Guest Posted November 21, 2017 Posted November 21, 2017 (edited) On 11/21/2017 at 12:33 PM, JackBikwik said: Go on.... Before you get your hopes up, I should let you know that the anims I make aren't intended for straight couples. They do work for trans-women, but I don't usually test them that way. Thanks for the interest though. If you're still interested, I'm going to post GIFs of completed animations in the LGBT Club here under the Sexy Gaming Guys section. I also plan to post them to my tumblr. Once I have at least 2 completed sequences I'll share it for everyone. Edited November 23, 2017 by Guest
tastycheese Posted November 21, 2017 Posted November 21, 2017 hey how do i get the Exhibitionist Sim Reward Trait for 500 points
Guest Posted November 21, 2017 Posted November 21, 2017 You have to pay at least $4.50 to access the exclusive content.
DC100 Posted November 22, 2017 Posted November 22, 2017 (edited) On 11/19/2017 at 9:10 PM, B10HAZARDx333 said: It's on his Patreon release. In the mod description under- Unreleased changes. Always read the mods description before downloading any mods poeple, and when you read it, read it again. hope that helps, have fun & happy simmin. :) I am a little confused, I haven't donated to their patreon (not that I wouldn't or anything), but my female character has had the cramps and period icons show up. Edited November 22, 2017 by DC100
DC100 Posted November 22, 2017 Posted November 22, 2017 5 minutes ago, TheWhite said: did you download it from here? Which version do you have? Version 3.2.4.120.2. I downloaded it a few days ago, I was trying to download it from this site but simfileshare was overloaded and wasn't working....Somebody uploaded it and posted it to the wickedwhims tumblr page, but now that hyperlink is gone and has been replaced... I am beginning to think that version probably shouldn't have been put out for free. 1
DC100 Posted November 22, 2017 Posted November 22, 2017 2 minutes ago, TheWhite said: Ah I see. I thought I was going crazy not finding the right thing. Anyway... I contacted the modder.Hopefully they'll accept my payment in some other form other than the website. Iw ant my periods lol I noticed you said you had a mastercard but it's not a credit card, I assume it's a bank card?...I am sure you could link it to a paypal account and pay that way. Patreon accepts paypal!
DC100 Posted November 22, 2017 Posted November 22, 2017 17 minutes ago, TheWhite said: tried both ways, not working. Have to call the bank some day. it's an ATM card but you're supposed to be able to pay with it online aswell. It has the security code and all. Aww damn, that sucks! :(
JackBikwik Posted November 22, 2017 Posted November 22, 2017 (edited) 8 hours ago, craftyplumbob said: Before you get your hopes up, I should let you know that the anims I make aren't intended for straight couples. They do work for trans-women, but I don't usually test them that way. Thanks for the interest though. If you're still interested, I'm going to post GIFs of completed animations in the LGBT Club here under Creator's Corner. I also plan to post them to my tumblr. Once I have at least 2 completed sequences I'll share it for everyone. Good thing I'm bi, then Edited November 22, 2017 by JackBikwik 1
slop52 Posted November 22, 2017 Posted November 22, 2017 No wicked options show up for me since C&D. Last update from turbo was 11/10, right? Am I missing something?
Guest Posted November 22, 2017 Posted November 22, 2017 4 hours ago, JackBikwik said: Good thing I'm bi, then Then, you might enjoy them.
Sylandras Posted November 22, 2017 Posted November 22, 2017 I've played 5 hours thus far according to Origin and everything works pretty great. Had one bug where my sims needs (both of them) stopped raising. It was weird. Hunger/bladder and I think it was hygeine worked fine...the other needs kept dropping but wouldn't raise properly. But then when they dropped to 1 or whatever (they never fully went to 0, always was a tiny sliver of need left) there was no negatives or anything. I never activated the cheat thing or anything until after that happened to try and fix it. But a simple restart of the game fixed it. I guess a lot of people get that bug from a google search. Was weird. Got a t-pose once or twice, but only happens if I set time to move fast. Guess makes sense since everything is sped up so it probably bugs them out. It always fixes itself though and plays the right animation after a couple seconds if it does happen. Other than that...been having a ton of fun. Actually really enjoy Sims and Sims 4 is first one I've actually played. Love this mod, adds a lot to the game. I think this adult mod and animations work really well in Sims...makes a lot of sense to the game and doesn't detract or anything. That and I get to play out a certain fantasy of mine that requires wickedwoohoo :P But that is private lol.
