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Posted

Ran into a bug. I switched from the normal pregnancy mode to the menstrual mode and then back to normal mode when I realized it said 23 days until ovulation. Then, a few days later I switched back to menstrual mode because I wanted to experience it despite having to wait 23 days. But since then when I ask my sim to check her fertility awareness she does the action and it takes the simoleons out but nothing pops up telling me how many days until she ovulates. I am running the latest Patreon version and the newest patch of Sims 4. I've reset her, ran ww.fix, put in a clean install of wicked whims and nothing so far.

 

(Long time lurker, made an account in 2014. Thanks for making this mod Turbo. Gives more life into the game and I am glad to support such talent)

Posted

Have an issue? This is not the place to post about it! Read how to get help in the topic main post!

Check the 'WickedWhims Help Center' topic to learn more!

 

 

 

Hi, Turbo. Do you still have plans to implement club activities? I know there is a separate mod but I would like so much to see this in WW

Hey! Yes, it's still on the suggestions list.

 

id found a problem  when my sim order the condoms on computer  it doesnt show up in mailbox 

That system is garbage, use the Build/Buy mode to buy condoms for now. I am redoing this whole thing right now.

 

Ran into a bug. I switched from the normal pregnancy mode to the menstrual mode and then back to normal mode when I realized it said 23 days until ovulation. Then, a few days later I switched back to menstrual mode because I wanted to experience it despite having to wait 23 days. But since then when I ask my sim to check her fertility awareness she does the action and it takes the simoleons out but nothing pops up telling me how many days until she ovulates. I am running the latest Patreon version and the newest patch of Sims 4. I've reset her, ran ww.fix, put in a clean install of wicked whims and nothing so far.

 

(Long time lurker, made an account in 2014. Thanks for making this mod Turbo. Gives more life into the game and I am glad to support such talent)

I've heard of this issue, but don't see any reason for that to happen so far.

Please don't write about the Patreon version on LL, comment on Patreon.

Posted

Hi, so I have a question about the Poly/polygamy trait and...exactly how to acquire it. I have reached level 5 in the sex skill but I don't see the trait when editing in CAS. Am I just being a noob or is there more to acquire the trait?

I made sure to read over the whole mod post twice just in case my feeble eyes missed it.

Thanks!

Posted

Hi, so I have a question about the Poly/polygamy trait and...exactly how to acquire it. I have reached level 5 in the sex skill but I don't see the trait when editing in CAS. Am I just being a noob or is there more to acquire the trait?

 

I made sure to read over the whole mod post twice just in case my feeble eyes missed it.

 

Thanks!

 

It's a reward trait, bought with happiness points from completing whims/aspirations, not a CAS trait.

Posted

I have no idea what I am doing wrong. Keeps giving me an error on loading. Saying it can be caused by out of date cc. I have removed Every single Script mod and only kept WW. Loading still gives me that error.

 

Can hair, clothing,accessories cause WW to not work properly?

 

 

Hmm, No idea whats up. it gives me the error.. but I can still access the settings and such. going to slowly start re adding my custom stuff.

 

 

 

Update #2. So I played for about 20 mins and things were fine. No idea what the error is, but WW seems fine. I will just wait to figure it out til pets hits. Since that will be a major patch and most likely break stuff anyway.

Posted

I have no idea what I am doing wrong. Keeps giving me an error on loading. Saying it can be caused by out of date cc. I have removed Every single Script mod and only kept WW. Loading still gives me that error.

 

Can hair, clothing,accessories cause WW to not work properly?

 

 

Hmm, No idea whats up. it gives me the error.. but I can still access the settings and such. going to slowly start re adding my custom stuff.

 

 

 

Update #2. So I played for about 20 mins and things were fine. No idea what the error is, but WW seems fine. I will just wait to figure it out til pets hits. Since that will be a major patch and most likely break stuff anyway.

