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Posted
1 hour ago, zelrish said:

Wow that's a reaaaally qualitative update. 

Awesome work

 

EDIT: thx for including the change about the "next" button not working while sex progression is disabled. 

But... (-_- sorry) would it be possible to decide what the "next" button does like for the different sex progression settings?

Atm the change you made is setup to random. Which is already something, but not the best :tongue: (Full sex progression mod for the "next" button would have been better imo). Of course best would be to be able to set it as one wants but that implies a change in the menus.

 

Also I don't understand why, but at the moment, my personal animation package is not being seen by the mod anymore. Never had this issue before. Was something change on this side? I didn't see anything on the patch note in that regard. As there is no way to manually import animation packages.. I have no clue what is wrong with my package now. It does not appear anymore in the list of loaded animations.

 

Thank you

The 'Next' button works in the way you set your Sex Progression but if you have it disabled, it will fallback to random. Making separate settings sure might make things more comfortable but at the same time more confusing.

 

Animations that have no actors, more than 10 actors, no category, no locations or duration equal to 0 will not be loaded. There's nothing else preventing them from loading unless there is an issue that I'm not aware of.

Posted

 

Thanks for the big update !

3 hours ago, TURBODRIVER said:

Made changing sex animation switch it instantly

I gave it a test, it's awesome !

 

I wondered if it would solve my issue with transitions, but it doesn't.

Here is what happens if you want to know :

  • If I'm playing the transition animation and click "Next", the animation switches instantly to the next one. If I do it near the end of the animation, the transition happens seamlessly ! :smiley:
  • If I let the animation plays, the transition still loops back for half a second before switching to the next one, which breaks the transition effect :neutral:

Is there a way to solve this ?

 

I tried to reduce the transition animation length below its actual length in S4Studio to lure WW into switching faster but it didn't work, still loops back :frown:

Posted
1 hour ago, TURBODRIVER said:

The 'Next' button works in the way you set your Sex Progression but if you have it disabled, it will fallback to random. Making separate settings sure might make things more comfortable but at the same time more confusing.

 

Animations that have no actors, more than 10 actors, no category, no locations or duration equal to 0 will not be loaded. There's nothing else preventing them from loading unless there is an issue that I'm not aware of.

I checked all those parameters in my package and they are set properly. Weird. 

As I said it worked fine with the previous version from WW. Just with this one it is not loaded at all.

 

Would you mind me sending you my package by pm maybe in case you would like to investigate?

I can still recreate my package and see if it works again maybe.

 

Also here is the content of my xml on the first animation including the header

Spoiler

<?xml version="1.0" encoding="UTF-8"?>
<I c="WickedWoohooAnimationPackage" i="snippet" m="wickedwoohoo.utils_snippets" n="Zelrish:WW_Zelrish_Animations" s="3960455168211699092">
  <T n="wickedwoohoo_animations">13</T>
  <L n="animations_list">
  	
<!-- Deep Kiss 1 -->
	
	<T>
      <T n="animation_raw_display_name">Deep Kiss 1</T> 
      <T n="animation_author">Zelrish</T>

      <T n="animation_locations">FLOOR</T>

      <T n="animation_category">TEASING</T>
      <T n="animation_length">17.3667</T>


      <T n="animation_actors_list">
        <T>
          <T n="actor_id">0</T>
          <T n="animation_clip_name">Zelrish:PosePack_201801271949347935_set_2</T>
          <T n="animation_type">TEASING</T>
          <T n="animation_genders">BOTH</T>
          <T n="animation_naked_flags">NONE</T>
          <T n="animation_force_nude_feet">0</T>
          <T n="animation_allow_strapon">0</T>
          <T n="actor_interactions">
            <T>
              <T n="receiving_actor_id">1</T>
              <T n="receiving_actor_category">TEASING</T>
              <T n="receiving_actor_cum_layers">DISABLED</T>
              <T n="receiving_actor_cum_inside">1</T>
            </T>
          </T>
        </T>

        <T>
          <T n="actor_id">1</T>
          <T n="animation_clip_name">Zelrish:PosePack_201801271949347935_set_1</T>
          <T n="animation_type">TEASING</T>
          <T n="animation_genders">BOTH</T>
          <T n="animation_pref_gender">FEMALE</T> <!-- [REMOVE IF UNUSED] -->
          <T n="animation_naked_flags">NONE</T>
          <T n="animation_force_nude_feet">0</T>
          <T n="animation_allow_strapon">0</T>
          <T n="actor_interactions">
            <T>
              <T n="receiving_actor_id">0</T>
              <T n="receiving_actor_category">TEASING</T>
              <T n="receiving_actor_cum_layers">DISABLED</T>
              <T n="receiving_actor_cum_inside">0</T>
            </T>
          </T>
        </T>

      </T>
    </T>

 

 

Posted

 Thanks for the update!! I just downloaded without reading the changelog, lol!! I just finished skimming it, looks like a lot of cool changes that'll make the mod even more realistic.

Posted
13 hours ago, TURBODRIVER said:

Added 'ww.gender_preference <hetero/homo/bi/none> [<sim_first_name> <sim_last_name>]' command to set Sims gender preference

assntitties, it looks like you set gender preference for individual sims via the sims cheat command line now. i wonder if in a later version maybe it could be a dialogue option like penis settings is currently.

Posted
28 minutes ago, qlx said:

assntitties, it looks like you set gender preference for individual sims via the sims cheat command line now. i wonder if in a later version maybe it could be a dialogue option like penis settings is currently.

