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Posted

how to set up setting so climax animations wont repeat, sometime they are 3-4 times in row displayed, thats destroying immersion, thx in advance

Posted
On 11/16/2017 at 2:43 AM, ObakeKai said:

I would like to suggest a few life aspirations for this mod. You could call it The Floozy; the goal is to have like...100 sex partners or something or to have sex with all teen-elder sims in the active game. It could be a challenge because of the whole aging up thing so it'd be like 'OMG I have to make my sim f*ck so many people! Get that guy, there on the sidewalk!'.

 

EDIT: Forgot to add the other life aspiration, call it The Voyer. Watch other sims have sex a certain amount of times, the journey to this goal; they gotta be in different places and different positions. Could make a collage on their wall, photos they've taken of other people having sex and it's just there like a family portrait in the living room.

 

You could also add a sort of after-shame, like make your sim all stuffy but like they have a really horny alter-ego and they need sex on a regular basis but then afterwards they like, feel guilty.

OH! Something that could be funny could be a 'wrong hole!' moodlet for that same stuffy sim! "Oh No! That doesn't go in there!" says the moodlet.

Masturbation in the bathtub, sims can watch you masturbate through the windows and...that's it for now.

 

I just downloaded this and it is such a fun mod! Seriously, revamped the game for me and I'm loving it so much!

To add, someone should add one of those massive fucking machines. The ones with dildos attached to something that looks like a jackhammer.

Animated liquids, like we could literally watch the 'fluids' escape at the point of climax. Stains on windows that require the clean up mechanic, puddles on the floor.

And lastly, a town whore achievement. "Congratulations, you are famous around town...for getting around town. Everyone knows about your 'skills' and plenty of them have seen them firsthand. Now all that's left to do is to defend your title."

This is such a fun mod.

Posted

Have an issue? This is not the place to post about it! Read how to get help in the topic main post!

Check the 'WickedWhims Help Center' topic to learn more!

 

WickedWhims 3.3.4.128 (April 17th)

