Celestia 666 Posted November 9, 2021 Posted November 9, 2021 On 11/1/2021 at 6:42 PM, Muschi said: OK, upon further investigation, it seems I can’t get the spriggan infection to progress. I tried staying in combat with the spriggan so it could proc its thing multiple times, and it didn’t work. I tried waiting with T, as well as setting my timescale super high, and it did nothing. I couldn’t even get the “The spriggan infection is spreading to your body” message again. Tried it with clothes, then naked just in case something was preventing it from overriding clothing, but still nothing. ? I can put on all the body parts just fine with MCM, though. I’ve noticed that sometimes the skin colour changes don’t take effect, however: gloves sometimes make my hands brown, sometimes they don’t. I don’t know if the body is supposed to do that at well. Also, just in case, it’s all the spriggan body parts you can unlock, not just the gloves. Additionally, for some reason Danica stopped talking to me about the spriggan infection. This was when I had both the tentacle armour and spriggan hands: I talked to her, went through the dialogue about how to remove the armour (parasite repellent, yadda yadda), and asked about the hands (she said it was Kyne’s blessing and wouldn’t do anything). Later, I got rid of the tenacle armour, came back to her, asked her to cure my disease for 200 gold (I had caught Sanguinare Vampiris I think), and after she wouldn’t let me talk to her about the spriggan hands again (whereas you can always repeat dialogue for parasites). This might have been after I unlocked them and put them back on, but I don’t remember. Another couple of random observations: I get a seam at the neck with the chaurus queen skin. It’s also visible at the wrists and ankles, but those are fine, I think—it’s just the neck which has a good chunk of see-through. I was wondering if there could be a way to bodymorph the chaurus queen armour (and possibly body). (Maybe it’s already possible and I just suck with bodyslide if anyone knows, please help me lol.) In your mod images there’s a picture of a chaurus queen with xenomorph-esque mouthparts, but they don’t seem to be attainable in-game. Are those a work in progress? Is that another mod? The chaurus on the back of the chaurus queen body clips into the wings (it would look better without it IMO). Anyway, I’m really looking forward to the next version! ? i think the issue with danica not talking further about the spriggan hands is part of the quest, when i got them i got the usual "go see danica" but when u talk to her she says she wont remove such a blessing, apon which it gives a quest prompt to seach her quarters for clues. SPOILER ALERT.... if the quest doesn't fire try reading the annotated book on spriggans found on her desk, it should send you to high hrothgar to the greybeards who then get you to pray at the pregnant Kyne statue behind the gates where you test whirlwind sprint in the way of the voice quest line. activate it and it summons a blizzard wich is supposed to harmlessly remove the spriggan, but can sometimes bug and kill you like the winds up to parthunax.
Muschi Posted November 10, 2021 Posted November 10, 2021 On 11/8/2021 at 7:13 PM, Celestia 666 said: i think the issue with danica not talking further about the spriggan hands is part of the quest, when i got them i got the usual "go see danica" but when u talk to her she says she wont remove such a blessing, apon which it gives a quest prompt to seach her quarters for clues. SPOILER ALERT.... if the quest doesn't fire try reading the annotated book on spriggans found on her desk, it should send you to high hrothgar to the greybeards who then get you to pray at the pregnant Kyne statue behind the gates where you test whirlwind sprint in the way of the voice quest line. activate it and it summons a blizzard wich is supposed to harmlessly remove the spriggan, but can sometimes bug and kill you like the winds up to parthunax. That’s what I ended up doing, yeah. It just seemed kind of weird to me how she’s willing to tell you the same thing over and over again about the regular parasites, but only talks to you once about spriggans, so I didn’t know if it was intended this way or not.
Muschi Posted November 10, 2021 Posted November 10, 2021 On 11/5/2021 at 1:17 PM, hexenhaus said: Can you maybe change location of the Kyne Book (Spriggan quest) in High Hrothgar to somewhere else? Second time now I was not going after the Mainquest, got infected and had to do the MQ to be able to enter High Hrothgar. Putting quest stuff into quest-locked locations seems not very elegant and I don't want to cheat If you absolutely don’t want to use the “TCL” console code to get into the courtyard, you can just go around the mountain while clinging to the cliff face and spamming jump; it’s actually what I did in my playthrough (because I have Requiem installed and wasn’t strong enough to complete the main questline up to that point lol). IDK if you’d consider this a “glitch” or not. It’s kind of an exploit, but then again, you’re playing a Bethesda game.
