Nahka Posted January 8, 2017 Posted January 8, 2017 Originally I wasn't planning on posting about the mod myself, but might as well drop here a bit of an update here. It's been a long while since any of us posted progress on the parasite model, and just about as much time since the last time I touched it, but I can now say that the hipoly model is done, at least for the basic version. The lowpoly mesh was also modified so that the tentacles can be replaced, making the armor modifiable at some point. Have some pics: Next steps are fitting the lowpoly to the hipoly mesh (don't worry, it will be well optimized), baking maps and fixing the clipping parts, which were expected while sculpting. I'll show some more progress in a few days once I'm done with baking and making basic textures.
peculiaris Posted January 8, 2017 Posted January 8, 2017 Originally I wasn't planning on posting about the mod myself, but might as well drop here a bit of an update here. It's been a long while since any of us posted progress on the parasite model, and just about as much time since the last time I touched it, but I can now say that the hipoly model is done, at least for the basic version. The lowpoly mesh was also modified so that the tentacles can be replaced, making the armor modifiable at some point. Have some pics: XSI_2017-01-08_19-13-00.png XSI_2017-01-08_19-13-31.png XSI_2017-01-08_19-12-26.png XSI_2017-01-08_19-15-31.png XSI_2017-01-08_19-15-54.png Next steps are fitting the lowpoly to the hipoly mesh (don't worry, it will be well optimized), baking maps and fixing the clipping parts, which were expected while sculpting. I'll show some more progress in a few days once I'm done with baking and making basic textures. Oooh boi!
TNG Posted January 9, 2017 Posted January 9, 2017 You could let the author know that several people here would be happy to help with testing! I asked him about uploading it here and he refused to let me do it. When I asked him why not he just said that its never allowed to be uploaded to here even when finished. Sounds like the author doesn't like loverslab... weird. Does LoversLab have a bad rep or a negative environment for modders trying to post? Don't get me wrong, to each their own. But if not here where? This one'll be a bit to risque for Nexus. Is there another big mod site for naughty stuff like this? Seriously, because I have no clue on this stuff.
peculiaris Posted January 9, 2017 Posted January 9, 2017 You could let the author know that several people here would be happy to help with testing! I asked him about uploading it here and he refused to let me do it. When I asked him why not he just said that its never allowed to be uploaded to here even when finished. Sounds like the author doesn't like loverslab... weird. Does LoversLab have a bad rep or a negative environment for modders trying to post? Don't get me wrong, to each their own. But if not here where? This one'll be a bit to risque for Nexus. Is there another big mod site for naughty stuff like this? Seriously, because I have no clue on this stuff. To be honest this site is pretty friendly to modders, not much console player or mad pc players... so it's probably just a personal preference for this specific modder.
Demonwise Posted January 9, 2017 Posted January 9, 2017 Generally if a modder doesn't want to upload their stuff here it can be for a myriad of reasons. Some of the bigger reasons are that because of the world we live in now where employers and others can track down your connections, some modders don't want to be associated with LL because of the highly deviant nature of what this site is. Let's face it, there are very very few restrictions about what mods can be uploaded here. That means that there are mods here that cater to nearly all of the socially taboo fetishes in this day and age. So as a texture artist myself, I would be concerned with uploading something here because of the possible connection someone could make to the public/IRL 'me' were I trying to find a job or something else where someone may be prompted or tempted to delve into my private life. Not saying that is the OP's reason for not uploading the mod here. I just want to bring a level of awareness to the situation before people perhaps jump to the conclusion that this or that modder has some bone to pick with LL or that the LL community somehow instigates or incites modders to host their mods somewhere else.
thomas00126 Posted February 14, 2017 Posted February 14, 2017 its been some time has there been any progress or have they givven up on the mod?
Nat the bat Posted February 16, 2017 Posted February 16, 2017 If you guys haven't come up with an origin yet, I did find a possible option in nuka world, the LEAP-X program.
Zech Posted March 13, 2017 Posted March 13, 2017 Dead mod? I really want something like this in Fallout...
Animatrons Posted March 13, 2017 Posted March 13, 2017 Hello, I would like to ask you if I could try and create model for firearm based on your concept, for this mod. I'm new to moddelling itself, but I found out I like it, and I would like to support you with this mod, if it is still active. I also have pretty lot of free time, so I can work on it a lot. Thanks for reply. Edit: I have little problem with tentacle part of model, I can do it but I don't know how to increase its quality, if you have any advice, it would help . Basic mesh is already done, I will keep on increasing quality and adding details, even if I wont be able to finish it I hope you could use it once I'm done with it.
Meeps Posted March 13, 2017 Posted March 13, 2017 Dead mod? I really want something like this in Fallout... Its on its way if ya read the first page planned around somewhere near summer.