  • Made Sims gain romance and friendship after sex, not just romance (80% romance, 20% friendship)
  • Made Sims with the 'Noncommittal' trait have 25% chance of gaining friendship from sex instead of romance
  • Made Sims with the 'Erattic' trait have 50% chance of gaining friendship from sex instead of romance
  • Added 'Talk about Fantasies' romantic social interaction to increase sexual satisfaction
  • Reworked Sims satisfaction from sex
  • Made Sims sexual satisfaction threshold be decided based on their relationships
    • Sims with no established relationship will require the most base satisfaction (satisfaction threshold of 100%)
    • Sims with good relationships will be easier to satisfy (satisfaction threshold of 85%)
    • Sims with really well-developing relationships will be much easier to satisfy (satisfaction threshold of 60% or 55% when Sim has the 'Romantic' or 'Jealous' trait)
    • Sims that are partners will be a lot easier to satisfy (satisfaction threshold of 50% or 45% when Sim has the 'Family Oriented' or 'Domestic' trait)
    • Sims with the 'Noncommittal' trait cap the satisfaction threshold at the minimum value of 55%
  • Made Sims sexual satisfaction calculated from base satisfaction score divided by satisfaction threshold
    • Sims hygiene affects base satisfaction by -15% to 40% depending on the 'Slob', 'Squeamish', and 'Neat' traits
    • Sims energy affects base satisfaction by -5% to 25%
    • Sims positive and negative mood affects base satisfaction by -10% to 50% (with exceptions to 'Good' and 'Evil' traits)
    • Sims age difference affects base satisfaction by 0% to 25%
    • Sims with the 'Good' or 'Cheerful' trait ignore partners negative mood when affecting base satisfaction
    • Sims with the 'Evil' trait affect base satisfaction by 10% when a partner has a negative mood
    • Sims with the 'Mean' trait and positive mood affect base satisfaction by 5% when a partner has a negative mood
    • Sims with the 'Lazy' trait affect base satisfaction by -5%
    • Sims with the 'Childish' trait affect base satisfaction by -5%
    • Sims with the 'Clumsy' trait have a 25% chance to affect base satisfaction by -5%
    • Sims with the 'Active' trait affect base satisfaction by 5%
    • Sims with the 'Dance Machine' trait affect base satisfaction by 5%
    • Sims with the 'Fitness' skill at level 7 or higher affect base satisfaction by 5%
    • Sims positive and negative reactions to sex affect base satisfaction by -5% to 5% (with exception to 'Exhibitionism' and 'Cuckold' traits)
    • Sims cuckold reaction to sex affects base satisfaction by 15%
    • Sims with the 'Goofball' trait have a 25% chance to affect base satisfaction by 10%
    • Sims with the 'Loves Outdoors' trait affect base satisfaction by 5% for having sex outdoors at the household lot
    • Sims with the 'Bro' trait affect base satisfaction by 10% if partners have the 'Bro' trait as well
    • Sims with the 'Snob' trait affect base satisfaction by 10% if partners have the 'Snob' trait as well
    • Sims with the 'Romantic' trait affect base satisfaction by 5% if partners have the 'Alluring' trait
    • Sims with the 'Outgoing' trait affect base satisfaction by 10% for having group sex
    • Sims with the 'Exhibitionist' trait ignore negative reactions to sex and affect base satisfaction by 10% for each positive reaction
    • Sims with the 'Exhibitionist' trait affect base satisfaction by 10% for having sex in public
    • Sims with the 'Sexual Desire' moodlet affect base satisfaction by 20%
    • Sims with the 'Erattic' trait have a 30% chance to affect base satisfaction by -25% to 25%
  • Added positive sexual satisfaction moodlets for Sims with positive sex satisfaction outcome
    • Sims without the 'Loner' trait that have sex with strangers can get the 'Stranger' Confident moodlet
    • Sims that have sex with younger partners can get the 'Young Partner' Inspired moodlet
    • Sims with the 'Exhibitionist' trait that have sex outside of residential lots can get the 'Sex in Public' Energized moodlet
    • Sims with the 'Loves Outdoors' trait that are outside have a 25% chance to get the 'Sex in Public' Energized moodlet
    • Sims that have been watched during sex can get the 'Caught in the Act' Flirty moodlet
    • Sims with the 'Family Oriented' or 'Domestic' trait that have sex with their spouse can get the 'Marital Bliss' Happy moodlet
    • Sims that have sex with ghosts can get the 'Paranormal Intercourse' Focused moodlet
    • Sims that have group sex can get the 'Group Sex' Playful moodlet
    • Sims that don't experience anything special will get the generic 'Satisfied' Happy moodlet
  • Added negative sexual satisfaction moodlet for Sims with negative sex satisfaction outcome
    • Sims with 'Romantic' or 'Jealous' trait or Flirty mood that have bad sex with a partner can get the 'Bad Romance' Sad moodlet
    • Sims with the 'Family Oriented' or 'Domestic' trait that have bad sex with their spouse can get the 'Bad Romance' Sad moodlet
    • Sims with the 'Active' trait or 'Fitness' skill at level 7 or higher that have bad sex can get the 'Disqualified!' Embarrassed moodlet
    • Sims that don't experience anything special will get the generic 'Unsatisfied' Uncomfortable moodlet
  • Made positive sexual satisfaction moodlets duration depend on the level of satisfaction
  • Made Sims that perform solo sex interactions not receive any sexual satisfaction moodlets
  • Removed the Sex skill
  • Made vanilla woohoo disabled by default
  • Moved 'Sex Relationship Impact Switch' setting to the Cheats menu
  • Added 'Teen Pregnancy Reaction Switch' cheat
  • Made 'Change Into Towel' interaction available on all dressers
  • Made the towel outfit automatically take off underwear
  • Fixed inviting Sims to NPC sex being always available
  • Fixed sex autonomy interrupting itself
  • Fixed sex interaction hanging in the queue
  • Fixed Sims special names not being displayed in sex notifications
  • Fixed Sims in sex freaking out when other Sims need privacy

 

On 3.04.2018 at 8:53 AM, Vincenza said:

I have a perfect guide to the correct install of mod's. Point 1: read what the author writes! point 2: it is best to read it 2 times! point 3: you should also understand what the author wants to tell you! point 4: drink a cup of strong black coffee! point 5: it is best to read the instructions again! point 6: you install the mod! point 7: never ask stupid questions in the forum, which have been answered a thousand times! point 8: everything will be fine when you grow up ;)

 

 

This guide is copyrighted by me! I do not allow anyone to understand or even use this :tongue:

I don't understand, what do I do?

On 7.04.2018 at 9:53 PM, FzzyDg8 said:

If this question has been asked previously, please forgive my oversight.  I know how frustrating it is to answer the same question over and over.  My question is regarding pregnancy.  Currently, my understanding is that there is one donor with regard to fertilization, regardless of the number of partners involved.  If a multiple birth is present, is it possible to have more than one child fathered by more than one partner.  For example, if twins are the result from a 3-some, can each child be fathered by a different donor?

