeks if you are in her way. Tight corridors or pathways in a dungeon and she will be behind you hitting you with lightning spells. Pretty soon your like hit me again and I'll stick those hands of yours up your ass and the next time you cast it we'll use your glowing eyes to lead us out of this dungeon. It didn't take me long to add back the old .esp with no spells added to her.

 

She sounds extremely scary. I may download her for shits and giggles.

Posted

She was only that way when I altered her .esp and gave her high powered spells. She mostly just runs away. You will need to either use a mod to make her essential or use the console to make her essential or she will die as she's not essential and can die if her health runs out. She also doesn't level with the player and you can't give her any armors or it'll make her run around naked unless it's something made for the vanilla kids. You can give her weapons she just won't use them.

Posted

One thing I've noticed with alt starts, and I think is true in the vanilla game, is that you need to leave a city you start in and return before some of the radiant quests will start. Which quests seems to vary based on the city and how you start though, and sometimes entering the "castle" and exiting, or one shop to another and sleeping in the inn. Otherwise I usually leave, take the carriage to half a dozen places to get my travel network started, and then come back and start my quests.

 

 

Posted

She was only that way when I altered her .esp and gave her high powered spells. She mostly just runs away. You will need to either use a mod to make her essential or use the console to make her essential or she will die as she's not essential and can die if her health runs out. She also doesn't level with the player and you can't give her any armors or it'll make her run around naked unless it's something made for the vanilla kids. You can give her weapons she just won't use them.

 

Hmm... I don't mess with or alter .esp's. So I guess she's pretty unless you tinker with her. :(  I still find your story about her incredibly funny. :lol:

 

One thing I've noticed with alt starts, and I think is true in the vanilla game, is that you need to leave a city you start in and return before some of the radiant quests will start. Which quests seems to vary based on the city and how you start though, and sometimes entering the "castle" and exiting, or one shop to another and sleeping in the inn. Otherwise I usually leave, take the carriage to half a dozen places to get my travel network started, and then come back and start my quests.

 

That may have been why I wasn't getting any side quests but, I don't understand why no one in the Companions would give me a quest. I've joined other factions using AS and after all the "Completed" announcements, I get a quest to go talk to so and so about something right away.

 

If it happens again I'll do what you did. Thanks for the advice. xoxo

Posted

Yeah that is the same thing I posted in the authors comment section to someone that asked if it would work to give her any weapons and I stated that she doesn't use them she doesn't level with the player she runs from almost everything and that unless you know how to fix that or give her some spells then the follower spot is better used for one that can attack and do other things. Altering a persons spells isn't too hard just back up the .esp just in case. Then load the .esp up into the CK (creation kit) and then find the person in the NPC list and give them the spells you want then save to overwrite the .esp. If you don't like it overwrite the new one with the old one that you backed up.

Posted

Again, I find it a little silly that you can get away with murder but somebody hires thugs for stealing an apple. If Bethesda wanted a system to balance out thieving, they should have made something like a timeout type system where NPCs can't hire thugs if hidden for a couple of in game hours. Commit the perfect crime type deal

Posted

Personally, the ultimate two-face, or just outright betrayal what have you for me, was in my last game where i murdered Delphine and Esbern after they told me i had to kill Paarthurnax. Thank you all powerful console commands.

 

I even did the whole Dark Brotherhood Questline, just to have Cicero to bring along with me to help, cuz you know he's got that Zero Morality in his character attributes and all, so he dont care who you off.

 

Along the lines of this thread, ive had games where about 5 or 6 Dark Brotherhood assassins come after me (all 1 at a time of course in different encounters). The first one or two, i give them a blank stare like "you're really gonna kill me with that", by the 5th time i just got pissed and pitched him off the Valtheim Waterfall with a fus-ro-dah! Most of the time i pick up their contracts and it doesnt say anything, except like, someone wants this poor basterd dead etc etc. Although, i've consistently gotten one with Maven Black-Briar as the signature.

 

So i think back.... what did i steal from her.... I have the One Ring (so perfect invisibility and undetectable with it on).... i stole her 10k Dibella Statue and Dibella Dagger(Jaysus Swords mod).... and im like, of all the people who could steal this, btw your house isn't locked dear, how do you know its me, and two, Im in Perfect Stealth Mode, wtf! 

If it really gets to me i just kill all her kids and husband using the Ring... but i stopped doing this after i realize she shows no reaction... thank you Bethesda for making Npcs that dont respond to their family members getting murdered.

Posted

Personally, the ultimate two-face, or just outright betrayal what have you for me, was in my last game where i murdered Delphine and Esbern after they told me i had to kill Paarthurnax. Thank you all powerful console commands.

 

I even did the whole Dark Brotherhood Questline, just to have Cicero to bring along with me to help, cuz you know he's got that Zero Morality in his character attributes and all, so he dont care who you off.

 

Along the lines of this thread, ive had games where about 5 or 6 Dark Brotherhood assassins come after me (all 1 at a time of course in different encounters). The first one or two, i give them a blank stare like "you're really gonna kill me with that", by the 5th time i just got pissed and pitched him off the Valtheim Waterfall with a fus-ro-dah! Most of the time i pick up their contracts and it doesnt say anything, except like, someone wants this poor basterd dead etc etc. Although, i've consistently gotten one with Maven Black-Briar as the signature.

 

So i think back.... what did i steal from her.... I have the One Ring (so perfect invisibility and undetectable with it on).... i stole her 10k Dibella Statue and Dibella Dagger(Jaysus Swords mod).... and im like, of all the people who could steal this, btw your house isn't locked dear, how do you know its me, and two, Im in Perfect Stealth Mode, wtf! 

If it really gets to me i just kill all her kids and husband using the Ring... but i stopped doing this after i realize she shows no reaction... thank you Bethesda for making Npcs that dont respond to their family members getting murdered.

 

Someone else pointed out a mod on the Nexus called Better Stealing.  Not getting caught just means you do not get a bounty but NPCs magically know you stole things, killed some enemy (courier will sometimes bring you a thank you note), and other law breaking things.

 

Regarding Maven, the best revenge I've ever come up with is offing her husband (or son, I don't know which) Hemming (a jerk in his own right... putting me down as "just an adventurer") and kidnapping Sibbi so he can be put in a real jail (possibly right next to Nazeem) and invite Svidi, I mean Lynly, for Beating Weekend.  Ingun could either be nabbed as well and put to more profitable use or just setup as a poisoner alchemist like she wants and quite not as Maven wants. The biggest thing is to leave her alive, but without the beer business, alone and penniless. Come to think of it, maybe just kidnap her and stick her in a hole.

 

I might just have to install all the DDx/i/a mods and Zaz furniture just to try that.

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