zippy57 Posted September 20, 2012 Posted September 20, 2012 Hm. Never occurred to me that SCR would handle pregnancy sizes. I thought Pregnancy did all the body swapping.
Halstrom Posted September 20, 2012 Author Posted September 20, 2012 Hm. Never occurred to me that SCR would handle pregnancy sizes. I thought Pregnancy did all the body swapping. SCR doesn't do Pregnancy sizes or Bodyswapping, it only does the growth sizing of the Pregnancy OffSpring. I deliberately set up Offspring so they have nothing to do with Pregnancy when born leaving it open for anyone else to do a plugin to deal with them.
zippy57 Posted September 20, 2012 Posted September 20, 2012 That'll teach me to correct myself (and delete relevant posts) without reading close enough. So we're back to where we started: The most recent update doesn't seem to have fixed the size problem for me.This couldn't have possibly been fixed since you reported the issue after the last update.
doomcat9 Posted September 21, 2012 Posted September 21, 2012 That'll teach me to correct myself (and delete relevant posts) without reading close enough. So we're back to where we started: The most recent update doesn't seem to have fixed the size problem for me.This couldn't have possibly been fixed since you reported the issue after the last update. Â EPIC FAIL ROFLMFAO!!!! xD Â i love zippy's responses
Halstrom Posted September 21, 2012 Author Posted September 21, 2012 New Update 20120921.1beta: Â Improvements to Birthing & Ova scripts, sorry no major bugs fixed, just a few little ones, that may not have even been noticed. Â Added MCM slider to bias percentage of Male children to Female. Â Haven't done much testing on this, will poke with it some more over the weekend.
clownkiller Posted September 21, 2012 Posted September 21, 2012 hi i was wondering when will p4,p5 and p6 will be back?
Halstrom Posted September 21, 2012 Author Posted September 21, 2012 hi i was wondering when will p4' date='p5 and p6 will be back?[/quote'] Sometime when I can get multiple Pegnancies happening, I have had a plan and ben adding the pieces into Pregnancy for it, just thinking it through over the next few days before I jump in an implement it. I may do some more preparations first this week instead to ease the change.
killer91259 Posted September 21, 2012 Posted September 21, 2012 How do I make my female character have sexual intercourse with creatures? I have tried with the "rapist" variants. Do I simply need the standard one or try initiating it from something else?
Halstrom Posted September 21, 2012 Author Posted September 21, 2012 How do I make my female character have sexual intercourse with creatures? I have tried with the "rapist" variants. Do I simply need the standard one or try initiating it from something else? Brutal Rapers or Sexout Breeder are your best bet I think, I haven't done much testing with creatures myself, just haven't had time to get my test toons out of Doc Mitchels house much
doomcat9 Posted September 21, 2012 Posted September 21, 2012 How do I make my female character have sexual intercourse with creatures? I have tried with the "rapist" variants. Do I simply need the standard one or try initiating it from something else? Â when you say rapist variant if you are refering to sexout creature love, that mod is not properly integrated with pregnancy. you can use a mod to initiate sex with rex (canine), sexout breeder is also a great option. have brutal rapers mod and set your rape health high (90% to 95%) and fight monsters and they should be able to initiate rape quite easily and try it a few times when your courier has ova in her misc menu and you can see from there how well pregnancy is working fer you
seyal Posted September 21, 2012 Posted September 21, 2012 I love this mod, everything seems to be working well so fr, i can get pregnant but when it come to birth, is something supposed to happen? like fall on my back or something? it says that i drop to my knees is the throws of pain or something, but i actually can still run around, and stuff, other than that everything else seems to be working great, i saw that P4-p6 are still being worked on, cant wait for that
Guest user29 Posted September 21, 2012 Posted September 21, 2012 birthing animations are currently bugged or pulled temporarily. Something to do with lust.
Halstrom Posted September 22, 2012 Author Posted September 22, 2012 birthing animations are currently bugged or pulled temporarily. Something to do with lust. Yeah the problem was I was using the Masturbate animation for birthing so Lust would trigger when I activated birthing, Prideslayers given me something to try temporarily, but it's new ground for me soI need to look into it to understand it a bit more. Eventually Prideslayer may add another animation catagory for birthing or we'll duplicate it or something, Beck has made some birthing animations for Prideslayer too, but I'm a noob with animations stuff. Â I've just found a couple more bugs with pregnancies and fixed them so will do an update soon after some testing, then I can start my "multiple pregnancies" coding . But I'll keep it in the background till ready to swap, it should only require works to the Pregnancy & Birthing scripts I hope. I'll try and find the issues with bodyswapping today too, just got to reproduce them, I think it's mainly the damage swapping stuff, which can just be turned off in MCM.
Halstrom Posted September 22, 2012 Author Posted September 22, 2012 New Update 20120922.1Alpha:  Untested  Hopefully a number of smaller fixes & some reshuffling in Preparation for Multiple Pregnancy stuff.  Be back in 12 hours or so.
