nonameforme Posted August 16, 2015 Posted August 16, 2015 So, is there any chance the Futanari trait can be inherited? Futa characters having both chest and penis sizes is a nice touch. And speaking of dicks, with addition of different bulge sizes should we expect some sort of incubus powers? Basically, mirror succubus abilities for male rulers. Also, can option "Motivate Chancellor" be added to other chancellors? Somehow on your speaking of dicks and incubus, I suddenly image a incubus ruler with tentacle dick trait. Maybe it will be more fun and interesting to add 'more specific' traits rather than only focusing on size.
lerioandfg Posted August 16, 2015 Posted August 16, 2015 I'm now using ck2 2.4.2 and the dw 0.40 and it works nice do you use cracked game? because 2.4.3 is out now to as cracked by rezmar. I think you cracked cause you didnt auto update from 2.3 So, is there any chance the Futanari trait can be inherited? Futa characters having both chest and penis sizes is a nice touch. And speaking of dicks, with addition of different bulge sizes should we expect some sort of incubus powers? Basically, mirror succubus abilities for male rulers. Also, can option "Motivate Chancellor" be added to other chancellors? I havent encountered breast and penis sizes in 0.30 with ck2 2.4.2 how do you trigger havin sizes??
nonameforme Posted August 16, 2015 Posted August 16, 2015 So, is there any chance the Futanari trait can be inherited? Futa characters having both chest and penis sizes is a nice touch. And speaking of dicks, with addition of different bulge sizes should we expect some sort of incubus powers? Basically, mirror succubus abilities for male rulers. Also, can option "Motivate Chancellor" be added to other chancellors? I havent encountered breast and penis sizes in 0.30 with ck2 2.4.2 how do you trigger havin sizes?? The latest version of Dark world is 0.40V; it come with dick size traits. You can download it in first post of this thread.
dewguru Posted August 16, 2015 Author Posted August 16, 2015 So, is there any chance the Futanari trait can be inherited? Futa characters having both chest and penis sizes is a nice touch. And speaking of dicks, with addition of different bulge sizes should we expect some sort of incubus powers? Basically, mirror succubus abilities for male rulers. Also, can option "Motivate Chancellor" be added to other chancellors? There is a small chance that the futa trait can be inherited, the hard part being getting them to have children, since futa's have lower than average fertility. The steward futanari is probably the most fertile due to the Midas Touched benefit should bring them close to average fertility. The Incubus trait is appearing in v0.50 (which I already have underway), although actual incubus game play may not see itself included until the next patch, since I've not fully planned it out beyond giving the succubus an option of adding an incubus to her court under certain conditions. Similar play to the Motivate Chancellor is planned for all of the other court positions. I've a couple planned out, so now it's just about getting them worked in.
dewguru Posted August 16, 2015 Author Posted August 16, 2015 It seem that I manually mod the mods too much and confuse Dark World with other mods. Sorry for the misunderstanding. Btw, does AI was allowed to use assassination? (I believe they does). On version 0.30 of Dark World, my character was assassinated by these apple-lover being. And about expanding, would you... -expand on defending your character from assassin? -expand on running your own assassin organization? (more building, event. Maybe the assassin chance of success depend on this) Bug I found in 0.40V -Shopping seem to does nothing. I trigger it in decision, got 2 options ("go to emporium" , and "on second thought, no"). Both decision does nothing. Only the 1st time this decision happen that I got some feed back event. (I choose "go to emporium" and got message event that only said something like "shopping is fun" and I got no choice like in the event script file I dig from your mod). >>> I also accidentally click 'go shopping' decision again before my character receive the 'buy xxx' event, maybe this is the cause. I will try to investigate further. Edit: >>> I use console command to play as other female ruler (in the same game) and built the emporium. The 'go shopping' decision also didn't seem to trigger further event chain. I got absolute no feedback. And thank you for this awesome mod. It's really improve my CK2 experience Yes, the AI is allowed to try an assassinate, although you have to be their rival