I don't think that's how pregnancy works but you can prove me wrong. Still, multiple different partners in a row will randomize who will be the father.

On 9.04.2018 at 7:08 AM, YaoiYuriFox829 said:

About the future prostitution. Will there be a brothel lot type, or lot trait to possibly add to retail lots, with the posiblilty of hiring npc prostitutes and basically owning your own little whore house? Like the sim is a "pimp" of sorts?

I'm still not sure if I should allow designing open brothels or should I design them to be more secretive.

On 9.04.2018 at 7:28 PM, squark said:

Many thanks for all your work, TURBO. I just have one question:
I stopped playing a while (couple of months) and I decided to download the newest build and make a new Futa sim. I find out "Does this Sim have a penis?" has been changed to "Can this Sim use the toilet standing up?"
This is a nonsense change. Plenty of women use the toilet standing up.
Please clarify why you felt the need to change this.

2

I think you mean the other way around.

On 10.04.2018 at 3:20 AM, MickCasanova said:

The simple percentage for pregnancy does not work no matter what you set it on. I set it on 90% and never got one pregnancy. The simple method used to work quite well. I could only get the menstrual cycle version to work at all to get anything close to what used to be 30% in the old versions. But that creates a whole new issue in that it uses the vampire cramp animation, which if you play a vampire, was one of the few ways you could tell if a sim was turned into a vampire by another vampire. Now female sims are doubling over constantly, and it gets to be very confusing. This should at least be on switch so it can be turned off. The cramp animation that is.

I changed it enough and tested it enough to be 101% confident it works. Please make sure you follow the rules: https://wickedwhimsmod.com/sex-pregnancy/

On 10.04.2018 at 7:14 AM, Tifftreatz said:

I don't know if this has been asked and answered or not, but every time I make a sim with one of the new EA skins that was in an update earlier this year or at the end of last year, the skin in certain spots looks pixelated and discolored compared to the rest of the body and I realized that it is something in my wicked woohoo mod that makes this happen. Is there a way to fix this?

That should be fixed in the next update.

On 10.04.2018 at 4:38 PM, RedFaction said:

I have a few naughty suggestions :

 

Sex Skills

  • Implement a skill for each sex category (TEASING, ORALJOB, VAGINAL, ANAL...)
  • In the XML, specify at which skill level an animation can be unlocked and played
  • Eg : "try to swallow" requires ORALJOB 3, "swallow every drop" requires ORALJOB 10

Cum layers

  • We have custom tongues, we know have to dress/undress, so maybe we could "equip" some cum meshes at some key points during animations ?
  • Eg : cum on tongue could be like a tongue piercing item ?

Outcomes

  • In the XML, give the possibility to define acceptance/deny animations depending on mood, experience, traits...
  • Eg : "request for anal" interaction could lead either to "giggle and accept" or "slap in the face"

Interactions Menu

  • It's more of a personnal taste but I think it would be great to have the interactions listed directly on Sims/object to reduce the clicking fest
  • During sex, give the possibility to choose the next stage among a list defined in the XML (instead of a single choice) and make them display as root in the pie menu

Transitions

  • Give the possibility to define an animation as a transition instead of a loop

 

 

There's no way I will spam people with 7 different skills or take away the ability to enjoy animations because they are locked behind a skill.

 

I'm not really sure what do you mean with the cum layers but before the tongue will be included in WW by default, I can't really do anything.

 

The way Sims treat different animations will be implemented at some point but I'm still figuring out how that should work to not be too confusing or annoying.

 

Ways to make animation playlist should be implemented at some point.

 

Not sure what do you mean by the last one. Animators can define stages and link animations together. Is that it?

On 11.04.2018 at 11:25 PM, ArcBlazer1004 said:

Was wondering if this could be added into the next update or if there is something out there: Being able to cum on yourself either with a partner or not.  Would be nice to see its its possible instead of being on the receiving end?? Thanks.

I will think about.

On 12.04.2018 at 8:28 PM, robyou87 said:

Is the rigged head and tongue include with wicked whims ? 

Yes, but not the actual models.

On 13.04.2018 at 10:02 AM, BadKittyMeow said:

 when will the new wicked whims update be released?

