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Posted
6 minutes ago, R-Lo said:

I think 3- is a massive and hugely common one, 

 

Lots of people don't create Sims, they download them, 

Everybody uses a multitude of different default replacement and people are literally dumping tray here mods there,

 

Mass dumps of mods is a killer as I've seen, also when people extract directly to the mods folder and end up with all kinds of random PNG jpeg rars zips txt etc,

Well first thank you, you've put my mind at ease (no that I was panic, but confused with all that stuff)
second you were right WW is working now I just had mess in my sims 4 folder so I said to myself what hell, nothing to loose, I did every thing fresh, removed folder  "Sims4" downloaded WW and everything works well. So yeah, it was just a mess,

 

Posted
9 minutes ago, dajryby said:

Well first thank you, you've put my mind at ease (no that I was panic, but confused with all that stuff)
second you were right WW is working now I just had mess in my sims 4 folder so I said to myself what hell, nothing to loose, I did every thing fresh, removed folder  "Sims4" downloaded WW and everything works well. So yeah, it was just a mess,

 

No problem! Happy to have helped, lots of changes came with this new patch, including a slight change to the Sims bodies apparently, that's why cc needs batch fixing in studio to allow for it,

Also the addition of the pets means the furniture is the same, objects need fixing too to allow for the new coding or whatever lol!

 

If you haven't already.... Download sims4studio wishes,

Click tools, and you find batch fixes for various things,

 

As for mod conflicts, you can pm a screenshot or list of your mods and I'll see if I can flush out a gremlin or two 

Posted

well, thanks Rlo, I am definitely not trying to whine or complain and my ww IS working, but I keep getting orange error messages...all the sex etc is functioning fine.

 

I will now re-test ww without any other mods. Maybe they are conflicting. I have basemental drugs as the only other script mod, and some minimal cc.

 

If the prob persists I will have to do a reinstall, of the whole game and try again...

 

thanks...

Posted

Another tip is Clean saving before swapping out/updating mods.

too many times people are just adding & taking out mods/cc & expect to not have problems! :dissapointed_relieved:

Posted

Anyone got a good grasp on the autonomy system to kind of bottom line what each setting (low, medium, high) is for? For example, and in my own experience:

On high it seems like most sims don't need as much of a push to have sex with one another, they just have to know one another and be on the same lot and anything could happen.
I've tried low and have yet to see any action. In the case of low, do sims have to be extra flirty for them to even consider woohooing or is it just all down to rng and the autonomy level determines the frequency? I know there's a lot of complicated stuff going on in the background that a layman like me wouldn't understand.

If I were to summarize high autonomy it would go something like: For those that don't mind their sims having a low threshold to have sex, they don't need as much desire or a very high relationship to consider intercourse with another sim.

While I'm at it I'm gonna sneak another question in that's probably been answered but I can't find it. Can sims ask your actively controlled sim for woohoo? One of my sims goes to some sex parties (custom lot) but never gets propositioned for sex.

Posted
1 hour ago, Too_Funky1987 said:

well, thanks Rlo, I am definitely not trying to whine or complain and my ww IS working, but I keep getting orange error messages...all the sex etc is functioning fine.

 

I will now re-test ww without any other mods. Maybe they are conflicting. I have basemental drugs as the only other script mod, and some minimal cc.

 

If the prob persists I will have to do a reinstall, of the whole game and try again...

 

thanks...

i only seem to get orange error when a dog is present

 

did not try cats yet i only meet one dog at the harbor (the only place i seen animals) and there i had the previos mention bug / errror all sims was afk standing idle at spawn

 

later i call the dog my phone and ask to come by "sounds funny i know but we really call the dog on phone :p"  then the error started again

 

not whinning too we share each other bugs and solution i think is a good way to solve quickly

 

off topic  does animals never walk by? i live in the vanilla oasis desert  the first neighbourhood in base game and NEVER see a single animal

 

only the dog when i call him to come

Posted

well..