I believe (the ai has a much more limited scope in who they can target compared to a player). I did this to try and keep the player on their toes and because it seemed only fair that rulers would use such a resource. I will be adding modifiers to when they can use it, for example an ai ruler with the Kind trait would be less likely to use it than one with Cruel. With the Exotic Emporium, were you playing a female ruler? Right now there are only female clothes included (which was mentioned in the change log I believe). I've plans to add items for males, but need to do some image gathering. On that topic, if you've any image ideas for male armor or clothes, shoot me a link to it and I'll see. Part of what influences what makes it in is what images I come across in my image hunts. When you switched over to a different female ruler, did she have an Exotic Emporium built in her capital? That's supposed to be the requirement for the go shopping option to appear. So, is there any chance the Futanari trait can be inherited? Futa characters having both chest and penis sizes is a nice touch. And speaking of dicks, with addition of different bulge sizes should we expect some sort of incubus powers? Basically, mirror succubus abilities for male rulers. Also, can option "Motivate Chancellor" be added to other chancellors? Somehow on your speaking of dicks and incubus, I suddenly image a incubus ruler with tentacle dick trait. Maybe it will be more fun and interesting to add 'more specific' traits rather than only focusing on size. Ooh. Interesting idea. I shall jot that down for future consideration.
nonameforme Posted August 16, 2015 Posted August 16, 2015 Yes, the AI is allowed to try an assassinate, although you have to be their rival I believe (the ai has a much more limited scope in who they can target compared to a player). I did this to try and keep the player on their toes and because it seemed only fair that rulers would use such a resource. I will be adding modifiers to when they can use it, for example an ai ruler with the Kind trait would be less likely to use it than one with Cruel. With the Exotic Emporium, were you playing a female ruler? Right now there are only female clothes included (which was mentioned in the change log I believe). I've plans to add items for males, but need to do some image gathering. On that topic, if you've any image ideas for male armor or clothes, shoot me a link to it and I'll see. Part of what influences what makes it in is what images I come across in my image hunts. When you switched over to a different female ruler, did she have an Exotic Emporium built in her capital? That's supposed to be the requirement for the go shopping option to appear. I am playing as female ruler of Byzantine Empire with Catholic religion. And yes, I built Exotic Emporium in the capital or the decision will not appear or unclickable. I believe this decision should be very light and other mods should not conflict with Dark World, or at least this decision event. Could you list what may cause the decision or event to crash? (like if xxx mod modify this area, it will cause conflict) Currently I am running Christianity mod along side with this (should be the case) Other major overhual that may effect... -Extra buildings and technology overhual mod [name = Flogi's building and technology mod ] -Old Retinue mod -Auto Build mod (decision mod that create a sort of special placeholder of 'start date' of random building and force the building to be finished when the game date exceed the 'end date'.) -Destroy and convert settlement -Plot assassin your children. And on the male image, I will keep looking, do you want me to post it here publicly or PM you? (so others can be a little surprise) *************************** EDIT 1: I disable all above mods and most of my mod except 'Unique Building' and 'My personal castle' and other graphic mod. And it did not solve this problem. The only running mod is Christianity and Dark World.
dewguru Posted August 16, 2015 Author Posted August 16, 2015 Bah. There is an error with the Go Shopping event not working correctly when you've built an Exotic Emporium. I've got the code corrected and have packaged a v0.41 fix. It seems to be Save Game compatible in my very, very quick test.
lerioandfg Posted August 16, 2015 Posted August 16, 2015 I asked 2 questions here but they were both fixed in the 0.41 update. I have another question now: the first two females I saw suddenly were eitther a elder werewolf or elder vampire. my wife suddenly became a elder werewolf? did you add that trait and did it randomize or what happned?