On 15.04.2018 at 5:26 PM, pawl0 said:

when can we expect next public release?

In few days, I would say.

On 16.04.2018 at 8:18 PM, Programie said:

well it is simply a great mod and really amazing work, but i have one single issue with it: somehow the Change underwear option is somehow broken:

it only works for the first Everyday Outfit. Changing it for other Everyday Outfits or even in an other category have no effect (remains default) but for the first Everyday Outfit it gets changed instead. 

I already reinstalled the mod several times and removed all nonfunctional mods, but the problem remains.

I would appreciate some ideas how to fix it, thanks in advantage   

I will look into it. I tested it not too long ago and it worked fine.

On 17.04.2018 at 2:03 PM, ADN000 said:

Hey Turbo, when you add pads, tampons to modification?
 

Once all of the assets will be ready.

23 hours ago, deceasek said:

how to set up setting so climax animations wont repeat, sometime they are 3-4 times in row displayed, thats destroying immersion, thx in advance

That will be fixed in the next update.

Posted
1 hour ago, Vera Cala said:

Hello, where can I download this? I've read the download thread, but the last version there is from march 5. Thank you.

That's the experimental version's updates, which are for Patreon supporters to test out. Once everything is deemed ready to go, then Turbo will publish the public release.

Posted

Hi Turbo thanks for answering :smile:

Quote

Sex Skills

  • Implement a skill for each sex category (TEASING, ORALJOB, VAGINAL, ANAL...)
  • In the XML, specify at which skill level an animation can be unlocked and played
  • Eg : "try to swallow" requires ORALJOB 3, "swallow every drop" requires ORALJOB 10
23 hours ago, TURBODRIVER said:

There's no way I will spam people with 7 different skills or take away the ability to enjoy animations because they are locked behind a skill.

 

The idea wasn't to make it mandatory but available for those who wants it :smile:

 

Animations creators may set skill prerequisites in their xml file, and then the player may or not stick to it thanks to a WW setting.

 

Quote

Cum layers

  • We have custom tongues, we know have to dress/undress, so maybe we could "equip" some cum meshes at some key points during animations ?
  • Eg : cum on tongue could be like a tongue piercing item ?
23 hours ago, TURBODRIVER said:

I'm not really sure what do you mean with the cum layers but before the tongue will be included in WW by default, I can't really do anything.

 

I was thinking about a cum mesh, a physical object, like glasses.

Some people have created eyelashes using the glasses slot.

Maybe we could create a cum mesh using that glasses slot as well, and equipping it the way you equip/unequip clothes ?

 

Quote

Outcomes

  • In the XML, give the possibility to define acceptance/deny animations depending on mood, experience, traits...
  • Eg : "request for anal" interaction could lead either to "giggle and accept" or "slap in the face"
23 hours ago, TURBODRIVER said:

The way Sims treat different animations will be implemented at some point but I'm still figuring out how that should work to not be too confusing or annoying.

 

Cool :smiley:

 

Quote

Interactions Menu

  • It's more of a personnal taste but I think it would be great to have the interactions listed directly on Sims/object to reduce the clicking fest
  • During sex, give the possibility to choose the next stage among a list defined in the XML (instead of a single choice) and make them display as root in the pie menu
23 hours ago, TURBODRIVER said:

Ways to make animation playlist should be implemented at some point.

 

Cool :smiley:

 

Quote

Transitions

  • Give the possibility to define an animation as a transition instead of a loop
23 hours ago, TURBODRIVER said:

Not sure what do you mean by the last one. Animators can define stages and link animations together. Is that it?

 

Presently all animations are considered as loops.

 

Let's say you want to create a seamless transition between 2 loops, you have 3 animations :

A is the 1st loop

C is the 2nd loop

B is a transition between A and C, it's NOT a loop :

  • Its first frame is A's last frame
  • And its last frame is C's first frame

The idea behind transitions is to avoid the "teleportation" between two animations.

 

Presently if you set A > B > C in the XML with B as a transition (duration < animation length) the transition between A and B will be seamless but the transition between B > C will be fucked up because B will still loop for a few seconds before starting C.

 

Posted
On 4/18/2018 at 12:39 PM, TURBODRIVER said:

I don't think that's how pregnancy works but you can prove me wrong.

:smile:  Well, you got me there, but then there's no such thing as a pregnant male either.  I was looking back on KW and how group sex could possibly affect a multiple birth pregnancy.

Posted

Have an issue? This is not the place to post about it! Read how to get help in the topic main post!

