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Sexout (New Vegas)


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Posted

Something wrong on my game.

The position is not right after I updated sexout to the last ver.

Not just the dog animation' date=' but almost all animation.

looks like the male side and female side not fit the right group.

Somebody could tell me how to fix this bug ?

[/quote']

It looks like for some reason its playing the centaur animation. What dog is that, and where is it?

 

so is there pregnancy in sexout mod?

Nope.

 

sigh' date=' got problem, after loading my save last time I find out that nobody reacts on my character anymore, only prostitution works fine, in all other cases NPC just ignore me.

Status in Rapist Handbook changed to 0 0 0 0 0, what does it mean?

Also how much I can set combat rape rate value? I set it on 4k and it still can be higher.

[/quote']

Due to limitations in GECK I couldn't figure out how to get around, it only supports 5 stalkers at a time. Those 0's indicate that all 5 are in use already, which is why you're not seeing new ones. Unfortunately, it could be a bug which has caused them to not get cleared.

 

The upper limit on the combat rape value is 2,147,483,647. At a value of 4k, it means that if your hp is less than 97.5%, you'll always get raped in combat when it checks. If you're standing there getting beat on (in melee) for a while and nothing happens, then there is some weird bug messing up the plugin.

 

I'd probably unload SexoutRapers.esp, save, then reactivate it.

Posted

Due to limitations in GECK I couldn't figure out how to get around' date=' it only supports 5 stalkers at a time. Those 0's indicate that all 5 are in use already, which is why you're not seeing new ones. Unfortunately, it could be a bug which has caused them to not get cleared.

[/quote']

 

What? I thought that GECK supports local variables. It's similiar to Oblivion editor - look at LoversJoburg plugin (sadly I can't do that myself to improve my own scripts), it has unlimited amount of stalkers.

Posted

May have been asked before, (I wish this place had a search thread function) are there any intentions to add M/F or X/F oral anims?

 

* after this post I had a horrid vision of head crippling supermutant mouth rape... *shudder*

Posted

Hey UDLR, your mod works very well, thanks so much for your hard work.

I have only a few suggestions on your mod.

 

So I tried a new game using your mod. As always I received a lot of items before the character wake up. But when I was just walking down the hall Doc Mitchell can't wait anymore and rape me XD. But since I did not receive my pipboy at that point so I can't change the setting beforehand. Doc Mitchell seems not affected and proceed the quest as usual, but I'm not sure if it will break the game for others. So you may consider changing the stalker default setting to 0. It may not be critical though.

 

Other issues are mainly animation alignment problems, like penis outside the female body or transparent body in tfc mode. Other than that, the mod works very well. Thanks!

Posted

So I tried a new game using your mod. As always I received a lot of items before the character wake up. But when I was just walking down the hall Doc Mitchell can't wait anymore and rape me XD. But since I did not receive my pipboy at that point so I can't change the setting beforehand. Doc Mitchell seems not affected and proceed the quest as usual' date=' but I'm not sure if it will break the game for others. So you may consider changing the stalker default setting to 0. It may not be critical though.

[/quote']

 

lol some thing happened to me first time with mod, while walking to couch after vigor tester. I just start new chars without sorapers activated, would be nice to see it not activated until after leaving doc for first time though.

Posted

So I tried a new game using your mod. As always I received a lot of items before the character wake up. But when I was just walking down the hall Doc Mitchell can't wait anymore and rape me XD. But since I did not receive my pipboy at that point so I can't change the setting beforehand. Doc Mitchell seems not affected and proceed the quest as usual' date=' but I'm not sure if it will break the game for others. So you may consider changing the stalker default setting to 0. It may not be critical though.

[/quote']

 

Add this part in the script seems to fix the problem of the horny Doc, there is certainly a better way to do it but even if i learn i'm still bad at scripting :

 

SexoutRapers.esp

00SexoutRapersStalker2

 

 

 

if scan == player

if getstage VCG01 < 200

set score to 0

else

set score to score + Sexout.sexyness + Sexout.lewdness

endif

endif

 

 

 

Set your score (chance of being stalk) to 0 during the Doc Mitchell quest and after exiting the house, the score return to default setting.

