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Posted

Recently found out about the drama now I know folks know better than to bite the hand that feeds them 🤭 

Enjoy your vacation and take your time!! Would not be playing Sims 4 without wickedwhims honestly. It's worth the wait.

Posted
5 hours ago, Enlibar said:

Pretty sure Bethseda WERE trying to break mods, specifically, any mods NOT downloaded from THEIR site, as they were introducing PAID Mods, which now basically cost $6 a pop.

 

And that's for substandard mods, that have no dependencies, and are not allowed to be made with unofficial modding tools.

 

 

It was a blatant cash grab test, for Starfield and Fallout.

 

Also, EA have been down on Custom content since the release of EP2 Nightlife for Sims 2. after they got sued by some nutter for "selling porn to 12 year olds" who backed his claim with screenshots of his sims naked, with no censor blur, using CC to disable auto-dressing, and add "anatomical skins".

 

EA won that suit, but it panicked them enough that for EP2 they RREMOVED one of the female sim voice packs from the base game, because one line of dialog...

 

"Lesbe ?"

 

Sounded like the female sim was asking if other sims were lesbians. OmaGerd that had to go,  They also messsed with relationship and nudity reactions, so married couples would scream in horror if they caught their spouse naked in the bath or shower.

 

So, yeah I do suspect EA fubared the preferences API to mess with mods like WW, and force people to buy the new damn pack.

I ain't gonna drop £35 on that, I'll wait and see if Turbo can fix it at their end.

 

Meanwhile, I still have Skyrim Kinky Edition to entertain me, with SexLab and Deviouss Devices, and all the other great custom content from this very website.

 

 

 

 

 if anyone ia actually paying for the sims 4 packs and content that ea releases then they desperately need to do a quick 5 minute serach online to figure out how to maybe idk get the packs some other way. 

Posted
Vor 15 Stunden sagte MiaXmercury:

Zunächst einmal bricht EA CC und Mods nicht absichtlich, es ist einfach eine unvermeidbare Sache, die passiert, wenn Spiele aktualisiert werden, was nicht nur bei Die Sims 4 der Fall ist, sondern auch bei anderen Spielen wie Skyrim. Zweitens ist nicht jeder in der Lage, CC oder Mods herunterzuladen, es gibt Konsolenspieler. EA ist kein Bösewicht, der versucht, Mods zu zerstören.

Auch wenn Sie EA in Schutz nehmen, Ihre Argumentation hat mich nicht überzeugt. Es wird dort nicht professionell gearbeitet. Das zeigen schon die vielen Bugs im Spiel. Ich bin der Meinung, daß die Entwickler kaum selbst mit Sims 4 spielen, denn dann würde ihnen auffallen, dass so manche Interaktionen, wie z. B. sich in Gesprächen einzumischen im wirklichen Leben als unhöflich bezeichnet würden.
Ein nerviger Bug für mich seit "For Rent" ist, dass ich mit meinen Einzelhandelsläden nicht spielen kann. Die Mitarbeiter kommen einfach nicht und als Kunde kann ich keinen zum Verkauf angebotenen Gegenstand kaufen. Ich bemängele, daß solche Bugs, die das Spiel sehr beeinträchtigen nicht nach kurzer Zeit behoben werden.

Posted

We are looking forward to the updates WW)
WW add realism to the game, if so "Bang bang" under the veil is not at all interesting, because there is nothing to see what they are doing, but with WW everything changes and everything is just like in real life.

Turbo we love you! And we are waiting for your favorite updated mods. 😘🥰💋😍

Posted

It's funny... The other game I sometimes play is Star Wars: The Old Republic, another game originally developed by Electronic Arts (although Broadsword runs it now). Over there, if there's a patch or an update, you flat cannot play without it. The launcher is designed not to allow it. Now I get that Sims4 and SWTOR is about like comparing apples to... rocks. But it does give you a little insight into the mindset of the developers over at EA. The fact that even with no CC whatsoever, a typical SWTOR patch could always be counted on to break more things that it fixed, yet they were absolutely determined that everyone was running the exact same version of the game, no matter how much of a dumpster fire a given patch might be.

 

It's actually more apt to compare Sims4 to World of Warcraft, due to the colossal number of add-ons that WoW lived and breathed on. Every time Blizzard released a patch or update, almost every add-on would crash and burn. And when you had 12 people from 12 different parts of the world, with 12 different schedules and 12 different lives, who have managed to successfully schedule a weekly raid together, there's a lot more at risk when a add-on they depend on like Deadly Boss Mods suddenly doesn't work. A little frustration is not entirely unexpected. But Sims4 is not an MMO, and there's no tenuously assembled group that may well collapse because a busted add-on screws up their weekly boss kill. But even with all that at stake, there was always one or two entitled crybabies who thought throwing a temper tantrum at MysticalOS was good way to motivate him, and that crap always pokes my inner bear.

