zensunniwanderer Posted September 15, 2015 Posted September 15, 2015 Hi everyone. I've started writing my own scripts and doing fairly low-level modding (with mixed success). The primary cause of much of my grief is really odd behaviour when trying to use Creation Kit (CK) via Mod Organiser (MO). I've read the STEP wiki guide and searched the forums for solutions but it's making me miserable trying to get CK to work. I tried extracting all of my scripts to MO/override/Scripts/Source; this allows me to successfully compile scripts via Notepad++ however the compiled scripts are not visible in CK when I try to add them to mods. I then copied all of the scripts to my Skyrim Data folder (maintaining the directory structure) and this works but it makes CK usage via MO redundant. When I try to edit and compile in CK it reports that it can't write to a temp directory. In short, it's really frustrating! Should I just copy my entire Skyrim game directory (I want to keep a pristine install), add all of the mod assets into its data folder and use it as the basis of mod creation? How do you girls and guys set up your folders/game/MO for modding? Many thanks for any help you can render. <3
b3lisario Posted September 15, 2015 Posted September 15, 2015 I don't use MO for modding. I have an archive with all the essential stuff I want in my data folder. This includes some mods and vanilla source files. Then I use NMM to install this archive/mod and any other additional archive I need for testing or whatever. For the new files I'm producing, I first save or copy them right on the data folder. Later I make mods for installing them if needed. The files in my data folder are meant to be deleted at any moment. If I need a clean installation, I uninstall the few mods with NMM, and physically delete the meshes, textures, scripts folders that might be left due backups or temporary files / folders.
Guest Posted September 15, 2015 Posted September 15, 2015 I do an approach similar to @b3lisario. I have my main "play & test" installation fully managed by Mod Organizer. When I want to mod, I just rename the "Data" folder, and use a clean copy of it, where I install the bare minimum mods required to do the development (but I do the installations manually in this case. I am not using NMM.) For testing I switch back to the original folder managed by MO.
Ashal Posted September 15, 2015 Posted September 15, 2015 I do. It's not that hard to setup with a little know how. Plus since MO separate mods into folders it makes it dead simple to maintain a git repo for multiple mods.
zensunniwanderer Posted September 15, 2015 Author Posted September 15, 2015 Thanks to all of you for responding. I do. It's not that hard to setup with a little know how. Plus since MO separate mods into folders it makes it dead simple to maintain a git repo for multiple mods. I would very much appreciate it if you would elaborate on your directory set-up in MO and if there are any work-arounds that one needs to use.
Kimy Posted September 15, 2015 Posted September 15, 2015 I can't think of any good reason to use MO for developing. All it does is making things more complicated to set up while offering no advantage over developing in a fixed installation. If you want to use MO for playing the game, I'd just set up a second installation for development.
zensunniwanderer Posted September 15, 2015 Author Posted September 15, 2015 I can't think of any good reason to use MO for developing. All it does is making things more complicated to set up while offering no advantage over developing in a fixed installation. If you want to use MO for playing the game, I'd just set up a second installation for development. One advantage I can think of is if a mod that relies on some other mod and the latter is updated you can drop the updated version into the directory tree and not worry about having to overwrite more up-to-date versions of something like jcontainers or papyrusutil
Guest Posted September 15, 2015 Posted September 15, 2015 Yes. For a long time I thought it was impossible, but actually there is a simple fix for the problem you're likely experiencing. http://wiki.step-project.com/Guide:Mod_OrganizerRead the "Compiling scripts" section. If you get CK to run as a 32-bit application, you can compile your scripts from inside the Creation Kit no problem.
