MadMansGun Posted April 20, 2025 Author Posted April 20, 2025 (edited) update: repacked HCOS_Bonus&Extras to make the "Main Menu Logo Replacers" more compatible with the "Main Menu Randomizer" mod on nexus. Edited April 20, 2025 by MadMansGun 1
coopycarbonara Posted September 16, 2025 Posted September 16, 2025 Is there a way to convert the logos to work with AE? The default one works fine, but the werewolf one places the werewolf so high up that they're almost entirely cut off.
MadMansGun Posted September 30, 2025 Author Posted September 30, 2025 the SE/AE page already has ported menu meshes on it. and again This is the support page for LE, not the SE/AE/VR page.
cuntfrenchbreen Posted May 31 Posted May 31 I have been trying to install the mods along with this and cannot get anything to work for the life of me. I followed the proper install procedure listed yet dialogue options, animations, and everything else fails to work. All of the dependencies are there (I believe) and the load order is correct. I don't know if something changed or if it is just me, but I will wait for a response.
MadMansGun Posted May 31 Author Posted May 31 48 minutes ago, cuntfrenchbreen said: I have been trying to install the mods along with this and cannot get anything to work for the life of me. I followed the proper install procedure listed yet dialogue options, animations, and everything else fails to work. All of the dependencies are there (I believe) and the load order is correct. I don't know if something changed or if it is just me, but I will wait for a response. that's too vague for a response, also you are posting on the HCoS LE mod page, and since most people (that are not me) are using SE/AE now that makes me think you have installed a LE animation mod into a SE game. as for dialogues in general you need to save quit and reload the save to get ANY mod added dialogues to load.
cuntfrenchbreen Posted June 3 Posted June 3 On 5/31/2026 at 12:29 AM, MadMansGun said: that's too vague for a response, also you are posting on the HCoS LE mod page, and since most people (that are not me) are using SE/AE now that makes me think you have installed a LE animation mod into a SE game. as for dialogues in general you need to save quit and reload the save to get ANY mod added dialogues to load. Back when I was attempting it I made sure that it was LE animations and everything on LE. I am sorry if I came across as an asshole in my previous response as I was very heated trying to do this. Are you recommending I switch from LE to SE? I don't think the Kill move mod you made is available for SE since its under Skyrim and not Skyrim Special Edition. Also thank you for the quick response.
MadMansGun Posted June 3 Author Posted June 3 4 hours ago, cuntfrenchbreen said: Back when I was attempting it I made sure that it was LE animations and everything on LE. I am sorry if I came across as an asshole in my previous response as I was very heated trying to do this. Are you recommending I switch from LE to SE? I don't think the Kill move mod you made is available for SE since its under Skyrim and not Skyrim Special Edition. Also thank you for the quick response. no, you just need to make sure the files you are getting are for whatever version of the game you are using. turn on the hkx compatibly check in fnis and hit the generate button, it will tell you what animations are the wrong version (assuming that you installed the right version of fnis for whatever game you are using) the killmove mod page have files for both game versions on it, read the file names.
cuntfrenchbreen Posted June 4 Posted June 4 On 6/2/2026 at 11:11 PM, MadMansGun said: no, you just need to make sure the files you are getting are for whatever version of the game you are using. turn on the hkx compatibly check in fnis and hit the generate button, it will tell you what animations are the wrong version (assuming that you installed the right version of fnis for whatever game you are using) the killmove mod page have files for both game versions on it, read the file names. Okay I will try what you have suggested and will let you know how it goes. Thank you.
Jesuisla Posted June 24 Posted June 24 (edited) HornyCreature and MNC is compatible with ostim? Edited June 24 by Jesuisla
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