Hatoc123 Posted November 13, 2021 Posted November 13, 2021 I'm using the se version so I dont know whether I should be asking this but is the spriggen infection ment to nearly kill you sometimes when it flares up I dont know whether the enemy in the battle is somehow being infected by it when I play I dont know I just know that my charecters health seems to start plunging when the sprigan hands call for help. any idea why this is happening or is this a bug thats already been fixed just not ported yet?.
Papersword Posted November 14, 2021 Posted November 14, 2021 Just a little update on my parasite rejection issue. Changing the flare delay timer to 20 (or it might have been after I set it to 30) then lowering it seems to have stopped the rapid flare events and allowed the parasites I was having issues with not be rejected. Previously, the flare events seemed to happen essentially every 2-3 minutes. Now they are actually in line with the timer. The hip-hugger still doesn't equip though, just ends up in the inventory. One thing I did notice after being able to equip the parasites: if they adjust the body morph through Hormones, it will set the category (Breasts, Belly, Butt) to 1 then scale up. This removes any build up from Hormones. Also, the eggs set the belly to 15 which is comical, but a little large. This is for the SE version and using Body Morph, not SLIF or NIO.
spmymk Posted November 14, 2021 Posted November 14, 2021 Greetings. I have a problem getting this to work! The mod on game menu load CTD (crashes to desktop) SO here's what I have done: #1 Install skyrim (steam old verion that does not appear on steam anymore....the OG. It works like legendary edition I assume since LE mods work on it!) + all DLCs #2 Install SKSE from steam #3 Install from Nexus following mods : SkyUI #4 Before installing this mod -> SexLab...and before that can be installed -> FNIS #4.1 Correctly installing FNIS & creature pack (+ run updater before launching the game) #5 Before installing SexLab -> Correctly install XPMSE3 + RaceMod + NetImmerseOverride #6 Installing unoffical LE patch from nexus #7 Installing SexLab #7.1 What does this mean. cant find it in modmeni ingame Quote 8. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" 9. Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. #8 before installing THIS mod ->Install Devious Devices Integration + Devious Devices Assets + Devious Devices EXPANSION #9 install Zaz animation pack V6.11 #10 install SexLab Aroused #11 Finally install THIS MOD #12 Lainch FNIS updater & launch the game after no warnings or errors #13 Sadness - game CTD on main menu Additional mods installed afterwards (+ their requirments): #1 SexLab Stories - Works #2 SexLab Hormones - at first ALSO CTD, but after installing DLCs launched and WORKS! #2.1 PapyrusUtil #2.2 ConsoleUtil #2.3 SexLab Dialogues #3 Sanguine Debauchery - Works #4 SOS - works #5 Estrus for skyrim - Works #5.1 Estrus Chaurus - CTD #5.1.1 Animated Wings Ultimate - Also CTD Even after additional things like that nothing seems to have worked... I batch built BODYSLIDE too, but nothing has changed. Mod load order also dont seem to help, but having this many already before you can launch makes for hard ordering choice. Any suggestions or versions that I missed (mind you some links here and other posts seem to lead to nowhere, so fix that)
spmymk Posted November 14, 2021 Posted November 14, 2021 SOLUTION : Using Mod Organizer : Make sure DLC .esp files are enabled in PLUGINS (right side of the window) 1
DeepBlueFrog Posted November 14, 2021 Author Posted November 14, 2021 Also, note that Zaz Animation pack is now at version 8.0+ and Devious Devices is at version 5.1 and provided as an all in one package (no need to install assets + integration + extensions).
mirror mask2 Posted November 19, 2021 Posted November 19, 2021 I have a problem where after giving birth I am stuck on the ground and can't move, any idea how to fix it?
