Sybian Posted April 23, 2016 Posted April 23, 2016 Can anyone help? I install this with NMM and the problem is that after installation completed nothing was really installed. Body textures gone, physics dead... This sounds similar to my problem, all my physics are wonky and do crazy things. Yours sounds like a Skeleton problem, Do you have the latest XP32 Max skeleton extended? And are those tings in the right order in your plugins? The textures sound like something go messed up, do you have other textures installed?
evans3rd Posted April 23, 2016 Posted April 23, 2016 Hi HeroedeLeyenda And thanks again. I'm using the all in one Jennifer. I've downloaded the new Jennifer but I haven't gotten around to outright replacing her just yet. I thought I'd compare files and see what I can learn first. I learn a lot about mods and modding when motivated to figure out how to make changes myself. I don't know how you all do it though. I'm a smart guy, computers are relatively easy for me to understand and I'm a CCNA certified Net tech, but I run into stumpers like this all the time when trying to mod. I love a challenge but this moding stuff makes me feel stupid. LOL I really appreciate all your work, the commitment it takes, and the time you sacrifice to share with us. Thank you. BTW I also appreciate your commitment to this thread. I recognize what must be a hair pulling frustration that I see all the time. In just the last few pages I see so many repeat questions that have been answered already in just the first three pages of this thread that I want to scream. I get the other side of this situation too. I just installed this mod myself so I get it. One thing I looked for but did not find is an extensive Q & A page. I'm sure it would help save you time despite the time it would take to write it up. I mean deleting the VRAM questions alone on this thread would probably save five or six pages of questions. Here are a few for this page that are so easy to find if people would just read a little; Black textures or silhouette at a distance = Not enough VRAM. Use 2K textures or upgrade your video card. NMM install freeze and other NMM install issues = use 2K textures or Mod Manager. I have to admit that I'm never sure just how to help people with load order issues. There is no easy way to figure it out and even loot can't seem to keep up with it all (all the mod compatibility issues). I seem to get lucky sometimes but I have a decent understanding of how it works. If a mod needs support from another mod then the supporting mod should probably come before the needy mod. And you have to be real careful not to overwrite any more than necessary or at least do it in an order that works for what is most important to "your" (key word there) game affects and performance. It seems like it should be simple but it's not. With all this said, I have lost count of how many times I have started this game with a fresh install, a new mod list, and a new tweaks list. LOL
Grey Cloud Posted April 23, 2016 Posted April 23, 2016 Hi HeroedeLeyenda And thanks again. I'm using the all in one Jennifer. I've downloaded the new Jennifer but I haven't gotten around to outright replacing her just yet. I thought I'd compare files and see what I can learn first. I learn a lot about mods and modding when motivated to figure out how to make changes myself. I don't know how you all do it though. I'm a smart guy, computers are relatively easy for me to understand and I'm a CCNA certified Net tech, but I run into stumpers like this all the time when trying to mod. I love a challenge but this moding stuff makes me feel stupid. LOL I really appreciate all your work, the commitment it takes, and the time you sacrifice to share with us. Thank you. BTW I also appreciate your commitment to this thread. I recognize what must be a hair pulling frustration that I see all the time. In just the last few pages I see so many repeat questions that have been answered already in just the first three pages of this thread that I want to scream. I get the other side of this situation too. I just installed this mod myself so I get it. One thing I looked for but did not find is an extensive Q & A page. I'm sure it would help save you time despite the time it would take to write it up. I mean deleting the VRAM questions alone on this thread would probably save five or six pages of questions. Here are a few for this page that are so easy to find if people would just read a little; Black textures or silhouette at a distance = Not enough VRAM. Use 2K textures or upgrade your video card. NMM install freeze and other NMM install issues = use 2K textures or Mod Manager. I have to admit that I'm never sure just how to help people with load order issues. There is no easy way to figure it out and even loot can't seem to keep up with it all (all the mod compatibility issues). I seem to get lucky sometimes but I have a decent understanding of how it works. If a mod needs support from another mod then the supporting mod should probably come before the needy mod. And you have to be real careful not to overwrite any more than necessary or at least do it in an order that works for what is most important to "your" (key word there) game affects and performance. It seems like it should be simple but it's not. With all this said, I have lost count of how many times I have started this game with a fresh install, a new mod list, and a new tweaks list. LOL Good post, especially the last para. The thing I have discovered (the hard way) is that you can iinstall with NMM, run LOOT, clean dirty edits with TES5 Edit, run LOOT again, run FNIS (whether it needs it or not, just to be on the safe side) and everythinng looks happy until you try to play the game. Then it's goodbye Skyrim, hello desktop just because you allowed one file to overwrite another. It gets my goat when people ask questions that have aleady been asked just because they haven't bothered to read the thread. I could accuse you of plagiarism for the last sentence in the last para. It's straight out of my biography. I am a retired IT techie.
