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  1. I think that is more the issue than the mod itself. CD project devs have said how much they hate mods, and probably why they backtracked on releasing proper mod tools. I was hoping the game would end up like Skyrim. People have voice mods in skyrim from just recording on their webcam, and while some were bad quality due to recording devices, I still used them because they still made great voices for certain characters. Voices dont need to be great quality for a mod, can even use AI created voices which I've seen done in Skyrim and even I can do that. If I made it sound like a mod needs the highest quality voices, no but its at least can be a thing. I think one mod I used, ended up using the google translator AI voice lol. Which they (CD Project) did say they'd release amazing mod tools for it. But they never did, so the game never became like Skyrim as far as modding goes. Modding witcher 3 is hard as hell, and really really locked down since modding tools were never released for it. So the problem is more the company, not the mod. It doesnt take money to make voices, when in skyrim you can even just use a google translator voice for a mod. But thats not possible in Witcher 3 sadly. Animations are the harder part, that takes having actual programs to make the animations, so I can look past that. Voices anyone can do for free, as long as they have a webcam or just google translator voice itself. So maybe the ranting should be aimed more at CD Project and their hate of mods than the mod itself (I tried a quick google to find the source, but it was through twitter I believe one dev said how much they hate mods), who the mods have to work around incredibly heavy limitations. It would be like writing a book, but unable to add the word "the" anywhere in the book on any page...thats pretty much what modding Witcher 3 is like, so maybe I was too harsh on the mod itself when its the company who hates the mods, that made it too limiting.
  2. No, but who wants to play with a character that has horror buggy animations that one would see in a low budget horror 3d animated horror flick and a voice that doesn't match the character at all? The voice part I can get by since at least can look like other male characters in witcher. That be okay if the other male replacements worked, but in witcher 3 the animations broke on anyone except geralt. Someone has to be incredibly desperate for character customization to have that be even vaguely playable gameplay wise. Unless its not meant to be played the game that way. But who wants to see some weird creepy as hell buggy animations when they are playing the game lol. Wasn't even in cutscenes but in combat as well. Besides, for example there are mods that come out that are generally bad that people hate for skyrim and definitely skyrim mod authors that people hate their mods just because of the person, just because its free doesn't make it immune to criticism.
  3. The doppleganger mod for witcher 3 is the worst mod for any game. They are so desperate to play anyone but geralt, they'll use the worst mod that can be made for a game. Its like the character switches in FFXV where its all male boyband. I thought the characters being moddable be nice, but no its terrible. I don't know how someone can like that kind of mod unless they are so desperate to play someone else. That isn't a problem with the mod of course (except so much more can be done), but if the game is so hateful toward character customization then that is on the developers. Problem? The voice doesn't change, so its messed up as hell. Except at one point a mod came out that showed you can edit geralt's voice (it was just a showcase mod, not like an actual mod to use)...so its definitely possible to change geralt's voice. No mod ever bothered to do anything with it. Animations don't work, and the animations look messed up as hell...like an indie animated horror movie with a 50 dollar budget. Solution? Make the voice match the character change. Make the animations work. Both are doable with enough work. Terrible mod, I don't know how someone can like it unless they are so desperate for character customization and I still don't understand it, but to me playing that doppleganger mod in Witcher 3 (and same with the same kind of mods in FFXV boyband game) is like playing a 50 dollar budget horror game made from garry's mod. Guess everyone is different, some people like 50 dollar budget horror games made from garry's mod that you can buy on steam for 25-99 cents. But that is pretty much the quality of that mod, and same with the FFXV ones. Though to be upfront, if geralt's voice was changeable like the showcase mod showed (again no mod ever came out that made use of it) and the animations didn't look like a 50 dollar animated horror failure, I'd probably still be playing witcher 3 today cause I only play games can customize characters. Sadly it never came a thing. Actually AC Origins had the same problem, though at least animations worked. Anyway rant aside (sorry about that, just so disappointing mods failed for witcher 3), I'd have to say for me witcher 3 was the most disappointing game in past 10 years. I really hoped mods would allow GOOD character customization, but the only one that came out is terrible and broken with messed up nightmare fuel animations. Its disappointing the game never allowed customization...like...even if it was only 100% geralt, what if I wanted to make him MY geralt, not whatever they envisioned. And changing geralt with the mod to still be male still made messed up animations. But that is coming from someone who only enjoys games with customization (for me doesn't even need different races or genders, just let me customize the looks), and sadly mods never fixed that in witcher 3.