 

11 minutes ago, robyou87 said:

How this work do i have to enter this in ?

If you want a simpler way to set individual sims gender preference with a pie menu, try my Mod hosted on MTS. It's been there for two years now. http://modthesims.info/download.php?t=576385

Posted
4 hours ago, Vera Cala said:

Thanks so much! I just wanted to know is "gender preference" still available? I can't seem to find it.

It has been removed !


You can use my 2 years old (standalone) mod hosted here >http://modthesims.info/download.php?t=576385

 

Works for any sim, any age, any species, active or not.
Read the description . Has the Female/Male/Bi/None and also percentages for each gender.

Posted
51 minutes ago, robyou87 said:

How this work do i have to enter this in ?

you open the command line with ctrl+shift+c, then I'm guessing you'd just type it in and hit enter, for example to set Richard Simmons to gay:

 

Quote

ww.gender_preference homo [Richard Simmons]

I haven't tried this though, so I hope if I'm mistaken that someone will correct me.

Posted
1 hour ago, azoresman said:

It has been removed !


You can use my 2 years old (standalone) mod hosted here >http://modthesims.info/download.php?t=576385

 

Works for any sim, any age, any species, active or not.
Read the description . Has the Female/Male/Bi/None and also percentages for each gender.

I use it!  I love it, it works well with WickedWhims, which I also love.  Thanks for making it!  I had originally been under the impression that we were going to be able to set gender preferences in CAS but nope, and that made me very frustrated, so I did a search and found your mod, which instantly removed my frustration!  :smiley:

Posted

Has something happened to Sex Skills?   Installed the update but all my sims have zero sex skill now (and ww.sxnextlevel cheat doesn't work.)

Posted

Have an issue? This is not the place to post about it! Read how to get help in the topic main post!

Check the 'WickedWhims Help Center' topic to learn more!

 

 

15 hours ago, RedFaction said:

 

Thanks for the big update !

I gave it a test, it's awesome !

 

I wondered if it would solve my issue with transitions, but it doesn't.

Here is what happens if you want to know :

  • If I'm playing the transition animation and click "Next", the animation switches instantly to the next one. If I do it near the end of the animation, the transition happens seamlessly ! :smiley:
  • If I let the animation plays, the transition still loops back for half a second before switching to the next one, which breaks the transition effect :neutral:

Is there a way to solve this ?

 

I tried to reduce the transition animation length below its actual length in S4Studio to lure WW into switching faster but it didn't work, still loops back :frown:

Because animation rendering tick and simulation tick is not synchronized, I can't time changing animations exactly to when animations end.

It might be possible to inject a function that runs once an animation finishes but I haven't tested it yet.

14 hours ago, zelrish said:

I checked all those parameters in my package and they are set properly. Weird. 

As I said it worked fine with the previous version from WW. Just with this one it is not loaded at all.

 

Would you mind me sending you my package by pm maybe in case you would like to investigate?

I can still recreate my package and see if it works again maybe.

 

Also here is the content of my xml on the first animation including the header

  Reveal hidden contents

 

'wickedwoohoo_animations' can't be set to 13, should be 1.

'animation_length' should never have decimals in it.

13 hours ago, assntitties said:

Awesome!

 

Might it be possible in the future to choose custom situation outfits, like how we can currently choose underwear?

 

I'm specifically thinking of the towel outfit and the spa robe. We have this great topless towel but can't use it properly. :smile:

https://www.loverslab.com/files/file/4864-female-towel-topless/

It's nice but I don't really know what to do about this. Not really sure how that would work.

1 hour ago, simden said:

Has something happened to Sex Skills?   Installed the update but all my sims have zero sex skill now (and ww.sxnextlevel cheat doesn't work.)

Sex skill was removed.

Posted

everything works fine thank you for it! but I have one issue. I can't see 'penis settings' anymore! it's gone after I installed the new version of WW. the previous patch worked for me. 

Posted
13 minutes ago, gny said:

everything works fine thank you for it! but I have one issue. I can't see 'penis settings' anymore! it's gone after I installed the new version of WW. the previous patch worked for me. 

You have some old WW files installed that prevent that menu from showing up.

Posted
On 4/20/2018 at 2:39 PM, Vengeance_11 said:

This depends on your game version. If it's 1.41 or lower, then update it, as well as your mods. If it's the newest 1.42, then it's a problem. 

hey my game is up to date and i just updated the turbodriver still asking me to create e save everytime i make a new save or new game. and there is a mod error. i ran through mod conflict detecter and all mods are fine except the cas parts that is part of the turbodriver says its a stray file. im not sure. they game works i can still play with it and my others just keeps giving me stupid pop ups. is mccommand allowed to be used with this, what bout ui cheats extention those are my only other 2 major mods, beside basemental and the wickedwhims. also if you guys could make a seperate period mod thatde be amazing which is really the only reason i want this mod

 

Posted
1 hour ago, blufoxx21 said:

this new update it is not able to run on windows 10 it keep reading unrecognizable. 

 

i have windows ten it reads the file just fine. just keeps saying broken mod/cc but it works regardless

 

Posted
7 hours ago, TURBODRIVER said:

 

'wickedwoohoo_animations' can't be set to 13, should be 1.

'animation_length' should never have decimals in it.

 

wickedwoohoo_animations set to 13 was a test I did after checking someone else package where it looked like it corresponded to the number of animation in the package so I tried it out without success anyway :tongue:

The decimal in the animation_length was the issue. Interesting that it used to work before this version. But well, thanks a lot for the help :smiley:

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