LinksSword Posted December 17, 2019 Posted December 17, 2019 Sexist guard comments are still super frequent even at a 5% on the slider. I almost never get regular guard comments anymore. Rape comments seem to last even after the scene and will go on in a cell even after i leave and re enter. Other then that this mod is very good and has a very cool idea with the pc actually speaking out about their situation and ever changing personality due to corruption and events, It would be better if instead of manually changing in the mcm menu your pc personality, it would change over time due to being raped and therefor enjoying it but thats just a little nitpick of mine having to enter the mcm menu when i feel my character should be changed.
Hex Bolt Posted December 17, 2019 Posted December 17, 2019 1 hour ago, LinksSword said: Sexist guard comments are still super frequent even at a 5% on the slider. Try setting it lower, and be aware that the way this mod checks the chance actually makes that chance 1 percentage point greater (by testing GetRandomPercent using Less Than or Equal To rather than Less Than, since the random percent is 0-99 not 1-100). One point might not sound like much, but it's significant at low values. I set my comment slider to 1%, which is actually 2% the way this mod does it (twice as likely), and that seems about right for me.
LinksSword Posted December 17, 2019 Posted December 17, 2019 28 minutes ago, HexBolt8 said: Try setting it lower, and be aware that the way this mod checks the chance actually makes that chance 1 percentage point greater (by testing GetRandomPercent using Less Than or Equal To rather than Less Than, since the random percent is 0-99 not 1-100). One point might not sound like much, but it's significant at low values. I set my comment slider to 1%, which is actually 2% the way this mod does it (twice as likely), and that seems about right for me. I Also have Sexlab sexual Fame and Slaverun and the Slaverun comments esp. though i have not noticed the comments, would sexist guards have a chance to overwrite another mods dialogue? Might it be cancelling it out somehow? i mean i got quite a bit of fame so i should be seeing something.
Syssiah Posted December 21, 2019 Posted December 21, 2019 Heya! oddly when I enable this mod on Vortex, the game doesn't launch anymore. As soon as I discable it, the game works fine. I have the dependencies working fine. Any idea why it crashes the game ? Warm regards
Nymra Posted December 21, 2019 Posted December 21, 2019 4 minutes ago, Syssiah said: Heya! oddly when I enable this mod on Vortex, the game doesn't launch anymore. As soon as I discable it, the game works fine. I have the dependencies working fine. Any idea why it crashes the game ? Warm regards do you run SE? Do you have more than 255 plugins? Does the game start but CTD on load? Or CTD on game start? Why you use vortex and not MO2?
Syssiah Posted December 21, 2019 Posted December 21, 2019 I run SE I don't run more than 255 plugins The game seems to launch when I couble click on SKSE loader but stops immediately I use Vortex because I found out it was easier for downloading mods
Nymra Posted December 22, 2019 Posted December 22, 2019 8 hours ago, Syssiah said: I run SE I don't run more than 255 plugins The game seems to launch when I couble click on SKSE loader but stops immediately I use Vortex because I found out it was easier for downloading mods For me it looks like there is an SE version. Are you sure you installed the correct one? Wrong plugin is one of the reasons I know might cause Game Start CTD.
Syssiah Posted December 22, 2019 Posted December 22, 2019 The Mod version is SexistGuard v2.91b Is there another one ?
Exder Posted December 24, 2019 Posted December 24, 2019 I have tried everything but my game doesn't launch with this mod enabled either. I have tried disabling every other mod and rebuilding everthing but this mod is the only one which refuses to launch. Am i misunderstanding something here? i have SSE and have tried every version but none of them work.
unendinghunger Posted December 31, 2019 Posted December 31, 2019 popping in to say I have the same issue on SSE, when this mod is enabled game won't start. tried both 2.91 versions. if this gets fixed would appreciate a notification so I can get the update ;D
Stikyroice Posted January 1, 2020 Posted January 1, 2020 On 12/22/2019 at 3:25 AM, Nymra said: For me it looks like there is an SE version. Are you sure you installed the correct one? Wrong plugin is one of the reasons I know might cause Game Start CTD. I don't get what you're trying to say? There is only one esp for both files, and both cause SSE to refuse to start. It doesn't even launch the game, the launcher thinks about starting it, but never actually does and reverts to inactive after a few seconds. This mod is currently broken for SSE, which is sad to see.
SilverShadow123 Posted January 2, 2020 Posted January 2, 2020 2 hours ago, Stikyroice said: I don't get what you're trying to say? There is only one esp for both files, and both cause SSE to refuse to start. It doesn't even launch the game, the launcher thinks about starting it, but never actually does and reverts to inactive after a few seconds. This mod is currently broken for SSE, which is sad to see. Yeah that was the issue I was having too
Lillithcometh Posted January 2, 2020 Posted January 2, 2020 anyone know if this mod conflicts with babo dialogue or the babo approach and HH mods? before i used to have issues since the events in babos mods happen from a dialogue encounter, but sexist guards will then take over and the event dosent happen....