zensunniwanderer Posted September 15, 2015 Author Posted September 15, 2015 Yes. For a long time I thought it was impossible, but actually there is a simple fix for the problem you're likely experiencing. http://wiki.step-project.com/Guide:Mod_OrganizerRead the "Compiling scripts" section. If you get CK to run as a 32-bit application, you can compile your scripts from inside the Creation Kit no problem. Alas, I already did that. Still have issues with CK identifying where the scripts are and compiling them. Compiling works just fine from Notepad++
weird Posted September 15, 2015 Posted September 15, 2015 When you launch CK using MO it will not detect new files until you close CK and open it again. I use the Advanced Papyrus wrapper together with Mod Organizer. It allows you to specify in a ini file folders with script sources to include in your path. Like this (copied from the linked site): [Skyrim] scripts=H:\Mod Organizer\Skyrim\mods\Creation Kit - 1 - Skyrim\Scripts\Source output=H:\Mod Organizer\Skyrim\overwrite\Scripts flags=TESV_Papyrus_Flags.flg [Import] path0=H:\Mod Organizer\Skyrim\overwrite\Scripts\Source path1=H:\Mod Organizer\Skyrim\mods\FISS\scripts\source path2=H:\Mod Organizer\Skyrim\mods\JContainers\scripts\source path3=H:\Mod Organizer\Skyrim\mods\Net Immerse Override\scripts\source path4=H:\Mod Organizer\Skyrim\mods\SkyUILib\scripts\source path5=H:\Mod Organizer\Skyrim\mods\SkyUI SDK\scripts\source path6=H:\Mod Organizer\Skyrim\mods\SKSE\Scripts\Source path7=H:\Mod Organizer\Skyrim\mods\Creation Kit - 2 - Dawnguard\Scripts\Source path8=H:\Mod Organizer\Skyrim\mods\Creation Kit - 3 - Hearthfire\Scripts\Source path9=H:\Mod Organizer\Skyrim\mods\Creation Kit - 4 - Dragonborn\Scripts\Source This has the advantage of not needing to launch everything through MO.
b3lisario Posted September 15, 2015 Posted September 15, 2015 Compiling scripts is only one of the problems. I have problems when picking files. Not sure if this might be already fixed, my MO is quite old. Let's say I'm doing some armor addon. And I need to select a nif file of other MO mod folder. For example I have this file E:\Mods\Tools\ModOrganizer\mods\Calientes Beautiful Bodies Edition -CBBE-\meshes\actors\character\character assets\femalefeet_1.nif, and I want use it in my armor addon. The "select file" Windows dialog shows the actual filesystem, not the MO virtual thing. This looks like a bug to me (why I'm using CK through if I can't see the virtual filesystem?) Anyway picking the file normally in the MO mod folder does not work for me. CK says "invalid directory". It works if instead of selecting the file I paste some string like "actors\character\character assets\femalefeet_1.nif". Is there a better solution? But this won't work unless the femalefeet_1.nif already existed when I started CK. If I create a new nif file I need to restart CK. Is there a better solution? I think the esp files being saved in the overwrite folder was fixed some time ago. Not sure, in my MO they are still saved in the overwrite folder. This would be another inconvenience for me.
weird Posted September 15, 2015 Posted September 15, 2015 New files are the biggest problem for me, and I don't know any solution for this. But for the open file dialog the solution is simple. Any program opened through MO will have the file system operations intercepted. The virtual file system is active and you should use that. You CAN see it if you browse to the Skyrim data folder. So instead of browsing to: - "E:\Mods\Tools\ModOrganizer\mods\Calientes Beautiful Bodies Edition -CBBE-\meshes\actors\character\character assets\femalefeet_1.nif" You should browse to: - <skyrim>\Data\meshes\actors\character\character assets\femalefeet_1.nif Because that's where MO will mount it, inside the data folder. Only MO knows about the real mod folder. The esp saving is a mystery. When i use CK it saves to the overwrite folder and the original esp is deleted. But when i use Tes5edit it saves on top of the original esp, not writing anything to the overwrite folder. I don't know if the advantages of using MO to mod are enough to balance the bugs and workarounds needed for it. Maybe using two Skyrim folders are better, one with MO to play the game and another only to mod.
b3lisario Posted September 15, 2015 Posted September 15, 2015 Yes you can select <skyrim>\Data\meshes\actors\character\character assets\femalefeet_1.nif if the file is there But doing this implies you can't have a clean data folder.
