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OLD - Sexout Pregnancy- Locked Thread (Do Not Use)


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Posted

Just wondering if pregnancy is working with humans and birthing is working

 

Yea im curious too, does the Baby grow in the inventory? or you have to equip it first?

Posted

The second download on the SCR OP: SexoutCommonResourcesBabyStuff20120924.1.7z.

 

Ah, right, thanks. This is already installed with the rest of SCR.

 

Darn, I thought I was onto something there. Something I'd missed.

Posted

The second download on the SCR OP: SexoutCommonResourcesBabyStuff20120924.1.7z.

 

Tried downloading this' date=' and reinstalling SCR, still not showing up in the MCM menu. Older versions of it are though, but they're not working at all.

 

Here's my load order

 

 

Sexout.esm

SexoutCommonResources.esm

SexoutPregnancyV3.esm

SexoutSlavery.esm

SexoutLegion.esm

FalloutNV.esm

New Vegas Error Corrections Complete - NO DLC.esm

MikotoBeauty.esm

D.E.I.M.O.S..esm

AWorldOfPain(Preview).esm

Vault24_09.esm

SexoutYield.esp

Rin.esp

SexoutXPM.esp

Readius_NV.esp

The Mod Configuration Menu.esp

SexoutRex.esp

SexoutHowAbout.esp

SexoutCheckMeOut.esp

NVEC Complete Improved Sound FX Patch.esp

M82.esp

SexoutBrutalRapers.esp

Ghost Variants.esp

Ghost Variants Adjutant.esp

Ghost Variants Safe.esp

SexoutCrowds.esp

SexoutSex.esp

SexoutSS_C.esp

SexoutSlavery_Adventures.esp

SexoutCompanions.esp

NVRefugee Outfits.esp

Companions Commander.esp

SexoutConsequences.esp

SexoutSexkey.esp

SexoutFiends.esp

SexoutNCR.esp

SexoutKhans.esp

SexoutKings.esp

SexoutWorkingGirl.esp

SexoutPowderGangers.esp

Tryout - Hard Prison Time.esp

SexoutBreeder.esp

AKS74u.esp

SmallerTalk.esp

CaninneSlut[WIP'].esp

jasminepreset.esp

DK Caucasians.esp

REJill.esp

jofacepreset.esp

Jill Sound replacer.esp

Resident Evil - Jill Valentine Race.esp

Resident Evil - Albert Wesker.esp

NVWillow.esp

NewVegasBounties.esp

M37Ithaca.esp

SexoutZAZ.esp

Vault24_09.esp

 

Total active plugins: 61

Total plugins: 69

 

 

 

Everything seems to be working fine, except for the latest pregnancy mod. Recommendations? :s

Posted

Great mod so far, but upon saving and reloading for any reason, each time it slows the game down a little bit. Not a major bug but I thought you'd want to know as after 4 or 5 times the game becomes unplayable. Without this mod loaded the save/load issue goes away.

 

Here is my load order:

 

 