slaveleia147 Posted November 22, 2017 Posted November 22, 2017 I keep having this problem where I try to have sex, in animations that work sometimes, at least, but then my sims who are having the sex kind of mesh and flap their arms like birds. I end up having to "stopsex" which just makes everyone sad! I have the new version of the mod, the BB body since the update, and only animations that were updated since WW was updated. Can Anyone tell me what is going on here? Does it have to do with the time being sped up? Also, I keep knocking up a NPC and they don't have a toddler bed. How can I make sure my offspring don't get taken by children services without having to rush their aging?
Too_Funky1987 Posted November 22, 2017 Posted November 22, 2017 14 minutes ago, slaveleia147 said: I keep having this problem where I try to have sex, in animations that work sometimes, at least, but then my sims who are having the sex kind of mesh and flap their arms like birds. I end up having to "stopsex" which just makes everyone sad! I have the new version of the mod, the BB body since the update, and only animations that were updated since WW was updated. Can Anyone tell me what is going on here? Does it have to do with the time being sped up? Also, I keep knocking up a NPC and they don't have a toddler bed. How can I make sure my offspring don't get taken by children services without having to rush their aging? Hmm, ok, I'm not saying this happens to everyone, but for me, using BB made my sims' arms look really weird, like stuck behind their backs! too bad, as I really did love the BB mod, it's simple to use and easy to download, and usually looks great, but I had to erase it as my sims looked ridiculous. It's the pets update -it messed a lot of mods up. Try taking BB out the game see if they still act like that when doing sex, if they still look weird, it's something else, but worth a try , wish I could help further but I'm having oodles of problems myself with my own game that i'm still trying to fix :( it sucks!
Natie Posted November 22, 2017 Posted November 22, 2017 On 21/11/2017 at 3:18 AM, logand4 said: Same here. Somewhere above someone said to turn off the "cum" setting. I have this problem too.
Princessity Posted November 22, 2017 Posted November 22, 2017 If you have any clothing/body mods installed that predate the pets update, you need to use Sims4Studio to fix them ^^ It's really easy and doesn't require any modding knowledge! You just run the app, go to Tools -> Batch Fixes -> CAS -> Update CAS CC Pets Patch, make sure it points to your Mods folder and then wait until it's done. 3
VioletWinters Posted November 23, 2017 Posted November 23, 2017 19 hours ago, slop52 said: No wicked options show up for me since C&D. Last update from turbo was 11/10, right? Am I missing something? I am also having this issue
ivansbot Posted November 23, 2017 Posted November 23, 2017 20 hours ago, slop52 said: No wicked options show up for me since C&D. Last update from turbo was 11/10, right? Am I missing something? there is still no update for c&D ?? i got infinte loading screen when choosing my household.. but when im deactive CC it work.
iforgotmyname Posted November 23, 2017 Posted November 23, 2017 (edited) Hello, I wasn't sure where to post this, so I figured I'd post it here. With mod version 3.2.4.120.2 on game version 1.36.104.1020 an error occurs when trying to enter some lots with households you may not have played for a while. These happened to me after I tried to visit a siblings property for their birthday party. Even trying to load the household as a family threw an error. In both cases I was returned to World View. The household loads correctly however once WickedWhims is removed/disabled. Errors from lastException.txt: <?xml version="1.0" ?><root> <report><version>2</version><sessionid>33cc6082fd5759fd5a15b960</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-22 19:50:16</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>crafting_component.py:575</categoryid><desyncid>33cc6082fd5759fd5a15b960</desyncid><systemconfig/><screenshot/><desyncdata>Exception in <function c_api_zone_loaded at 0x00000000327139E0>, args: (459932048316762136, <built-in method zone_load_completed of NoneType object at 0x000000001E276560>), kwargs: {} AttributeError("'NoneType' object has no attribute 'final_product'",) (AttributeError: 'NoneType' object has no attribute 'final_product') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 173, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 199, in wrapper File ".\mc_utils.py", line 112, in _wrapper_function File ".\mc_injections.py", line 696, in inject_last_exception_log File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 191, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 268, in c_api_zone_loaded File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.120.2\turbolib\events\core.py", line 74, in _turbolib_on_early_zone_load File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1440, in load_zone File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 524, in load_all_services File "T:\InGame\Gameplay\Scripts\Server\clubs\club_service.py", line 1346, in load File "T:\InGame\Gameplay\Scripts\Server\clubs\club_service.py", line 1293, in update_affordance_cache File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 913, in batch_commodity_flags_update File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 928, in clear_commodity_flags_for_objs_with_affordance File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 928, in <genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1139, in super_affordances