Check the 'WickedWhims Help Center' topic to learn more!

 

 

5 hours ago, RedFaction said:

I was thinking about a cum mesh, a physical object, like glasses.

Some people have created eyelashes using the glasses slot.

Maybe we could create a cum mesh using that glasses slot as well, and equipping it the way you equip/unequip clothes ?

2

What's the point?

5 hours ago, RedFaction said:

Let's say you want to create a seamless transition between 2 loops, you have 3 animations :

A is the 1st loop

C is the 2nd loop

B is a transition between A and C, it's NOT a loop :

  • Its first frame is A's last frame
  • And its last frame is C's first frame

The idea behind transitions is to avoid the "teleportation" between two animations.

 

Presently if you set A > B > C in the XML with B as a transition (duration < animation length) the transition between A and B will be seamless but the transition between B > C will be fucked up because B will still loop for a few seconds before starting C.

 

 

You can do that with the new animations system but precision is still affected by simulation lag.

3 hours ago, FzzyDg8 said:

:smile:  Well, you got me there, but then there's no such thing as a pregnant male either.  I was looking back on KW and how group sex could possibly affect a multiple birth pregnancy.

Yes, but male pregnancy is just an imitation of female pregnancy. You're introducing a new concept.

Posted

So, I'm not sure what happened, I've updated to the latest version of Whicked Whims, and I checked all my mods as best I could for conflictions. One minute the mod was working and the next minute the pink bra glitch happened. I took a snapshot of everything in my mods folder. The aaapriority folder is to make sure that mod loads first for avoiding conflictions. Any idea why the pink bra glitch is happening?

Spoiler

Bug.jpg

 

Posted
On 4/7/2018 at 12:53 PM, FzzyDg8 said:

If this question has been asked previously, please forgive my oversight.  I know how frustrating it is to answer the same question over and over.  My question is regarding pregnancy.  Currently, my understanding is that there is one donor with regard to fertilization, regardless of the number of partners involved.  If a multiple birth is present, is it possible to have more than one child fathered by more than one partner.  For example, if twins are the result from a 3-some, can each child be fathered by a different donor?

 

On 4/18/2018 at 9:39 AM, TURBODRIVER said:

I don't think that's how pregnancy works but you can prove me wrong.

It's rather unusual, but it absolutely is how pregnancy works: https://en.wikipedia.org/wiki/Superfecundation

 

If there are two (or more) ripe eggs, they can each be fertilized by sperm from a different father, if there are multiple donations.  It doesn't even have to be in a three(or more)some -- it could technically happen even with a few days.

 

I think it would be kind of neat to have happen now and then, honestly! 

Posted
7 hours ago, Homewrecker said:

 

It's rather unusual, but it absolutely is how pregnancy works: https://en.wikipedia.org/wiki/Superfecundation

 

If there are two (or more) ripe eggs, they can each be fertilized by sperm from a different father, if there are multiple donations.  It doesn't even have to be in a three(or more)some -- it could technically happen even with a few days.

 

I think it would be kind of neat to have happen now and then, honestly! 

Interesting, but, unfortunately, the way Sims offspring system works doesn't really allow for this without heavy modifications which would conflict with any pregnancy-related mods and especially MCCC. So I don't really see this becoming a thing.

Posted

hey i downloaded this and a few animations but turbodriver keeps saying its out o date. and has created a bug where i cant sell my pets or put up for adoption without preventing the game fro saving the rest of tie i play. please can you update soon

Posted
11 minutes ago, TURBODRIVER said:

Interesting, but, unfortunately, the way Sims offspring system works doesn't really allow for this without heavy modifications which would conflict with any pregnancy-related mods and especially MCCC. So I don't really see this becoming a thing.

Ah, well.  Thanks! :smile:

Posted
5 hours ago, Kitsunechanw said:

hey i downloaded this and a few animations but turbodriver keeps saying its out o date. and has created a bug where i cant sell my pets or put up for adoption without preventing the game fro saving the rest of tie i play. please can you update soon

This depends on your game version. If it's 1.41 or lower, then update it, as well as your mods. If it's the newest 1.42, then it's a problem. 

Posted
23 hours ago, TURBODRIVER said:

What's the point?

Apply 3D cum during animation.

23 hours ago, TURBODRIVER said:

You can do that with the new animations system but precision is still affected by simulation lag.

So we can't play an animation without make it loop, just like vanilla animations ?

 

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