Guest Posted September 15, 2015 Posted September 15, 2015 Yes you can select <skyrim>\Data\meshes\actors\character\character assets\femalefeet_1.nif if the file is there But doing this implies you can't have a clean data folder. If you knwo the path, then you can just type it, also if the file is not "materially" there. If it is available from a BSA it will work. Of course if the actual file is from a mod, then it becomes complex using MO.
chajapa Posted September 15, 2015 Posted September 15, 2015 I have 2 data folders. One is usually called DATA-CK The other is my "real" Data folder. I use CK outside of MO. I rename my real data folder to DATA-REAL and then rename my folder for using in CK to DATA. Do my work in CK, collect whatever files from there I need to collect, rename DATA to DATA-CK again and then rename DATA-REAL to DATA. If I need to start over with a clean Skyrim, I dump the DATA-CK folder and make a new one. Yeah, I know it's not the best way and it takes up a lot of room, but so far it's been working.
Cocein Posted September 16, 2015 Posted September 16, 2015 I use creation kit with mod organizer and don't really have any problems. In fact, it's quite convenient since all the script files get to stay separated from each other in their own mod folder. I edit the source files in notepad++ and compile them in creation kit. I'm not sure how to compile from notepad++ so I haven't tried it, but I expect it might cause problems. There are a few little quirks you have to get used to. If you try to move a script file from overwrite to a mod folder while creation kit is running, creation kit will lose track of the script file. You have to restart creation kit for it to find it. So make sure you wait until after you close creation kit to move all your script files over to the proper mod folder. You also have to make sure that when you create a new script file you do it using the creation kit. If you were to just create a new script text file with notepad++ or something while creation kit is running, it wouldn't know that you had created that file so it wouldn't show up in the creation kit until you restart it. The same applies to any other source file. If you create a new nif file while creation kit is running and try to look for it in the open file dialog in the creation kit, you won't be able to find it. You have to restart creation kit first so it can rebuild its virtual directory thing and include the nif file. Fortunately you can just type in the file path manually instead and it will be correctly saved in the creation kit even though it will throw an error saying it can't find the nif file and will give you a big red exclamation mark in the preview window.
karlpaws Posted September 17, 2015 Posted September 17, 2015 Short of downloading the .Net SDK that is mentioned as a solution on the STEP page, I think I have my Ck setup correctly for compling but I always get a pile of errors. I do have a 64bit Windows 7, which they mention as a problem. I do have edited ESPs put into the override folder, and while they do work just fine from there I often end up moving them back where they should be, just in case I want to disable the esp for some reason. I had hoped to make a small change to a script used in the Sexlab ZZZ 1.03 mod, but having run into roadblocks I wonder if I can post the script here and see if anyone can do it for me. I added the line " = SL.GetAnimationsByTags(2, "Cowgirl") ". scriptname SexLabZRapeMagicEffect extends ActiveMagicEffect {...} SexLabFramework property SexLab auto SexLabZ Property Z auto hidden spell property SexLabZRape auto event OnEffectStart(actor target, actor caster) actor[] actorList = new actor[2] actorList[0] = target actorList[1] = caster sslBaseAnimation[] anims = SL.GetAnimationsByTags(2, "Cowgirl") SexLab.StartSex(actorList, anims, victim=target, allowBed=false, hook="_SLC_Consequences") endEvent Here is the error list I get, in case this helps someone find a cluebat to hit me with... I had moved the sexlab source scripts into my data folder \scripts\source but I still get this. Do I need the actual compiled pex scripts instead? Starting 1 compile threads for 1 files...Compiling "SexLabZRapeMagicEffect"...C:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Keyword.psc(4,33): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Actor.psc(27,49): unknown type globalvariableC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Actor.psc(28,34): globalvariable is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Actor.psc(28,1): type mismatch on parameter 1 (did you forget a cast?)C:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ActorBase.psc(4,15): unknown type classC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(12,66): unknown type globalvariableC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(13,12): globalvariable is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(18,34): globalvariable is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(18,40): cannot compare a none to a float (cast missing or types unrelated)C:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(18,40): cannot relatively compare variables to NoneC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(18,90): globalvariable is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(18,96): cannot compare a none to a float (cast missing or types unrelated)C:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(18,96): cannot relatively compare variables to NoneC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(135,58): unknown type globalvariableC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(140,10): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(144,10): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(148,10): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(155,10): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(158,62): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(159,10): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(169,31): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(173,10): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(176,33): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(179,36): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(185,28): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(200,71): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(205,10): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(208,57): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(229,10): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(232,48): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(236,33): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Quest.psc(241,10): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\LeveledItem.psc(13,24): unknown type globalvariableC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\LeveledItem.psc(14,40): unknown type globalvariableC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\MagicEffect.psc(48,15): unknown type lightC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\MagicEffect.psc(49,24): unknown type lightC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\MagicEffect.psc(51,22): unknown type effectshaderC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\MagicEffect.psc(52,35): unknown type effectshaderC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\MagicEffect.psc(54,22): unknown