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CoolSkelteon95

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About CoolSkelteon95

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  1. I really wish this mod had developed a little more. This shit would have been awesome.
    If anyone wishes to continue this project PM me on discord @ Marethyu#8166

    We need: -Modeling personel.
                    -Coders, people who have experience using CK, SKSE ect.
                    -Concept artists
                    -Animators
                    -ect.

    -Marethyu

  2. I hope I don't bother you, but our modeler is working in the stage 1. If you are going to make another model, can you do it of one of the other stages? It will be a shame that he wasted his time in the model and that now his time and effort were wasted.
  3. Well, that shouldn't be too hard to do, I'll probably try to implement it.
  4. Unfortunately, do to problems with the CK, we are going pretty slow. Once the CK starts working correctly, our development speed will increase substantially. I think that Bethesda will start working in fixing the CK after nukaworld. Beth fix issues with the CK....that's a joke right? I actually managed to make it work. I guess it get updated and I didn't notice. Roght now I'm doing all I can do without the models, we'll have an update soon. That's not a bad idea, but it will require a custom power armor frame. Fortunately, that is posible. Once I find out how to do it, I'l
  5. Unfortunately, do to problems with the CK, we are going pretty slow. Once the CK starts working correctly, our development speed will increase substantially. I think that Bethesda will start working in fixing the CK after nukaworld.
  6. Unfortunately, we are doing slow progress. The GECK is very buggy and has a lot of problems, and we (the team that is developing this) have jobs and studies, one thing that also has an effect in the development. Also we lack some tools and funcionalities that we require (sexlab, custom power armor frames, script extender, FNIS (or something similar)...). Right now I can only design the maps for the locations and background for those locations. TL,DR: We are doing slow progress because we lack tools and time.
  7. Sorry, but right now there isn't any release date. Acording to my calculations, a few months, but I can't give you any exact date.
  8. Did you install the creation kit in steam\steamapps\common\fallout 4 ? No, does it fix the error? EDIT: It works, thanks. EDIT 2: If I try to load something crashes. FUUUUUUUUUUUUUUUU....!
  9. I've downloaded CK, but when I try to open it, it says that "libScePad.dll is missing" and that "GFSDK_SSAO_D3D11.win64.dll is missing". THe funny thing is that I've already have those files installed. Anyone knows what is happening and how I can fix it?
  10. I'd had some thoughts on this before, when hunting skimpy female Power Armor images. Climbing in and out of a suit looks cool, but my idea was to create a 'Summoning' system. By using Institute tech, you could 'digitize', or teleport your Power Armor components directly onto your skimpy, powered bodysuit. All this would take is a 'skimpified' suit mesh, a fully-equipped, less skimpy armor mesh, and an Effect to hide the mesh swap. The transfer trigger method could be any tech jewelry, with (or without) a small digitizing platform that appears under your PC's feet. OR the power armor compon
  11. Right now, our modeler is busy with some job. For a maximum of 2 months there won't be much progress, sorry (At least I'm doing some CK testing).
  12. Flexible Surivival? Devourment mod? What? Can anybody explain me those mods or give me links?
  13. is that slimy thing marking when ever the parasite is ready to advance stage or is it just some visual add on to the suit? It's just part of the artwork.
  14. It's not working because I deleted the drive. Someday I have to delete that, but today is not that day!
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