  4. hope you are able to, sounds like it be an amazing addition to this mod list.
  5. I ended up getting Cyberpunk 2077 early, I almost (do but very rare) pre-order things...BUT...I have the stimulus money, and might as well get the game before I get evicted with months of non-paid rent and lose all my money lol. Its looking to be exactly as I predicted though. Its kinda looking like a downgrade, and features being cut (though wall running being cut isnt a bother to me, I never cared about that and actually I'm terrible at wall running so personally not an issue lol). But some of the graphics are looking like a downgrade from what they previously showed. With that said, my expectations I'm keeping low, that way when its released maybe it'll be better than I think and I'll enjoy it lol. I got too hyped up on SPORE and was so disappointed by it, and then went back years later with "proper" expectations and kinda enjoyed it for like 50 hours and still play it occasionally with mods. Either way, I'll likely have fun and enjoy Cyberpunk.
  6. Weapon type: Melee, Ranged (non-magic) Magic: Light magic, heavy magic (combining all current trees to these two) Craft: blacksmith, alchemy+enchanting, harvest* (maybe they'll add a tree for harvesting, maybe include cooking too into the harvest tree) So craft would likely be same amount, with two skills combined, and maybe harvest but otherwise if that isnt a thing, it be down one. Seeing the "evolution" from morrowind, to oblivion, to skyrim and fallout 1/2 to fallout 3 (yeah not bethesda for fallout 1/2 but fallout 3 had a ton less than fallout 2 did) to fallout 4 to fallout 76... This is probably really accurate for skill trees seeing that bethesda will almost for sure want to downsize the skills more.
  7. Not being condescending or anything, cause sometimes text can be taken wrong. But I don't think the game is intended for you, its a pretty niche audience it aims for. The developer wanted a game that he wanted to play, and the game never lied or misled anything about what it is or isn't. It makes it pretty clear what it is. He is making a Kenshi 2, but it'll probably be pretty much the same game with improvements (whatever they may be) and better graphics.
  8. thanks deleting modfiles and seeing the character changes. Looks really good
  9. The only mods I got are listed here and requirements. Pretty sure nothing is working except the buildings and interface changes. None of the enemies are showing up or the characters either. Got a shieldbreaker and was still the normal male looking shieldbreaker. The cultists are still the same too. Do I just need to keep playing more or something? Cause for me, everything that requires a mod doesn't seem to actually work. Am I suppose to actually install everything to the game folder and not the workshop folder where the mods are? Cause I overwrote the mod files, and pretty sure didn't work.
  10. I don't think it be hard to make, I would but no time sadly and any free time I'd rather be playing. But no, no it doesn't exist sadly.
  11. I'll still play the current version, but how does the next update look for save compatibility? Cause if it looks like need a new game I'll just do a "smaller" campaign in ireland/uk or something.
  12. So for those who want to play the warhammer mod with this (probably works for the game of thrones and warcraft mods. But I dont have the GOT mod and dont want to play warcraft mod with sex mods so I dunno if it will or not). Its actually pretty simple. Though as a warning, it probably makes things not work entirely correct. But all you do is delete the religion/culture folders. Then the game doesn't crash at startup. Who knows what it breaks, but it works with no ctds lol
  13. Nope. CD Projekt doesnt release good modding tools for their games and most of the time they don't even bother basic stuff. Mods are going to be super basic and no point in using them. And if they say they will release their tools (witcher 3) they actually will never release their tools. The games are good enough and witcher 3 was great on its own. But you will NOT get sexlabs or anything like that. You won't even get good character customization mods (in terms of appearances) like you do skyrim or fallout.
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