Yes, when you have out of date cc, that usually means Hair, Skin, Furniture, Eyes, Objects etc. As many of these will never get updates when EA releases new patches, they are the first to break and cause issues. Also you may get the same error messages also with CC if you have too many items for your game. eg You have 40 CC dresses loaded and yet your character only wears 2 of them or you download 20 different types of lounges when you only are using 1. Too many unnecessary CC items and you will have major problems.

 

Also, the error message is Wicked Whims detecting that you have out of date CC. It is not necessarily a problem with WW. MC Command Center is the same, they can both detect problems with your game. Error messages should be looked at as a signal, that your Custom Content - both scripts and objects - are in need of checking.

 

 

Posted

Anyone know if theres any way to clear cum of unplayed sim, there's one that has had cum on her for days now, and its beginning to drive me crazy.

 

ww.clearcum only works on selected sim.

ww.fix doesn't work for it either.

 

 


 

 

 

Posted

Hello, quick question. A vampire entered my Sim's home and requested sex from his wife. His wife accepted, even though she's married to another man and is a stranger to the vampire. Is there a way to have her say no? I have the always accept option turned off. Is it a trait that could be doing it? 


 

Posted

how do i install animation packs if i installed the mod with the windows installer?

 

Hi there! download the animations pack you want. then go to

 

 

 

Documents / Electronics Arts / The Sims 4 / Mods (the Mods folder should already be there)

 

You can unpack them directly into the mods folder. Or make a New folder in there Called WW Anims or whatever you wanna call it and unpack them to there.

Posted

 

Anyone know if theres any way to clear cum of unplayed sim, there's one that has had cum on her for days now, and its beginning to drive me crazy.

 

ww.clearcum only works on selected sim.

ww.fix doesn't work for it either.

 

 

 

 

....shower or brush teeth

Posted

he/she did mention it is not a playable sim

 

possible this sim has the cum whore  trait ?

 

i got one women she always shower after sex and one women has the trait she never do after but get flirty instead

 

u can try use the MC Center to edit this sim maybe see if it has the trait and remove i

Posted

Hello TURBODRIVER.

 

I checked the list of features requested and don't see this. So...

 

------------ A --------------

 

I believe that some small adjustments to the animation system could greatly increase the flexibility and quality of the animations possible:

 

"Play Once" Animations - (Correct me if I'm wrong) As it is now, animations always loop. While that accommodates many repetitive motion actions in sex, there are other movements that should only happen once (laying down with a partner, beginning sex, changing positions). You could add an "animation_type" variable in the XML that is either "LOOP" or "PLAYONCE". If the variable is omitted, it defaults to "LOOP" so that it is completely backward compatible. "PLAYONCE" animations would simply play the animation once and then proceed to the next animation in the group.

 

"Random Order" - You already have the functionality built to play groups of animations in sequence. It would be great if there was a "group_type" variable in the XML that was either "LINEAR" or "RANDOM". Animation groups set to "RANDOM" would play a random animation instead of progressing through them linearly. Then, animators could make a group of doggystyle loops that play in random order. For example, there could be two different angle loops that it alternates between and, using the above "Play Once" feature, an occasional spank animation.

 

------------ B --------------

 

I think that the above two features would be great by themselves and should be doable with 100% backward compatibility. This separate idea is probably more ambitious and would need some extra consideration to keep backward compatible:

 

"Animation Hierarchies" - This system would use the two features from "A" above. But, it would also allow animators to sequence the various animations and groups (of all types) in an XML-style hierarchy. The idea is to allow more complex and randomized sequences of animations, with transitions. An animation "act" could then be made that always starts with a transition (starting doggy style), then plays random animations from a group for x amount of time, and finally plays one of a few random climax animations.

 

Although this system would require some rework, I think that it's mostly there already and it makes a lot more sense from an animation and user experience perspective. Instead of having 30 doggy style animations with somewhat trivial differences (doggy leaned over, doggy with left leg up, doggy with right leg up) animators could instead spend time making their one or two doggy style animations more complete with transitions and other random nuances.

