Elsidia Posted April 5, 2024 Posted April 5, 2024 22 hours ago, Kinkycollars said: ahh... mint azt már írtam, igen. talán kimaradt valami és nem tudom melyik... csak így találtam rá ahogy a kép mutatja vagy nincs. nem találtam "dcw bodyslide" csomagot... lehet ez is baj? úgy tűnik az utalás erre a nem létező csomagra vonatkozik... No. DCW uses DD bodyslides so you must build DD bodyslides. So original DD restraint dresses will be invisible too.
Kinkycollars Posted April 6, 2024 Posted April 6, 2024 ..that's great. there are already two posts, but I still don't know what the name of the specific dress (as shown in the picture) in the bodyslide package is!? it seems no one else knows. too bad... then I'll write it again: the construction has been successfully "done" once! Restrictive; posture; straight ; catsuit and more ... there is. but... "restraint" is not in the list.
Elsidia Posted April 7, 2024 Posted April 7, 2024 (edited) 11 hours ago, Kinkycollars said: ..that's great. Your question wasn't name of bodyslide. Your question was where is bodyslide for DCW. And if you build correctly DD items, so there will no be problem. So answer on that question is in spoiler: Spoiler Edited April 7, 2024 by Elsidia
Kinkycollars Posted April 10, 2024 Posted April 10, 2024 On 4/7/2024 at 9:37 AM, Elsidia said: answer thanks...appreciate the intention...it's on my ready list for me. so it doesn't appear ... something... could be another error. And that's wrong...
Elsidia Posted April 11, 2024 Posted April 11, 2024 20 hours ago, Kinkycollars said: appear ... something... could be another error. And that's wrong Maybe your bodyslide output path is wrong. Check bodyslide options - path must be: your fallout path here \Fallout 4\Data\
izzyknows Posted April 11, 2024 Posted April 11, 2024 (edited) On 4/3/2024 at 10:35 AM, Kinkycollars said: Exactly... where is it located or which one? If I remember right, you'll find it in the VaultTec trunk at the exit of Vault 111. Close to where you get the Vault suit when first entering the vault. That version is NOT craftable, as it's strictly for Devious Cursed Wasteland. Or it might be what you're trapped in when exiting the cryo pod. <yeah.. it's in the trunk. Edited April 11, 2024 by izzyknows
Sierrok Posted April 15, 2024 Posted April 15, 2024 With the belted quest, handcuffs wont lock or progress the quest so I can talk to the dr to unlock the belt... Any Ideas?
valcon767 Posted April 15, 2024 Posted April 15, 2024 5 hours ago, Sierrok said: With the belted quest, handcuffs wont lock or progress the quest so I can talk to the dr to unlock the belt... Any Ideas? does not tell you they are locked on?? or unable to equip??? they just lock on you when you equip them, then you go talk to the Dr. there is no special notice that they are locked on you, but if you look at Nora in 3rd person you should see them equipped. hmm just check your inventory to make sure you are not wearing some other hand/wrist item that is locked on you if not wearing any other hand/wrist item and the handcuffs will not equip or the Dr will not talk (after equipping) to you i have no clue
Nightlistic Posted April 18, 2024 Posted April 18, 2024 You mods are fantastic, I just don't like the part where you can't remove an item. Really liked the concept of this mod, but after about an hour that Chasity bra got incredibly annoying to look at. Not a fan of the color yellow or gold but every attempt to remove it even with a Chasity key wouldn't work, and console commanding it off wouldn't work. So I just gave up on the mod.