BiddinWar Posted March 14, 2017 Posted March 14, 2017 Dead mod? I really want something like this in Fallout... Its on its way if ya read the first page planned around somewhere near summer. Last Active Nov 17 2016 07:54 AM <- Author last time seen/heard from
Isel Posted March 14, 2017 Posted March 14, 2017 Dead mod? I really want something like this in Fallout... Its on its way if ya read the first page planned around somewhere near summer. Last Active Nov 17 2016 07:54 AM <- Author last time seen/heard from last reply from dev team = jan 08 Be patient. It's not dead until the devs come here and say it's dead. Been following this a long time, these devs ain't the kind of people that would just abandon a project without letting us know. But they are doing this in their spare time, subject to the whims of men and women who do it because they like to, so just be patient. Originally I wasn't planning on posting about the mod myself, but might as well drop here a bit of an update here. It's been a long while since any of us posted progress on the parasite model, and just about as much time since the last time I touched it, but I can now say that the hipoly model is done, at least for the basic version. The lowpoly mesh was also modified so that the tentacles can be replaced, making the armor modifiable at some point. Have some pics: XSI_2017-01-08_19-13-00.png XSI_2017-01-08_19-13-31.png XSI_2017-01-08_19-12-26.png XSI_2017-01-08_19-15-31.png XSI_2017-01-08_19-15-54.png Next steps are fitting the lowpoly to the hipoly mesh (don't worry, it will be well optimized), baking maps and fixing the clipping parts, which were expected while sculpting. I'll show some more progress in a few days once I'm done with baking and making basic textures.
Nahka Posted March 14, 2017 Posted March 14, 2017 Originally I wasn't planning on posting about the mod myself, but might as well drop here a bit of an update here. It's been a long while since any of us posted progress on the parasite model, and just about as much time since the last time I touched it, but I can now say that the hipoly model is done, at least for the basic version. The lowpoly mesh was also modified so that the tentacles can be replaced, making the armor modifiable at some point. Have some pics: XSI_2017-01-08_19-13-00.png XSI_2017-01-08_19-13-31.png XSI_2017-01-08_19-12-26.png XSI_2017-01-08_19-15-31.png XSI_2017-01-08_19-15-54.png Next steps are fitting the lowpoly to the hipoly mesh (don't worry, it will be well optimized), baking maps and fixing the clipping parts, which were expected while sculpting. I'll show some more progress in a few days once I'm done with baking and making basic textures. Ah shit, I was hoping no one would quote me on that Truth being told, things have been quiet lately. Others are basically waiting for me to finish the model (and hopefully experimenting on the scripting side) while I haven't had much time or energy to work on the model. I'm the only modeler in the team, so we're a bit stuck with the armor. It's not a lack of knowhow that's the issue, it's the lack of resources. I'm sorry it wasn't better news, but I'd rather tell this myself than to just fade into the darkness without a single word. I know I would love to have a mod like this in the game as well, but things are progressing extremely slowly, and judging by the lack of activity in the group chat, I'm not the only one with issues...
Meeps Posted March 14, 2017 Posted March 14, 2017 Hopefully ya will get 2nd wind and find more intrested and experienced modders / modders for the project ^^
Isel Posted March 14, 2017 Posted March 14, 2017 Ah shit, I was hoping no one would quote me on that Truth being told, things have been quiet lately. Others are basically waiting for me to finish the model (and hopefully experimenting on the scripting side) while I haven't had much time or energy to work on the model. I'm the only modeler in the team, so we're a bit stuck with the armor. It's not a lack of knowhow that's the issue, it's the lack of resources. I'm sorry it wasn't better news, but I'd rather tell this myself than to just fade into the darkness without a single word. I know I would love to have a mod like this in the game as well, but things are progressing extremely slowly, and judging by the lack of activity in the group chat, I'm not the only one with issues... I am both sorry for poking the bear, and grateful for your attention. You do you, don't let the impatience of the masses get to you. It's done when it's done, and in the mean time, thank you for the heads up.
Halstrom Posted March 15, 2017 Posted March 15, 2017 Its still dead i guess.Probably dead, but no reason to start hitting it with a stick. You're not exactly providing encouragement you know.........
BringtheNoise Posted March 15, 2017 Posted March 15, 2017 Its still dead i guess.Probably dead, but no reason to start hitting it with a stick.You're not exactly providing encouragement you know......... Blue shirt: Go over there and see if its dead.... Red shirt: No I think its still wiggling..... Aaaaaaaahhhhhhh!!!! Blue shirt: well maybe there is life still in there somewhere... who owns something like that? Moral of the Story: Don't poke anything with a stick!
wooaa Posted March 15, 2017 Posted March 15, 2017 Oh well. It if happens, it happens. I know how hard moding can be. Oh well. It if happens, it happens. I know how hard moding can be.
Animatrons Posted March 20, 2017 Posted March 20, 2017 Oh well. It if happens, it happens. I know how hard moding can be. Oh well. It if happens, it happens. I know how hard moding can be. Well, you can add your little own bit if you are wiling to sacrifice some time. I'm trying to create model for Needle gun r.n. for example. They are really low on staff so I think any help will be appreciated.
thomas00126 Posted April 25, 2017 Posted April 25, 2017 i wonder if this mod is stil being develloped?
Halstrom Posted April 25, 2017 Posted April 25, 2017 i wonder if this mod is stil being develloped?The answer is in last couple of pages.
TNG Posted April 25, 2017 Posted April 25, 2017 i wonder if this mod is stil being develloped? It's dead Jim. I get the feeling that it's dead unless someone else with more time on their hands picks this concept up and makes something out of it.
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