GECK.O Posted September 22, 2012 Posted September 22, 2012 I wonder if this is the multiple puppies I mentioned before?
Guest user29 Posted September 22, 2012 Posted September 22, 2012 It's probably that and getting knocked up with different types of creatures at the same time I imagine.
GECK.O Posted September 22, 2012 Posted September 22, 2012 Talk about getting knocked up with different type of creatures at the same time, I experienced before with the previous version of PregnancyV3 (haven't tested with the recent one). Some creatures like Gecko, Mantis, and Cazador can put their eggs and larva in the belly of already pregnant woman. My female companions get that multiple times from the CombatRape of soBrutalRapes.
Schalli1980 Posted September 22, 2012 Posted September 22, 2012 I have two little problems with PregnancyV3 0921.1 Beta. My companions and any other npc are equipping their weapons over and over again. And even their cloth or armor during the sex scenes. At the start they are nude but after a short time they put their armor and weapons back on. Â The second problem is a mod conflict with SexoutWillow V2. This mod replaces the fade to black sex scene with Willow with a random sex animation from sexout. When they (the PC and Willow/No matter if the PC is female or male) finish the sex scene and standing up the Game crash! With Pregnancy disabled it works fine. I asked for help in the thread of SexoutWillow but i was told that i should ask in this thread because PregnancyV3 is the little troublemaker here. I followed every instruction in the topic before the update so every related or needed mod for pregnancy is up to date! Hope someone could help me.
Halstrom Posted September 22, 2012 Author Posted September 22, 2012 It's probably that and getting knocked up with different types of creatures at the same time I imagine. Yeah, it sorta happens in the previous versions, but isn't controlled properly, because there's only one pregnancy script, one pregnancy's data overwrites any others, the Alpha should restrict the number of Pregnancies properly to reasonable numbers, and also fix a heap of other little quirks, I also shuffled things about a bit adding new seperate random message scripts for pregnancy and birthing that can now be easily updated with more messages to make room in the main scripts, I've got to combine the Pregnancy & Birthing scripts to pull it off and add that script to each creature pregnancy token so they track correctly, I will also end up with a custom pregnancy script for each creature type so will bring back a few fun ones like the reverse spore pod pregnancy  I changes some of the scripted messages from the "in yer face, click OK" type to the top corner fade out type, how do people feel about those, I think I will keep the ok type for important events, unfortunately I can't set a longer delay on the top corner messages, unless I use the GECK message system.  The companions equipping armor is a weird one that pops up from time to time, I've never worked out what's fixed it, it's currently not happening for me on my test runs at the moment.  Anyone else got problems with WillowSex. I haven't got that far in the quest with her to test it, it seems a bit strange as I don't have anything to do with sex intitiating, my scripts only watch it happen, and it shouldn't be any different to any other sex event.  I also set the default MCM Difficulty Slider to 5% as the Miscarry Script has to be active for BunAway to abort a pregnancy, it's still not working though, I'll look into it.
killer91259 Posted September 22, 2012 Posted September 22, 2012 In the new version I can't seem to have offspring from breeder. I may need to update though, but before I do I will see if it works with BrutalRape.
coretex Posted September 23, 2012 Posted September 23, 2012 Tried the 922.1 aplha, and when npc's get to birthing.. w/ debug on, it shows "birthing added" then the npc name "invalid actor" and the preg disappears, tokens removed, and body/clothing goes back to normal, but no offspring appears. Only tested regular human, @ goodsprings using a clean save i prepared at the start, then turning on the sexout mods, and leaving doc's house the first time. Used Trudy and Sunny as test subjects. Â Ex: preg time ends. console shows: Preg3preg sunny smiles: birthing added! Preg4birth sunny smiles:invalid actor preg9rempreg sunny smiles preg4brith sunny smiles:invalid actor Preg9rempreg sunny smiles preg5beff sunny smiles: prevbellysize 4.000, currbellysize 0.000 Â Then its the armor swap back from p4 leather armor to regular and thats it.. then back to more fert debug as fertility resets. Â I first tried with a 7% preg time, then for the last tests put it to .5 just to speed things up.. time did not seem to make a difference. I do have the damaged body swapping off, as far as damaged armor goes, but i dont use that anyway. Regular body swapping did work, as the console shows. Using leather armor on sunny and a springwear on trudy, they did change (although springwear didnt have a p4 morph). Only other thing is i tried messing with the new male percentage just to play with it, dropped it to 0% and also tried 5%.. no difference as far as successful pregnancies, but watching the tokens, they did all show up as female, so it would appear that works. Â I have not yet tried the 9.17 or the 9.21 builds on this save as was busy the whole week, but 914.1 did produce offspring, although did have the tiny and huge offspring prob.