File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 145, in wrapped_method File "T:\InGame\Gameplay\Scripts\Server\objects\components\crafting_component.py", line 575, in component_super_affordances_gen AttributeError: 'NoneType' object has no attribute 'final_product' </desyncdata></report> <report><version>2</version><sessionid>33cc6082fd5759fd5a15b960</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-22 19:50:18</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>log.py:833</categoryid><desyncid>33cc6082fd5759fd5a15b960</desyncid><systemconfig/><screenshot/><desyncdata>Exception in <function c_api_client_connect at 0x0000000032713E60>, args: (5, 13370000, 459932336236988961, 'RLD!', 459932048316762136, <built-in method client_connect_completed of NoneType object at 0x000000001E276560>, 459932057079645146, 'en-us', False), kwargs: {} AssertionError('[Zone] [sscholl] You must wait until after load_zone() has been called before checking is_first_visit_to_zone.',) (AssertionError: [Zone] [sscholl] You must wait until after load_zone() has been called before checking is_first_visit_to_zone.) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 173, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 199, in wrapper File ".\mc_utils.py", line 112, in _wrapper_function File ".\mc_injections.py", line 696, in inject_last_exception_log File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 191, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 347, in c_api_client_connect File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.120.2\turbolib\events\core.py", line 89, in _turbolib_on_late_zone_load File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 504, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 554, in _initialize_clock_speed File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 538, in _should_restore_saved_client_connect_speed File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 277, in is_first_visit_to_zone File "T:\InGame\Gameplay\Scripts\Core\sims4\log.py", line 833, in assert_raise AssertionError: [Zone] [sscholl] You must wait until after load_zone() has been called before checking is_first_visit_to_zone. </desyncdata></report> <report><version>2</version><sessionid>33cc6082fd5759fd5a15b960</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-22 19:51:21</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>crafting_component.py:575</categoryid><desyncid>33cc6082fd5759fd5a15b960</desyncid><systemconfig/><screenshot/><desyncdata>Exception in <function c_api_zone_loaded at 0x00000000327139E0>, args: (459932048316762136, <built-in method zone_load_completed of NoneType object at 0x000000001E276560>), kwargs: {} AttributeError("'NoneType' object has no attribute 'final_product'",) (AttributeError: 'NoneType' object has no attribute 'final_product') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 173, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 199, in wrapper File ".\mc_utils.py", line 112, in _wrapper_function File ".\mc_injections.py", line 696, in inject_last_exception_log File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 191, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 268, in c_api_zone_loaded File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.120.2\turbolib\events\core.py", line 74, in _turbolib_on_early_zone_load File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1440, in load_zone File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 524, in load_all_services File "T:\InGame\Gameplay\Scripts\Server\clubs\club_service.py", line 1346, in load File "T:\InGame\Gameplay\Scripts\Server\clubs\club_service.py", line 1293, in update_affordance_cache File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 913, in batch_commodity_flags_update File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 928, in clear_commodity_flags_for_objs_with_affordance File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 928, in <genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1139, in super_affordances File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 145, in wrapped_method File "T:\InGame\Gameplay\Scripts\Server\objects\components\crafting_component.py", line 575, in component_super_affordances_gen AttributeError: 'NoneType' object has no attribute 'final_product' </desyncdata></report> <report><version>2</version><sessionid>33cc6082fd5759fd5a15b960</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-22 19:51:22</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>log.py:833</categoryid><desyncid>33cc6082fd5759fd5a15b960</desyncid><systemconfig/><screenshot/><desyncdata>Exception in <function c_api_client_connect at 0x0000000032713E60>, args: (7, 13370000, 459932048316762508, 'RLD!', 459932048316762136, <built-in method client_connect_completed of NoneType object at 0x000000001E276560>, 0, 'en-us', False), kwargs: {} AssertionError('[Zone] [sscholl] You must wait until after load_zone() has been called before checking is_first_visit_to_zone.',) (AssertionError: [Zone] [sscholl] You must wait until after load_zone() has been called before checking is_first_visit_to_zone.) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 173, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 199, in wrapper File ".\mc_utils.py", line 112, in _wrapper_function File ".