Sierrok Posted April 18, 2024 Posted April 18, 2024 (edited) Im not getting much response on the Devious Device forum... So I thought I would shoot here and see what I get. I cant interact with the devious devices I get trapped in. Or in other words, I have 0 ability to interact with devious devices. During the belted quest, Ill be forced into the outfits, but when i click on them in menu, no option to try and escape from them appears. Furthermore, when I get to the Dr Jones portion and have to lock wrist restraints on myself, I cannot because when I put the item in my inventory and try to interact with it... It shows the square indicator that I equiped it, but the effecvts of the device do not happen. I have checked foEdit to see if there are any conlicts and found none. Any ideas? Could it be Fallsouls? Also, If it is Fallsouls, is there a way to make it so that I can use both together? Edited April 18, 2024 by Sierrok
izzyknows Posted April 18, 2024 Posted April 18, 2024 8 hours ago, Sierrok said: Im not getting much response on the Devious Device forum... So I thought I would shoot here and see what I get. I cant interact with the devious devices I get trapped in. Or in other words, I have 0 ability to interact with devious devices. During the belted quest, Ill be forced into the outfits, but when i click on them in menu, no option to try and escape from them appears. Furthermore, when I get to the Dr Jones portion and have to lock wrist restraints on myself, I cannot because when I put the item in my inventory and try to interact with it... It shows the square indicator that I equiped it, but the effecvts of the device do not happen. I have checked foEdit to see if there are any conlicts and found none. Any ideas? Could it be Fallsouls? Also, If it is Fallsouls, is there a way to make it so that I can use both together? The conflict is in the scripts so xEdit wont show that. But you do have a conflict... try disabling Fall Souls and see IF that works. If it is the cause, I have no idea how, or if you can, make a patch for a F4SE plugin. During the belted quest you cannot escape from the outfits, nor should DCW put any more on you until the quest ends. If you have Violate, make sure to turn off the DD restraints as it can muck things up during the Belted & Jack quests. 1
Elsidia Posted April 20, 2024 Posted April 20, 2024 On 4/18/2024 at 7:31 AM, Sierrok said: Could it be Fallsouls? Also, If it is Fallsouls, is there a way to make it so that I can use both together? If you have FallSouls, use DD 2.0 RC8 or RC9 - in those versions are fix for Fallsouls. Fallsouls remove pause in menus, but DD use pause to put on restraints. Technically it not use pause, but use pause check to be sure, that there is player interaction with restraints in pipboy.
LesboIsBesto Posted April 23, 2024 Posted April 23, 2024 (edited) is this mod still working nowadays, even with DD RC8 & shiet, same with the MCM plugin? Forgot it existed cuz it wasnt in the AAF guide Edited April 23, 2024 by LesboIsBesto
Valykry Posted April 23, 2024 Posted April 23, 2024 1 hour ago, LesboIsBesto said: is this mod still working nowadays, Yes, and kinda. As is, it functions as originally intended. However depending on what other mods you have installed, conflicts occur. For instance, If you enable the belted quest, other mods can remove the items. Despite being DD related, the items in that quest behave a bit differently and get overlooked. The randomly equipping of items when looting "cursed" containers still functions properly as far as I can tell. Short version is many features still work properly, but some can fail.
LesboIsBesto Posted April 23, 2024 Posted April 23, 2024 39 minutes ago, Valykry said: Yes, and kinda. As is, it functions as originally intended. However depending on what other mods you have installed, conflicts occur. For instance, If you enable the belted quest, other mods can remove the items. Despite being DD related, the items in that quest behave a bit differently and get overlooked. The randomly equipping of items when looting "cursed" containers still functions properly as far as I can tell. Short version is many features still work properly, but some can fail. welp i always disable the belt quest & set the slave collar hella low cuz of how often it triggers even at 5% so gud to know thnx
ChandraArgentis Posted April 30, 2024 Posted April 30, 2024 On 4/23/2024 at 4:15 PM, LesboIsBesto said: is this mod still working nowadays, even with DD RC8 & shiet, same with the MCM plugin? Forgot it existed cuz it wasnt in the AAF guide Yes, but use the old DD until you finish the quest, or turn off the quest, or it will break.