type effectshaderC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\MagicEffect.psc(55,39): unknown type effectshaderC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\MagicEffect.psc(57,20): unknown type projectileC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\MagicEffect.psc(58,34): unknown type projectileC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\MagicEffect.psc(60,19): unknown type explosionC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\MagicEffect.psc(61,32): unknown type explosionC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\MagicEffect.psc(72,23): unknown type impactdatasetC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\MagicEffect.psc(73,40): unknown type impactdatasetC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\MagicEffect.psc(78,28): unknown type imagespacemodifierC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\MagicEffect.psc(79,45): unknown type imagespacemodifierC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Race.psc(20,19): unknown type voicetypeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Race.psc(23,52): unknown type voicetypeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ActorBase.psc(55,24): unknown type classC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ActorBase.psc(104,19): unknown type voicetypeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ActorBase.psc(105,32): unknown type voicetypeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Shout.psc(4,21): unknown type wordofpowerC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Shout.psc(8,46): unknown type wordofpowerC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Actor.psc(179,17): unknown type packageC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Ammo.psc(9,20): unknown type projectileC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Weapon.psc(54,16): unknown type staticC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Weapon.psc(55,33): unknown type staticC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Actor.psc(293,45): unknown type associationtypeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Actor.psc(454,28): unknown type idleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Actor.psc(457,38): unknown type idleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Actor.psc(721,32): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Actor.psc(721,51): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Actor.psc(733,29): unknown type packageC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Actor.psc(737,30): unknown type packageC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Actor.psc(741,27): unknown type packageC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Game.psc(176,41): unknown type wordofpowerC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Game.psc(251,57): unknown type imagespacemodifierC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Game.psc(257,31): unknown type wordofpowerC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Game.psc(263,32): unknown type wordofpowerC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ObjectReference.psc(86,33): location is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ObjectReference.psc(86,77): location is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ObjectReference.psc(110,5): unknown type keyC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ObjectReference.psc(112,5): type mismatch on parameter 1 (did you forget a cast?)C:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ObjectReference.psc(112,29): cannot compare a none to a int (cast missing or types unrelated)C:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ObjectReference.psc(113,3): type mismatch on parameter 1 (did you forget a cast?)C:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ObjectReference.psc(242,18): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ObjectReference.psc(245,15): unknown type sceneC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ObjectReference.psc(251,18): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ObjectReference.psc(269,13): unknown type keyC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ObjectReference.psc(368,19): unknown type voicetypeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ObjectReference.psc(374,20): unknown type worldspaceC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ObjectReference.psc(388,41): unknown type locationreftypeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ObjectReference.psc(465,90): unknown type encounterzoneC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ObjectReference.psc(477,45): unknown type impactdatasetC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ObjectReference.psc(517,19): unknown type topicC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ObjectReference.psc(598,36): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ObjectReference.psc(600,10): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ObjectReference.psc(604,20): location is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ObjectReference.psc(665,67): unknown type projectileC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ObjectReference.psc(822,24): unknown type referencealiasC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ObjectReference.psc(834,26): unknown type referencealias[]C:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\Keyword.psc(8,45): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ActiveMagicEffect.psc(188,67): unknown type projectileC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ActiveMagicEffect.psc(308,32): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ActiveMagicEffect.psc(308,51): unknown type locationC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ActiveMagicEffect.psc(320,29): unknown type packageC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ActiveMagicEffect.psc(324,30): unknown type packageC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ActiveMagicEffect.psc(328,27): unknown type packageC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorLibrary.psc(25,19): unknown type furnitureC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorLibrary.psc(26,17): unknown type packageC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorLibrary.psc(150,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorLibrary.psc(150,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslBaseObject.psc(0,0): unable to locate script ReferenceAliasC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslBaseObject.psc(153,1): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslBaseObject.psc(153,7): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\MiscUtil.psc(52,1): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\MiscUtil.psc(52,7): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\MiscUtil.psc(56,1): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\MiscUtil.psc(56,7): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\MiscUtil.psc(60,1): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\MiscUtil.psc(60,7): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\MiscUtil.psc(64,1): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\MiscUtil.psc(64,7): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslBaseAnimation.psc(655,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslBaseAnimation.psc(655,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(0,0): unable