 

------------ Conclusion --------------

 

I feel like the current approach has reached a sort of max capacity. One doesn't notice that much if they add another 10-20 animations on top of the number currently available. This change would open up a reason to revisit things and make the animations play out differently every time.

 

If you're interested, I can draft up a proposed XML change and post it. Let me know.

Posted

wont it be too short if animation only play once?

 

i do agree by the climax if one time only   but  in real live u do not only have sex 4 seconds either then change position  oh oh it take some time^^

Posted

wont it be too short if animation only play once?

 

i do agree by the climax if one time only   but  in real live u do not only have sex 4 seconds either then change position  oh oh it take some time^^

 

play once only for certain clip in sequence,

like in forced sex, before doing penetration clip animation, there is forcing sims partner clip animation first and this clip animation should only play once right?

or when doing teasing/seducing at side of bed clip animation then sims move to bed doing next animation. this clip animation when sims move form side bed to center bed are only played once

Posted

wont it be too short if animation only play once?

 

i do agree by the climax if one time only   but  in real live u do not only have sex 4 seconds either then change position  oh oh it take some time^^

 

These would typically be used in sequence with other animations that might loop or go through a whole series of steps.

 

 

wont it be too short if animation only play once?

 

i do agree by the climax if one time only   but  in real live u do not only have sex 4 seconds either then change position  oh oh it take some time^^

 

play once only for certain clip in sequence,

like in forced sex, before doing penetration clip animation, there is forcing sims partner clip animation first and this clip animation should only play once right?

or when doing teasing/seducing at side of bed clip animation then sims move to bed doing next animation. this clip animation when sims move form side bed to center bed are only played once

 

 

Exactly.

 

Some animators have even made these "play_once" animations. But, since they loop, it kind of looks weird. Like climaxing 3 times in a row.

Posted

Hi Turbo.

 

I am having a problem with my game.

 

Whenever i start the game on a recent save i get this..

 

" ERROR 344 : Whickedwhims version 3.2.4.115e is far too awesome and may cause right wrist damage and blury vision as well as accelerated heart-rate. Please use caution or revert to a save prior to mod installation."

 

(giggles)

 

 

 

Posted

Have an issue? This is not the place to post about it! Read how to get help in the topic main post!

Check the 'WickedWhims Help Center' topic to learn more!

 

 

 

 

Hi Turbo! I've been asked to send you a question:
"How does Polyamorous trait works? For example, there are my male sim (polyamorous) and two female sims in a room. The male sim already have romantic relationship with each of those females. Should first female be jealous when he start romantic interactions with second one?"

 

Hey!

 

Sim with the 'Polyamorous' trait will not get jealous about seeing their partner with other Sims. For the other way, you need to use the 'Player' trait.

 

 

Hello, quick question. A vampire entered my Sim's home and requested sex from his wife. His wife accepted, even though she's married to another man and is a stranger to the vampire. Is there a way to have her say no? I have the always accept option turned off. Is it a trait that could be doing it? 


 

Hey! That doesn't sound right, but it could be that a set of circumstances made it possible with the High Autonomy Level setting.

If you have the dialogs open then you should have been asked if you allow for it. And if jealousy is disabled, her being a wife of someone doesn't matter either.

 

Hello TURBODRIVER.

 

I checked the list of features requested and don't see this. So...

 

------------ A --------------

 

I believe that some small adjustments to the animation system could greatly increase the flexibility and quality of the animations possible:

 

"Play Once" Animations - (Correct me if I'm wrong) As it is now, animations always loop. While that accommodates many repetitive motion actions in sex, there are other movements that should only happen once (laying down with a partner, beginning sex, changing positions). You could add an "animation_type" variable in the XML that is either "LOOP" or "PLAYONCE". If the variable is omitted, it defaults to "LOOP" so that it is completely backward compatible. "PLAYONCE" animations would simply play the animation once and then proceed to the next animation in the group.