dewguru Posted August 16, 2015 Author Posted August 16, 2015 I have 2 things to ask: why don't the futunari's I get have breast sizes? can you train slaves in your slavers dungeon? ('cause it says you can bu I can't seem to find it) edit: dont mind me xD I see in the 0.41 changelog that that is possible now xD 1 - Hrm, good question. It looks like I simply overlooked giving them to them when they come via the merchant. Those very rare ones that are born and reach adult age will receive both sizes (breasts and dick), but those from the merchant only have dick sizes. I'll get that corrected and posted in a v0.42 later tonight. I'm getting ready to head out and take my family to the movies, but I'll get it in. 2 - 0.41 only allows you to select a slave for training. The actual training is coming in v0.50, but I had to release what I had early for that Go Shopping bug fix. My apologies for any confusion. You may notice I set-up and release a baseline and then add more functionality onto it later. The reasons why are because I tend to get too caught up on trying to make everything perfect, which usually means nothing would ever get released, plus it has resulted in some good feedback and ideas from those of you who are active in giving feedback which I greatly appreciate.
lerioandfg Posted August 16, 2015 Posted August 16, 2015 I have 2 things to ask: why don't the futunari's I get have breast sizes? can you train slaves in your slavers dungeon? ('cause it says you can bu I can't seem to find it) edit: dont mind me xD I see in the 0.41 changelog that that is possible now xD 1 - Hrm, good question. It looks like I simply overlooked giving them to them when they come via the merchant. Those very rare ones that are born and reach adult age will receive both sizes (breasts and dick), but those from the merchant only have dick sizes. I'll get that corrected and posted in a v0.42 later tonight. I'm getting ready to head out and take my family to the movies, but I'll get it in. 2 - 0.41 only allows you to select a slave for training. The actual training is coming in v0.50, but I had to release what I had early for that Go Shopping bug fix. My apologies for any confusion. You may notice I set-up and release a baseline and then add more functionality onto it later. The reasons why are because I tend to get too caught up on trying to make everything perfect, which usually means nothing would ever get released, plus it has resulted in some good feedback and ideas from those of you who are active in giving feedback which I greatly appreciate. read my edit above. thanks for responding but the first thing worked (i was still in 0.40) and the second thanks because I couldnt train any xD
dewguru Posted August 16, 2015 Author Posted August 16, 2015 I asked 2 questions here but they were both fixed in the 0.41 update. I have another question now: the first two females I saw suddenly were eitther a elder werewolf or elder vampire. my wife suddenly became a elder werewolf? did you add that trait and did it randomize or what happned? Wha? Those traits aren't meant to be getting auto-assigned and they're not event scripted anywhere. They're more or less traits that are for some upcoming events I've planned. Outside of selecting them via the rule designer (which I'll be adjusting them for), it shouldn't be possible for them to make it into the game. Can you share what mods you're running and what build of CK2 you're using? That is sort of funny though.
dewguru Posted August 16, 2015 Author Posted August 16, 2015 And on the male image, I will keep looking, do you want me to post it here publicly or PM you? (so others can be a little surprise) PMing me is fine, or posting it here. The one challenge I'll share regarding images is that the image window is very wide, yet not tall, so images in the landscape orientation versus a portrait orientation are easier to use. I've found so many images that I had to scrap, simply because the orientation didn't work well with displaying it game once I began scaling it.
lerioandfg Posted August 16, 2015 Posted August 16, 2015 I asked 2 questions here but they were both fixed in the 0.41 update. I have another question now: the first two females I saw suddenly were eitther a elder werewolf or elder vampire. my wife suddenly became a elder werewolf? did you add that trait and did it randomize or what happned? Wha? Those traits aren't meant to be getting auto-assigned and they're not event scripted anywhere. They're more or less traits that are for some upcoming events I've planned. Outside of selecting them via the rule designer (which I'll be adjusting them for), it shouldn't be possible for them to make it into the game. Can you share what mods you're running and what build of CK2 you're using? That is sort of funny though. Only a custom trait that doesnt inflict with your trait (I looked trough all you files and it didnt) Im using 2.4.3 with all dlc and It happned because of the load save I think because now when I get a futa they dont have a breast size but after I load they get most of the time regular breast size and also I found a divine and a normal werewolf too edit: also a ancient werewolf edit 2 : also ancient vampire and stuff. I think they were generated like normal traits do
zia Posted August 16, 2015 Posted August 16, 2015 I have found a bug with assassins, the check you have put in place to stop you from hiring more than one doesn't work. So you may hire as many as you want, coincidentally it also seems to cause the ai to spam the decision.