DeepBlueFrog Posted November 19, 2021 Author Posted November 19, 2021 (edited) 42 minutes ago, mirror mask2 said: I have a problem where after giving birth I am stuck on the ground and can't move, any idea how to fix it? That happens sometimes. There are a few ways to get out of it: - if you have Sanguine Debauchery installed, use the Submit key ('\' by default ) and click on the debug option. That should apply a ragdoll effect that will get you unstuck. - if you have SexLab aroused installed, press the N key until it triggers a masturbation animation. That will reset your pose. - if you are within reach of a chair or a work station, activating them can help too - basically, anything that can replace or reset your pose will help - if none of the above is available, you can always save and reload your game. Edit: I added this question to the Parasites FAQ ( https://github.com/SkyrimLL/SkLLmods/wiki/Parasites:-FAQ ) Edited November 19, 2021 by DeepBlueFrog
mirror mask2 Posted November 19, 2021 Posted November 19, 2021 11 minutes ago, DeepBlueFrog said: That happens sometimes. There are a few ways to get out of it: - if you have Sanguine Debauchery installed, use the Submit key ('\' by default ) and click on the debug option. That should apply a ragdoll effect that will get you unstuck. - if you have SexLab aroused installed, press the N key until it triggers a masturbation animation. That will reset your pose. - if you are within reach of a chair or a work station, activating them can help too - basically, anything that can replace or reset your pose will help - if none of the above is available, you can always save and reload your game. Edit: I added this question to the Parasites FAQ ( https://github.com/SkyrimLL/SkLLmods/wiki/Parasites:-FAQ ) Thanks for the fast reply I had SLA installed and pressing the N key triggering the masturbate worked, thanks!
Sheliss Posted November 19, 2021 Posted November 19, 2021 (edited) Spiders won't attack me anymore. Is there a Console Command or something to reset them? Edit: I don't have any Parasite on ... (cleared with debug menu) Edited November 19, 2021 by Sheliss
Draknowin Posted November 20, 2021 Posted November 20, 2021 On 11/4/2021 at 12:17 AM, Draknowin said: I know I've asked about this before here, but I never really got an answer. And after looking around since then, I still don't - can anyone explain why the Spriggan armor is messed up like this? I am using a UUNP HDT body, and no other equipment gives me this issue. Reveal hidden contents This is the case when I have a fresh install of this mod, with absolutely nothing else modifying or overriding the mod in any way, let alone the armor/parasite in question. It also happens regardless of what race I use, 'human' or otherwise. Alternatively, can anyone help me find a way to replace the outfit with this one, if it's possible? Has nobody else had this issue?
sen4mi Posted November 21, 2021 Posted November 21, 2021 Danica, in white run, when I use this mod's priest outfits, has an invisible section above her shoes. When I examine the bodyslide files for this mod, I cannot find any definition for the armor\KyneBlessing\priests_whiterun\f\boots_0.nif for formid xx00A101 from SexLab-Parasites.esp (though it does exist in SexLab-Parasites.bsa). Does this mean that I should not be using this mod's priest outfits? Or would there be some other reason that the bottom part of her legs are missing that I should be looking for? (Has anyone else either seen this problem, or seen her with this mod's priest outfit where she did not have that problem?)
DeepBlueFrog Posted November 21, 2021 Author Posted November 21, 2021 The next version of Parasites will have a second location for the ancient altar to Kyne. I didn't add any clue to its location yet... I am not sure how I will handle both locations... it is in a place that makes sense (and related to Kyne). Spoiler Find a place associated to Kyne. Kyne is the goddess of winds... from that place, climb up to find strong winds. Follow the flag. 1
Jaayden Posted December 3, 2021 Posted December 3, 2021 (edited) On 11/20/2021 at 9:40 PM, DeepBlueFrog said: The next version of Parasites will have a second location for the ancient altar to Kyne. I didn't add any clue to its location yet... I am not sure how I will handle both locations... it is in a place that makes sense (and related to Kyne). Hide contents Find a place associated to Kyne. Kyne is the goddess of winds... from that place, climb up to find strong winds. Follow the flag. Theres that one secret flag point of interest, in the Sea of Ghosts. With like a skeleton on an hill overlooking it. That may be a good location for an altar to Kyne. As I doubt any mods edit anything around that region! Heres a video to get to it. Hope that helps! Have a wonderful day Edited December 3, 2021 by Jacksonbro
RequiemNoi Posted December 3, 2021 Posted December 3, 2021 (edited) How tf do I get rid of Spores? I've slept for 5 in-game days straight and they aren't getting removed. I've tried the debug. Edited December 4, 2021 by ComicTheSinner
DeepBlueFrog Posted December 4, 2021 Author Posted December 4, 2021 A new update is up with these changes: RELEASE NOTES for milestone Parasites 2021-11-30 Enhancements: Use Hormones mod events for body changes if available (SLIF and morphs compatibility) Add alternate location for Ancient altar to Kyne Updated XPMS/NiO checks for SKSE compatibility Bug Fixes: Dwemer Tonal Key is not recognized by Tonal Device for non English versions of the mod Parasite transfer is happening during solo animations Detection of SKEE doesn't properly detect NiOverride Spriggan Hands can be removed manually
Midnightbug Posted December 4, 2021 Posted December 4, 2021 Hi Can we have an up to date SSE conversion as well? As I can see the latest SSE version is 2021 July one.