Dajovve Posted January 2, 2020 Posted January 2, 2020 Another SSE user here. I'm having the same problem. With this ESP enabled, the game tries to start but just cancels after 2 seconds making it not usable.
Fish0 Posted February 8, 2020 Posted February 8, 2020 You have to extract the BSA, oldrim BSAs don't work with SE.
Guest Posted February 15, 2020 Posted February 15, 2020 On 12/11/2019 at 2:28 PM, Nymra said: Are you interested in voicing the mod? I made some samples... G_BreakTheLawAnyYourBodyIsMine.wav 735.15 kB · 17 downloads G_CauseAnyProblemsAndImGonnaDeal.wav 846.04 kB · 5 downloads B_ImGonnaTeachYouALesson.wav 502.65 kB · 7 downloads B_WhatYOuGonnaDoWhore.wav 328.04 kB · 16 downloads B_YouAreGonnaBeMyLittlePlaything.wav 608.04 kB · 12 downloads G_BreakTheLawAnyYourBodyIsMine_03.wav 524.04 kB · 7 downloads G_BreakTheLawAnyYourBodyIsMine_02.wav 524.04 kB · 3 downloads B_FEM_YouAreGonnaBeMyLittlePlaything.wav 930.15 kB · 8 downloads G_Fem_BreakTheLawAndYourBodyIsMine.wav 527.65 kB · 6 downloads I did think about voicing the mod but the shear amount of lines would mean the mod would be huge. Plus getting voices to match the existing voices with out breaking immersion too much meant that I decided to just leave it as text. However, if people want it to be voiced and are OK with voices not sounding like the original cast then it could happen! On other good news I'm currently installing Skyrim again. I tried to get everything setup before but me and Vortex really do not get on....then I found you could still download NMM so I'm giving that a whirl now
Saber2th Posted February 15, 2020 Posted February 15, 2020 2 hours ago, JimmyJimJim said: I did think about voicing the mod but the shear amount of lines would mean the mod would be huge. Plus getting voices to match the existing voices with out breaking immersion too much meant that I decided to just leave it as text. However, if people want it to be voiced and are OK with voices not sounding like the original cast then it could happen! On other good news I'm currently installing Skyrim again. I tried to get everything setup before but me and Vortex really do not get on....then I found you could still download NMM so I'm giving that a whirl now Welcome back Jim!
Guest Posted February 16, 2020 Posted February 16, 2020 On 2/15/2020 at 2:14 PM, Saber2th said: Welcome back Jim! NNM for the win.....so much easier to use! I now have a functioning Skyrim again!
NormanMailer Posted February 20, 2020 Posted February 20, 2020 On 2/7/2020 at 9:30 PM, Fish0 said: You have to extract the BSA, oldrim BSAs don't work with SE. I just rebuilt my entire load order and couldn't get SE to start. I couldn't figure it out until I disabled this mod. I forgot I previously had to do the BSA step with this particular mod. Ran it through CAO. Everything was good.
Guest AthenaESIV Posted February 20, 2020 Posted February 20, 2020 On 2/16/2020 at 1:09 PM, JimmyJimJim said: NNM for the win.....so much easier to use! I now have a functioning Skyrim again! Woot! Care to share your to do list? Or ambitions for the mod maybe? Classic mod, one of the best and it's great to see you getting interested again!
alexbsh32rus Posted February 22, 2020 Posted February 22, 2020 Good idea, newertheless, there are plenty of female soldiers, blacksmiths, bandits, and etc. in the game. So if only pc woman hears such a bullshit... Well, it realises itself quite dumbly, doesn't it? Better to make bots watch their tongs and do not be rude with dragon/ebony/daedric stuff equipped person (race and sex do no matter this case, for sure) - it is not safe, at least!!! Not necessary make npcs to kiss pc's arse, just let them show some impression/respect.
legraf Posted February 22, 2020 Posted February 22, 2020 That obviously would go against the whole spirit of this mod, alexbsh32rus. So why bother? Just skip this one, and wait for someone to write a "Respectful guards/NPCs" mod. Or, you know, vanilla skyrim already has generally respectful NPCs. If you need a rationalization for this mod, just assume that all those NPCs figure the PC is in full daedric gear, sure, but that doesn't mean she knows which end of the greatsword is pointy. The female soldiers etc. are exceptions because (a) they've been around for years and have been grudgingly accepted, and (b) they are primarily conformist in their behaviour, not independent and exceptional like the PC. For added consistency I believe there are mods to make all bandits male, to lock female soldiers in chastity devices because women can't be trusted to focus on their fighting, and no doubt others. 5
Guest Posted February 22, 2020 Posted February 22, 2020 On 2/20/2020 at 7:15 PM, AthenaESIV said: Woot! Care to share your to do list? Or ambitions for the mod maybe? Classic mod, one of the best and it's great to see you getting interested again! Well, I've taken a quick look at the old mod files....there sure is a lot of dialogue there! I'm not really sure what I could do to improve the mod other than add more stuff for characters to say. Ideally I'd love to do a fully voiced version and I've had a look at what could be achieved by splicing together existing voice audio files. It is quite time consuming to do and the results aren't always great.
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