lerioandfg Posted August 16, 2015 Posted August 16, 2015 I have found a bug with assassins, the check you have put in place to stop you from hiring more than one doesn't work. So you may hire as many as you want, coincidentally it also seems to cause the ai to spam the decision. I don't think it's a bug. Look into the code and you will see that there in not even a code to make sure you cant do that. having more than 1 assasins isn't prohibited and can be even usefull also the ai doesn't spam it but they do it more often then they should I agree with you there cause the factor is just 0.1 and that isnt very high.
zia Posted August 16, 2015 Posted August 16, 2015 I have found a bug with assassins, the check you have put in place to stop you from hiring more than one doesn't work. So you may hire as many as you want, coincidentally it also seems to cause the ai to spam the decision. I don't think it's a bug. Look into the code and you will see that there in not even a code to make sure you cant do that. having more than 1 assasins isn't prohibited and can be even usefull also the ai doesn't spam it but they do it more often then they should I agree with you there cause the factor is just 0.1 and that isnt very high. Unless Im reading the code wrong (which could be) it is there. #Hire an Assassin recruit_assassin = { potential = { is_ruler = yes prisoner = no any_realm_province = { has_building = dw_assassins_guild } } allow = { prisoner = no NOT = { trait = in_hiding } wealth = 25 any_courtier = { NOT = { has_minor_title = title_court_assassin } } } effect = { random_list = { 75 = { character_event = { id = DWCourt.3 days = 2 } } #Male Assassin 25 = { character_event = { id = DWCourt.4 days = 2 } } #Female Assassin } }
Tovi Posted August 16, 2015 Posted August 16, 2015 Another observation on the assassination. Thre doesn't seem to be a cap on how many people you can send the court assassin to murder at once. You can even have multiple hits on the same person at once. I have thus cleared entire courts in a single days.
lerioandfg Posted August 16, 2015 Posted August 16, 2015 I have found a bug with assassins, the check you have put in place to stop you from hiring more than one doesn't work. So you may hire as many as you want, coincidentally it also seems to cause the ai to spam the decision. I don't think it's a bug. Look into the code and you will see that there in not even a code to make sure you cant do that. having more than 1 assasins isn't prohibited and can be even usefull also the ai doesn't spam it but they do it more often then they should I agree with you there cause the factor is just 0.1 and that isnt very high. Unless Im reading the code wrong (which could be) it is there. #Hire an Assassin recruit_assassin = { potential = { is_ruler = yes prisoner = no any_realm_province = { has_building = dw_assassins_guild } } allow = { prisoner = no NOT = { trait = in_hiding } wealth = 25 any_courtier = { NOT = { has_minor_title = title_court_assassin } } } effect = { random_list = { 75 = { character_event = { id = DWCourt.3 days = 2 } } #Male Assassin 25 = { character_event = { id = DWCourt.4 days = 2 } } #Female Assassin } } I see it now yeah but I guess that is because the assasin doesn't get the title but only the trait because the tile is only mentioned in the script you poster above and now we wait for an explanation of dewgruu xD Another observation on the assassination. Thre doesn't seem to be a cap on how many people you can send the court assassin to murder at once. You can even have multiple hits on the same person at once. I have thus cleared entire courts in a single days. I saw that indeed and I think its strange but if ya have multiple assasins it isn't.