[X] FalloutNV.esm

[X] DeadMoney.esm

[X] HonestHearts.esm

[X] OldWorldBlues.esm

[X] LonesomeRoad.esm

[X] GunRunnersArsenal.esm

[X] MercenaryPack.esm

[X] dangame.esm

[X] decwithreg.esm

[X] drgNV - Melissa Companion.esm

[X] AWorldOfPain(Preview).esm

[X] More Perks.esm

[X] More Perks for Companions.esm

[X] NVInteriors_Core.esm

[ ] Run the Lucky 38.esm

[X] Tales from the Burning Sands.esm

[ ] AngelPark.esm

[X] D.E.I.M.O.S..esm

[X] DFB - Random Encounters.esm

[X] RHKGilbertCompanion.esm

[X] QLRFollowers.esp

[X] NVInteriors_Urban_Edition.esm

[X] Sexout.esm

[X] SexoutCommonResources.esm

[X] SexoutPregnancyV3.esm

[X] SexoutSlavery.esm

[X] SexoutLegion.esm

[X] SexoutStore.esm

[X] SexoutBrutalRapers.esp

[X] SexoutWillow.esp

[X] SexoutNCR.esp

[X] SexoutKhans.esp

[X] SexoutKings.esp

[X] SexoutFiends.esp

[X] The Mod Configuration Menu.esp

[X] AWSW.esp

[X] Better Burned Man.esp

[X] GRARG.esp

[X] 00 red cross.esp

[X] NV Interiors - West Vegas Fringe.esp

[X] Bouncing Natural Breasts.esp

[X] The New Bison Steve Hotel.esp

[X] Radio Free Wasteland.esp

[X] athornysituation.esp

[X] avangraffscorned.esp

[X] awilderwasteland.esp

[X] betsybrahmin.esp

[X] Goodsprings Filler.esp

[X] kochandbohr.esp

[X] NewVegasBounties.esp

[X] outsidebets.esp

[X] Pacersgambit.esp

[X] rotfacetoriches.esp

[X] TheCollector.esp

[X] More Perks Update.esp

[X] More Perks for Companions Update.esp

[X] AWOPDeadMoney.esp

[X] AWOPLowLootGeneral.esp

[X] AWOPLowLootMWeapons.esp

[X] AWOPLowLootMWeaponsArmor.esp

[X] AWOPLowLootSkillBooks.esp

[X] LogicalReputationShifts.esp

[X] HigherCompanionLevelCap.esp

[ ] The Lucky 38 Empire.esp

[X] NVDLC02 Extensions.esp

[X] ExtendedDialogueVulpes.esp

[X] NVC_Misty.esp

[X] NVWillow.esp

[X] Niner.esp

[X] originalintroExtended.esp

[X] KDC_Companions_Removable_Armors.esp

[X] SolarScorcherNV.esp

[X] QHHFollowers.esp

[X] QDMFollowers.esp

[X] Companion Sandbox Mode3.esp

[X] UnlimitedCompanions.esp

[X] UnlimitedCompanions SCRIPT FIX.esp

[X] OldWorldRadio.esp

[X] Level 60 Cap.esp

[X] SunnyCompanion.esp

[X] SLADistributedNecklaces.esp

[ ] VegasChokers.esp

[X] st.esp

[X] SexoutPowderGangers.esp

[X] SexoutWorkingGirl.esp

[X] SexoutResolutions.esp

[X] SexoutZAZ.esp

[X] SmallerTalk.esp

[X] SexoutBreeder.esp

[X] SexoutDrugs.esp

[ ] SexoutCheckMeOut.esp

[X] SexoutSS_C.esp

[X] Tryout - Hard Prison Time.esp

[X] SexoutHookupsAlt.esp

[X] PickCompanionArmorandWeapons.esp

[X] CompanionWeapon.esp

[X] zanGangstersParadise.esp

[X] zanVegasScum.esp

Posted

1 dog offspring doesn't make the player increase in size at all. They're also too small when born. So coyotes and dogs both need to pretty much be doubled belly and offspring size wise.

Posted

Here's my load order

Why are you running FNV as a mod for Sexout?

 

I assume you mean FalloutNV? I disabled that one, still can't see the mod in MCM. Only the "Scan Self" option is available within the pipboy, and all the options are always set to either 0 or simply never seem to change at all.

Posted

Here's my load order

Why are you running FNV as a mod for Sexout?

 

I assume you mean FalloutNV? I disabled that one' date=' still can't see the mod in MCM. Only the "Scan Self" option is available within the pipboy, and all the options are always set to either 0 or simply never seem to change at all.

[/quote']

 

If you disable FalloutNV.esm, you disable... What?

 

If you don't know you are missing some very basic info you need to understand before you start adding mods to you game.

 

Start Here. It's instructions for Fallout3 apply to FalloutNV in this case.

Posted

New Update 20121108.1AlphaTest:

 

Hopefully this fixes a few issues from the last one, I'll do more testing tommorrow and if all goes well promote it to beta.

 

I moved birthing & bodyswapping over to a token instead of effect script and some other minor fixes.

 

Increased the size of Coyote & Dog pregnancies.

 

Fixed Birthsound not turning off with SCR sound slider.

 

Update is in Second Post of this thread.

Posted
I tried and failed to create a backpack out of the mesh so I dont believe there's currently a mesh for it. hence the exclamation point.

The baby mesh is currently the LaraCroft Backpack, perhaps it's possible to merge that with the babymodel in NifSkope or Blender somehow?

Posted

After last pregnancy mod testing, look like no any pregnancy stage message show up, not sure that cause all pregnancy effect also struct to PC or not like i have effect of Definitely pregnance, Grossly pregnance and dangerous pregnance at the same time.

 

And multi-pregnancy from different species still active, and during birth period not sure this is buggy or not but i give birth to 8 BF in 1 time but no crashed or anything else happen anyway ^^.