 

"Random Order" - You already have the functionality built to play groups of animations in sequence. It would be great if there was a "group_type" variable in the XML that was either "LINEAR" or "RANDOM". Animation groups set to "RANDOM" would play a random animation instead of progressing through them linearly. Then, animators could make a group of doggystyle loops that play in random order. For example, there could be two different angle loops that it alternates between and, using the above "Play Once" feature, an occasional spank animation.

 

------------ B --------------

 

I think that the above two features would be great by themselves and should be doable with 100% backward compatibility. This separate idea is probably more ambitious and would need some extra consideration to keep backward compatible:

 

"Animation Hierarchies" - This system would use the two features from "A" above. But, it would also allow animators to sequence the various animations and groups (of all types) in an XML-style hierarchy. The idea is to allow more complex and randomized sequences of animations, with transitions. An animation "act" could then be made that always starts with a transition (starting doggy style), then plays random animations from a group for x amount of time, and finally plays one of a few random climax animations.

 

Although this system would require some rework, I think that it's mostly there already and it makes a lot more sense from an animation and user experience perspective. Instead of having 30 doggy style animations with somewhat trivial differences (doggy leaned over, doggy with left leg up, doggy with right leg up) animators could instead spend time making their one or two doggy style animations more complete with transitions and other random nuances.

 

------------ Conclusion --------------

 

I feel like the current approach has reached a sort of max capacity. One doesn't notice that much if they add another 10-20 animations on top of the number currently available. This change would open up a reason to revisit things and make the animations play out differently every time.

 

If you're interested, I can draft up a proposed XML change and post it. Let me know.

Hey!

 

The current animations system is bad and I want to redo it to work on loops for a while already, but that is not so easy. There is no way I'm going to expand it now since it really unstable. I have almost everything to make it better and I'm trying to connect all of the puzzle pieces together.

 

Creators can make sequences that branch into random choices, so some ways of making it more interesting is possible.

Making any transitions or anything like that is semi-possible, but really buggy at the moment.

 

The current approach didn't necessarily reach its max capacity, it's just bad, and the only thing I want is to replace it.

 

Thank you for the suggestions, I will make sure to make the animations system better.

 

Hi Turbo.

 

I am having a problem with my game.

 

Whenever i start the game on a recent save i get this..

 

" ERROR 344 : Whickedwhims version 3.2.4.115e is far too awesome and may cause right wrist damage and blury vision as well as accelerated heart-rate. Please use caution or revert to a save prior to mod installation."

 

(giggles)

Hey!

 

Hmm.. I can reproduce this issue, but I don't think there is a fix for it, sorry not sorry. ;)

Posted

 

А можете потом в следующем месяце обновить это мод. Например: добавить налить вина на тело или молока ну что угодно что есть в симсе ну чтоб секс был разнообразынм Решать вам

Posted

Hi, long time listener, first time caller.  Love this mod.  There are more than 300 pages of comments so forgive me if I repeat some ideas that have come up before.  My first request would be a temporary SFW setting that could keep all the sex imagery out of the game.  I have 3 little kids and my computer is also our TV.  I tried turning off autonomy which helped a lot, but still some sim will by with cum on her face and a strap on, and wants for 'sex' as opposed to 'woohoo' pop up.  I don't know how feasible that is.  The kids are sad now that I can't play my sims game in front of them.  
I would also love to see the sex skill expanded and integrated more, seems like that's going to happen.  I'd also love it if there were options outside of the 'wicked' bubble, so as not to break immersion, i.e. click on a sim and under 'romance' there would be a 'sex in the bathroom' option that just picks a random animation.  A lifetime sex aspiration would be pretty fun.  I'd like the sex to play like the rest of the game, with problems, with embarrassment, sadness, goals, etc.  Shower and bath animations with a hygiene gain, for instance, so you can get off and be squeaky clean after.  Would also be nice if you could invite other couples to sex instead of one at a time.  I don't know how the sex affects regular relationships, but it'd be neat to have a 'spouse swap' interaction that lets a couple experiment with close friends instead of having to romance everyone individually.  
Thanks for all the work you've done so far!

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