evans3rd Posted April 23, 2016 Posted April 23, 2016 That was the best job I ever had. I'm semi-retired. A follow up on load order help - I just made a wonderful discovery and wonder why I haven't read up on how to use Mod Organizer yet. I never used anything but NMM till now and I'll never go back. I just noticed that when you click on a mod in MO it highlights the other mods that have a relationship with it. Now here is the WoooHoo!; If one of the highlighted mods needs to load after the one selected it shows up in red. Brilliant!!!!! I suspect that this must be done using Loop list rules so it is limited to being as good or bad as the current rules are and inherently no better than running Loop itself but still, I wish I had this back when I knew nothing and was just starting to figure it out. Understanding that mods have relationships is a big hurtle to get over in figuring out how to get it all working together. MO wins, hands down, it's not even debatable anymore. LOL Jennifer - I loaded the newer version of Jennifer and it all works great. Now, I just need to figure out how to combine mods. Those belly physics have lit up my imagination very unexpectedly. I really want to get her pregnant. Imagine this and the "BeingFemale" mod working together? But, then I'll have to figure out how to give all these attributes to Vilja. … then I'll have to raise a family and… It never ends. LOL
Afro68 Posted April 23, 2016 Posted April 23, 2016 That was the best job I ever had. I'm semi-retired. A follow up on load order help - I just made a wonderful discovery and wonder why I haven't read up on how to use Mod Organizer yet. I never used anything but NMM till now and I'll never go back. I just noticed that when you click on a mod in MO it highlights the other mods that have a relationship with it. Now here is the WoooHoo!; If one of the highlighted mods needs to load after the one selected it shows up in red. Brilliant!!!!! I suspect that this must be done using Loop list rules so it is limited to being as good or bad as the current rules are and inherently no better than running Loop itself but still, I wish I had this back when I knew nothing and was just starting to figure it out. Understanding that mods have relationships is a big hurtle to get over in figuring out how to get it all working together. MO wins, hands down, it's not even debatable anymore. LOL Jennifer - I loaded the newer version of Jennifer and it all works great. Now, I just need to figure out how to combine mods. Those belly physics have lit up my imagination very unexpectedly. I really want to get her pregnant. Imagine this and the "BeingFemale" mod working together? But, then I'll have to figure out how to give all these attributes to Vilja. … then I'll have to raise a family and… It never ends. LOL In following this thread I'm inclined to uninstall NMM and start over using Mod Organizer now. Which one should I use version 2 or the 1.3.11? I've seemingly unstalled and re-installed so much over the past couple of weeks as I'm still so new at this but learning the hard way...
Nexisnarcks Posted April 24, 2016 Posted April 24, 2016 I have a problem after loading up this wonderful looking mod. When loading up a saved or even a new game the graphics go crazy as if I was trying to run the game and the computer not being able to handle the grapics. Used LOOT to see if it would fix maybe something in the load order but that didn't work.
PubliusNV Posted April 24, 2016 Posted April 24, 2016 I've been using MO 1.3.11 for quite a while now. The only annoyance is a harmless error message that it throws when starting. I see no trace of a 2.0 on Nexus, where did you see it?
Heyisforhorses Posted April 24, 2016 Posted April 24, 2016 Hey Heroede, Bijin NPC's has just been updated and he added a few more NPC's. Just thought I'd let you know if you didn't know already.
Anonymous9431 Posted April 24, 2016 Posted April 24, 2016 I have a problem when i download the rar file the textures inside are all dark like no texture. What's wrong?
Afro68 Posted April 24, 2016 Posted April 24, 2016 I've been using MO 1.3.11 for quite a while now. The only annoyance is a harmless error message that it throws when starting. I see no trace of a 2.0 on Nexus, where did you see it? Maybe because it's still alpha and the more I look into it, it seems like it's more for Fallout users but it's on here in the MO thread...http://www.loverslab.com/topic/20492-mod-organizer/?p=480893
xxxsexxx Posted April 24, 2016 Posted April 24, 2016 Awesome stuff again. I read that you are extremely busy, so I know this request will probably be skipped. However, I will ask anyway. The real girls skin conversion is great, but why don't you convert/include the large uncompressed 4k version that the original mod author puts out? I know your version is 4k, but it is highly compressed. Again, thanks for the great work and continuing to share. If you ever get a chance though, PLEASE include a 4k unconpressed version of the most up-to-date real girls skin. Thanks, your the best.