\mc_injections.py", line 696, in inject_last_exception_log File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 191, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 347, in c_api_client_connect File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.120.2\turbolib\events\core.py", line 89, in _turbolib_on_late_zone_load File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 504, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 554, in _initialize_clock_speed File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 538, in _should_restore_saved_client_connect_speed File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 277, in is_first_visit_to_zone File "T:\InGame\Gameplay\Scripts\Core\sims4\log.py", line 833, in assert_raise AssertionError: [Zone] [sscholl] You must wait until after load_zone() has been called before checking is_first_visit_to_zone. </desyncdata></report> <report><version>2</version><sessionid>33cc6082fd5759fd5a15b960</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-22 19:52:03</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>crafting_component.py:575</categoryid><desyncid>33cc6082fd5759fd5a15b960</desyncid><systemconfig/><screenshot/><desyncdata>Exception in <function c_api_zone_loaded at 0x00000000327139E0>, args: (459932048316762136, <built-in method zone_load_completed of NoneType object at 0x000000001E276560>), kwargs: {} AttributeError("'NoneType' object has no attribute 'final_product'",) (AttributeError: 'NoneType' object has no attribute 'final_product') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 173, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 199, in wrapper File ".\mc_utils.py", line 112, in _wrapper_function File ".\mc_injections.py", line 696, in inject_last_exception_log File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 191, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 268, in c_api_zone_loaded File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.120.2\turbolib\events\core.py", line 74, in _turbolib_on_early_zone_load File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1440, in load_zone File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 524, in load_all_services File "T:\InGame\Gameplay\Scripts\Server\clubs\club_service.py", line 1346, in load File "T:\InGame\Gameplay\Scripts\Server\clubs\club_service.py", line 1293, in update_affordance_cache File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 913, in batch_commodity_flags_update File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 928, in clear_commodity_flags_for_objs_with_affordance File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 928, in <genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1139, in super_affordances File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 145, in wrapped_method File "T:\InGame\Gameplay\Scripts\Server\objects\components\crafting_component.py", line 575, in component_super_affordances_gen AttributeError: 'NoneType' object has no attribute 'final_product' </desyncdata></report> <report><version>2</version><sessionid>33cc6082fd5759fd5a15b960</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-22 19:52:04</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>log.py:833</categoryid><desyncid>33cc6082fd5759fd5a15b960</desyncid><systemconfig/><screenshot/><desyncdata>Exception in <function c_api_client_connect at 0x0000000032713E60>, args: (9, 13370000, 459932048316762508, 'RLD!', 459932048316762136, <built-in method client_connect_completed of NoneType object at 0x000000001E276560>, 0, 'en-us', False), kwargs: {} AssertionError('[Zone] [sscholl] You must wait until after load_zone() has been called before checking is_first_visit_to_zone.',) (AssertionError: [Zone] [sscholl] You must wait until after load_zone() has been called before checking is_first_visit_to_zone.) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 173, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 199, in wrapper File ".\mc_utils.py", line 112, in _wrapper_function File ".\mc_injections.py", line 696, in inject_last_exception_log File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 191, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 347, in c_api_client_connect File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.120.2\turbolib\events\core.py", line 89, in _turbolib_on_late_zone_load File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 504, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 554, in _initialize_clock_speed File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 538, in _should_restore_saved_client_connect_speed File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 277, in is_first_visit_to_zone File "T:\InGame\Gameplay\Scripts\Core\sims4\log.py", line 833, in assert_raise AssertionError: [Zone] [sscholl] You must wait until after load_zone() has been called before checking is_first_visit_to_zone. </desyncdata></report> <report><version>2</version><sessionid>33cc6082fd5759fd5a15b960</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-22 19:54:54</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>log.py:833</categoryid><desyncid>33cc6082fd5759fd5a15b960</desyncid><systemconfig/><screenshot/><desyncdata>[tingyul] Exception thrown while loading an object in an inventory. Object: Book_Homework_Teen:0x064f06908a720f07 Owner: (AssertionError: [Object Manager] [tingyul] Attempting to move an object that is not in this manager) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 173, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 191, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 347, in c_api_client_connect File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.120.2\turbolib\events\core.py", line 89, in _turbolib_on_late_zone_load File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 514, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1178, in update File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 554, in on_enter File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 619, in batch_spawn_during_zone_spin_up File ".