 

still no luck..I removed every mod apart from ww (no other extra animations either) and still ended up with error at beginning of game!

 

 

<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>2b5c03bc3b03d1c15a1b7421</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-27 02:38:22</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>crafting_component.py:517</categoryid><desyncid>2b5c03bc3b03d1c15a1b7421</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (IndexError: tuple index out of range)&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3366, in _process_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 763, in process_one_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 912, in process_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 313, in remove_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1094, in _remove_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4449, in _exit&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4439, in _exit&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\crafting\serving_interactions.py", line 234, in push_consume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\crafting\serving_interactions.py", line 89, in push_object_pick_up_and_consume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 440, in exported_func&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\crafting_component.py", line 517, in get_consume_affordance&#13;&#10;IndexError: tuple index out of range&#13;&#10;</desyncdata></report>
</root>

 

 

something's wrong and it may be my game version. I don't have pets, and I have an old game version (i think) it is version    1.36.104.1020..is this an old one?

 

TF .

Posted
1 hour ago, Too_Funky1987 said:

well..

 

still no luck..I removed every mod apart from ww (no other extra animations either) and still ended up with error at beginning of game!

 

 

<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>2b5c03bc3b03d1c15a1b7421</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-27 02:38:22</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>crafting_component.py:517</categoryid><desyncid>2b5c03bc3b03d1c15a1b7421</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (IndexError: tuple index out of range)&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3366, in _process_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 763, in process_one_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 912, in process_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 313, in remove_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1094, in _remove_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4449, in _exit&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4439, in _exit&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\crafting\serving_interactions.py", line 234, in push_consume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\crafting\serving_interactions.py", line 89, in push_object_pick_up_and_consume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 440, in exported_func&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\crafting_component.py", line 517, in get_consume_affordance&#13;&#10;IndexError: tuple index out of range&#13;&#10;</desyncdata></report>
</root>

 

 

something's wrong and it may be my game version. I don't have pets, and I have an old game version (i think) it is version    1.36.104.1020..is this an old one?

 

TF .

1.36.104.1020 is the currant game version.

you shouldn't be getting any errors if you only have WW in mods folder.

Try this- remove your mods folder & delete the localthumbcache.package & make a clean save then exit game.

delete the new mods folder that was created & add your mods folder back in & run the game using he clean save.

Posted

I don't think this qualifies as an error or glitch, more like an oddity, and given my game overall, it might just be me, BUT.

 

Toilets and restaurants.

 

Does this happen to anyone else? A, whether on home lot or elsewhere, any other spontaneous sex interaction gets the request popup when it happens, but half of the time (at the very least) sims just randomly disappear to any given toilet in the building for a blowjob. This happens FAR more often than any other interaction, in fact they'll teleport right across large lots and up stairs and whatnot to find that toilet, rather than use any interaction on furniture/floor/whatever nearby.
B, this happens even more frequently at the restaurant. It is pretty damned hard to play a food critic sim when she'll get randomly whisked away to the bathroom all the time during her meal if there is anyone in her vicinity - to say nothing of trying to have a date at the restaurant, no amount of social interactions or cued-up actions will stop the teleportation to the toilet. No popup asking me if that is what I want to happen, of course.

Posted
4 minutes ago, catasaur said:

I don't think this qualifies as an error or glitch, more like an oddity, and given my game overall, it might just be me, BUT.

 

Toilets and restaurants.

 

Does this happen to anyone else? A, whether on home lot or elsewhere, any other spontaneous sex interaction gets the request popup when it happens, but half of the time (at the very least) sims just randomly disappear to any given toilet in the building for a blowjob. This happens FAR more often than any other interaction, in fact they'll teleport right across large lots and up stairs and whatnot to find that toilet, rather than use any interaction on furniture/floor/whatever nearby.
B, this happens even more frequently at the restaurant. It is pretty damned hard to play a food critic sim when she'll get randomly whisked away to the bathroom all the time during her meal if there is anyone in her vicinity - to say nothing of trying to have a date at the restaurant, no amount of social interactions or cued-up actions will stop the teleportation to the toilet. No popup asking me if that is what I want to happen, of course.