Asbendale Posted April 24, 2016 Posted April 24, 2016 Hi all I runn in to a major ploblem, when looking at bpc or charter all nude all looks fine, but when putting on clothes i suddently get hand and feet seams, anyone know a fix for this? im using MO so load order should be fine.
Anonymous9431 Posted April 24, 2016 Posted April 24, 2016 I fixed all the instalation problems by installing the mod with MO but the breasts physics are too strong and are flying all around No matter what i choose in the installation naturalistic or the other one. And i have a last problem. I don't know how to install fnis creature pack with MO. I tried some methodes but still sexlab says that it's missing.
nitrobum Posted April 24, 2016 Posted April 24, 2016 I don't think you have any idea of how much i LOVE this mod. I'm glad its Back! but.....I have one tiny trouble to shoot. I did the Npc part and it says to have apachii sky hair installed.(I do) but I'm getting the old"hey I'm missing textures!" purple hair. can you tell me which version I must have I'm using 1.6 and the 1.5 extra and the 1.2 male. and thanks for making this mod! P.S. I went through about 75% of this thread and didn't see it posted. if it was, and has been answered, I'm sorry P.P.S I'm an idiot! its KS hairdos.....not apachii.........my bad. Still love this mod tho!
evans3rd Posted April 24, 2016 Posted April 24, 2016 Hi Afro Samurai I didn't know there where two versions. I just checked and I'm using v1.3.11. I haven't read much about it beyond what I have seen in passing and I had no intention of changing but when I recently attempted to reinstall… well, you’re an NMM user too so I probably don't need to go into the long sorted details of how they have dropped the ball. I'm just glad I missed out on it all. LOL MO is so easy to figure out I haven't bothered to read up on it yet. That's not like me but I'm so engrossed in other ideas ATM and I just haven't needed to. If I'd known there where two versions I'd have looked up the reviews before deciding on which one to use but I'm obviously happy with v1.3.11 for now. Asbendale - "I runn in to a major ploblem, when looking at bpc or charter all nude all looks fine, but when putting on clothes i suddently get hand and feet seams, anyone know a fix for this? im using MO so load order should be fine." - Loop is not infallible and sometimes you have to figure out what they haven't yet but that isn't related to the problem you have right now. The problem is that your body and cloths are using a differently sized mesh. Bodyslide is the solution. I like to have many different bodies in my installs. The problem with that is that I have to tailor the cloths and armor to fit each individual body and then try to remember what fits who. It complicates things enormously. If you don't do this and want all your cloths and armor to fit the same body it's relatively simple if you know what body mesh and type you are currently using. When you added this mod you added a new body mesh that is (safe to assume) sized differently than the one you had been using exclusively till now. Now you have at least two different bodies in your game just like I always do. Some characters use one mesh and some use the other. Unless you can figure out how to make them bothe the same shape and size, something I haven't been able to do, you're going to have seam issues with the characters that use the new body but the not others because your armor mesh is still sized to the original body. firstcalvin - "is this compatible with any ccbe armor" I always start my installs with CBBE and I haven't noticed any issues but I may have fixed them with bodyslide by habit. I often run the whole gambit after a big install like this one; loop, bodyslide, and FNIS so I can't be sure of an "out of the box" fit but bodyslide can fix it if they don't match. If your not sure you want to get into all that you can always install it, check it out, and if you don't like it uncheck or uninstall. MO keeps everything in their own files so there is no risk. HeroedeLeyenda - I've figured out how to give any character this body with vagina. It is far more simple than I would have thought. Actually, the how to is in any of the Bijin replacers under suggested to use mods here. I ran into the expected seam issues I've read so much about but there is an unanticipated issue that has stumped me. LOL While I was writing my question I realized I hadn't compared textures yet and doing so answered my question. Vagina color is messed up without your body texture and I now see why. I'll have to use the same body texture or get creative with Gimp. I think Gimp is my only solution for Euka's texture unless you already have a cat texture I can use. Hmmmm, this is starting to look like work. LOL I use a lot of different textures. I like making everyone look unique, well, as much as this game allows anyway. Awesome mod. Makes me wish I had more time. Thanks again.
Grey Cloud Posted April 24, 2016 Posted April 24, 2016 Hi all I runn in to a major ploblem, when looking at bpc or charter all nude all looks fine, but when putting on clothes i suddently get hand and feet seams, anyone know a fix for this? im using MO so load order should be fine. Which body size are the clothes made for? If it is different from the body size in AiO then this could be the problem.
Niobia Posted April 25, 2016 Posted April 25, 2016 I've installed everything correctly, but the vagina just doesn't open during sex with the schlong. For some reason it only works when a character's fingers touch the vagina. Is something else required that isn't listed? or am I missing something here. Like. It just stays completely closed unless there's a hand touching it.