\mc_utils.py", line 112, in _wrapper_function File ".\mc_population_inject.py", line 321, in inject_spawn_next_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 788, in _spawn_next_sim File ".\mc_utils.py", line 112, in _wrapper_function File ".\mc_workaround.py", line 82, in inject_spawn_requested_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 821, in _spawn_requested_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner.py", line 373, in spawn_sim File ".\mc_utils.py", line 112, in _wrapper_function File ".\mc_injections.py", line 483, in inject_sim_info_create_instance File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 1658, in create_sim_instance File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 497, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 165, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 83, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 280, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2326, in on_add File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 645, in load_items File "T:\InGame\Gameplay\Scripts\Server\objects\components\sim_inventory_component.py", line 113, in _load_item File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 655, in _create_inventory_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 186, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 655, in <lambda> File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 678, in _post_create_object File ".\mc_utils.py", line 112, in _wrapper_function File ".\mc_injections.py", line 696, in inject_last_exception_log File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 663, in _post_create_object File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 943, in load_object File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1618, in load_object File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1701, in load File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 748, in load File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 313, in add_from_load File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 329, in _insert_item File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 169, in insert File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 272, in _insert File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 486, in move_to_inventory File "T:\InGame\Gameplay\Scripts\Core\sims4\log.py", line 833, in assert_raise AssertionError: [Object Manager] [tingyul] Attempting to move an object that is not in this manager </desyncdata></report> </root> If you need any further information please do not hesitate to let me know. Kind Regards, <Insert my name here, I forgot it.> Edited November 23, 2017 by iforgotmyname Typo
majortommas Posted November 23, 2017 Posted November 23, 2017 HELP!!! When my game opens this error message appears, and (sometimes) only 3 sexual animations work, the rest only load and stop work. Does anyone know how to fix it???? NOTE: GAME VERSION: 1.36.104.1020 WICKEDWHIMS: 3.2.4.115h 1
majortommas Posted November 23, 2017 Posted November 23, 2017 12 hours ago, slaveleia147 said: I keep having this problem where I try to have sex, in animations that work sometimes, at least, but then my sims who are having the sex kind of mesh and flap their arms like birds. I end up having to "stopsex" which just makes everyone sad! I have the new version of the mod, the BB body since the update, and only animations that were updated since WW was updated. Can Anyone tell me what is going on here? Does it have to do with the time being sped up? Also, I keep knocking up a NPC and they don't have a toddler bed. How can I make sure my offspring don't get taken by children services without having to rush their aging? I'm having the same problem :( 1
mmaapprang Posted November 23, 2017 Posted November 23, 2017 Here's a small preview of the animations support. It's far from actual playable mechanic, but the core functionality is there. For this example I used Jeffyboy animations. Because existing animations require specific positioning I've made a really simple way to set offset for xyz position and facing to allow animators fix positioning without editing the animations itself. https://gfycat.com/RemarkableFondAndalusianhorse
Anarcis Posted November 23, 2017 Posted November 23, 2017 On 21-11-2017 at 3:11 PM, craftyplumbob said: Hey Turbo. Hope you're doing well! Would it ever be possible to have an Occult tag in the XML? I have some animations planned that would be very odd to see if a human sim ever performed them. Anyone who has seen my animations will know that I am also interested in this
Hotmecy Posted November 23, 2017 Posted November 23, 2017 On 11/14/2017 at 11:28 PM, stillsolo said: Use MCCC and or enable cheats and hold shift while right clicking to debug the sims. With MCCC, you can simply delete the random sim, kill them, or remove them from the general lot. This is the latest version and is compatible with WW. https://deaderpoolmc.tumblr.com/post/167464183986/mc-command-center-hotfix-396-is-out#notes I'm not always in the mood for WW. So, when my Sims are having a cute date in the park but literally everyone is there fucking their brains out, in front of their nice picnic lunch, I kinda get annoyed, too. MCCC works well for clearing out unwanted townies. Thanks for the assistance I'll let you know how it worked out.
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leaving this pinned until update
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