to locate script ReferenceAliasC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorStats.psc(1131,3): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorStats.psc(1131,9): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslBaseVoice.psc(7,15): unknown type topicC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(36,10): unknown type voicetypeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(105,35): GetReference is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(167,4): GetReference is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(169,15): GetReference is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(169,30): cannot cast a none to a actor, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(283,3): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(283,9): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslVoiceSlots.psc(96,59): cannot cast a alias to a sslbasevoice, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslVoiceSlots.psc(124,59): GetOwningQuest is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslVoiceSlots.psc(125,61): GetName is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslVoiceSlots.psc(165,26): cannot cast a alias to a sslbasevoice, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslVoiceSlots.psc(198,24): cannot cast a alias to a sslbasevoice, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslVoiceSlots.psc(272,29): cannot cast a alias to a sslbasevoice, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslVoiceSlots.psc(287,1): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslVoiceSlots.psc(287,7): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslVoiceSlots.psc(317,95): unknown type referencealiasC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslObjectFactory.psc(121,32): cannot cast a alias to a sslbaseanimation, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslObjectFactory.psc(283,28): cannot cast a alias to a sslbasevoice, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslObjectFactory.psc(437,33): cannot cast a alias to a sslbaseexpression, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslExpressionSlots.psc(46,38): cannot cast a alias to a sslbaseexpression, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslExpressionSlots.psc(85,26): cannot cast a alias to a sslbaseexpression, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslExpressionSlots.psc(118,24): cannot cast a alias to a sslbaseexpression, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslExpressionSlots.psc(192,29): cannot cast a alias to a sslbaseexpression, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslExpressionSlots.psc(207,1): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslExpressionSlots.psc(207,7): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslExpressionSlots.psc(237,105): unknown type referencealiasC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslExpressionSlots.psc(257,17): cannot cast a alias to a sslbaseexpression, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslObjectFactory.psc(546,87): unknown type referencealiasC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslObjectFactory.psc(551,16): referencealias is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslObjectFactory.psc(561,16): referencealias is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslVoiceSlots.psc(337,17): cannot cast a alias to a sslbasevoice, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(333,3): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(333,9): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(338,2): RegisterForSingleUpdate is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(340,1): function onupdate cannot be defined in state ready without also being defined in the empty stateC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(381,3): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(381,9): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(385,4): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(385,10): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(388,4): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(388,10): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(417,2): UnregisterForModEvent is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(418,2): RegisterForSingleUpdate is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(444,2): RegisterForSingleUpdate is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(421,1): function onupdate cannot be defined in state animating without also being defined in the empty stateC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(464,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(464,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(480,2): UnregisterForUpdate is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(483,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(483,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(484,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(484,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(485,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(485,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(491,3): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(491,9): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(493,3): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(493,9): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(494,3): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(494,9): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(497,2): RegisterForSingleUpdate is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(547,2): UnregisterForUpdate is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(590,2): RegisterForSingleUpdate is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(634,2): Clear is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(643,1): function onupdate cannot be defined in state resetting without also being defined in the empty stateC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(670,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(670,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(671,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(671,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(672,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(672,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(673,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(673,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(674,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(674,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(681,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(681,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ActorUtil.psc(13,55): unknown type packageC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ActorUtil.psc(16,63): unknown type packageC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\ActorUtil.psc(25,46): unknown type packageC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(726,23): type mismatch on parameter 1 (did you forget a cast?)C:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(765,13): GetReference is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(765,28): cannot cast a none to a actor, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(793,1): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(793,7): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(895,47): type