 

So to those douche-nozzles (and you know who you are), I say this; Patreon or not, these people who create this stuff don't do it because they have to, but because they want to, and they're damn good at it. You could never create the kind of kickass add-ons that Turbodriver, Deaderpool, etc., put together, not on the best day of your life. So when you ass clowns get an overinflated sense of entitlement and your thong in a twist because you don't think they're putting out the freebies fast enough for you, I'm telling you that these guys don't owe you jack shit, so go sit in the corner, think about what an ungrateful tool you're being, and shut your cake hole.

 

That's the end of my rant, thank you for your indulgence. If you'd like to know more, go read a book.

Posted

Can You imagine how pissed author must have been when he updated mod on 15th just for a patch to roll on 16th? 

Posted
9 minutes ago, ProjectXzone said:

Am I the only one who can still run wicked whims even after the update. Like I have no problems with it as it still plays animations like normal

No. I get LE's reference relationship and  memory stuff, but ww and the game run pretty well except of game bugs. Been caught by the event bug, but can't blame ww for that.

Posted
10 minutes ago, ProjectXzone said:

Am I the only one who can still run wicked whims even after the update. Like I have no problems with it as it still plays animations like normal

Seems like it. I personally had to redownload the game as I got a new computer and got the indefinite loading screen in CAS with WW installed in it's "virgin" setup and without any other mods. Well, I play without it at the moment, but it's not the same and am looking forward to the update. I really get the frustration, but well, it is what it is and we'll have to wait until Turbo gets it running again. No sense in whinging over spilled milk. I just hope he gets it ready for the weekend as I have the days finally off. :D

Posted

Turbo, after all the crap the last couple days, i just wanted to say thank you for all you are doing. Take your time and don't give a crap about the haters.

A lot of people seem to forget that you don't have to do this.

Posted
19 hours ago, MiaXmercury said:

First of all, EA isn't purposefully breaking CC and mods, it's just an unpreventable thing that happens when games update, which isn't exclusive to The Sims 4, it happens to other games like Skyrim as an example. Secondly, not everyone is able to download CC or mods, console players exist. EA isn't a villain trying to destroy mods.

if you believe EA wouldnt go out of there way to purposely break things then you are deluded, in their mind the sooner they kill off modders the more money they can grab, DO NOT underestimate the lengths EA will go to, look at how many companies they bought out just to close them down and strangle any competition, you must be new to the world of EA...

Posted
15 hours ago, Enlibar said:

Pretty sure Bethseda WERE trying to break mods, specifically, any mods NOT downloaded from THEIR site, as they were introducing PAID Mods, which now basically cost $6 a pop.

 

And that's for substandard mods, that have no dependencies, and are not allowed to be made with unofficial modding tools.

 

 

It was a blatant cash grab test, for Starfield and Fallout.

 

Also, EA have been down on Custom content since the release of EP2 Nightlife for Sims 2. after they got sued by some nutter for "selling porn to 12 year olds" who backed his claim with screenshots of his sims naked, with no censor blur, using CC to disable auto-dressing, and add "anatomical skins".

 

EA won that suit, but it panicked them enough that for EP2 they RREMOVED one of the female sim voice packs from the base game, because one line of dialog...

 

"Lesbe ?"

 

Sounded like the female sim was asking if other sims were lesbians. OmaGerd that had to go,  They also messsed with relationship and nudity reactions, so married couples would scream in horror if they caught their spouse naked in the bath or shower.

 

So, yeah I do suspect EA fubared the preferences API to mess with mods like WW, and force people to buy the new damn pack.

I ain't gonna drop £35 on that, I'll wait and see if Turbo can fix it at their end.

 

Meanwhile, I still have Skyrim Kinky Edition to entertain me, with SexLab and Deviouss Devices, and all the other great custom content from this very website.

 

 

 

 

Absolute rubbish! Bethesda are one of the few game Devs that actually support Mods and Modding. Hence every game has it's own official Creation Kit. As for so called "paid Mods", those are created by the very same modder's who create all of the wonderful FREE mods that you all enjoy, and yet many are on here and moaning because Turbodriver had the nerve to go on holiday and not update right away. Just stop it with the incredulity at Bethesda because they choose to pay members of the modding community for their good work! 