tsnootch Posted December 4, 2021 Posted December 4, 2021 Did the issue of certain parasites getting immediately expelled from the character get fixed, or did anyone find some workaround?
DeepBlueFrog Posted December 4, 2021 Author Posted December 4, 2021 7 minutes ago, tsnootch said: Did the issue of certain parasites getting immediately expelled from the character get fixed, or did anyone find some workaround? That is still something I am researching. I adjusted the counter to make it slower but I have not found the source of the issue yet. The best solution at the moment is to use the slider to extend the timer further.
MysticDaedra Posted December 9, 2021 Posted December 9, 2021 On 12/3/2021 at 3:08 AM, ComicTheSinner said: How tf do I get rid of Spores? I've slept for 5 in-game days straight and they aren't getting removed. I've tried the debug. I'm having the same issue. The spores seem to remain for an indefinite period of time. They're also causing me to rack of bounties, as the poison cloud that involuntarily gets emitted when I'm attacked doesn't seem to discriminate between friend or foe. Very irritating.
DeepBlueFrog Posted December 9, 2021 Author Posted December 9, 2021 2 hours ago, MysticDaedra said: I'm having the same issue. The spores seem to remain for an indefinite period of time. They're also causing me to rack of bounties, as the poison cloud that involuntarily gets emitted when I'm attacked doesn't seem to discriminate between friend or foe. Very irritating. The should remove themselves randomly by sleeping outdoors for a while, or my drinking the full body parasite repellant after asking Danica. I will check the mod to see if I didn't miss a dialogue condition.
MysticDaedra Posted December 9, 2021 Posted December 9, 2021 3 hours ago, DeepBlueFrog said: The should remove themselves randomly by sleeping outdoors for a while, or my drinking the full body parasite repellant after asking Danica. I will check the mod to see if I didn't miss a dialogue condition. Ah, sleeping outdoors? The dialogue (for me at least) seems to indicate that I should not sleep outdoors to remove the spores. That was probably it lol.
crystalmancer Posted December 10, 2021 Posted December 10, 2021 So... What if some of those full transformations ... like completion of a quest for the tentacles or living armor, lead to growing into full armor (Skyrim armor. Leggings, gloves, chest, head) ... with stats that grow as you become more in tune with the creature. At the start, its a parasite, feeding off you and using you for purposes... but later on, it becomes more of a symbiosis. Either through dominating the creature, or just through getting used to it. In anycase. If you chose not to having them removed, you can instead opt to get even more of it ... The helmet comes with a gag. (You can no longer use potions, or eat food---the creature feeds you) however, it gives improved regeneration in all three pools. (Health, Magicka, Endurace) The gloves give you modified bound weapon spell to decide how it behaves. Tentacle Armor gives you tendril weapons, that inflict heavy poisons based around lust. They heavily drain someone's magicka and endurance, while increasing the enemy's desire. At 100 desire, a sentient (non undead/daedra/mechanical) enemy ceases fighting, and then you are given choices through a dialog: Let the creature feed off them and kill them, or use them to host embryo of the creature. Lots of fun and ideas can be had about those concepts!
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