mismatch on parameter 1 (did you forget a cast?)C:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(992,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(992,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(1150,1): RegisterForModEvent is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(1151,1): RegisterForModEvent is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(1152,1): RegisterForModEvent is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(1153,1): RegisterForModEvent is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(1155,1): RegisterForModEvent is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(1156,1): RegisterForModEvent is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(1157,1): RegisterForModEvent is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(1158,1): RegisterForModEvent is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(1162,1): UnregisterForUpdate is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(1165,1): UnregisterForModEvent is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(1166,1): UnregisterForModEvent is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(1167,1): UnregisterForModEvent is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(1168,1): UnregisterForModEvent is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(1170,1): UnregisterForModEvent is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(1171,1): UnregisterForModEvent is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(1172,1): UnregisterForModEvent is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(1173,1): UnregisterForModEvent is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(1228,1): TryToClear is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(1242,13): GetOwningQuest is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(1242,30): cannot cast a none to a sslthreadcontroller, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(1249,1): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslActorAlias.psc(1249,7): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadModel.psc(330,24): type mismatch on parameter 1 (did you forget a cast?)C:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadModel.psc(332,24): type mismatch on parameter 1 (did you forget a cast?)C:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadModel.psc(823,82): message is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadModel.psc(1091,1): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadModel.psc(1091,7): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadModel.psc(1099,1): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadModel.psc(1099,7): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadModel.psc(1133,19): ForceRefIfEmpty is not a function or does not existC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadModel.psc(1191,32): cannot cast a alias to a sslactoralias, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadModel.psc(1192,32): cannot cast a alias to a sslactoralias, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadModel.psc(1193,32): cannot cast a alias to a sslactoralias, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadModel.psc(1194,32): cannot cast a alias to a sslactoralias, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadModel.psc(1195,32): cannot cast a alias to a sslactoralias, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadController.psc(286,3): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadController.psc(286,9): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadController.psc(295,3): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadController.psc(295,9): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadController.psc(332,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadController.psc(332,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadSlots.psc(170,1): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadSlots.psc(170,7): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadSlots.psc(187,1): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslThreadSlots.psc(187,7): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslAnimationSlots.psc(31,37): cannot cast a alias to a sslbaseanimation, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslAnimationSlots.psc(45,37): cannot cast a alias to a sslbaseanimation, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslAnimationSlots.psc(91,37): cannot cast a alias to a sslbaseanimation, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslAnimationSlots.psc(119,24): cannot cast a alias to a sslbaseanimation, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslAnimationSlots.psc(179,26): cannot cast a alias to a sslbaseanimation, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslAnimationSlots.psc(285,29): cannot cast a alias to a sslbaseanimation, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslAnimationSlots.psc(300,1): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslAnimationSlots.psc(300,7): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslAnimationSlots.psc(330,103): unknown type referencealiasC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslAnimationSlots.psc(350,17): cannot cast a alias to a sslbaseanimation, types are incompatibleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslAnimationSlots.psc(392,1): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslAnimationSlots.psc(392,7): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslCreatureAnimationSlots.psc(185,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslCreatureAnimationSlots.psc(185,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemLibrary.psc(65,1): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemLibrary.psc(65,7): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemLibrary.psc(81,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemLibrary.psc(81,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemLibrary.psc(83,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemLibrary.psc(83,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(73,19): unknown type furnitureC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(74,17): unknown type packageC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(81,16): unknown type staticC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(85,17): unknown type messageC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(86,17): unknown type messageC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(87,17): unknown type messageC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(88,17): unknown type messageC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(89,17): unknown type messageC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(90,17): unknown type messageC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(91,17): unknown type messageC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(92,17): unknown type messageC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(93,17): unknown type messageC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(95,15): unknown type topicC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(96,19): unknown type voicetypeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(97,19): unknown type voicetypeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(100,23): unknown