Goto - Wicked/settings/sex settings/other settings/sex initiation settings & tick the "Walk and talk" option.

Posted
4 minutes ago, B10HAZARDx333 said:

Goto - Wicked/settings/sex settings/other settings/sex initiation settings & tick the "Walk and talk" option.

Well no, unless that can be set individually now? Because my issue is not that they whisk to location for sex interactions, really, it is this one damned toilet thing that keeps happening. All other sex animations I get the popup request for and can shut down if my sim is actually doing something I want or need them to, but not that toilet thing. Also it seems to have some kind of insanely higher attraction power than all others, since sims will end up in the bathroom stall doing blowjobs all the time rather than some kind of random choice of place/sex interaction.
Which in turn seems ramped up even higher in the restaurant, so much so that all other activities racked up in a sim's cue mean nothing.

I guess changing the walk and talk option WOULD give me time to see my sim randomly get up, drop all they were doing, to head towards the stairs - which would give me time to cancel the action - but it would still break off everything else I had them do and lined up. And as mentioned, all other sex interactions, when they appear, come with the request popup. Not so for the toilet ones. Is this just an oddity in my game? It wouldn't surprise me at all, pretty sure I have gremlings.

Posted
24 minutes ago, catasaur said:

Well no, unless that can be set individually now? Because my issue is not that they whisk to location for sex interactions, really, it is this one damned toilet thing that keeps happening. All other sex animations I get the popup request for and can shut down if my sim is actually doing something I want or need them to, but not that toilet thing. Also it seems to have some kind of insanely higher attraction power than all others, since sims will end up in the bathroom stall doing blowjobs all the time rather than some kind of random choice of place/sex interaction.
Which in turn seems ramped up even higher in the restaurant, so much so that all other activities racked up in a sim's cue mean nothing.

I guess changing the walk and talk option WOULD give me time to see my sim randomly get up, drop all they were doing, to head towards the stairs - which would give me time to cancel the action - but it would still break off everything else I had them do and lined up. And as mentioned, all other sex interactions, when they appear, come with the request popup. Not so for the toilet ones. Is this just an oddity in my game? It wouldn't surprise me at all, pretty sure I have gremlings.

The location is picked at random depending on location and nearest object, so no beds = toilet's.

you should still use the walk and talk option, it will help. :)

Posted (edited)
14 hours ago, B10HAZARDx333 said:

1.36.104.1020 is the currant game version.

you shouldn't be getting any errors if you only have WW in mods folder.

Try this- remove your mods folder & delete the localthumbcache.package & make a clean save then exit game.

delete the new mods folder that was created & add your mods folder back in & run the game using he clean save.

This, and it could also just be that the save is just too far gone. Unfortunately. Try starting a completely new game and see if you still have errors.

Edited by Guest
Posted (edited)

So are everybody finally done crying here about their broken mods?

Becuase WickedWhims is fully functional since November 10th.

 

There is so much mess and trash here that I can't get through it all and pick anything interesting to respond to, so I'm really sorry if I missed your meaningful post.

 

Most likely tomorrow I will release another Patreon update and then one or two in December to finish off some of the pregnancy content. Since a lot of time passed and I had some hard time during this period, I hope to be able to release a full update during the second half of December.

 

18 hours ago, AttritionofContrition said:

Anyone got a good grasp on the autonomy system to kind of bottom line what each setting (low, medium, high) is for? For example, and in my own experience:

On high it seems like most sims don't need as much of a push to have sex with one another, they just have to know one another and be on the same lot and anything could happen.
I've tried low and have yet to see any action. In the case of low, do sims have to be extra flirty for them to even consider woohooing or is it just all down to rng and the autonomy level determines the frequency? I know there's a lot of complicated stuff going on in the background that a layman like me wouldn't understand.