Rogue_Kitsune Posted September 23, 2012 Posted September 23, 2012 I noticed you mentioned the difficulty slider's default setting is changed? I've been meaning to ask about that... What does the difficulty slider normally do? I've tried playing around with it before, but didn't notice if any changes made any difference. Although re-reading the OP, I noticed hardcore mode is mentioned? Does that have to be active for the difficulty slider to have any effect? (Or, since it was still labelled WiP last I looked, is it just something that hasn't really been implemented yet?)
coretex Posted September 23, 2012 Posted September 23, 2012 Did a quick test of 9.21. Birthing worked.. other than still having the huge/tiny offspring issue, and they didnt seem to age at all even w/ the short setting. Waited several days, fast travelled, in/out of buildings.. no change. I did get inendated with pregnancy messages every time i waited during the pregnancies, which that was NOT an issue in the 922 alpha. Also bodyswitching worked mostly in 921, but not as well as it did in 922. 921 missed a few phases and didnt properly return one test subject to p0 after birth.. had to remove/add clothing. Those were the main things i noticed between the 921 and 922 versions.
Halstrom Posted September 23, 2012 Author Posted September 23, 2012 Tried the 922.1 aplha' date=' and when npc's get to birthing.. w/ debug on, it shows "birthing added" then the npc name "invalid actor" and the preg disappears, tokens removed, and body/clothing goes back to normal, but no offspring appears. Only tested regular human, @ goodsprings using a clean save i prepared at the start, then turning on the sexout mods, and leaving doc's house the first time. Used Trudy and Sunny as test subjects. Â Ex: preg time ends. console shows: Preg3preg sunny smiles: birthing added! Preg4birth sunny smiles:invalid actor preg9rempreg sunny smiles preg4brith sunny smiles:invalid actor Preg9rempreg sunny smiles preg5beff sunny smiles: prevbellysize 4.000, currbellysize 0.000 Â Then its the armor swap back from p4 leather armor to regular and thats it.. then back to more fert debug as fertility resets. I first tried with a 7% preg time, then for the last tests put it to .5 just to speed things up.. time did not seem to make a difference. I do have the damaged body swapping off, as far as damaged armor goes, but i dont use that anyway. Regular body swapping did work, as the console shows. Using leather armor on sunny and a springwear on trudy, they did change (although springwear didnt have a p4 morph). Only other thing is i tried messing with the new male percentage just to play with it, dropped it to 0% and also tried 5%.. no difference as far as successful pregnancies, but watching the tokens, they did all show up as female, so it would appear that works. I have not yet tried the 9.17 or the 9.21 builds on this save as was busy the whole week, but 914.1 did produce offspring, although did have the tiny and huge offspring prob.[/quote'] Will look into it, the MalePercentage Slider determines the strength of the Semen from Males & Creatures when checked by each ova, it's basically multipled by the number of Semen of that type then compared against a random number for Gestation to occur. The Bodyswapping is set up to call the highest outfit available, so if it calls for an outfit in the P5 list that doesn't exist, the P4 version is in that list instead of the non-existan P5. Wearing stuff like the Chastitron will also lock the body to P0. I noticed you mentioned the difficulty slider's default setting is changed? I've been meaning to ask about that... What does the difficulty slider normally do? I've tried playing around with it before' date=' but didn't notice if any changes made any difference. Although re-reading the OP, I noticed hardcore mode is mentioned? Does that have to be active for the difficulty slider to have any effect? (Or, since it was still labelled WiP last I looked, is it just something that hasn't really been implemented yet?)[/quote']The Difficulty slider just increases the chances of Mutation & Miscarriage occurring. it used to be called hardcore mode, I ned to update my documentation a bit Did a quick test of 9.21. Birthing worked.. other than still having the huge/tiny offspring issue' date=' and they didnt seem to age at all even w/ the short setting. Waited several days, fast travelled, in/out of buildings.. no change. I did get inendated with pregnancy messages every time i waited during the pregnancies, which that was NOT an issue in the 922 alpha. Also bodyswitching worked mostly in 921, but not as well as it did in 922. 921 missed a few phases and didnt properly return one test subject to p0 after birth.. had to remove/add clothing. Those were the main things i noticed between the 921 and 922 versions.[/quote']Yeah I did fix a few messages too, they bay be happen not often enough now, I don't think I did anything on bodyswapping at all, if I did I'm glad whatever it is made some improvement for you
coretex Posted September 23, 2012 Posted September 23, 2012 As far as the male percentage thing.. i was referring to the male/female offspring chance... I had it to 0%/5% in the tests, and all the gestations came out being female of the 6-7 preg attempts i did.. so thats what i meant about it seeming to work, as it did force them all female, so good there. and yea.. i dont know what changed body swapping wise from 921 to 922.. but yea, it seemed to keep up better with the trimester stages. And other than the fact that birthing didnt work in 922.. the messages that would pop up.. to me it seemed enough, as they would pop up pretty much when the different phases of the pregnancy would change, and didnt seem to repeat uncessarily. So it did not seem to be bothersome to have to hit OK once in a while when a characters preg phase would progess to the next stage.
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