type soundcategoryC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(101,23): unknown type soundcategoryC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(103,14): unknown type idleC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(105,24): unknown type globalvariableC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(106,24): unknown type globalvariableC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(107,24): unknown type globalvariableC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(108,24): unknown type globalvariableC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(109,24): unknown type globalvariableC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\fnis.psc(93,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\fnis.psc(93,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\fnis.psc(95,3): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\fnis.psc(95,9): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\fnis.psc(97,4): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\fnis.psc(97,10): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(375,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(375,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(380,112): message is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(499,24): unknown type referencealiasC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(500,24): unknown type referencealiasC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(501,24): unknown type referencealiasC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(502,24): unknown type referencealiasC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(503,24): unknown type referencealiasC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(512,36): referencealias is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(512,81): referencealias is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(512,126): referencealias is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(513,33): referencealias is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(513,78): referencealias is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(517,60): unknown type referencealiasC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(518,30): referencealias is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(519,16): referencealias is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(533,31): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(533,37): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(569,14): message is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(573,12): message is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(577,13): message is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(581,18): message is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(585,19): message is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(601,12): soundcategory is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\sslSystemConfig.psc(602,10): soundcategory is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(164,64): unknown type referencealiasC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(164,91): unknown type referencealiasC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(164,24): unknown type referencealiasC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(177,3): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(177,9): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(179,3): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(179,9): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(180,3): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(180,9): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(181,3): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(181,9): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(182,3): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(182,9): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(186,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(186,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(189,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(189,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(192,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(192,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(205,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(205,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(207,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabUtil.psc(207,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabFramework.psc(1386,103): unknown type referencealiasC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabFramework.psc(1389,111): unknown type referencealiasC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabFramework.psc(1392,95): unknown type referencealiasC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabFramework.psc(1395,105): unknown type referencealiasC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabFramework.psc(1635,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabFramework.psc(1635,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabFramework.psc(1637,2): variable Debug is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabFramework.psc(1637,8): none is not a known user-defined typeC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabZRapeMagicEffect.psc(14,28): variable SL is undefinedC:\Users\Public\Steam\steamapps\common\Skyrim\Data\Scripts\Source\SexLabZRapeMagicEffect.psc(14,31): none is not a known user-defined typeNo output generated for SexLabZRapeMagicEffect, compilation failed.Batch compile of 1 files finished. 0 succeeded, 1 failed.Failed on SexLabZRapeMagicEffect
Cocein Posted September 17, 2015 Posted September 17, 2015 Windows 7 64 bit works fine with the creation kit. That's not your problem. You should learn as soon as possible that almost all compiling errors you don't understand are caused by missing script files. The compiler says that a bunch of stuff isn't defined or doesn't exist because it can't open the script file you're including which is supposed to define all that stuff. The compiler needs the script files for every mod you're including in your script. If your script uses sex lab stuff, then you need the sex lab script files. I'm not sure if it uses the source files or the compiled files, so I just copy over both. It's good practice to keep the compiled scripts and the source files together anyways. First thing to check is if the mod you're extending uses a BSA file. The creation kit can't read what's in a BSA. If there are script files packaged in a BSA, you need to extract the BSA and put the script files somewhere the creation kit can read. What I do is I make new mod folders just for the loose script files of mods. If it isn't using a BSA then you might need to download the script files you're missing specifically. I believe SkyUI works in this way. You have to download a specific SkyUI Library thing. Google around to see if that's the case for the mod you're having problems extending. You should also make sure that you have the loose script files for vanilla Skyrim and the script files for SKSE. For Skyrim there is a folder containing the script files in the Data folder. You don't have to extract the BSA. For SKSE you need to download the ZIP file version, not the installer. The loose script files you need are in there.