Posted
45 minutes ago, Mellor81 said:

if you believe EA wouldnt go out of there way to purposely break things then you are deluded, in their mind the sooner they kill off modders the more money they can grab, DO NOT underestimate the lengths EA will go to, look at how many companies they bought out just to close them down and strangle any competition, you must be new to the world of EA...

If you believe EA purposely sit around thinking of ways to piss off players, then you I think you overestimate your own importance. 

Posted
3 minutes ago, SpookyDjinn said:

Absolute rubbish! Bethesda are one of the few game Devs that actually support Mods and Modding. Hence every game has it's own official Creation Kit. As for so called "paid Mods", those are created by the very same modder's who create all of the wonderful FREE mods that you all enjoy, and yet many are on here and moaning because Turbodriver had the nerve to go on holiday and not update right away. Just stop it with the incredulity at Bethesda because they choose to pay members of the modding community for their good work! 

I don't know what world you live in but they are nothing without the mod community and they always prove they don't care if they can milk out another version or a new patch no matter if it breaks all the mods. And to say that Turbodriver had the nerve to go on vacation. I'm sorry, but he's human too, it's summer. But you're clearly not human.

Posted
2 hours ago, ProjectXzone said:

Am I the only one who can still run wicked whims even after the update. Like I have no problems with it as it still plays animations like normal

Nope - at start up I get an LE referring to something involving foot sex which is not something I'm interested in and it doesn't seem to affect anything anyway.  I am still playing happily with the last WW update and all my other mods are up to date.

 

Posted
4 hours ago, ProjectXzone said:

Am I the only one who can still run wicked whims even after the update. Like I have no problems with it as it still plays animations like normal

Mine worked fine until I tried to open CAS, after which I had to kill the game from Task Manager.

 

I am curious about something. I don't really care personally because I'm on Team Wicked, but what's the word from Turbodriver on Wonderful Whims? Lovestruck has a lot more redundancy with that one. Is it going to be retired?

Posted
5 hours ago, ProjectXzone said:

¿Soy el único que todavía puede ejecutar Wicked Whims incluso después de la actualización? No tengo problemas con él, ya que todavía reproduce animaciones de manera normal.

 

 
 
No, I can play it too, above I commented how it worked for me, 
since at first I couldn't play it, now I can play it, without any inconvenience, I updated the other mods.
Posted
On 7/30/2024 at 11:59 PM, Anamariesa said:

You mean patreon? where only his true and most loyal supporters (paid subscribers) can comment? and they are somehow upset? mm I wonder why. He only make them wait a week, and he blocked the comments when their subscriptions says explicitly they will grant access to all post and discussions from patreon. But oh yes, that people must be wrong, turbo is right he must censor everything even if people are paying for it, he has right.

 Really? You are getting this heated over a video game sex mod? To the point where you are making excuses for harassing and doxxing the creator because you've had to do something else for merely a week?

So, you are a pervert and a sociopath huh?

Posted
6 hours ago, SpookyDjinn said:

If you believe EA purposely sit around thinking of ways to piss off players, then you I think you overestimate your own importance. 

factual history says otherwise kid x

 

Posted

I'm almost certain there will come a point where this talented and amazingly gifted individual will up and say "y'know what? Fuck it, building my own life sim in <insert open source game engine here>"

 

And I'd pay over $120 for it just to stick it to EA. I believe in you Turbo, you don't need EA's shitty game engine with uncontrollable updates, everything you need to make your own way is available online and free.

 

Have you guys ever tried to make a mod for Fallout New Vegas or Skyrim? I've made a few small ones. From the time I first opened the Creation Kit to the time I had a completed "fast travel costs you money based on weight" mod, it was about 8 hours of learning/coding/troubleshooting, 2 hours a day max, had it done in under a week. This is a mod that will read your inventory, and charge you based on how much stuff you're carrying, the intention being "to fast travel in the wasteland, you're basically hiring help to guarantee you and your stuff gets to where it's going". The mod will also detect if you don't' have enough caps to cover the cost of all your belongings, and deny you the ability to fast travel until you either drop weight or find more money. It worked tremendously well, as it incentivizes the player to think before they fast travel, especially early on in the game.

 

I then moved on to make a mod for TS4, specifically I wanted to slash the money you made from selling photos because it was stupid to me that taking 90 photos of a blank wall and selling them all could net your sim more money in 2 hours than an 8 hour workday. The ability to sell any and all photos, regardless of how bad they are, makes photography in TS4 a free money exploit, which I tried to correct. All I had to do is change a few numbers to 0's.