PubliusNV Posted April 25, 2016 Posted April 25, 2016 Are you using SoS or SAM? When you installed AIO, did you select the right schlong mod, and did you let AIO overwrite the schlong mod? If I understand correctly how it works, AIO supplies replacement files with XML attached that makes the collisions work.
Niobia Posted April 25, 2016 Posted April 25, 2016 Are you using SoS or SAM? When you installed AIO, did you select the right schlong mod, and did you let AIO overwrite the schlong mod? If I understand correctly how it works, AIO supplies replacement files with XML attached that makes the collisions work. I figured out the problem. I installed everything correctly, but then I used the SoS-Bodyslide which completely breaks it for futa on female interactions. Any chance the schlong that comes in this pack can include bodyslide files?
Afro68 Posted April 25, 2016 Posted April 25, 2016 Hey Heroede, Bijin NPC's has just been updated and he added a few more NPC's. Just thought I'd let you know if you didn't know already. Should I install the previous version of the NPC's until there's an update which is 1.1?
DemonKnightRaziel Posted April 25, 2016 Posted April 25, 2016 I've noticed that the belly collision has some.... rather bizarre effects on bellies inflated with either cum or babies, stretching/sagging outwards/downwards ect. There any known fix for that, or is it just how it is, either dealing with it or somehow disabling the belly collision?
evans3rd Posted April 25, 2016 Posted April 25, 2016 I've noticed that the belly collision has some.... rather bizarre effects on bellies inflated with either cum or babies, stretching/sagging outwards/downwards ect. There any known fix for that, or is it just how it is, either dealing with it or somehow disabling the belly collision? Wait, so your saying these belly physics do support swelling/pregnancy? Hot damn!!! You seem disappointed in how well they work though, are there better ones you know of? As a note on that subject I think the stretching effect would be a texture issue. I think the sagging and such are node weight issues. I'm planning on digging into this myself very soon (I got Vilja set up perfectly last night so I may start today) and am curious what you know of it. I never saw belly physics in action till I installed this mod and I love them. It has my imagination fired up and I want to see this mod and "BeingFemale" work seamlessly together. haunted ground - I can't say that I know the answer to this one yet but I noticed this problem last night in my game. It was working fine the day before so I have been thinking back on what changes I made since. I reinstalled this program and switched to a bouncier version, I originally used natural bounce, so I'll reinstall again with natural bounce this time and see what happens.
evans3rd Posted April 25, 2016 Posted April 25, 2016 Are you using SoS or SAM? When you installed AIO, did you select the right schlong mod, and did you let AIO overwrite the schlong mod? If I understand correctly how it works, AIO supplies replacement files with XML attached that makes the collisions work. I figured out the problem. I installed everything correctly, but then I used the SoS-Bodyslide which completely breaks it for futa on female interactions. Any chance the schlong that comes in this pack can include bodyslide files? I use SOS. If you go into the MCM you can adjust the size and there are three or four shapes.
DemonKnightRaziel Posted April 25, 2016 Posted April 25, 2016 I've noticed that the belly collision has some.... rather bizarre effects on bellies inflated with either cum or babies, stretching/sagging outwards/downwards ect. There any known fix for that, or is it just how it is, either dealing with it or somehow disabling the belly collision? Wait, so your saying these belly physics do support swelling/pregnancy? Hot damn!!! You seem disappointed in how well they work though, are there better ones you know of? As a note on that subject I think the stretching effect would be a texture issue. I think the sagging and such are node weight issues. I'm planning on digging into this myself very soon (I got Vilja set up perfectly last night so I may start today) and am curious what you know of it. I never saw belly physics in action till I installed this mod and I love them. It has my imagination fired up and I want to see this mod and "BeingFemale" work seamlessly together. haunted ground - I can't say that I know the answer to this one yet but I noticed this problem last night in my game. It was working fine the day before so I have been thinking back on what changes I made since. I reinstalled this program and switched to a bouncier version, I originally used natural bounce, so I'll reinstall again with natural bounce this time and see what happens. Swelling just uses node scaling, the HDT collision effect just stretches the mesh when things collide with it I think. It's this stretching that goes wonky on my forays with Fill Her Up and Beeing Female. There might be a way to fix it but if there is I don't know it, hence why I posed the question here, because if it was fixable I assume someone with far greater experience with HDT than I would know of it. But yeah certain body positions and nude, erect male npcs that walk by can cause it to stretch in weird directions, and with a fully bloated belly it's shaped weird, might be due to proximity to the hands and pussy since they have collisions enabled in this.
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