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SexLab Parasites - Kyne's Blessing (January 2025)


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Posted
11 hours ago, DeepBlueFrog said:

 

Apologies for the long radio silence... a lot of real life work and distractions from No Man's Sky's expeditions / a new playthrough in Cyberpunk and some excursions in Star Citizen have taken their toll on my modding time.

 

There isn't a way to disable the auto equip yet. I still have to add a checkbox in the menu for that.

 

 

The body and arms are from "Body blades".

The mouth is "Chaurus Jaw' I think.

The wings are from the options mods for flying (see the download page for requirements).

 

To add them, I am afraid the only option at the moment is to drop the files into your Skyrim Data folder.

Some explanations about what to do are available here - https://github.com/SkyrimLL/SkLLmods/wiki/Parasites:-FAQ#q-how-to-use-the-optional-chaurus-queen-asset-files

 

Maybe one day someone with knowledge about omods can create a menu driven install option for these extra parts.

 

 

 

The attack on the player from the Spriggan effect is probably something I forgot when I set up the effect. There is no solution at the moment other than me fixing it in the mod.

 

 

I tried to minimize that issue with the slider in the menu for the size of your brood. 

I don't use Fast Travel myself so it is something I never encountered. And it is unfortunately a glitch from the game engine.

My recommendation would be to lower the brood size of on or two chaurus helpers (or set to to 0 if you know you are going to be bouncing around for a while).

 

 

Nice find. I will take a look

I tried a few options but they ended up introducing glitches I couldn't resolve. I haven't tried these yet.

 

 

Most of the development for the main quest were finalized in 2021 so yes, you are missing a lot of content with the 2019 version.

I wouldn't call the mod finished yet but the main quest and most of the mods functionality are done at the point (except for bugs discussed here).

 

 

Outside of being a Chaurus Queen, you can harvest the eggs after removing them by learning how from Danica (ask her to remove infections from yourself a few times) and make sure to have the ingredients she asks you when you try to remove them yourself later on.

 

 

That is unfortunately beyond my capabilities at the moment.

If anyone wants to give it a shot, I will happily add Beast variations to the optional parasite archive files.

 

 

If you can't get to High Hrotgar, there is a spot in the hills above Kynesgrove.

Go up to the dragon mound and keep climbing until you reach a pole with a flag. You will find the altar nearby.

 

Can you at least try and hash out what's causing the tails to vanish...?  It has to be a script, or something really wonky.  The body parts for the chaurus set itself don't seem to block the tail (I've had one instance where  the tail 'stayed' when the set was activated)  and as mentioned the "Tail Armors" mod which uses the tail slot still functions normally, so the slot itself isn't being used by the mod. So it's just... disabling my argonian's tail for no apparent reason

Posted
3 hours ago, Zeorik said:

Can you at least try and hash out what's causing the tails to vanish...?  It has to be a script, or something really wonky.  The body parts for the chaurus set itself don't seem to block the tail (I've had one instance where  the tail 'stayed' when the set was activated)  and as mentioned the "Tail Armors" mod which uses the tail slot still functions normally, so the slot itself isn't being used by the mod. So it's just... disabling my argonian's tail for no apparent reason

 

I added it to my list of things to investigate.

 

Can you tell me again which parasites are blocking the tail?

Posted

Whenever my character is infected it always fails, and if I use the toggle in the MCM it just immediately unchecks says it's infecting my character and does nothing. I've found that I can force infections to occur by pressing the default key in the MCM toggle menu but then they just immediately go to the end/failure step. I'm not sure if this is a mod conflict or I'm just missing something so I've included my load order, so if anyone knows what's wrong please respond.

 

 