 

2 WEEKS. 2 WEEKS IT TOOK ME, POURING OVER SPAGHETTI CODE AFTER SPAGHETTI CODE, DIGGING THRU FORUM POSTS, CHASING DEAD LINKS, TO FIND THE CORRECT VALUE TO CHANGE TO ADJUST THE SELL VALUE OF SIM-TAKEN PHOTOS. NO CUSTOM GAME LOGIC, NO CONSIDERATION FOR WHAT LEVEL YOU ARE, ALL I WANTED TO DO WAS CHANGE ONE LITTLE VALUE, DISABLE ONE LITTLE FEATURE, 2 WEEKS, 2 HOURS A DAY. That's when I learned that the ALL the Sims 4 Modding resources are 100% community run... EA doesn't even give you so much as a PDF of "these are the core functions of the engine and how they mesh together".

 

EA gives modders literally NOTHING... every single mod and modders resource has been REVERSE ENGINEERED through trial and error (please correct me if I'm wrong, I've never found any official documentation on TS4 modding, only the community run forum/Sims4Studio). And EA have the balls to say "we support the modding community"

 

I honestly think one of these updates might be "the big one", the one that, for whatever reason, just won't work unless major parts of the WW mod are amputated.

 

Does anyone remember when we used to be able to Save the game on the Manage Worlds Screen? And then after an EA update, if you saved the game in Managed World view while WW was installed, your save would corrupt? Turbo was aware of this, and they did their best to mitigate it, but ultimately it had to come down to "educate the users", which is IT speak for "the computer won, we can't fix it". I think stuff like that will happen more and more, and slowly but surely features of WW will have to be removed as they won't mesh with what EA's haphazardly done to the base engine.

 

On that note, literally all I want is a way to play the animations on demand... that's it... that's all I needed for this. I don't use 90% of the WW functions, and Andrews Pose Player works for static poses but not animations. I'd really like to see a "WickedWhims - Lite" edition where it's nothing but the animation player module, it would probably be much more stable and easier to maintain, and good for situations like this when EA royally fucks mod makers (which will happen again, and again, and again)

 

TLDR; The Sims 4 is a game engine, which seems to be written entirely in XML... if you don't understand what that means or why that's horrible, you have no right to bitch about how long the update is taking.

 

See ya tomorrow folks

Posted
7 hours ago, SpookyDjinn said:

Absolute rubbish! Bethesda are one of the few game Devs that actually support Mods and Modding. Hence every game has it's own official Creation Kit. As for so called "paid Mods", those are created by the very same modder's who create all of the wonderful FREE mods that you all enjoy, and yet many are on here and moaning because Turbodriver had the nerve to go on holiday and not update right away. Just stop it with the incredulity at Bethesda because they choose to pay members of the modding community for their good work! 

 

Have you paid attention to the Skyrim updates, they did 2 in rapid succession, both tended to erase mod lists for people who used the Bethseda made mod management tools.

The state of the paid mods, after the 2nd update, was that the mods cannot have any dependencies, at all, not even DLC packs, and cannot be made with "external tools" other than the creation kit., it wasn't made clear if that included 3D modelling software to make ACTUAL custom content.

 

They may "support modding" but they want it on THEIR terms, where they can rake in a hefty chunk of the money paid for a modders hard work, while limiting what work the modder can actually do.

 

Posted
39 minutes ago, applicationunprocessed said:

2 WEEKS. 2 WEEKS IT TOOK ME, POURING OVER SPAGHETTI CODE AFTER SPAGHETTI CODE, DIGGING THRU FORUM POSTS, CHASING DEAD LINKS, TO FIND THE CORRECT VALUE TO CHANGE TO ADJUST THE SELL VALUE OF SIM-TAKEN PHOTOS. NO CUSTOM GAME LOGIC, NO CONSIDERATION FOR WHAT LEVEL YOU ARE, ALL I WANTED TO DO WAS CHANGE ONE LITTLE VALUE, DISABLE ONE LITTLE FEATURE, 2 WEEKS, 2 HOURS A DAY. That's when I learned that the ALL the Sims 4 Modding resources are 100% community run... EA doesn't even give you so much as a PDF of "these are the core functions of the engine and how they mesh together".

 

Do NOT ask me about how long it took to add the Edith BHav code for a Sims 2 mod called "Roaches for Toddlers", I had to build a special Toddler Testing Pit for that just to begin with. Just something simple like adding an interaction with roaches for toddlers.

 

41 minutes ago, applicationunprocessed said:

a game engine, which seems to be written entirely in XML

Ahhhh Freelancer! LOL

 

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