LesboIsBesto Posted April 30, 2024 Posted April 30, 2024 (edited) 4 hours ago, ChandraArgentis said: Yes, but use the old DD until you finish the quest, or turn off the quest, or it will break. if you mean the Jack quest, it still started immediately upon getting out of the cryo chamber in spite of setting change, dealt with all dis a while ago. Not surprisingly as the difficulty settings in here & normal DD are reversed so idk which is accurate, an invisible entity put me in new unremovable devices after getting out of the original despite having combat surrender disabled, & still can't disable key timers or broken keys >.> had to console command the shit out of the new devices to get past the quest (which isnt officially over still) & continue with my save normally Edited April 30, 2024 by LesboIsBesto
Elsidia Posted April 30, 2024 Posted April 30, 2024 41 minutes ago, LesboIsBesto said: still can't disable key timers or broken keys >.> You can set difficulty to 9 - it make timers to 1 hour and less key broken. Also it works only with items what not equipped to you. If you can't set difficulty to 9, that means DD is broken and can't use MCM due to config or DD library scripts not running. You can check it by setting difficulty to 9, wear restraint with manipulate locks and then try to escape (not remove) - need failed. Then try to escape second time and now must be timer 1 hour. If not, your MCM not work. Due to damaged scripts. (I'm still not found solution to it as i can't get this error. Also as i can't see variables in your game i can't prognoze, what it cause. Solution what can be help is see your PC due to teamviever but it's utopic)
Sybian Posted April 30, 2024 Posted April 30, 2024 (edited) On 12/15/2023 at 6:00 AM, izzyknows said: Equip your Pip-Boy player.equipitem 21b3b Turn the combat surrender off. (it's buggy, and "might" surrender once for every time you took damage. So don't be surprised if you have to escape several times.) set dcw_enableCombatSurrender to 0 If you get tired of Jack the Belter shut it down with the following set dcw_jackquestchance to 0; set dcw_jackquestchancesleep to 0 (that is 2 commands that can be copy & pasted into the console as 1 line) *above post to show people how to fix the never ending loop. I've been playing the mod in lieu of others being down and find it good. It could have some more dialog to it and yes, the repetitive nature of the jack quest is very annoying. I would suggest some changes to make a few options, allow it to repeat if the player is belligerent or demanding, have jack vanish and thus restarting the loop, have it end if the PC kills jack, have jack become a shop for plugs if the player is subservient and agrees to be his little test subject. My 2 cents, for what they are worth. But otherwise, it's been a lot of fun and I think it could find a flood of new players with these changes. Edited April 30, 2024 by Sybian
bobfluff Posted May 2, 2024 Posted May 2, 2024 how do the collars work? the note says its supposed to shock you when you wear clothes but it doesn't seem to be doing anything
Valykry Posted May 2, 2024 Posted May 2, 2024 Then you have something overwriting that item. Shocking you when you wear clothes is exactly what it's supposed to do, and last time I used it it worked. Check your load order and make sure you have all requirements.
Sierrok Posted May 4, 2024 Posted May 4, 2024 Is there a mod that enslaves the wanderer on arival to nuka world?... It would make a lot more sense as to why a minute man would force settlements to the knees of the raiders in the commonwealth...
izzyknows Posted May 4, 2024 Posted May 4, 2024 1 hour ago, Sierrok said: Is there a mod that enslaves the wanderer on arival to nuka world?... It would make a lot more sense as to why a minute man would force settlements to the knees of the raiders in the commonwealth... Haven't seen one... but I don't see that well. LOL Not all Minutemen are good. Some, like in real life, are looking for power and control while "pretending" to be "good". The protagonist has the choice to go down either road. Be a total scumbag or have morals and do the right thing. 1
badgy300 Posted May 9, 2024 Posted May 9, 2024 (edited) I'm having a really weird bug. The mod only seems to work when I'm wearing power armor. I hadn't gotten any restraints several hours into a playthrough so I set the cursed loot chance to 100% for testing purposes and nothing happened no mater how much I looted but with power armor on boom it functions exactly as expected every container now has cursed loot. I'm using the latest rc9 version and deviously cursed menu for the mcm access. Any advice? Edit: Maybe I'm just dumb? I could have sworn cursed loot could drop before the belted quest was over but I finished it and now its dropping so idk what happened. Edited May 10, 2024 by badgy300
valcon767 Posted May 10, 2024 Posted May 10, 2024 12 hours ago, badgy300 said: I'm having a really weird bug. The mod only seems to work when I'm wearing power armor. I hadn't gotten any restraints several hours into a playthrough so I set the cursed loot chance to 100% for testing purposes and nothing happened no mater how much I looted but with power armor on boom it functions exactly as expected every container now has cursed loot. I'm using the latest rc9 version and deviously cursed menu for the mcm access. Any advice? Edit: Maybe I'm just dumb? I could have sworn cursed loot could drop before the belted quest was over but I finished it and now its dropping so idk what happened. forgetful instead of dumb? anyway that is a deliberate thing that cursed loot does not trigger during the Belted quest due to the very high probability of a cursed loot event breaking Belted. cursed loot can drop during Alice in Wasteland (the follow up quest to Belted that appears after certain story point or reaching a high enough level) but during a certain portion of the quest it should not be having cursed loot traps triggering (kind of obvious as you are in bondage items again). 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now