dewguru Posted August 16, 2015 Author Posted August 16, 2015 Interesting on the assassins. Both the male and female version upon creation are supposed to get title_court_assassin, which is then supposed to prevent you from hiring another. It does look like I totally neglected the part where the assassin should then be not available for the same task for a 90 window while they're performing their task (my intention was for your assassin to attempt at best 4 hits a year). I'll see what I can determine on the first item and ponder how to best handle the second one.
lerioandfg Posted August 16, 2015 Posted August 16, 2015 Maybe this info will help: while I was playing I looked at the minor titles tab and couldn't find any of your custom titles
supershutze Posted August 16, 2015 Posted August 16, 2015 Interesting on the assassins. Both the male and female version upon creation are supposed to get title_court_assassin, which is then supposed to prevent you from hiring another. It does look like I totally neglected the part where the assassin should then be not available for the same task for a 90 window while they're performing their task (my intention was for your assassin to attempt at best 4 hits a year). I'll see what I can determine on the first item and ponder how to best handle the second one. put the title_court_assassin inside it's own set of brackets. { minor_title = { title_court_assassin } }
dewguru Posted August 16, 2015 Author Posted August 16, 2015 Maybe this info will help: while I was playing I looked at the minor titles tab and couldn't find any of your custom titles Yeah, in the past minor titles were less complicated, but the Horse Lords obviously changed something that I've not found yet. I noticed that the minor titles assigned for the futanari that you obtain also aren't appearing on the new minor titles window. I changed things over to a court_assassin character flag and will see how that does things here in a bit. Interesting on the assassins. Both the male and female version upon creation are supposed to get title_court_assassin, which is then supposed to prevent you from hiring another. It does look like I totally neglected the part where the assassin should then be not available for the same task for a 90 window while they're performing their task (my intention was for your assassin to attempt at best 4 hits a year). I'll see what I can determine on the first item and ponder how to best handle the second one. put the title_court_assassin inside it's own set of brackets. { minor_title = { title_court_assassin } } Really? Hrm, I'll have to check that out. I appreciate the advice.
lerioandfg Posted August 17, 2015 Posted August 17, 2015 I found a trait called "rape victim" how do the hell did that womabn get that trait?? Is it just me or do the woman of my playtrough all get traits they aren't supposed to get??
dewguru Posted August 17, 2015 Author Posted August 17, 2015 Interesting on the assassins. Both the male and female version upon creation are supposed to get title_court_assassin, which is then supposed to prevent you from hiring another. It does look like I totally neglected the part where the assassin should then be not available for the same task for a 90 window while they're performing their task (my intention was for your assassin to attempt at best 4 hits a year). I'll see what I can determine on the first item and ponder how to best handle the second one. put the title_court_assassin inside it's own set of brackets. { minor_title = { title_court_assassin } } Do you have a source for this? I can't find where this method is used anywhere, and minor_title isn't a recognized command. The only command for adding a minor title that I can find which works is give_minor_title, and anything that checks is uses has_minor_title, and nothing has used the brackets yet. In looking at every CK2 event that assigns a minor event that I could find, they all use the give_minor_title method. I can't find your recommendation anywhere, and in testing it, it didn't work, which means I'm likely misunderstanding your recommendation, or you took a guess. I found a trait called "rape victim" how do the hell did that womabn get that trait?? Is it just me or do the woman of my playtrough all get traits they aren't supposed to get?? That's a nadamod trait. It happens if a woman is a prisoner and gets raped. I've never seen it obtained outside of that.
nonameforme Posted August 17, 2015 Posted August 17, 2015 It seem that 0.41V of Dark world is not totally save compatibility. Now instead of Succubus trait, my ruler is now a werewolf! lol. Well, I hope the next generations will fix themselves. And about the assassin. I can recruit as many as I want and every time I recruit them, I will get more and more court assassin titles. Also, the werewolf, vampire, divine traits are available in the ruler designer (and 0.40V save that I play after I update to 0.41V also seem to give these trait to children, will start new game to test).
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