 

 

Posted
What kind of textures are you using for female, since it could be you are using a type that does not support positioning correctly.

 

That is not the point. I have just edited my femaleupbody.dds and nothing else.

Sexout works just fine before I updated it to the last ver, but I did not backup an old ver to reroll and test.

 

 

It looks like for some reason its playing the centaur animation. What dog is that, and where is it?

I said there is wrong not only the dog animation, but almost all of it. for example maleside is a backstand style but femaleside is lied on the ground.

If you must know, the dog is a legion mongo.

Posted

Due to limitations in GECK I couldn't figure out how to get around' date=' it only supports 5 stalkers at a time. Those 0's indicate that all 5 are in use already, which is why you're not seeing new ones. Unfortunately, it could be a bug which has caused them to not get cleared.

[/quote']

What? I thought that GECK supports local variables. It's similiar to Oblivion editor - look at LoversJoburg plugin (sadly I can't do that myself to improve my own scripts), it has unlimited amount of stalkers.

It certainly supports local variables: shorts, floats, and references. However, via OBSE, Oblivion also supports arrays. In order to have any number of stalkers, you need dynamically sizable storage, which there is none in GECK. I have 5 hard-coded variables and the code to deal with them. And honestly, short of bugs occurring, 5 seems like plenty. Similar problem with AI scripts for actually walking to the target.

 

May have been asked before' date=' (I wish this place had a search thread function) are there any intentions to add M/F or X/F oral anims?

 

* after this post I had a horrid vision of head crippling supermutant mouth rape... *shudder*

[/quote']

Intend to eventually add MxF and MxM oral anims. Monsters I don't, but thats because I haven't seen any animations for it (and I don't know how to animate).

 

Hey UDLR' date=' your mod works very well, thanks so much for your hard work.

I have only a few suggestions on your mod.

 

So I tried a new game using your mod. As always I received a lot of items before the character wake up. But when I was just walking down the hall Doc Mitchell can't wait anymore and rape me XD. But since I did not receive my pipboy at that point so I can't change the setting beforehand. Doc Mitchell seems not affected and proceed the quest as usual, but I'm not sure if it will break the game for others. So you may consider changing the stalker default setting to 0. It may not be critical though.

 

Other issues are mainly animation alignment problems, like penis outside the female body or transparent body in tfc mode. Other than that, the mod works very well. Thanks!

[/quote']

You can most likely fix the alignment issues by typing "tfik" into the console. This turns off the advanced foot system (which is what allows your feet to be on different steps, it will look like Oblivion once turned off).

 

Will toss in something to prevent stalkers from doing anything until the starting quest is finished.

 

It looks like for some reason its playing the centaur animation. What dog is that' date=' and where is it?[/quote']

I said there is wrong not only the dog animation, but almost all of it. for example maleside is a backstand style but femaleside is lied on the ground.

If you must know, the dog is a legion mongo.

Does this happen just when you're involved, or also when its two NPCs?

Posted

First things first; I really like your mod, great work.

 

Secondly i experience quite a few camera bugs, usually occuring after the animations. Things like the 1st person and 3rd reseting to strange positions and angles.

 

but other than that great work, only thing i could comment on is a lack of an in depth readme, but it's pretty straight forward as it is.

 

Thanks.

 

 

Posted

First things first; I really like your mod' date=' great work.

 

Secondly i experience quite a few camera bugs, usually occuring after the animations. Things like the 1st person and 3rd reseting to strange positions and angles.

 

but other than that great work, only thing i could comment on is a lack of an in depth readme, but it's pretty straight forward as it is.

 

Thanks.

 

 

[/quote']

 

Sometimes the camera can get wonked out after encounters, if you open and close your pipboy it should fix it.

 

Posted
It looks like for some reason its playing the centaur animation. What dog is that' date=' and where is it?[/quote']

I said there is wrong not only the dog animation, but almost all of it. for example maleside is a backstand style but femaleside is lied on the ground.

