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[updated 9/03] Angeli Devious Expansion


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Posted

On the pictures i notice that some parts should be somewhat transperent, i can't seem to get the effect tho. just plain black.

Anyone has a solution or perhaps a cause of the problem?

Posted

Must just be me that is looking wrong on the pictures, also when looking at the nifs in nifskope I can see that both A and B armor has transparency added.

Must be my imagination.

 

Lovely gear nevertheless.

Posted

Is the Milking Device only a show or it is working with Milk Mod ?

At the moment the milking tool is less than show because it counts as a chestity bra so that it prevents milking 

Posted

Installed this today and I must say I am impressed, they are very well done.  I am using UNP, and the majority of the stuff still works!

 

Great job!

 

One question though, the Fight Helmets do not lock on, is this intended or are they supposed to lock on?

Posted

I could use some advice with the Ancient Cloth armor.

 

Thanks to the added files, I managed to do my 1st working Bodyslide conversion to UNP (I tried it because the Ancient Cloth had a very ugly texture error at the hip/leg due to the mismatching body type). When the character stands, everything is OK, the outfit fits the character perfectly and HDT works too.

 

However when I run, the straps on the arse disappear into the body of the character. They reappear when I stop running. Basically whenever physics moves the arse bone, the starps clip into the body. Any advice how can I fix this?

 

Thanks,

Posted

I could use some advice with the Ancient Cloth armor.

 

Thanks to the added files, I managed to do my 1st working Bodyslide conversion to UNP (I tried it because the Ancient Cloth had a very ugly texture error at the hip/leg due to the mismatching body type). When the character stands, everything is OK, the outfit fits the character perfectly and HDT works too.

 

However when I run, the straps on the arse disappear into the body of the character. They reappear when I stop running. Basically whenever physics moves the arse bone, the starps clip into the body. Any advice how can I fix this?

 

Thanks,

Its because HDT, you need TBBP run animation to fix this.

Posted

 

I could use some advice with the Ancient Cloth armor.

 

Thanks to the added files, I managed to do my 1st working Bodyslide conversion to UNP (I tried it because the Ancient Cloth had a very ugly texture error at the hip/leg due to the mismatching body type). When the character stands, everything is OK, the outfit fits the character perfectly and HDT works too.

 

However when I run, the straps on the arse disappear into the body of the character. They reappear when I stop running. Basically whenever physics moves the arse bone, the starps clip into the body. Any advice how can I fix this?

 

Thanks,

Its because HDT, you need TBBP run animation to fix this.

 

 

I'm not sure about this. With the original CBBE outfit, I had the BBP but no clipping.

 

Now I have clipping with the jogging animation, but no clipping when sprinting or standing (or mining). Only the jogging seems to be bad.

 

I'm using XPMSE 3.13 skeleton. I also tried to install a Feminine running animation BBP mod, but that screws up my 1st person camera (i used FNIS). And it also won't fix the aformentioned problem.

 

Probably I did something wrong with the conversion, it was my 1st attempt (tbh I was very surprised that it was working at all).

 

Btw, the mod is awesome, please keep updating it!

 

 

Posted

Is there cursed loot support for this mod or we can only get them via crafting/console? :blush:

 

Cursed loot does not have support for these items (yet)  You would have to ask Kimmy if she plans on adding support.

Posted

Awesome awesome job Angeli! You even gave us BodySlide files! <3

 

Could anyone kindly post a gif of the SMP plugs in action? That would be much appreciated!

Posted

Great work with the Mod!

Speaking about the Cursed Loot mod. looks like the Latax Armor can be problematic around the DCUR  "damsel in distress " quest, as it counts as a device (in my case, the gloves , that work as arm cuffs) and dont unequip, caussing the quest to lock up(script try to equip cuffs, find one already there, and return a error).

Posted

 

Is there cursed loot support for this mod or we can only get them via crafting/console? :blush:

 

Cursed loot does not have support for these items (yet)  You would have to ask Kimmy if she plans on adding support.

 

 

Thanks for response. I saw discussion about it on cursed loot topic today and it seems she first plans to integrate dasha's devious toys and stuff. Plus would probably have to ask Angeli for permission.

 

Anywho I tried out this mod anyway and have to say its quite lovely indeed :sleepy:

 

Thanks for sharing it with us Angeli.

Great work with the Mod!

Speaking about the Cursed Loot mod. looks like the Latax Armor can be problematic around the DCUR  "damsel in distress " quest, as it counts as a device (in my case, the gloves , that work as arm cuffs) and dont unequip, caussing the quest to lock up(script try to equip cuffs, find one already there, and return a error).

 

Oh, well that's not good. Perhaps its best to keep some parts of cursed loot disabled when using this mod. Thanks for heads up

Posted

Great work with the Mod!

Speaking about the Cursed Loot mod. looks like the Latax Armor can be problematic around the DCUR  "damsel in distress " quest, as it counts as a device (in my case, the gloves , that work as arm cuffs) and dont unequip, caussing the quest to lock up(script try to equip cuffs, find one already there, and return a error).

 

The DiD quest comes with code to handle already equipped DD items. Normally what should happen is that either a) if the equipped item is a standard (non-quest) DD device, it will unequip it and put the DiD device in its place or B) if the device is tagged as a quest device, it will leave it alone and not start the DiD quest (DiD will not start unless it can claim all DD armor slots).

 

If that's not what happens, please file a bug report with an attached Papyrus log in my support thread and I will have a look at it. :)

 

Posted

 

Great work with the Mod!

Speaking about the Cursed Loot mod. looks like the Latax Armor can be problematic around the DCUR  "damsel in distress " quest, as it counts as a device (in my case, the gloves , that work as arm cuffs) and dont unequip, caussing the quest to lock up(script try to equip cuffs, find one already there, and return a error).

 

The DiD quest comes with code to handle already equipped DD items. Normally what should happen is that either a) if the equipped item is a standard (non-quest) DD device, it will unequip it and put the DiD device in its place or B) if the device is tagged as a quest device, it will leave it alone and not start the DiD quest (DiD will not start unless it can claim all DD armor slots).

 

If that's not what happens, please file a bug report with an attached Papyrus log in my support thread and I will have a look at it. :)

 

 

it was in the middle of the damsel in distress quest, by the time remove the leather straps, and equip the rubber gloves, it showed the "impossible to equip multiple arm cuffs" popup. That turned into a problem because the game waits i remove the rubber gloves but they never equipped, making it unable to remove the next item.

 

I will try to repeat the error and get a log if needed.

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