Posted
I tried and failed to create a backpack out of the mesh so I dont believe there's currently a mesh for it. hence the exclamation point.

The baby mesh is currently the LaraCroft Backpack' date=' perhaps it's possible to merge that with the babymodel in NifSkope or Blender somehow?

[/quote']

 

I'm just missing a step that allows the mesh to copy bones weights from a backpack.

Posted

New Update 20121108.1AlphaTest:

 

Hopefully this fixes a few issues from the last one' date=' I'll do more testing tommorrow and if all goes well promote it to beta.

 

I moved birthing & bodyswapping over to a token instead of effect script and some other minor fixes.

 

Increased the size of Coyote & Dog pregnancies.

 

Fixed Birthsound not turning off with SCR sound slider.

[/quote']

 

Did you remove this alpha test? Can't find it unless I'm just blind :P

Posted

New Update 20121108.1AlphaTest:

 

Hopefully this fixes a few issues from the last one' date=' I'll do more testing tommorrow and if all goes well promote it to beta.

 

I moved birthing & bodyswapping over to a token instead of effect script and some other minor fixes.

 

Increased the size of Coyote & Dog pregnancies.

 

Fixed Birthsound not turning off with SCR sound slider.

[/quote']

 

Did you remove this alpha test? Can't find it unless I'm just blind :P

 

second post after main on page 1

Posted

Pregnancy is working muuuuch better now. The "Pack Outfit" is going to need to point to a different location but I'll tell you where in the SCR thread.

Posted
Pregnancy is working muuuuch better now. The "Pack Outfit" is going to need to point to a different location but I'll tell you where in the SCR thread.

No Problems, I haven't setup the bodyswapping for the Pack Outfit yet either.

Posted

Yeah pregnancy is functioning much more like it's old self again. So awesome work on that. I posted in SCR where I need the outfits to point to and if you could squeeze the body swapping into pregnancy I'd really appreciate it.

Posted
Yeah pregnancy is functioning much more like it's old self again. So awesome work on that. I posted in SCR where I need the outfits to point to and if you could squeeze the body swapping into pregnancy I'd really appreciate it.

Will do for next release in next couple of days

Posted

New Update 20121109.1beta:

 

Added bodyswapping for extra DragonGirl Outfits and User29's Pack outfit.

 

Requires latest version of SCR.

Posted

Got the constant spam of pregnancy messages trying to test Breeder. Probably known problem' date=' but figured I would mention.

[/quote']

 

I have the same problem. This is frustrating.

Posted

Well I have a funny and odd question after using the chest in Old Doc's house to grab a mess of sperm toget my character preggers. SHe was inseminated with the "alien" stuff and so was pregnant with an alien baby and when she gave birth after.. 300+ hours of waiting, just before the baby was born there was a weird "teleport" type noise and.. a pumpkin appeared on the ground in front of my character... lol... Is that normal?

 

Also wanted to check, once you have the baby, are you supposed to equpt it to help it grow, carry it in your inventory or leave it on the ground? (it feels so weird asking this.. sounds like " 3 men and a baby" all over again... )

 

Glad to see everything back and working good. Ya'll do great work, I must say!

Posted

The pumpkin is just someting dumb Breeder was adding for Halloween.

Posted
Well I have a funny and odd question after using the chest in Old Doc's house to grab a mess of sperm toget my character preggers. SHe was inseminated with the "alien" stuff and so was pregnant with an alien baby and when she gave birth after.. 300+ hours of waiting' date=' just before the baby was born there was a weird "teleport" type noise and.. a pumpkin appeared on the ground in front of my character... lol... Is that normal?

 

Also wanted to check, once you have the baby, are you supposed to equpt it to help it grow, carry it in your inventory or leave it on the ground? (it feels so weird asking this.. sounds like " 3 men and a baby" all over again... )

 

Glad to see everything back and working good. Ya'll do great work, I must say![/quote']

It starts growing regardless and will turn into a kid eventually, you can leave it, pick it up or even wear it on your back till then :)

 

Got the constant spam of pregnancy messages trying to test Breeder. Probably known problem' date=' but figured I would mention.[/quote']

 

I have the same problem. This is frustrating.

Which version is this I thought I fixed it in 1108 & 1109

Posted

I'm seeing the looping pregnancy message in 20121109.1beta on a clean save. Particular to breeder content(coyotes) I haven't checked anything else though.

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