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  1. Too bad. You look like someone who could be helpful at experimenting things ๐Ÿ˜‰ You should give it a try. We all have limited time you know.
  2. How surprising I was thinking about doing such a world ! Good thing someone already did it with way more skill than I have ๐Ÿ˜„ Thank you for this treasure !
  3. I hope you are okay @lanmi81 ๐Ÿ™‚ I miss your stories !
  4. Amazing work. Congratulations ! Is it for WW or it's a standalone ?
  5. What happened to the previous post ? I didn't have time to read your answer @hyungry ๐Ÿ™‚
  6. That's very friendly thank you ๐Ÿ™‚ You should take a shot at getting rid of the bones cap. I'm sure that someone of your experience has a chance. There are a few details about this job here. About the payment it is up to the community to decide. This is not my money ๐Ÿ™‚ Best of luck ColonolNutty !
  7. Hi Oops19, If you think you are on a good trail don't hesitate to suggest a working prototype (either here or in private). I would be pleased to compensate your efforts if you reach one of the objectives.
  8. You are welcome to do it ๐Ÿ™‚ Anything you do in the game causes performance issues. If you build a bigger house instead of a small one : it will reduce the performances. If you have 2 sims instead of 1 in your household : it will reduce the performances. Do we see any difference when there are 2 sims on display instead of 1 ? I don't, while there are 2 x 180 bones = 360 bones which are animated The performances motive is not valid in my opinion.
  9. Amazing work ๐Ÿ˜ถ You should consider making tutorials. Your skills are way above the average and I personally would have a lot to learn from you.
  10. Vous รชtes combien dans l'รฉquipe ? Avec tout le travail que vous faites vous n'avez jamais songรฉ ร  faire vos propres mods ? ๐Ÿ™‚
  11. Hi ColonolNutty ๐Ÿ™‚ It's good to see you around. I never heard of your S4CL but it's because I'm terrible in technology watch ๐Ÿ˜… I glanced through it and it looks very promising. I'm sure it will be very useful to the community and thank you for that. Is it used by some mods you could quote ? Did you write some tutorials to get started with it ? I stayed away from Python until now. My mod is made of pure XML. But since nobody is giving a sh** about the jobs I'm offering ๐Ÿ˜…, I'm afraid I will have to immerse myself in Python. By any chance does your library allow to handle the sims rig and its bones count ? All of my work is based on the 180 bones cap but I'm deeply convinced that this limit could be simply get rid of in Python. If this is the case, releasing the TITAN rig before the cap removal would be a shame. PS : do you have a discord ID so we can have some technical chat ?
  12. This is a very high quality gag ๐Ÿ˜ถ Did you do it all by yourself ?
  13. @Shadd Ashborn Nice work. Did you share it somewhere ?
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