karlpaws Posted September 17, 2015 Posted September 17, 2015 The STEP guide said that the compiler had trouble running on 64bit systems. I wouldn't think it should, but that's why they said to download the SDK. If it is giving me errors, I think its running, so I wasn't going to bother downloading the SDK. I had extracted the scripts from the RAR in the data folder based on suggestions other people made in other threads. Also copied over the Sexlab Framework source's folder. I may need to investigate the Update.bsa and see if it includes anything script related. I'd ignored it, thinking it was part of the vanilla package.
Kimy Posted September 17, 2015 Posted September 17, 2015 The STEP guide said that the compiler had trouble running on 64bit systems. I wouldn't think it should, but that's why they said to download the SDK. If it is giving me errors, I think its running, so I wasn't going to bother downloading the SDK. I guess unless people run Windows XP on a calculator, chances are that -every- Skyrim modder here has a 64 bit OS. The compiler works absolutely fine with it.
Guest Posted September 17, 2015 Posted September 17, 2015 The STEP guide says that MO is a 32 bit applocation, while papyrus compiler is 64 bit. This causes problems when the compiler is run via MO (no idea why or if this is true). The SDK is used to get the ccompiler to always run in 32 bit mode, which fixes the MO incompatibility. I have no idea if any of the rationale contained there is legitimate. But I can report that scripts compile from the CK loaded through MO just fine, ever since I used the STEP guide fix.
karlpaws Posted September 17, 2015 Posted September 17, 2015 The STEP guide said that the compiler had trouble running on 64bit systems. I wouldn't think it should, but that's why they said to download the SDK. If it is giving me errors, I think its running, so I wasn't going to bother downloading the SDK. I guess unless people run Windows XP on a calculator, chances are that -every- Skyrim modder here has a 64 bit OS. The compiler works absolutely fine with it. The STEP guide says that MO is a 32 bit applocation, while papyrus compiler is 64 bit. This causes problems when the compiler is run via MO (no idea why or if this is true). The SDK is used to get the ccompiler to always run in 32 bit mode, which fixes the MO incompatibility. I have no idea if any of the rationale contained there is legitimate. But I can report that scripts compile from the CK loaded through MO just fine, ever since I used the STEP guide fix. Yes, I did double check that and found it is an MO problem more than a CK issues. I am able to compile with the CK outside of MO and just move the source files into my stock Data folder... I can rename it to something else and rename my backup "clean install" one for play. To give hints for anyone following me, you'll need the SKSE scripts, since they'll be in your MO mod folder probably, and not in the stock data\scripts\source folder... or they were over written at some point. FNIS and FNIS creatures souces are also needed. Now I just need to figure out if the syntax has changed or if I am missing one more Sexlab file. sslBaseAnimation[] anims = SL.GetAnimationsByTags(2) was the original, and sslBaseAnimation[] anims = Sexlab.GetAnimationsByTags(2, "Cowgirl","") I think is what I should have, but I get other errors. If I use SL, that is undefined, if I use Sexlab, variable Z is, and the CK wants to crash.
Guest Posted September 18, 2015 Posted September 18, 2015 The only thing I haven't been able to do through MO on the Creation Kit is generate Lip files for dialog. It works if I run it outside, then copy the sounds back to my MO folder.
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