If I were to summarize high autonomy it would go something like: For those that don't mind their sims having a low threshold to have sex, they don't need as much desire or a very high relationship to consider intercourse with another sim.

While I'm at it I'm gonna sneak another question in that's probably been answered but I can't find it. Can sims ask your actively controlled sim for woohoo? One of my sims goes to some sex parties (custom lot) but never gets propositioned for sex.

2

I would still want to write something about how autonomy works, which can get super complex, and differences between these settings aren't just in frequency or chance. There is a lot to talk about. And I want to further improve and extend sex autonomy, so some stuff will change before I can completely explain it.

 

And for your question, yes, NPC Sims can ask player Sims for sex.

Edited by TURBODRIVER
Posted (edited)

sorry, since I installed the wickedwhims, I do not see the nipples of the woman, I tried removing all my mods and remains the same, what could it be?

Edited by AkCid
Posted
1 hour ago, AkCid said:

sorry, since I installed the wickedwhims, I do not see the nipples of the woman, I tried removing all my mods and remains the same, what could it be?

WW does not have nipple skin, you have to download some nipples as a separate mod. There are some on here , they're great, very realistic. Better body is good.

Posted

Hi I am using game version 1.36.102.1020  and my Wicked Mods is loading just fine, my problem is when I try to extracts any of the other animation mods into the folder , they still dont show up and wicked whims tells me to download some. I have tried extracting to both games>sims4>mods and then I tried extracting to games>sims4>mods>WickedWhimsMod , I can see where it extracted the packages using win.rar, but when I load up the game i get nothing.

 

What am I doing wrong, I also tried to run in Admin mode. 64bit

Posted
15 minutes ago, d4rk5ide said:

Hi I am using game version 1.36.102.1020  and my Wicked Mods is loading just fine, my problem is when I try to extracts any of the other animation mods into the folder , they still dont show up and wicked whims tells me to download some. I have tried extracting to both games>sims4>mods and then I tried extracting to games>sims4>mods>WickedWhimsMod , I can see where it extracted the packages using win.rar, but when I load up the game i get nothing.

 

What am I doing wrong, I also tried to run in Admin mode. 64bit

Had you register the animation in ww settings?

Posted
30 minutes ago, GECK.O said:

Had you register the animation in ww settings?

I have not seen an option to register them, It just keeps telling me to add animations.

Posted
57 minutes ago, d4rk5ide said:

I have not seen an option to register them, It just keeps telling me to add animations.

Make sure the animations aren't in any other folder or zip file.  Just loose inside the WickedWhims folder.  Mods can be inside ONE level of folders inside your mods, but not TWO.  So, for example, all of my WickedWhims content is loose files inside Sims 4>Mods>WickedWhims

Posted
26 minutes ago, JackBikwik said:

Make sure the animations aren't in any other folder or zip file.  Just loose inside the WickedWhims folder.  Mods can be inside ONE level of folders inside your mods, but not TWO.  So, for example, all of my WickedWhims content is loose files inside Sims 4>Mods>WickedWhims

Currently The default wicked Whims works, I see the TURBODRIVER package files and also in that same folder the WW_Amara72_Animations, but it still says I dont have them.

Posted
5 minutes ago, d4rk5ide said:

Currently The default wicked Whims works, I see the TURBODRIVER package files and also in that same folder the WW_Amara72_Animations, but it still says I dont have them.

You must have a Resource.cfg file in your mods folder. Open it with notepad and make sure it looks like this:

 

Priority 500

PackedFile *.package

PackedFile *\*.package

PackedFile *.package
PackedFile */*.package
PackedFile */*/*.package
PackedFile */*/*/*.package
PackedFile */*/*/*/*.package
PackedFile */*/*/*/*/*.package

Posted

Has anyone else experienced a problem where the Pets DLC removes all sex interactions from furniture?  I noticed someone reported it in the WW Help Center, but I never actually see any resolutions in that thread, so I'm hoping someone here might know.

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