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Unofficial Skyrim Legendary Edition Patch.esp
  6  6     ApachiiHair.esm
  7  7     SexLab.esm
  8  8     Schlongs of Skyrim - Core.esm
  9  9     SexLabAroused.esm
 10  a     ZaZAnimationPack.esm
 11  b     Devious Devices - Assets.esm
 12  c     Devious Devices - Integration.esm
 13  d     dcc-soulgem-oven-000.esm
 14  e     Devious Devices - Expansion.esm
 15  f     CreatureFramework.esm
 16 10     daymoyl.esm
 17 11     GenderBender.esm
 18 12     HighResTexturePack01.esp
 19 13     HighResTexturePack02.esp
 20 14     HighResTexturePack03.esp
 21 15     SkyUI.esp
 22 16     Modern Brawl Bug Fix.esp
 23 17     FISS.esp
 24 18     SkyTweak.esp
 25 19     UIExtensions.esp
 26 1a     Grimy Utilities Interface.esp
 27 1b     Dragon Stalking Fix.esp
 28 1c     SkyFem.esp
 29 1d     Remodeled Armor - Vanilla Replacer - Dawnguard.esp
 30 1e     Remodeled Armor - Vanilla Replacer - Dragonborn.esp
 31 1f     Remodeled Armor - Vanilla Replacer.esp
 32 20     MilkModNEW.esp
 33 21     MilkMod_MilkPumpsFancy.esp
 34 22     MoreNastyCritters.esp
 35 23     SkyFem Patch Remodelled Armor.esp
 36 24     SexLab-Parasites.esp
 37 25     FloraRespawnFix.esp
 38 26     Skyrim Particle Patch for ENB - Flame Atronach Fix.esp
 39 27     RaceMenu.esp
 40 28     RaceMenuPlugin.esp
 41 29     SOSRaceMenu.esp
 42 2a     XPMSE.esp
 43 2b     RaceMenuMorphsCBBE.esp
 44 2c     FNIS.esp
 45 2d     Schlongs of Skyrim.esp
 46 2e     SOS - Smurf Average Addon.esp
 47 2f     SOS - VectorPlexus Muscular Addon.esp
 48 30     SOS - VectorPlexus Regular Addon.esp
 49 31     HDT Havok Object.esp
 50 32     SexLabMatchMaker.esp
 51 33     SexLabDefeat.esp
 52 34     EstrusChaurus.esp
 53 35     mslDeviousCaptures.esp
 54 36     DeviouslyHelpless.esp
 55 37     sanguinesDebauchery.esp
 56 38     bac.esp
 57 39     SexLab_Dialogues.esp
 58 3a     SexLab-AmorousAdventures.esp
 59 3b     SimpleSlavery.esp
 60 3c     SexLab Romance.esp
 61 3d     AnubAnimObj.esp
 62 3e     NibblesAnimObjects.esp
 63 3f     SLALAnimObjBillyy.esp
 64 40     SOS - B3lisario UNP Addon.esp
 65 41     HelmetToggle.esp
 66 42     MilkModNEW HF.esp
 67 43     MilkModNEW ZaZ Sanbox.esp
 68 44     SkyFem Patch Schlongs of Skyrim.esp
 69 45     SkyFem Patch Smurf Average.esp
 70 46     SkyFem Patch VectorPlexus Muscular.esp
 71 47     SkyFem Patch VectorPlexus Regular.esp
 72 48     SkyFem Patch ZaZAnimationPack.esp
 73 49     SkyFem Patch Devious Devices.esp
 74 4a     Devious Devices - BRRF.esp
 75 4b     SkyFem Patch Devious Devices - BRRF.esp
 76 4c     FloppySOS.esp
 77 4d     SLAnimLoader.esp
 78 4e     HentaiCreatures.esp
 79 4f     SexLabTools.esp
 80 50     HornyCreatures.esp
 81 51     SkyFem Patch More Nasty Critters.esp
 82 52     SkyFem Patch DAYMOL.esp
 83 53     SkyFem Patch sanguinesDebauchery.esp
           zzEstrus.esp
 84 54     SlaveTats.esp
 85 55     SOS - ERF Equipable Horse Penis.esp
 86 56     SOS - ERF Horse Penis Addon.esp
 87 57     SOS - Grower - Extended.esp
 88 58     SexLab Cumshot.esp
 89 59     SLATE.esp
 90 5a     NoOverpenetration.esp
 91 5b     P1FlyingRing.esp
 92 5c     Animated Wings Ultimate.esp
 93 5d     SOS - Hormones UNP Addon.esp
 94 5e     SexLab_Hormones.esp
 95 5f     zDarkArena.esp
 96 60     TheEyesOfBeauty.esp
 97 61     Alternate Start - Live Another Life.esp

Posted
7 hours ago, DeepBlueFrog said:

 

I added it to my list of things to investigate.

 

Can you tell me again which parasites are blocking the tail?

It's specifically the Chaurus Queen armor/ sets, like the base skin and 'armored' mode, and such. If it helps at all,  when first loading a save my argonian appears 'normal' with tail visible, but after using the chaurus armor power (Dont know the specific name offhand?)  it'll equip the chaurus armor, and then after a moment of the armor being visible my tail vanishes. Re-using the power to remove the armor does not restore my tail; In fact, loading a previous save will also result in a no-tail situation without using Tail Armors to 'force' my argonian's tail to appear. Only closing Skyrim entirely and loading a save from main menu will return my argonian's natural tail.

Posted
17 hours ago, fmilluminatus said:

Quick question, where is the "tonal device" located in blackreach? How am I supposed to find it with no markers? Thanks!

 

The device is on a ledge above the main 'square' of the underground city in Blackreach (the one with the glowing orb above).

Posted (edited)
14 minutes ago, DeepBlueFrog said:

 

The device is on a ledge above the main 'square' of the underground city in Blackreach (the one with the glowing orb above).

 

Great, found it. Thanks! ?

Overall loved this mod, only complaint is about lack of mission location markers. 

Edited by fmilluminatus
Posted
18 minutes ago, fmilluminatus said:

 

Great, found it. Thanks! ?

Overall loved this mod, only complaint is about lack of mission location markers. 

 

Thanks

 

That's my fault... I favor old school exploration based on clues in dialogues, books and quest objectives. 

I find TES games have become too reliant on quest markers to guide players, which turns the game into a big checklist instead of an adventure.

 

Instead of missing markers, I would be interested in feedback about where you found you were lost and where I could add more clues in the material of the quests themselves.