If you must know, the dog is a legion mongo.

Does this happen just when you're involved, or also when its two NPCs?

 

 

I deactivate sexout and save game, then reactivate the mod, now the problem is gone.

I think it's OK now.

I am sorry for waste your time.

Posted

Is there a quicker way to set the combat rape rate to higher numbers? My mouse buttons are gonna get worn away at this rate...

Sorry, there isn't. I didn't think people would want to set it super high, since that would result in pretty much nothing but orgy parties every time you get into combat.

 

Formula for it is: ( 1 - ( HP / BaseHP ) ) * Rate

 

So for 75 out of 100 hp with a 100 rate: ( 1 - ( .75 ) ) * 100 = 25.

So, thats a 25% chance for it to occur.

Posted

Hmm... ok, that's easy to figure out what to set it to so that it's seriously risky to get into CQC. It looks like setting it to 1000 should make it almost certain to happen at about 90% health. That's a lot easier on my mouse. :)

 

Actually, very risky... since you get left in combat with no armour or weapon equiped. (if not raped then killed)

Posted

Hmm... ok' date=' that's easy to figure out what to set it to so that it's seriously risky to get into CQC. It looks like setting it to 1000 should make it almost certain to happen at about 90% health. That's a lot easier on my mouse. :)

 

Actually, very risky... since you get left in combat with no armour or weapon equiped. (if not raped then killed)

[/quote']

Yup, 100% chance at 90% hp with that. Just to be clear, its not actually checked when they hit you, it just performs a check every 2 seconds. I haven't figured out how to check when they actually hit without manually attaching scripts to every NPC or the PC.

Guest Loogie
Posted

Because if a pregnancy mod didn't exist two days ago when you last asked, it would magically appear now, right?

Posted

Lmao @ the last 4 posters...

 

On topic:

Something weird just happened here... when my companion got stalked she disappeared. Sex anims kicked in, but only for the stalker(maybe the old "stalked-float-away" problem?). Then I tried VATS'ing her and my char aimed at the ground, with 0% chance of hitting any part of the invisible body. O.o

 

 

Off topic again:

 

UDLR, is there a script/command to "revoke" the sex act? The other day I tried making a plugin for Sexout that would allow to escape rape by repeatedly pressing a button(like Oblivion's LoversEscapeRape), but after studying Sexout.esm and trying a few commands on the plugin I made, I couldn't force the actors to stop sex.

Posted

So' date=' the tribals in Honest Hearts are freaking horn dogs! Any know of a good model/texture pack for them?

[/quote']

 

was re-reading thread and remembered this

 

that what you're looking for?

Posted

Something weird just happened here... when my companion got stalked she disappeared. Sex anims kicked in' date=' but only for the stalker(maybe the old "stalked-float-away" problem?). Then I tried VATS'ing her and my char aimed at the ground, with 0% chance of hitting any part of the invisible body. O.o

[/quote']

Kinda baffled by that. Did she reappear after, or stay invisible? Were you able to select her with the console and try things?

 

UDLR' date=' is there a script/command to "revoke" the sex act? The other day I tried making a plugin for Sexout that would allow to escape rape by repeatedly pressing a button(like Oblivion's LoversEscapeRape), but after studying Sexout.esm and trying a few commands on the plugin I made, I couldn't force the actors to stop sex.

[/quote']

At the moment, there is no nice way to do it. If you have a reference to both actors, you can remove a large slew of items from them both and then playidle SexoutReset on both. Doing that would probably work. List of items you'd need to remove can be seen just by looking at misc items in GECK. Pretty much everything at the top of the list would need to be removed.

Posted

UDLR! I have found out the answer to my problems from earlier. I simply did not install NVSE correctly. Everything works fine now, thank you :)

Posted

Hey, great work.

 

one thing i have to bring to your attention (which it probably already has) is that the rapefist takes damage and becomes broken/unrepairable.

 

only unchecking the mod, loading then saving, then rechecking the mod will ifx it for me.

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