Posted (edited)

@DeepBlueFrog maaaaah, sir a quick question too!
Where are bodyslide files for UNP bodies are located? I have this type of body, but inner bodyslide for chaurus queen armors. light and heavy, are set on CBBE((
Can i change this for better look and how?

Edited by Lilkid with Brush
Posted
4 hours ago, Lilkid with Brush said:

@DeepBlueFrog maaaaah, sir a quick question too!
Where are bodyslide files for UNP bodies are located? I have this type of body, but inner bodyslide for chaurus queen armors. light and heavy, are set on CBBE((
Can i change this for better look and how?

 

I am afraid I can't help much there.. I am not using UNP myself and I didn't keep track of various conversions people posted in this thread over time.

 

Hopefully someone using UNP will see this and provide an answer.

Posted (edited)

It seems another person (dolce1) has has the same problem as I. I mentioned it in my last post, here. I have not change my mod list, only parasites version. Since you're back, @DeepBlueFrog, please, look into this. Appreciate your work anyway, thank you for the mod.

Edited by bazyliszek
Posted
3 minutes ago, bazyliszek said:

It seems another person (dolce1) has has the same problem as I. I mentioned it in my last post, here. I have not change my mod list, only parasites version. Since you're back, @DeepBlueFrog, please, look into this. Appreciate your work anyway, thank you for the mod.

 

Can you share a log file? Maybe something there will help understand why it is not working.

Posted
On 4/24/2022 at 3:42 PM, urophagia said:


So this still isnt fixed.

Assuming that the Priority is going from 0 at the top, down, following your order results in the animation working, but incorrect position (on the ground between my feet)


Still cant figure out why this wont work properly.

Posted
On 4/28/2022 at 5:19 PM, venomr said:

 

Could you tell us which version of skyrim youre using (Legendary edition, special editon or Anniverssary edition.)

 

Also did you build the armors in bodyslide?

LE and probably not. Thanks! I'll try rerunning BOdyslide.

Posted
On 4/29/2022 at 1:07 AM, Marfys said:

Anyone know why none of the parasites will appear? I can't get barnacles, face huggers, hip huggers, or anything at all to get equipped. Even the MCM menu wont add anything to my character when I try to manually infect. It just gets immediately unequipped when I try. 

Do you have Eatrus installed?

 

Posted (edited)

Is that normal when using spel spawn chaurus eggs not consume and chaurus not appear ?
and when im eating (to know what effect) em they spawn more ?

and queen body with chaurus body on difficult > adept is full garbage bcs many enemy kill u like 2-3 shots
same with claws who deal minimal dmg
and why Spell seed calm force chaurus to breed ?

Edited by Stasdvrz
Posted
On 5/6/2022 at 11:20 AM, DeepBlueFrog said:

 

Can you share a log file? Maybe something there will help understand why it is not working.

What log in particular do you mean, where would I find it?

 

Posted

Does anyone have a rough gauge on how many days it takes for the seed to flare so you can continue the questline? I'm already on day 6 and so far nothing much has happened except for the appendage coming out.

Posted (edited)
On 2/18/2022 at 4:35 AM, venomr said:

 

Did you ever find a way to stop the spriggan armor from attacking you with its own spell?

 

I'm guessing that the spell is coming from behind the character and so its hitting you before it hits the enemy.  I sometimes hit myself with my own arrows and fireballs when I aim into the sky, so that's my best guess.

 

Or maybe, the enemy is getting instantly infected and you're being attacked by their spriggan armor?

I'm running into the exact same problem where the Spriggan effect instantly downs me while in combat. If you don't mind me asking, did u find a solution to this problem? 


I tested it on a wolf, the moment the effect triggers, I get downed. 

Edited by Straze
Posted
13 hours ago, Straze said:

I'm running into the exact same problem where the Spriggan effect instantly downs me while in combat. If you don't mind me asking, did u find a solution to this problem? 


I tested it on a wolf, the moment the effect triggers, I get downed. 

 

Ah I haven't found a solution yet. 

Posted
On 5/2/2022 at 4:52 AM, dolce1 said:

Whenever my character is infected it always fails, and if I use the toggle in the MCM it just immediately unchecks says it's infecting my character and does nothing. I've found that I can force infections to occur by pressing the default key in the MCM toggle menu but then they just immediately go to the end/failure step. I'm not sure if this is a mod conflict or I'm just missing something so I've included my load order, so if anyone knows what's wrong please respond.

I have the same problem, but in the previous version everything worked fine. I will be waiting for the new version.

Posted (edited)
On 4/28/2022 at 5:19 PM, venomr said:

 

Could you tell us which version of skyrim youre using (Legendary edition, special editon or Anniverssary edition.)

 

Also did you build the armors in bodyslide?

Can confirm "Kyne Blessing 2022 0131" none of the parasites will equip or even auto-equip from the MCM menu. However the effects, stagger, overlays ect do work.

Must be a version issue.

EDIT: I am using Devious Devices Integration 4.3a, this mod only supports 5.1!!!! And here I delete the older versions.... >.<

Edited by Dojo_dude
Devious Devices Integration 4.3a

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